Red Dead Redemption 2
This combination may struggle with this title, averaging 27 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 19 | 25 |
| 1440p QHD | 17 | 24 | 29 | 38 |
| 1080p Full HD | 23 | 32 | 39 | 51 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with AMD Ryzen 7 5800XT + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 7 5800XT and Intel Arc B390 combination delivers playable frame rates only at 1080p with Low settings in Red Dead Redemption 2, with the data showing a severe GPU bottleneck that makes the CPU's strong multi-threaded performance largely irrelevant for this title. The measured results place this combo in the 2568th position out of 2902 tested combinations, firmly in the bottom tier of performance, and the frame rates at higher resolutions confirm that the integrated-class Arc B390 is the limiting factor across all tested configurations.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800XT is a desktop processor built on the Zen 3 architecture, codenamed Vermeer, using a 7 nm process from TSMC. It comes equipped with 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. This is a 105 W TDP chip designed for the AMD Socket AM4 platform, and its benchmark results confirm it is a capable processor for multi-threaded workloads. The data shows a Cinebench R23 multi-core score of 23794 and a single-core score of 3359, while 3DMark results indicate 7683 for 16-thread tests and 959 for single-thread tests. These numbers place the CPU in the 81st percentile against all CPUs, with an average benchmark score of 29879.
In Red Dead Redemption 2, however, the CPU's potential is not the primary constraint. The game's performance is dominated by the GPU, and the measured frame rates show that even at 1080p with Low settings, where CPU load is typically highest relative to GPU load, the system only achieves 51 FPS. The CPU's single-thread performance, as indicated by the 3DMark single-thread score of 959 and Cinebench R23 single-core score of 3359, is sufficient for the game's logic and physics calculations. The multi-threaded capabilities, with a PassMark multi-thread score of 28053 and a 3DMark max-threads score of 7680, are far beyond what this game demands, especially since the GPU cannot feed frames fast enough to utilize the CPU fully.
The nearest rivals for this CPU provide context for its positioning. The AMD Ryzen 7 7840H scores 29868, essentially matching the 5800XT with a 0% delta, while the AMD Ryzen 7 8845HS and 7840HS both score 29955, which is only 0.3% lower. The AMD Ryzen 5 9600X scores 29713, a 0.6% positive delta for the 5800XT. These differences are negligible in real-world gaming, and the data shows that the CPU is not the bottleneck in this combo. The game's frame rates are consistently low across all settings, and the gap between the CPU's capabilities and the measured FPS indicates that the processor is waiting on the GPU at every resolution. For this title, the Ryzen 7 5800XT is effectively overkill, as even its lower-thread-count performance would not change the outcome given the GPU's limitations.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture, part of the Panther Lake chip, and built on Intel's 3 nm process. It operates with a base clock of 300 MHz and a boost clock of 2500 MHz, with system-shared memory that has system-dependent bandwidth. The GPU features 1536 shading units, 48 texture mapping units, and 24 raster operation units, along with 12 ray tracing cores. Its peak pixel rate is 60.00 GPixel/s and texture rate is 120.0 GTexel/s, with FP32 performance measured at 7.680 TFLOPS. The TDP is 80 W, and it is an integrated part with no dedicated power connectors.
Benchmark results for this GPU are sparse, with only a 3DMark Steel Nomad DX12 score of 1482. This places the GPU in the 9th percentile against all GPUs, which is a very low standing. The nearest rivals illustrate this position clearly: the NVIDIA GeForce GT 520MX scores 1463, which is 1.3% lower, the GeForce 800M scores 1460, 1.5% lower, the GT 625 OEM scores 1446, 2.5% lower, and the GT 710 scores 1443, 2.7% lower. These are all legacy or entry-level discrete GPUs, and the Arc B390 sits just above them, indicating that its performance is comparable to very old or low-end hardware.
