Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
52
playable

This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 36 48
1440p QHD 33 46 55 73
1080p Full HD 44 61 73 98

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 36
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 73
2560x1440 Medium 55
2560x1440 High 46
2560x1440 Ultra 33
1920x1080 Low 98
1920x1080 Medium 73
1920x1080 High 61
1920x1080 Ultra 44

Red Dead Redemption 2 with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5050 combination delivers a playable but demanding experience in Red Dead Redemption 2, with performance that scales predictably with resolution and settings. The measured data shows a system that is firmly GPU-limited at higher resolutions, while at 1080p the CPU still holds its own without becoming a major bottleneck. This pairing sits in the 60th percentile of all tested combos for this title, indicating a mid-pack result that prioritizes smooth 1080p and acceptable 1440p gameplay over high-refresh-rate 4K.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals a clear GPU-bound scenario. At High settings, the average frame rate falls from 61 FPS at 1920x1080 to 46 FPS at 2560x1440, then further to 30 FPS at 3840x2160. That is a 50% reduction in average FPS from 1080p to 4K, which is consistent with a graphics card that is working near its limits at the highest resolution. The RTX 5050’s 8 GB GDDR6 memory and 320.0 GB/s bandwidth are sufficient for 1080p and 1440p, but the data suggests they become a constraint at 4K, where the pixel count quadruples.

Looking at Low settings, the scaling is even more pronounced. The system achieves 98 FPS at 1080p, drops to 73 FPS at 1440p, and then plummets to 48 FPS at 4K. The 4K Low result is notably higher than the 4K High result (48 vs 30 FPS), which indicates that reducing graphical load directly translates to frame rate gains, a hallmark of a GPU-limited scenario. The CPU, with its 8 cores and 16 threads, is not the limiting factor here; the data shows that even at 1080p Low, the system does not exceed 98 FPS, suggesting the GPU is still the primary constraint.

The Medium settings row provides the only min/max FPS data in the pack, which helps illustrate frame time consistency. At 3840x2160 Medium, the average is 36 FPS with a minimum of 31 and maximum of 41, showing a tight range that avoids severe stutters. At 2560x1440 Medium, the average rises to 55 FPS with a min of 46 and max of 63, while at 1920x1080 Medium, it hits 73 FPS with a min of 62 and max of 84. These ranges indicate that the frame pacing is stable, with no dramatic drops that would suggest CPU hitches or VRAM swapping.

The 4K Ultra setting is the outlier, delivering only 22 FPS on average. This is below the threshold for comfortable playability and suggests that the RTX 5050 does not have enough raw compute power (13.17 TFLOPS FP32) or memory bandwidth for the most demanding preset at this resolution. The gap between 4K High (30 FPS) and 4K Ultra (22 FPS) is a 27% reduction, which is a significant cost for the visual uplift that Ultra provides in this title.

FAQ

Q: What is the best resolution for this combo in Red Dead Redemption 2?

A: The data shows 1920x1080 as the most viable resolution, with 61 FPS at High and 98 FPS at Low settings. At 2560x1440, the system still manages 46 FPS on High, which is playable, but 4K is only suitable for Low settings (48 FPS) or Medium (36 FPS), with Ultra being impractical at 22 FPS.

Q: How does the CPU affect performance in this game?

A: The Ryzen 7 5700, with 8 cores and 16 threads and a boost clock of 4.60 GHz, does not appear to be a bottleneck. The FPS scaling from 1080p to 4K follows the GPU’s workload closely, and the CPU’s benchmark scores (e.g., 20,655 in Cinebench R23 multicore) are well above what this game requires, even at lower resolutions.

Q: Is the RTX 5050’s 8 GB VRAM enough for this game?

A: Based on the measured FPS, 8 GB is adequate for 1080p and 1440p at all settings, as the system maintains playable frame rates. At 4K, the performance drops significantly, and while VRAM capacity is not directly measured, the 128-bit memory bus and 320.0 GB/s bandwidth likely contribute to the 4K Ultra result of just 22 FPS.

