Ready Or Not

Ready Or Not

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 32 37
1440p QHD 40 56 62 71
1080p Full HD 63 89 98 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 32
3840x2160 High 29
3840x2160 Ultra 21
2560x1440 Low 71
2560x1440 Medium 62
2560x1440 High 56
2560x1440 Ultra 40
1920x1080 Low 113
1920x1080 Medium 98
1920x1080 High 89
1920x1080 Ultra 63

Ready Or Not with Intel Core i5-14600K + Intel Arc B370, In-Depth Analysis

Ready Or Not, a tactical shooter that emphasizes methodical room clearing and target discrimination, presents a demanding workload that scales heavily with both resolution and graphical fidelity. This analysis examines the performance of the Intel Core i5-14600K paired with the Intel Arc B370, using measured FPS data to detail how this combination handles the game. The data indicates a configuration that is heavily constrained by the graphics processor, leading to significant performance drops at higher resolutions and a clear hierarchy of settings for players to consider.

Resolution Scaling

The measured FPS data shows a pronounced and consistent decline in performance as resolution increases from 1920x1080 to 3840x2160. This scaling pattern is a clear indicator that the Intel Arc B370 is the primary limiting component in this configuration. At the High preset, the average frame rate drops from 89 FPS at 1080p to 56 FPS at 1440p, a reduction of 33 FPS. The jump to 4K is even more punishing, with the average falling to 29 FPS, representing a 67% decrease from the 1080p baseline. This steep curve suggests that the GPU's rendering capabilities, including its pixel fill rate and memory bandwidth (which is system-dependent), are saturated long before the CPU's potential is reached.

The trend is consistent across all settings. At Low settings, the average FPS goes from 113 at 1080p to 71 at 1440p and finally to 37 at 4K. Similarly, Medium settings yield 98 FPS at 1080p, 62 FPS at 1440p, and 32 FPS at 4K. The Ultra preset shows the most dramatic drop, starting at 63 FPS at 1080p, falling to 40 FPS at 1440p, and collapsing to 21 FPS at 4K. The consistent pattern of roughly halving the frame rate when moving from 1080p to 4K across all presets confirms that the bottleneck is the GPU's ability to process the increasing number of pixels, rather than any CPU-side limitation.

This behavior illustrates a classic GPU-bound scenario. The Core i5-14600K, with its high boost clock of 5.30 GHz and 14 cores, is more than capable of feeding the Arc B370 with draw calls and game logic data. However, the Arc B370, which ranks in the 5th percentile of all GPUs, cannot keep pace with the increased pixel workload. The data suggests that for a smooth experience at 4K, users would need to significantly lower settings, and even then, the average FPS remains below 40, which is suboptimal for a tactical shooter where precision is key. The 1440p resolution presents a more viable middle ground, offering a substantial improvement over 4K while still maintaining higher visual fidelity than 1080p.

How This Combo Ranks

Within the benchmark database, this specific combination of the Intel Core i5-14600K and the Intel Arc B370 ranks 2710 out of 2947 tested combos for Ready Or Not. This position in the 92nd percentile (calculated as 2947 minus 2710, divided by 2947) of all tested configurations indicates that the pairing is in the lower tier of performance. This low ranking is almost entirely attributable to the graphics card, as the CPU's own benchmark scores are robust, placing it in the 90th percentile of all CPUs.

The combo's rank is a stark illustration of how a high-performing CPU can be held back by a low-performing GPU in a graphically intensive game. While the i5-14600K has an average benchmark score of 48618, placing it near the Intel Xeon Gold 5318H (48698, deltaPct -0.2%) and above the AMD EPYC 4345P (48470, deltaPct 0.3%), its potential is untapped here. The Arc B370, with an average benchmark score of just 1184, is the limiting factor. Its nearest rivals include the ATI Mobility Radeon HD 5570 (1186, deltaPct -0.2%) and the ATI Radeon HD 5770 (1190, deltaPct -0.5%), which are both legacy parts. This comparison places the Arc B370 in a performance tier that is not suited for high-resolution gaming.

