Red Dead Redemption 2
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 45 | 54 | 72 |
| 1440p QHD | 49 | 68 | 81 | 108 |
| 1080p Full HD | 65 | 91 | 109 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3080 combination delivers a highly playable experience in Red Dead Redemption 2, but the data reveals a clear performance hierarchy dictated by resolution and settings. This pairing shows strong 1080p performance that scales predictably into 1440p, while 4K demands significant settings adjustments to maintain fluid frame rates. The benchmark results indicate a system that is well-balanced for high-refresh-rate gaming at mainstream resolutions, with the GPU becoming the primary constraint at higher pixel counts.
Resolution Scaling
The measured FPS data shows a distinct pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 91 FPS at 1080p to 68 FPS at 1440p, representing a 25% reduction, and then falls further to 45 FPS at 4K, a 34% drop from the 1440p figure. This scaling behavior indicates that the RTX 3080 is the limiting component at higher resolutions, as the pixel throughput demand outpaces the GPU's raw fill rate capabilities.
At Low settings, the resolution scaling is even more pronounced. The system achieves 145 FPS at 1080p, which is an excellent result for competitive play or high refresh rate displays. Moving to 1440p drops this to 108 FPS, a 26% reduction, and 4K sees a further decline to 72 FPS, which is a 33% drop from the 1440p result. The fact that Low settings still show substantial resolution-based scaling suggests that even with reduced graphical load, the GPU remains the primary bottleneck at 4K.
The Medium settings row provides the most complete data set with both minimum and maximum frame rates recorded. At 1080p Medium, the system averages 109 FPS with a minimum of 92 FPS and a maximum of 125 FPS. The 1440p Medium result averages 81 FPS with a range of 69 to 93 FPS, and 4K Medium averages 54 FPS with a range of 46 to 62 FPS. The minimum frame rates at each resolution stay within 17-15% of the average, indicating consistent frame pacing without major stutters.
Ultra settings produce the steepest performance cliff. The system averages 65 FPS at 1080p, which drops to 49 FPS at 1440p and 32 FPS at 4K. The 4K Ultra result of 32 FPS is barely playable for a game that benefits from smooth motion, highlighting that this settings level is not viable at the highest resolution. The scaling from 1080p to 4K at Ultra shows a 51% reduction in average frame rate, confirming that the RTX 3080's 10 GB memory buffer and GA102 chip are taxed heavily by the game's most demanding presets.
CPU Role
The AMD Ryzen 5 7600 brings six cores and twelve threads running at a base clock of 3.80 GHz with a boost clock of 5.10 GHz. This Zen 4 architecture processor, built on a 5 nm process, delivers strong single-thread performance that is critical for Red Dead Redemption 2's game logic and physics simulation. The processor's 32 MB of shared L3 cache and 1 MB per-core L2 cache provide ample fast memory for the game's open-world streaming systems.
Benchmark results show the Ryzen 5 7600 achieving a 3DMark single-thread score of 999 and a multi-thread score of 6,503. In Cinebench R23, the processor scores 1,852 in single-core and 12,735 in multi-core tests. These numbers place the CPU in the 78th percentile against all CPUs, indicating it is well above average for gaming workloads. The nearest rival comparisons show the Ryzen 5 7600 performing nearly identically to the AMD Ryzen 9 6900HX with a 0.2% delta, and slightly ahead of the Intel Core i9-11900KF by 0.4%.
In Red Dead Redemption 2, the CPU's role becomes evident when examining the frame rate differences between Low and High settings at the same resolution. At 1080p, the difference between Low (145 FPS) and High (91 FPS) is 54 FPS, which is a substantial gap driven by the GPU's workload. However, the fact that Low settings at 1080p can push past 145 FPS indicates that the CPU is not a limiting factor at this resolution, as the frame rate is high enough to suggest headroom remains.
