Red Dead Redemption 2
This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 30 | 36 | 48 |
| 1440p QHD | 33 | 46 | 55 | 73 |
| 1080p Full HD | 44 | 61 | 73 | 98 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5050, In-Depth Analysis
# Red Dead Redemption 2 with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5050
This combination of the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5050 ranks 2283 out of 3714 tested combos in Red Dead Redemption 2, placing it in the lower-middle portion of the database. The measured frame rates across resolutions and settings show a system that can deliver playable performance at 1080p with tweaked settings, but struggles at higher resolutions, particularly with Ultra presets. The data reflects a pairing where the GPU becomes the dominant constraint as resolution increases, while the CPU provides sufficient headroom for the game's demands.
How This Combo Ranks
The combo rank of 2283 out of 3714 places this system in the 38.5th percentile of all tested combinations in Red Dead Redemption 2. This is a modest position, indicating that while the hardware is capable, it sits behind a substantial portion of the database. The ranking reflects the GPU's limitations in this specific title, as the RTX 5050's 8 GB VRAM and 128-bit memory bus restrict performance at higher resolutions.
The CPU component, the Ryzen 5 7600, holds a benchmark percentile of 78 versus all CPUs, with an average benchmark score of 26324. Its nearest rivals show tight competition: the AMD Ryzen 9 6900HX scores 26274 (0.2% behind), the AMD Ryzen 7 7435HS scores 26402 (0.3% ahead), the Intel Core i9-11900KF scores 26212 (0.4% behind), and the AMD Ryzen 5 8540U scores 26187 (0.5% behind). This places the 7600 in a cluster of similarly performing processors, none of which would dramatically shift the overall combo ranking.
The GPU, meanwhile, has a percentile of 66 versus all GPUs and an average benchmark score of 21035. Its nearest rivals demonstrate how close the field is: the AMD Radeon RX Vega M GL scores 21153 (0.6% ahead), the AMD Radeon HD 8970M scores 21237 (1.0% ahead), the AMD Radeon RX 5600 XT scores 20713 (1.6% behind), and the NVIDIA RTX A4000 Mobile scores 21379 (1.6% ahead). These small deltas indicate that the RTX 5050 sits in a competitive segment where minor architectural differences can shift performance.
The combination's overall position in Red Dead Redemption 2 is driven by the GPU's mid-tier standing. The measured FPS data confirms this: at 1080p Ultra the system manages 44 FPS, while at 4K Ultra it drops to 22 FPS. These numbers place the combo in a range where users must make deliberate settings choices to achieve smooth gameplay.
GPU Role
The NVIDIA GeForce RTX 5050 features 8 GB of GDDR6 memory on a 128-bit bus, delivering 320.0 GB/s of bandwidth. The memory clock runs at 2500 MHz with 20 Gbps effective speed. The GPU's base clock is 2317 MHz with a boost clock of 2572 MHz. These specifications are central to understanding the measured results in Red Dead Redemption 2, a game known for demanding both memory capacity and bandwidth at high resolutions.
The GPU's 2560 shading units, 80 texture mapping units, and 32 raster output pipelines provide a raw compute foundation of 13.17 TFLOPS FP32 performance. The 20 RT cores and 80 tensor cores support the game's optional advanced features, though the measured data does not isolate their impact. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s indicate how quickly the GPU can fill frames, which directly influences the FPS figures.
At 4K resolution, the GPU's 8 GB VRAM becomes a limiting factor. The measured FPS at 4K High is 30 FPS, dropping to 22 FPS at 4K Ultra. These low numbers suggest that memory capacity and bandwidth are insufficient for the game's high-resolution textures and effects. The 320.0 GB/s bandwidth, while respectable for a mid-range card, is constrained by the 128-bit bus width, which limits how quickly data can be fed to the GPU cores.
At 1080p, the GPU performs more comfortably. The measured 98 FPS at Low settings and 61 FPS at High settings show that the card can handle the game's demands when the resolution is reduced. The transition from 1080p to 1440p sees a significant drop: High settings go from 61 to 46 FPS, a reduction of approximately 25%. This pattern indicates that the GPU is the primary bottleneck, as the CPU's performance headroom is not the limiting factor.