Q: What is the difference between High and Ultra settings at 1440p?

A: The data shows a 13 FPS difference, with High averaging 46 FPS and Ultra averaging 33 FPS at 2560x1440. This represents a 28% performance penalty for enabling Ultra, which suggests that High is the more balanced choice for this resolution.

Q: Does the combo perform better at 1080p Medium or 1440p Low?

A: The 1080p Medium setting achieves 73 FPS, while 1440p Low achieves 73 FPS as well. This means you can get identical frame rates by either lowering resolution to 1080p with medium quality or keeping 1440p with low quality, giving the user a choice between higher resolution or higher visual fidelity at the same performance level.

Q: How does this combo rank among all tested systems?

A: The combo ranks 1760 out of 2902 tested combinations, placing it in the 60th percentile. This indicates a mid-range result, with the RTX 5050’s 66th percentile ranking among all GPUs being the primary driver of its position.

GPU Role

The NVIDIA GeForce RTX 5050 is the dominant component in this pairing, as evidenced by the performance scaling across resolutions. Its 8 GB GDDR6 memory, running at 2500 MHz with a 20 Gbps effective rate, provides a 320.0 GB/s bandwidth that is adequate for 1080p and 1440p but struggles at 4K. The GPU’s boost clock of 2572 MHz and 2560 shading units deliver 13.17 TFLOPS of FP32 compute, which is sufficient for medium to high settings at mainstream resolutions.

The RTX 5050’s nearest rivals in the general benchmark database include the AMD Radeon RX 5600 XT, which scores 1.6% higher, and the NVIDIA RTX A4000 Mobile, which scores 1.6% lower. This puts the RTX 5050 in a competitive position, but the measured FPS in Red Dead Redemption 2 shows that its real-world performance is more nuanced. The GPU’s 32 ROPs and 80 TMUs are modest, and the 149 mm² die size with 16,900 million transistors reflects a mid-range chip.

The VRAM capacity of 8 GB is a potential concern for this game, which is known for its large textures. However, the measured data shows that at 1080p and 1440p, the system does not experience catastrophic frame drops (the minimum FPS at Medium settings is above 46 FPS in both cases). The 4K results are more telling, with the Ultra preset falling to 22 FPS, which could be attributed to both compute limits and memory bandwidth constraints. The GPU’s 130 W TDP and 300 W suggested PSU are reasonable for a system of this class, but the 1x 8-pin power connector indicates it is not a high-end power draw.

The RTX 5050’s PCIe 5.0 x8 interface is a notable feature, but it does not appear to be a limiting factor here, as the game is not bandwidth-hungry at these settings. The GPU’s DirectX 12 Ultimate support and Vulkan 1.4 API compatibility are beneficial for Red Dead Redemption 2, which can use these APIs effectively. The data shows that the GPU is the sole arbiter of performance at 4K, with the CPU’s influence being negligible.

Settings Recommendations

For the best balance of visual quality and frame rate, the Medium preset at 1920x1080 is the standout choice. It delivers 73 FPS with a minimum of 62 FPS, ensuring smooth gameplay without sacrificing too much detail. The jump from Medium to High at 1080p costs 12 FPS (from 73 to 61), which is a 16% penalty for a modest visual improvement. If 60 FPS is the target, High at 1080p is acceptable, but Medium provides a more comfortable margin above that threshold.

At 2560x1440, the Medium preset is again the recommended setting, achieving 55 FPS with a minimum of 46 FPS. This is playable, but the High preset at 46 FPS may be preferable for those who prioritize visual fidelity over a higher frame rate. The Low preset at 1440p (73 FPS) offers the same performance as 1080p Medium, so users with a 1440p monitor can choose between resolution and quality based on their preference.

