Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 53 60 81
1440p QHD 56 76 88 124
1080p Full HD 73 100 121 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 81
3840x2160 Medium 60
3840x2160 High 53
3840x2160 Ultra 36
2560x1440 Low 124
2560x1440 Medium 88
2560x1440 High 76
2560x1440 Ultra 56
1920x1080 Low 155
1920x1080 Medium 121
1920x1080 High 100
1920x1080 Ultra 73

Red Dead Redemption 2 with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 3600 pairs six Zen 2 cores with twelve threads, a 3.60 GHz base clock, and a 4.20 GHz boost clock. This 7 nm processor, released in July 2019, shares a 32 MB L3 cache across its cores. Its benchmark profile shows a solid single-threaded foundation with a 3dmark_single_thread score of 696, but the architecture really flexes its muscles under load; the 3dmark_max_threads score of 4603 nearly matches the 4605 achieved in the 16-thread test, indicating the processor scales well up to its full thread count. The Cinebench R23 multicore score of 15045 against a single-core score of 2124 reveals a roughly 7:1 scaling ratio, which is typical for a six-core part and suggests that multi-threaded workloads are where this CPU finds its strength.

In the context of Red Dead Redemption 2, this CPU's role is to feed the GPU with draw calls and physics calculations. The data shows the processor is not the primary bottleneck at higher resolutions, but at 1080p with Low settings, the average FPS of 154.7 suggests the CPU is being pushed hard to maintain that frame rate. The processor's 76th percentile ranking among all CPUs places it ahead of a majority of tested parts, and its nearest rivals include the Intel Core i5-11400 with a deltaPct of -0.1 and the AMD Ryzen 5 7535HS with a deltaPct of 0.2. These margins are razor-thin, meaning the 3600 delivers performance statistically identical to its closest competitors in general benchmarks, so any FPS differences in this game will come down to the specific workload and the GPU pairing.

The NVIDIA GeForce RTX 5070 is the clear workhorse for this combination, built on the Blackwell 2.0 architecture with a 5 nm process. It carries 12 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s. The GPU's boost clock of 2512 MHz helps drive its 30.87 TFLOPS of FP32 compute, and it features 48 RT cores and 192 tensor cores for accelerated ray tracing and AI workloads. Its 83rd percentile ranking among all GPUs is notably higher than the CPU's 76th, hinting that the graphics card is the more capable component in this pairing.

The GPU's benchmark scores reinforce its positioning; a 3dmark_steel_nomad_dx12 score of 5077 is a demanding test, and the passmark_g3d score of 29137 puts it in a high tier. Its nearest rivals include the NVIDIA GeForce RTX 3090 with a deltaPct of 0.6, meaning the 5070 scores slightly higher on average in synthetic tests than that previous-generation flagship. This context is crucial for interpreting the game's measured FPS: the RTX 5070 has the raw horsepower to push high frame rates, but the data shows it is often held back by the CPU at lower resolutions. The 12 GB VRAM capacity is sufficient for the game's textures at all tested settings, as the GPU's memory bandwidth is a more likely constraint than capacity at 4K.

The measured FPS data reveals a predictable scaling pattern from 1080p to 4K, but the rate of decline is telling. At High settings, the average FPS drops from 99.6 at 1920x1080 to 75.7 at 2560x1440, a 24% reduction, and then to 53 at 3840x2160, a further 30% drop from 1440p. This scaling is typical of a GPU-bound scenario at higher resolutions, where each pixel requires more shader work. However, the Low settings tell a different story: the FPS goes from 154.7 at 1080p to 124 at 1440p (a 20% drop), and then to 81.4 at 4K (a 34% drop from 1440p). The larger relative drop from 1440p to 4K at Low settings compared to High settings suggests that at Low, the CPU is more of a limiting factor at lower resolutions, but the GPU quickly becomes the bottleneck as resolution increases.

The gap between settings at the same resolution is also revealing. At 4K, the spread from Low (81.4 FPS) to Ultra (36 FPS) is a massive 2.26x, indicating that the Ultra preset imposes a heavy graphical load that nearly halves the frame rate compared to Low. At 1080p, the same Low-to-Ultra spread is 154.7 to 72.6 FPS, a 2.13x difference. This consistency in the multiplier across resolutions suggests that the settings are scaling the GPU workload in a predictable way, and the CPU is not becoming disproportionately stressed by the higher settings. The data implies that the limiting component shifts from CPU-bound at 1080p Low to heavily GPU-bound at 4K Ultra, with the crossover point somewhere in the 1440p High configuration.