Resolution Scaling
The measured FPS data reveals a clear scaling pattern across resolutions. At 1080p High, the system averages 61 FPS. Moving to 1440p High reduces this to 46 FPS, a drop of 15 FPS or roughly 25%. At 4K High, the average falls to 30 FPS, another reduction of 16 FPS or about 35% from 1440p. This consistent decline highlights the GPU's inability to maintain frame rates as pixel count increases.
Low settings show a similar trend but with higher absolute numbers. At 1080p Low, the system achieves 98 FPS. At 1440p Low, this drops to 73 FPS, a reduction of 25 FPS or about 26%. At 4K Low, the average is 48 FPS, another 25 FPS decline or roughly 34% from 1440p. The proportional drops are consistent, suggesting that the GPU's memory bandwidth and compute resources scale predictably with resolution.
Medium settings provide the only complete min/max data in the measured set. At 1080p Medium, the average is 73 FPS with a min of 62 and max of 84. At 1440p Medium, the average drops to 55 FPS with a min of 46 and max of 63. At 4K Medium, the average is 36 FPS with a min of 31 and max of 41. The min-to-max spread narrows as resolution increases, indicating that frame time variance becomes less pronounced at lower FPS levels.
The scaling from 1080p to 4K at each settings level shows that the GPU is the limiting component in this configuration. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions. Instead, the consistent drops point to the RTX 5050's memory subsystem and compute capacity as the constraint, with the 8 GB VRAM particularly stressed at 4K where High and Ultra presets likely exceed available memory.
FAQ
Q: What is the best resolution for this combo in Red Dead Redemption 2?
A: The data shows 1080p as the most playable resolution. At 1080p Medium, the system averages 73 FPS with a minimum of 62 FPS, while at 1440p Medium it drops to 55 FPS average and 46 FPS minimum. For consistent frame rates above 60 FPS, 1080p with Medium or High settings is the practical choice.
Q: How does the RTX 5050 compare to its nearest GPU rivals?
A: The RTX 5050's average benchmark score is 21035. Its closest rival, the AMD Radeon RX Vega M GL, scores 21153, which is 0.6% higher. The AMD Radeon RX 5600 XT scores 20713, which is 1.6% lower. These small differences suggest performance within a few percent of its direct competitors.
Q: Does the Ryzen 5 7600 bottleneck the RTX 5050 in this game?
A: The measured FPS scaling across resolutions indicates the GPU is the limiting component. At 1080p Low, the system reaches 98 FPS, and the consistent drops at higher resolutions point to GPU constraints. The CPU's benchmark percentile of 78 and its scores—such as 12735 in Cinebench R23 multicore—suggest it has sufficient headroom for this title.
Q: What are the minimum FPS figures for Medium settings?
A: The measured data provides min FPS only for Medium settings. At 1080p Medium, the minimum is 62 FPS. At 1440p Medium, it is 46 FPS. At 4K Medium, it is 31 FPS. These figures help gauge frame time consistency at each resolution.
Q: How does the Ryzen 5 7600 compare to the AMD Ryzen 9 6900HX?
A: The Ryzen 5 7600 has an average benchmark score of 26324, while the Ryzen 9 6900HX scores 26274, a delta of 0.2% in favor of the 7600. This difference is negligible in real-world gaming performance, placing both processors in the same performance tier.
Q: Is 4K gaming viable with this hardware?
A: The measured data shows 4K performance below 50 FPS at all settings. At 4K Low, the average is 48 FPS. At 4K Medium, it is 36 FPS. At 4K High, it is 30 FPS, and at 4K Ultra, it drops to 22 FPS. These figures suggest 4K is only playable at Low settings, and even then, frame rates hover near the edge of smoothness.
Settings Recommendations
The measured FPS data provides clear guidance for optimal settings. At 1080p, Medium settings deliver the best balance, with an average of 73 FPS and a minimum of 62 FPS. This ensures smooth gameplay with minimal frame drops. High settings at 1080p reduce the average to 61 FPS, which is still playable but leaves less margin for demanding scenes.
For 1440p, Medium settings are the highest viable option, averaging 55 FPS with a minimum of 46 FPS. High settings at 1440p average 46 FPS, which may be acceptable for some users but risks dropping below smooth thresholds. Ultra settings at any resolution produce sub-45 FPS averages and are not recommended for this configuration.