The processor's 12 threads are sufficient for the game's multi-threaded rendering pipeline, but the data shows that at 4K Ultra, the system only manages 32 FPS. This is not a CPU limitation but rather a GPU bottleneck, as the frame rate is far below what the Ryzen 5 7600 could theoretically support. The CPU's performance in synthetic benchmarks, such as the PassMark multi-thread score of 27,058, confirms it has ample processing power for this title.
Settings Recommendations
The benchmark data clearly shows that Medium settings provide the best balance of visual quality and performance across all resolutions. At 1080p Medium, the system averages 109 FPS with a minimum of 92 FPS, which is smooth and responsive for the game's third-person action. The 1440p Medium result of 81 FPS average with a 69 FPS minimum remains comfortably playable, and even 4K Medium at 54 FPS average with a 46 FPS minimum is acceptable for a slower-paced story-driven game.
High settings offer a meaningful visual upgrade over Medium, but the performance cost is significant. At 1080p, High delivers 91 FPS, which is still excellent, but 1440p High drops to 68 FPS, and 4K High falls to 45 FPS. For players targeting 60 FPS at 1440p, Medium is the safer choice, as the 81 FPS average provides more headroom than the 68 FPS High result. The minimum frame rates at Medium are also more consistent, with the 69 FPS minimum at 1440p being closer to the average than the High settings would likely provide.
Low settings are only recommended for players seeking maximum frame rates at 1080p or 1440p. The 145 FPS result at 1080p Low and 108 FPS at 1440p Low are excellent for high-refresh-rate monitors, but the visual quality reduction is substantial. Ultra settings should be avoided at all resolutions except for screenshots, as the 4K Ultra result of 32 FPS is below playable thresholds, and even 1080p Ultra at 65 FPS is inferior to the 1440p Medium result of 81 FPS.
The recommended preset is Medium for 1440p displays and High for 1080p displays. At 4K, Medium is the only viable preset, offering 54 FPS average with a minimum of 46 FPS, which is playable but not ideal for fast-paced sequences. The data suggests that players should prioritize Medium settings for a consistent experience that stays above 60 FPS at 1080p and approaches that target at 1440p.
How This Combo Ranks
The AMD Ryzen 5 7600 with NVIDIA GeForce RTX 3080 combination ranks 1,066 out of 3,714 tested combos in Red Dead Redemption 2. This places the pairing in the top 29% of all tested systems, indicating that it is a strong performer for this specific game. The rank reflects the balance between the CPU and GPU, with the RTX 3080 providing substantial graphics horsepower while the Ryzen 5 7600 ensures the processor is not a bottleneck.
This ranking is notable given that the RTX 3080 is an end-of-life product from 2020, yet it still outperforms a majority of tested combinations. The GPU's 68th percentile ranking against all GPUs, with an average benchmark score of 23,172, shows that it remains competitive despite its age. The CPU's 78th percentile ranking and average benchmark score of 26,324 further contribute to the combo's overall position.
The combo's rank of 1,066 out of 3,714 means that 2,648 other combinations performed worse in this game, while 1,065 performed better. This suggests that the pairing is well-suited for Red Dead Redemption 2's requirements, which include substantial VRAM usage and moderate CPU demands. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are sufficient for the game's textures and effects at most settings levels.
The nearest rivals for the CPU and GPU individually show interesting comparisons. The Ryzen 5 7600's closest competitor, the AMD Ryzen 9 6900HX, has a 0.2% higher average score, while the RTX 3080's nearest rival, the NVIDIA P106-100, scores 0.3% higher. These small deltas indicate that the components are well-matched to their peers, and the combo's rank is a reflection of the overall system balance rather than any single component's dominance.
GPU Role
The NVIDIA GeForce RTX 3080 is built on the GA102 chip using Samsung's 8 nm process, with 28,300 million transistors on a 628 mm² die. The GPU operates at a base clock of 1440 MHz and boosts to 1710 MHz, with memory running at 1188 MHz for 19 Gbps effective speed. The 10 GB GDDR6X memory on a 320-bit bus provides 760.3 GB/s of bandwidth, which is critical for Red Dead Redemption 2's large open-world textures.