For a player with this combo, the ranking suggests that expectations must be managed. The data shows that this is not a high-end gaming rig by any measure. The system will function, but its performance in Ready Or Not will be at the lower end of the spectrum. The ranking is not a reflection of a balanced system; rather, it highlights a significant performance disparity between the two primary components. Upgrading the GPU would yield a dramatic improvement in the combo's rank, while changing the CPU would have a negligible impact on this specific game's performance.

GPU Role

The Intel Arc B370 is the decisive factor in this system's Ready Or Not performance. Its architecture, Xe3-LPG, and its mobile-oriented design (Arc Graphics-M) are reflected in its modest specifications. The GPU has 1280 shading units, 40 texture mapping units, and 20 render output units. Its pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s, figures that are low by modern desktop standards. The FP32 performance of 6.144 TFLOPS further underscores its limited compute power for gaming workloads.

A critical detail is its memory configuration. The Arc B370 uses "System Shared" memory, meaning it relies on the system's main RAM and does not have its own dedicated VRAM. The memory bandwidth is listed as "System Dependent," which can introduce performance variability and bottlenecks, especially at higher resolutions where the demand for memory bandwidth increases significantly. This likely contributes to the steep performance drop observed at 4K, as the GPU competes with the CPU for memory access.

The GPU's clock speeds are a point of interest. Its base clock is 300 MHz, but it boosts to 2400 MHz. The large difference between these two values suggests a power-saving design that ramps up performance when needed. However, even at its boost clock, the sheer number of compute units is insufficient to handle the pixel load of 4K resolution in a game like Ready Or Not. The GPU's benchmark score of 1184 on 3DMark Steel Nomad DX12 places it in the 5th percentile of all GPUs, confirming its entry-level status. The data shows that this GPU is best suited for 1080p gaming with lower graphical presets.

Measured FPS Breakdown

The measured FPS data provides a granular view of performance across three resolutions and four settings presets. At 1920x1080, the system performs admirably, with all settings yielding playable frame rates. The Low preset achieves an average of 113 FPS, while Medium and High follow closely at 98 and 89 FPS, respectively. Even the demanding Ultra preset manages an average of 63 FPS. The Medium preset shows a minimum of 83 FPS and a maximum of 113 FPS, indicating a stable experience. At this resolution, the Arc B370 is adequately stressed, and the Core i5-14600K has enough headroom to ensure consistent frame delivery.

Moving to 2560x1440, the strain on the GPU becomes apparent. The Low preset is the only one to remain above 60 FPS, with an average of 71 FPS. The High preset drops to 56 FPS, Medium to 62 FPS, and Ultra falls to 40 FPS. The Medium preset's minimum FPS of 53 is still playable, but the average of 62 FPS is on the lower edge of what is considered smooth for a tactical shooter. The data suggests that 1440p is the practical limit for this combo, requiring users to compromise on visual quality to maintain a reasonable frame rate.

At 3840x2160, the system struggles to maintain playability. The Low preset is the only one to reach an average of 37 FPS. Medium averages 32 FPS, High averages 29 FPS, and Ultra is nearly unplayable at 21 FPS. The Medium preset's minimum FPS of 28 and maximum of 37 highlight the performance instability at this resolution. The data clearly shows that 4K gaming is not a viable option for this hardware combination in Ready Or Not, as even the lowest settings fail to deliver a consistently smooth experience. The frame rate drops are severe and would likely detract from the gameplay experience.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The average FPS at 1920x1080 with the High preset is 89 FPS.

Q: Is this combo capable of smooth 4K gameplay in Ready Or Not?

A: The data suggests not. At 3840x2160, even the Low preset only achieves an average of 37 FPS, which is below the typically desired 60 FPS for a smooth experience.

Q: How does the GPU's memory configuration affect performance?