For 4K, the data shows that only Low settings are viable for a smooth experience, with 48 FPS. The Medium preset at 36 FPS is borderline, but the minimum of 31 FPS suggests occasional dips below 30 FPS, which could be noticeable. High and Ultra at 4K are not recommended, as they produce 30 FPS and 22 FPS respectively, falling below the playability threshold. The Ultra preset is essentially a slideshow and should be avoided unless the user is willing to accept a significant performance hit.

The data suggests that the RTX 5050 is best utilized with Medium settings across all resolutions, as this provides the most consistent frame rates relative to the visual cost. The difference between Low and Medium is smaller than the difference between Medium and High, indicating that the GPU handles the medium-quality workload efficiently.

How This Combo Ranks

The combination of the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5050 ranks 1760 out of 2902 tested combos in Red Dead Redemption 2, placing it in the 60th percentile. This is a mid-pack result, indicating that many other systems outperform it, but it is not a bottom-tier pairing. The CPU’s percentile ranking of 78 among all CPUs is higher than the GPU’s 66th percentile, which reinforces that the RTX 5050 is the weaker link in this setup.

The CPU’s nearest rivals in the general benchmark database include the AMD Ryzen 5 6600H (0.1% lower score) and the AMD Ryzen 7 5825U (0.3% higher score), showing that the Ryzen 7 5700 is a solid mid-range processor. The GPU’s nearest rivals include the AMD Radeon RX 5600 XT (1.6% higher score) and the AMD Radeon HD 8970M (1% lower score), which puts the RTX 5050 in a competitive but not dominant position.

In the context of this game, the 60th percentile ranking means that the system is capable of running the game at decent settings, but it is not a high-end solution. The measured FPS data confirms this: the system can achieve 60+ FPS at 1080p Medium and 73 FPS at 1080p Low, but it struggles to maintain 60 FPS at 1440p High (46 FPS) and cannot handle 4K Ultra. This ranking is consistent with a mid-range GPU paired with a capable but not top-tier CPU.

Measured FPS Breakdown

At 1920x1080, the system delivers the following average FPS: Low 98, Medium 73, High 61, Ultra 44. The Medium setting has a minimum of 62 FPS and a maximum of 84 FPS, showing a stable frame delivery. The Low setting at 98 FPS is the only result above 90 FPS, indicating that the GPU is the limiting factor even at this resolution.

At 2560x1440, the averages are: Low 73, Medium 55, High 46, Ultra 33. The Medium setting has a minimum of 46 FPS and a maximum of 63 FPS, which is a wider range than at 1080p but still acceptable. The drop from Low to Medium is 18 FPS, while the drop from Medium to High is 9 FPS, showing diminishing returns as settings increase.

At 3840x2160, the averages are: Low 48, Medium 36, High 30, Ultra 22. The Medium setting has a minimum of 31 FPS and a maximum of 41 FPS, which is the only 4K row with min/max data. The gap between Low and Medium is 12 FPS, and the gap between High and Ultra is 8 FPS. The Ultra result of 22 FPS is the lowest in the entire dataset and is not recommended for gameplay.

The data shows a consistent pattern: each resolution step from 1080p to 1440p to 4K results in roughly a 25-30% reduction in average FPS at the same settings. This is a linear scaling that is typical of a GPU-bound workload. The CPU, with its 8 cores and 16 threads, is never the bottleneck, as the FPS does not plateau at any resolution. The system’s performance is entirely dictated by the RTX 5050’s capabilities, and users should adjust their expectations accordingly.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5050 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 36.0
3840x2160 High 30.0
3840x2160 Ultra 22.0
2560x1440 Low 73.0
2560x1440 Medium 55.0
2560x1440 High 46.0
2560x1440 Ultra 33.0
1920x1080 Low 98.0
1920x1080 Medium 73.0
1920x1080 High 61.0
1920x1080 Ultra 44.0

Red Dead Redemption 2 with Ryzen 7 5700 + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 5050 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 5050

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