At 4K, only Low settings approach playability, with an average of 48 FPS. Medium settings drop to 36 FPS, and High falls to 30 FPS. Given these numbers, 4K gaming is only feasible with Low presets and even then, the experience will be marginal. The 8 GB VRAM and 320.0 GB/s bandwidth are insufficient for higher presets at this resolution.
The data suggests that users should prioritize 1080p Medium or High for the best experience. The min FPS of 62 at 1080p Medium indicates that frame pacing remains consistent, which is crucial for a game like Red Dead Redemption 2 with its open-world traversal and dynamic events. For users with 1440p displays, Medium settings provide an adequate experience, though frame rates will dip in demanding areas.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. It supports DDR5 memory on a dual-channel bus with 83.2 GB/s bandwidth.
In Red Dead Redemption 2, the CPU's role is to feed the GPU with draw calls and game logic. The measured FPS scaling across resolutions shows that the CPU is not the primary bottleneck. At 1080p Low, the system reaches 98 FPS, and the consistent drops at higher resolutions point to GPU constraints. If the CPU were limiting, we would expect similar FPS across resolutions, which is not the case.
The Ryzen 5 7600's benchmark scores indicate strong single-thread and multi-thread performance. It scores 1852 in Cinebench R23 single-core and 12735 in multi-core. In Geekbench, it achieves 2521 single-core and 13413 multi-core. The Passmark multi-thread score is 27058, with a single-thread score of 3910. These numbers place it comfortably above the minimum requirements for modern games.
The CPU's nearest rivals—the AMD Ryzen 9 6900HX, AMD Ryzen 7 7435HS, Intel Core i9-11900KF, and AMD Ryzen 5 8540U—all show deltas within 0.5% of the 7600's average score. This indicates that swapping the CPU for any of these alternatives would have a negligible impact on the game's performance. The GPU remains the deciding factor in this combination.
The CPU's 6 cores and 12 threads are well-suited for Red Dead Redemption 2, which is not heavily multi-threaded. The 32 MB L3 cache helps with game data locality, and the 5.10 GHz boost clock provides responsive single-thread performance for game logic. The measured data supports the conclusion that the CPU provides ample headroom for the RTX 5050 in this title.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance across all settings. Low settings average 98 FPS, providing a highly smooth experience. Medium settings average 73 FPS with a minimum of 62 and maximum of 84 FPS. High settings average 61 FPS. Ultra settings drop to 44 FPS, which is below the 60 FPS threshold for smooth gameplay.
At 2560x1440, performance decreases notably. Low settings average 73 FPS, which remains playable. Medium settings average 55 FPS with a minimum of 46 and maximum of 63 FPS. High settings average 46 FPS. Ultra settings fall to 33 FPS, making them impractical for consistent play.
At 3840x2160, the GPU struggles significantly. Low settings average 48 FPS, which is borderline playable. Medium settings average 36 FPS with a minimum of 31 and maximum of 41 FPS. High settings average 30 FPS. Ultra settings drop to 22 FPS, which is not viable for gameplay.
The measured data includes min and max FPS only for Medium settings at each resolution. At 1080p, the 62-84 FPS range shows good consistency. At 1440p, the 46-63 FPS range indicates more variance. At 4K, the 31-41 FPS range shows tight but low performance. The absence of min/max data for other settings means we cannot assess frame pacing for Low, High, or Ultra presets.
The FPS deltas between settings at each resolution are instructive. At 1080p, the gap between Low and Ultra is 54 FPS (98 to 44). At 1440p, the gap is 40 FPS (73 to 33). At 4K, the gap is 26 FPS (48 to 22). This narrowing gap at higher resolutions indicates that the GPU becomes increasingly constrained, and settings changes have less impact on absolute FPS.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5050 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 73.0 |
| 2560x1440 | Medium | 55.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 33.0 |
| 1920x1080 | Low | 98.0 |
| 1920x1080 | Medium | 73.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 44.0 |
Red Dead Redemption 2 with Ryzen 5 7600 + Other GPUs
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Red Dead Redemption 2 with RTX 5050 + Other CPUs
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