A: The Intel Arc B370 uses System Shared memory with System Dependent bandwidth. This means it has no dedicated VRAM and relies on system RAM, which likely contributes to the significant performance drops at higher resolutions due to increased memory bandwidth demands.

Q: What is the best resolution to play at with this combo?

A: The data indicates that 1920x1080 is the optimal resolution. All settings presets at this resolution produce average FPS above 60, with Low, Medium, and High all exceeding 89 FPS.

Q: How does the CPU compare to its rivals in general benchmarks?

A: The Intel Core i5-14600K's average benchmark score is 48618. This is 0.2% lower than the Intel Xeon Gold 5318H (48698) and 0.3% higher than the AMD EPYC 4345P (48470), showing it performs in line with those processors.

Q: What is the combo's rank among all tested configurations?

A: The combo ranks 2710 out of 2947 tested combos for Ready Or Not, placing it in the lower tier of performance due to the GPU's limitations.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution. For a consistently smooth experience, 1920x1080 with the High preset is the recommended starting point, yielding an average of 89 FPS. This provides a good balance between visual quality and performance. For those who prefer maximum frame rates, the Low preset at 1080p achieves 113 FPS, which is beneficial for competitive play. The Medium preset at 98 FPS is also an excellent choice, offering a slight visual upgrade over Low with a minimal FPS cost.

At 2560x1440, the choices become more constrained. The Low preset at 71 FPS is the only setting that provides a frame rate comfortably above 60 FPS. The Medium preset at 62 FPS is playable but may experience occasional dips, as indicated by its 53 FPS minimum. High and Ultra presets are not recommended at this resolution, as they drop below 60 FPS and approach the 40 FPS range, which is not ideal for a game requiring precise aiming.

For 3840x2160, none of the settings provide a truly smooth experience. The Low preset at 37 FPS is the most playable option, but it still falls short of the 60 FPS target. Players who wish to play at 4K will have to accept a suboptimal frame rate. A more reasonable approach would be to play at 1440p with the Low or Medium preset for a better balance of visual clarity and performance. The data clearly shows that this hardware is best utilized at 1080p, where the CPU can flex its muscles and the GPU can maintain acceptably high frame rates.

CPU Role

The Intel Core i5-14600K plays a supporting role in this configuration, providing more than enough processing power to avoid becoming a bottleneck in Ready Or Not. The CPU features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It has a 24 MB shared L3 cache. These specifications are more than sufficient for the game's logic and AI, which are typically not as demanding as the rendering workload. The CPU's strong benchmark scores, such as a Cinebench R23 multicore score of 24491 and a single-core score of 2064, confirm its high performance ceiling.

The measured FPS data shows no sign of a CPU limitation. The performance scaling is directly tied to resolution and GPU load, which is the expected behavior for a GPU-bound scenario. If the CPU were the limiting factor, we would expect to see similar frame rates at 1080p and 1440p, as the CPU's workload would be the same. Instead, we see a consistent drop in FPS as resolution increases, which is a clear indication that the Arc B370 is the component being maxed out.

The Core i5-14600K's role is to ensure that the GPU is fed with data as efficiently as possible. Its high boost clock of 5.30 GHz is particularly beneficial for this task, as it minimizes the time between frames. The data indicates that the CPU is not holding the system back in any way. A user with this CPU but a more powerful GPU would likely see a massive increase in frame rates, especially at higher resolutions. In this specific pairing, the CPU's performance is largely wasted on a GPU that cannot match its capabilities, resulting in a system where the processor has significant untapped potential.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + Intel Arc B370 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 32.0
3840x2160 High 29.0
3840x2160 Ultra 21.0
2560x1440 Low 71.0
2560x1440 Medium 62.0
2560x1440 High 56.0
2560x1440 Ultra 40.0
1920x1080 Low 113.0
1920x1080 Medium 98.0
1920x1080 High 89.0
1920x1080 Ultra 63.0

Ready Or Not with ii5-14600K + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B370 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with ii5-14600K + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.