In Red Dead Redemption 2, the GPU's limitations are immediately apparent from the measured FPS. At 1080p with Low settings, the average is 51 FPS, but this drops to 32 FPS at High and 23 FPS at Ultra. At 1440p, the Low setting yields 38 FPS, and at 4K, even Low only reaches 25 FPS. The system-shared memory with system-dependent bandwidth means the GPU is competing with the CPU for memory access, which is a significant handicap for a game that requires substantial texture and geometry data. The 12 ray tracing cores are present, but the low overall throughput means they cannot be effectively utilized for this game. The data shows that the GPU is the clear bottleneck, as the frame rates scale almost linearly with resolution and settings, which is characteristic of a GPU that is saturated even at the lowest tested configuration.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a consistent and predictable drop as resolution increases, which confirms that the GPU is the limiting component in this combo. At 1080p with Low settings, the average FPS is 51. Moving to 1440p with the same settings drops this to 38 FPS, a reduction of 13 FPS or roughly 25%. At 4K with Low settings, the average is 25 FPS, which is a further drop of 13 FPS, representing a 34% decrease from 1440p and a 51% decrease from 1080p. This pattern holds across all settings, with the High preset showing 32 FPS at 1080p, 24 FPS at 1440p, and 16 FPS at 4K.
The Medium preset provides more detail, with minimum and maximum FPS values recorded. At 1080p Medium, the average is 39 FPS, with a minimum of 33 and a maximum of 44. At 1440p Medium, the average drops to 29 FPS, with a minimum of 24 and a maximum of 33. At 4K Medium, the average is 19 FPS, with a minimum of 16 and a maximum of 22. The Ultra preset shows the steepest decline, from 23 FPS at 1080p to 17 FPS at 1440p and 11 FPS at 4K.
These scaling patterns are characteristic of a GPU-bound scenario. The frame rate drops are roughly proportional to the increase in pixel count, which is exactly what would be expected if the GPU's fill rate and shading capacity are the limiting factors. If the CPU were the bottleneck, the frame rates would remain more constant across resolutions, as the CPU work does not scale with pixel count. The fact that the FPS drops so significantly from 1080p to 4K, even at Low settings where the CPU has more relative work, indicates that the Arc B390 is saturated at 1080p and cannot handle the increased pixel load at higher resolutions. This means that users of this combo should expect to run the game at 1080p with Low settings to achieve the highest possible frame rates, and even then, the 51 FPS average is barely acceptable for smooth gameplay.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested combinations for Red Dead Redemption 2, this specific pairing of the AMD Ryzen 7 5800XT and Intel Arc B390 ranks 2568 out of 2902 total combos. This places it in the bottom 11.5% of all tested systems, which is a very poor standing. The rank reflects the overall performance measured across the tested resolutions and settings, and the data shows that this combo struggles to maintain playable frame rates even at the lowest settings.
To put this rank in perspective, the combo is worse than the vast majority of other tested configurations. The 2568th rank out of 2902 means that there are only 334 combos that perform worse, and these are likely systems with even older or more limited hardware. The GPU's 9th percentile standing against all GPUs is the primary driver of this poor ranking, as the CPU's 81st percentile standing is far less relevant to the game's performance. The data shows that even a high-end CPU like the Ryzen 7 5800XT cannot compensate for a GPU that is positioned at the bottom of the performance spectrum.
The nearest rivals for the GPU, which are all NVIDIA GeForce GT series or 800M parts, further illustrate the performance tier this combo occupies. These are GPUs that were entry-level or integrated solutions from many years ago, and the Arc B390's performance is only slightly above them. For a game like Red Dead Redemption 2, which has demanding graphics requirements, this level of GPU performance is simply insufficient for a smooth experience at any resolution above 1080p Low. The combo rank of 2568 out of 2902 is a clear indication that this system is not suitable for this game beyond the most basic settings, and users should temper their expectations accordingly.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the only setting that provides a consistently playable experience is 1080p with Low settings, which yields an average of 51 FPS. This is the only configuration that achieves a frame rate above 50 FPS, and it is the recommended choice for this combo. The 1080p Medium preset drops to 39 FPS average, which is still technically playable but may feel less smooth, especially in action-heavy scenes. The 1080p High preset at 32 FPS and Ultra at 23 FPS are not recommended, as they fall below the threshold for comfortable gameplay.