Selecting the best experience from the measured rows requires balancing frame rate against visual fidelity. The 1080p Medium preset delivers 121.2 FPS, which is a 22% improvement over High's 99.6 FPS, while still maintaining a substantial visual upgrade over Low. Moving to 1440p, the Medium setting yields 88.3 FPS, which is playable and represents a 17% increase over High's 75.7 FPS. The most questionable option is 4K Medium at 59.8 FPS, which sits right at the edge of smoothness, while 4K High drops to 53 FPS and starts to feel sluggish. For a 60 Hz display, 1440p Medium is the sweet spot, offering a frame rate that exceeds 60 with headroom, while 4K requires dropping to Low (81.4 FPS) to maintain a comfortable margin above 60 FPS.

The Ultra preset is a luxury at every resolution, but it comes at a steep cost. At 1440p Ultra, the 56.4 FPS average is below the 60 FPS threshold, and at 1080p Ultra, the 72.6 FPS is playable but sacrifices significant performance compared to High. The data suggests that Ultra is designed for future hardware or for users who prioritize image quality over frame rate, as the performance hit from High to Ultra is consistently around 27% at 1080p and 25% at 1440p. Given the measured numbers, the Medium preset at 1440p offers the best balance of visual quality and performance, while High at 1080p is the choice for those who want a smoother experience with higher fidelity shadows and textures.

The Ryzen 5 3600 and RTX 5070 combination ranks 381st out of 1687 tested combos for this game, placing it in the top 22.6% of all pairings. This is a strong showing, but the data indicates that the CPU is holding the GPU back in some scenarios. The GPU's 83rd percentile rank is higher than the CPU's 76th, suggesting that a more powerful processor would likely push this combo higher in the rankings. However, the measured FPS at 1080p Low (154.7) is already very high, and the bottleneck only becomes apparent when trying to reach extreme frame rates. At 4K, the combo is clearly GPU-bound, with the CPU having minimal impact on the average FPS, so the ranking reflects the system's ability to handle the game at high resolutions well.

Q: Is the Ryzen 5 3600 a bottleneck for the RTX 5070 in Red Dead Redemption 2?

A: At 1080p Low, the 154.7 FPS average suggests the CPU is near its limit, but at 4K, the 53 FPS at High is clearly GPU-bound. The CPU's 76th percentile rank versus the GPU's 83rd indicates the processor is the weaker link, but it only limits performance at lower resolutions.

Q: What is the best resolution for a 60 FPS target?

A: At 1440p Medium, the combo achieves 88.3 FPS, and at 4K Low, it reaches 81.4 FPS. For a strict 60 FPS target, 4K High at 53 FPS is insufficient, so 1440p High at 75.7 FPS or 4K Medium at 59.8 FPS are the closest options.

Q: How does the RTX 5070 compare to the RTX 3090 in this context?

A: The RTX 5070 has a higher average benchmark score than the RTX 3090, with a deltaPct of 0.6. This means the 5070 is slightly faster in synthetic tests, which supports the high FPS numbers seen in the game's lower settings.

Q: Why does the FPS drop so much from Low to Ultra settings?

A: The data shows a consistent 2.13x drop at 1080p and a 2.26x drop at 4K when going from Low to Ultra. This indicates the Ultra preset adds a heavy load on the GPU's shading units and memory bandwidth, which is the primary cause of the frame rate reduction.

Q: Is 12 GB of VRAM enough for this game?

A: The measured FPS data shows no signs of VRAM capacity issues, as the GPU maintains playable frame rates at 4K with High settings. The 672.0 GB/s memory bandwidth is more likely to be a limiting factor than the 12 GB capacity.

Q: How does this combo rank against all tested configurations?

A: The combo ranks 381st out of 1687 tested combos, placing it in the top 22.6%. This is a strong result, but the CPU's lower percentile rank suggests that other pairings with a faster processor could achieve higher positions.

The exact measured FPS data for the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5070 in Red Dead Redemption 2 is as follows. At 1920x1080, the Low preset achieves 154.7 FPS, Medium reaches 121.2 FPS, High delivers 99.6 FPS, and Ultra drops to 72.6 FPS. At 2560x1440, the numbers are 124 FPS for Low, 88.3 FPS for Medium, 75.7 FPS for High, and 56.4 FPS for Ultra. At 3840x2160, the performance is 81.4 FPS for Low, 59.8 FPS for Medium, 53 FPS for High, and 36 FPS for Ultra. These figures demonstrate a clear hierarchy where lower settings at lower resolutions yield the highest frame rates, and the gap between settings widens as resolution increases. The data confirms that this combination is capable of excellent 1080p and 1440p gaming, with 4K playable only at reduced settings.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 81.4
3840x2160 Medium 59.8
3840x2160 High 53.0
3840x2160 Ultra 36.0
2560x1440 Low 124.0
2560x1440 Medium 88.3
2560x1440 High 75.7
2560x1440 Ultra 56.4
1920x1080 Low 154.7
1920x1080 Medium 121.2
1920x1080 High 99.6
1920x1080 Ultra 72.6

Red Dead Redemption 2 with Ryzen 5 3600 + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 5070 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.