The GPU's compute capabilities include 8,704 shading units, 272 texture mapping units, and 96 raster operation units, delivering 29.77 TFLOPS of FP32 performance. The 68 ray tracing cores and 272 tensor cores provide additional processing power, though Red Dead Redemption 2 does not heavily utilize ray tracing. The pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s indicate the GPU's fill rate capabilities.
In the measured FPS data, the RTX 3080's role is evident in the scaling between settings levels. At 1080p, the difference between Low and Ultra settings is 80 FPS (145 to 65), showing that the GPU is heavily taxed by the game's advanced rendering features. The 4K resolution results show even more stark differences, with Low at 72 FPS and Ultra at 32 FPS, a 40 FPS spread that highlights the GPU's bandwidth and shading limitations at high pixel counts.
The GPU's memory capacity of 10 GB is sufficient for the game at Medium settings across all resolutions, but the 4K Ultra result of 32 FPS suggests that memory pressure or bandwidth constraints become apparent at the highest settings. The 760.3 GB/s memory bandwidth is substantial, but the 320-bit bus width may limit performance when the game demands large texture streaming at 4K resolution.
The RTX 3080's benchmark scores show a PassMark G3D score of 25,086 and a PassMark GPU compute score of 14,397, placing it in the 68th percentile against all GPUs. The GPU's nearest rival comparisons show it performing within 0.4% of the AMD Radeon RX 6600M and AMD Radeon R9 M290X, though these are not direct performance equivalents. The 3DMark Steel Nomad DX12 score of 4,407 indicates the GPU's DirectX 12 performance, which is relevant for this game.
Measured FPS Breakdown
The complete measured FPS data for Red Dead Redemption 2 with this combination provides a comprehensive picture of performance across all settings and resolutions. At 1920x1080, the system achieves 145 FPS on Low settings, 109 FPS on Medium with a minimum of 92 FPS and maximum of 125 FPS, 91 FPS on High, and 65 FPS on Ultra. These results show a clear progression where each settings tier costs approximately 20-25% performance.
At 2560x1440, the frame rates decrease as expected. Low settings deliver 108 FPS, Medium averages 81 FPS with a range of 69 to 93 FPS, High averages 68 FPS, and Ultra drops to 49 FPS. The 1440p Medium result provides the best balance for players who want quality and performance, as the 81 FPS average with a 69 FPS minimum ensures smooth gameplay even during intense scenes.
The 3840x2160 results reveal the most demanding scenarios. Low settings average 72 FPS, which is playable, while Medium averages 54 FPS with a range of 46 to 62 FPS. High settings drop to 45 FPS, and Ultra falls to 32 FPS. The 4K Medium result of 54 FPS is the only settings level at this resolution that maintains acceptable playability, though the 46 FPS minimum is close to the edge of comfort for action sequences.
Comparing the minimum and maximum frame rates at Medium settings across resolutions shows consistent frame pacing. At 1080p, the range is 92 to 125 FPS, a 33 FPS spread. At 1440p, the range narrows to 69 to 93 FPS, a 24 FPS spread. At 4K, the range is 46 to 62 FPS, a 16 FPS spread. This narrowing range at higher resolutions indicates that the GPU becomes more consistently saturated, reducing frame time variance but also limiting peak performance.
The data shows that this combination is best suited for 1080p High settings, where it delivers 91 FPS, or 1440p Medium settings, where it delivers 81 FPS. Players with 4K displays should stick to Medium settings at 54 FPS, as the jump to High costs 9 FPS and the drop to Low only gains 18 FPS. The Ultra preset is not recommended at any resolution, as even 1080p Ultra at 65 FPS is inferior to 1440p Medium at 81 FPS in terms of overall visual experience.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 108.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 68.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 145.0 |
| 1920x1080 | Medium | 109.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 65.0 |
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Red Dead Redemption 2 with RTX 3080 + Other CPUs
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