At 1440p, the best option is Low settings with an average of 38 FPS, but this is a marginal experience. The Medium preset at 1440p has an average of 29 FPS, with a minimum of 24 FPS, which is below the ideal range for a game like this. The High preset at 1440p is 24 FPS, and Ultra is 17 FPS, both of which are too low for smooth gameplay. At 4K, all settings are below 25 FPS, with Low at 25 FPS, Medium at 19 FPS, High at 16 FPS, and Ultra at 11 FPS. None of these are playable, and the data suggests that 4K is not a viable option for this combo.
For the best experience per the measured rows, the recommendation is to use 1080p with Low settings. This provides the highest average FPS of 51, and while the visual quality is reduced, it is the only way to achieve a frame rate that is close to what most users would consider smooth. If users are willing to accept lower frame rates, 1080p Medium at 39 FPS is the next best option, offering better visuals at the cost of 12 FPS. The data shows that the GPU's limitations make any higher resolution or setting a compromise, and the 1080p Low preset is the clear winner for this hardware combination.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of this combo's performance in Red Dead Redemption 2 across all tested resolutions and settings. At 1920x1080, the Low preset achieves an average of 51 FPS, which is the highest frame rate in the entire dataset. The Medium preset at this resolution has an average of 39 FPS, with a minimum of 33 and a maximum of 44. The High preset drops to 32 FPS average, and the Ultra preset is 23 FPS average. These numbers show a clear progression: as settings increase, FPS decreases by roughly 8-9 FPS per step from Low to Medium to High, and then by another 9 FPS from High to Ultra.
Moving to 2560x1440, the Low preset averages 38 FPS, which is a 13 FPS drop from 1080p Low. The Medium preset at 1440p has an average of 29 FPS, with a minimum of 24 and a maximum of 33. The High preset is 24 FPS average, and the Ultra preset is 17 FPS. The pattern of decreasing FPS with increasing settings is consistent, with a drop of 9 FPS from Low to Medium, 5 FPS from Medium to High, and 7 FPS from High to Ultra. The minimum FPS values for Medium at 1440p show that there are moments where the frame rate dips to 24 FPS, which is near the edge of playability.
At 3840x2160, the Low preset averages 25 FPS, which is the only setting at 4K that reaches 25 FPS. The Medium preset has an average of 19 FPS, with a minimum of 16 and a maximum of 22. The High preset is 16 FPS average, and the Ultra preset is 11 FPS. The drops from 1440p to 4K are significant: 13 FPS for Low, 10 FPS for Medium, 8 FPS for High, and 6 FPS for Ultra. These numbers indicate that the GPU is severely overburdened at 4K, and even the lowest settings cannot provide a playable experience.
The data also shows that the Ultra preset, which is the highest available, only achieves 23 FPS at 1080p, which is the best case for this setting. At 1440p Ultra, the average is 17 FPS, and at 4K Ultra, it is 11 FPS. These are all well below the threshold for smooth gameplay, and the minimum and maximum values for Medium at 1080p and 1440p show that there is some variability, but the overall trend is consistent. The measured results confirm that this combo is limited to 1080p Low for acceptable performance, with 1080p Medium as a possible alternative for users who prioritize visual quality over frame rate.
Hardware Specifications
AMD Ryzen 7 5800XT
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + Intel Arc B390 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 19.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 38.0 |
| 2560x1440 | Medium | 29.0 |
| 2560x1440 | High | 24.0 |
| 2560x1440 | Ultra | 17.0 |
| 1920x1080 | Low | 51.0 |
| 1920x1080 | Medium | 39.0 |
| 1920x1080 | High | 32.0 |
| 1920x1080 | Ultra | 23.0 |
Red Dead Redemption 2 with Ryzen 7 5800XT + Other GPUs
See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.
Red Dead Redemption 2 with Arc B390 + Other CPUs
See how Red Dead Redemption 2 performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.