Ready Or Not
This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 33 | 36 | 41 |
| 1440p QHD | 44 | 62 | 69 | 79 |
| 1080p Full HD | 69 | 99 | 109 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i5-14600K + Intel Arc B390, In-Depth Analysis
Ready Or Not is a tactical shooter that stresses both CPU and GPU, and the measured results for the Intel Core i5-14600K paired with the Intel Arc B390 reveal a system that is heavily constrained by its graphics component across all tested settings. The data shows a configuration that can deliver playable framerates at 1080p and 1440p with adjusted settings, but which falls short of smooth performance at 4K. This analysis walks through the processor and graphics card roles, the measured FPS at each resolution, and what the scaling patterns indicate about the system's overall balance.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. It operates with a base clock of 3.50 GHz and a boost clock of 5.30 GHz, and it carries a 125 W TDP. The CPU’s cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and a shared 24 MB L3 cache. In synthetic benchmarks, this processor demonstrates strong multi-threaded and single-threaded capabilities, scoring 24,491 in Cinebench R23 multi-core and 2,064 in Cinebench R23 single-core. Its Geekbench results are similarly robust, with a multi-core score of 16,673 and a single-core score of 2,491.
The CPU’s performance percentile is 90, meaning it outperforms 90% of all tested processors in the database. Its average benchmark score of 48,618 places it in close competition with the Intel Xeon Gold 5318H, which scores 48,698 (0.2% higher), and the AMD EPYC 4345P, which scores 48,470 (0.3% lower). This high percentile indicates that the i5-14600K is unlikely to be the primary bottleneck in a gaming scenario like Ready Or Not, which relies on both strong single-core performance for game logic and multi-core performance for background tasks and AI.
In the context of Ready Or Not, a tactical shooter that involves complex AI behaviors for suspects and civilians, the CPU’s high boost clock of 5.30 GHz should provide responsive frame pacing, while the 20 threads handle the game’s simulation overhead. However, the measured FPS data shows that even at 1080p Low settings, where the CPU would typically have the most influence, the average framerate is 125 FPS. This is a respectable number, but it does not suggest that the CPU is being pushed to its limits; rather, it indicates that the graphics card is already capping the output. The CPU has ample headroom, as evidenced by its strong Cinebench scores, but the system’s overall performance is governed by the GPU, as detailed in the next section.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture, built on a 3 nm process. It features 1,536 shading units, 48 texture mapping units, and 24 raster output units, along with 12 ray tracing cores. The GPU operates with a base clock of 300 MHz and a boost clock of 2500 MHz, and it has a TDP of 80 W. Its memory is designated as "System Shared," meaning it uses the system’s main memory rather than dedicated VRAM, with bandwidth listed as "System Dependent."
This GPU’s benchmark presence is minimal, with only a single 3DMark Steel Nomad DX12 score of 1,482. That score places it in the 9th percentile of all GPUs, indicating that it is a low-performance part. Its nearest rivals are the NVIDIA GeForce GT 520MX (score 1,463, 1.3% lower), the NVIDIA GeForce 800M (score 1,460, 1.5% lower), and the NVIDIA GeForce GT 625 OEM (score 1,446, 2.5% lower). These comparisons show that the Arc B390 is slightly faster than these older, entry-level discrete GPUs, but it is still fundamentally limited in its raw rendering power.
In Ready Or Not, the GPU’s limitations are immediately apparent in the measured FPS. The average framerate at 1080p Low is 125 FPS, which is the highest recorded for this setup. As resolution increases, the framerate drops significantly, confirming that the Arc B390’s rendering throughput is the limiting factor. The shared memory architecture also means that the GPU competes with the CPU for memory bandwidth, which can exacerbate performance drops in scenes with heavy texture and geometry loads. The data suggests that the Arc B390 is not well-suited for high-fidelity gaming at higher resolutions, and its performance is a stark contrast to the CPU’s 90th percentile standing.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average framerate achieved by this CPU-GPU combo in Ready Or Not?
A: The highest average framerate is 125 FPS, recorded at 1920x1080 resolution with Low settings.
Q: How does the Intel Arc B390 compare to its nearest rival in synthetic benchmarks?
A: The Arc B390 scores 1,482 in 3DMark Steel Nomad DX12, which is 1.3% higher than the NVIDIA GeForce GT 520MX (1,463), 1.5% higher than the NVIDIA GeForce 800M (1,460), and 2.5% higher than the NVIDIA GeForce GT 625 OEM (1,446).
Q: What is the average framerate at 2560x1440 with Medium settings?
A: At 2560x1440 with Medium settings, the average framerate is 69 FPS, with a minimum of 58 FPS and a maximum of 79 FPS.
Q: Does the Intel Core i5-14600K have a higher single-core benchmark score than its multi-core score?
A: No, the multi-core score is significantly higher. In Cinebench R23, the multi-core score is 24,491, while the single-core score is 2,064.
Q: What is the performance percentile of the Intel Core i5-14600K compared to all CPUs?
A: The Intel Core i5-14600K is in the 90th percentile, meaning it performs better than 90% of all CPUs in the database.
Q: Is there a settings preset at 3840x2160 that achieves above 40 FPS?
A: Yes, at 3840x2160 with Low settings, the average framerate is 41 FPS. All other presets at this resolution are below 40 FPS.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for Ready Or Not with the Intel Core i5-14600K and Intel Arc B390 spans three resolutions and four settings presets. At 1920x1080, the performance is the strongest. With Low settings, the average framerate is 125 FPS. Moving to Medium settings, the average drops to 109 FPS, with a minimum of 92 FPS and a maximum of 125 FPS. At High settings, the average is 99 FPS, and at Ultra settings, it falls to 69 FPS. This progression shows a clear decline as graphical fidelity increases, but even at Ultra, the 1080p result remains playable.
At 2560x1440, the framerates decrease noticeably. Low settings produce an average of 79 FPS, while Medium settings yield 69 FPS (min 58, max 79). High settings average 62 FPS, and Ultra settings drop to 44 FPS. The gap between Low and Ultra at this resolution is 35 FPS, which is a substantial reduction that highlights the GPU’s struggle with higher pixel counts. The minimum framerate of 58 FPS at Medium settings suggests that frame pacing can become inconsistent, though it remains above the 60 FPS threshold for most of the time.
At 3840x2160, the system’s limitations are most pronounced. Low settings average 41 FPS, which is the only preset above 40 FPS at this resolution. Medium settings average 36 FPS (min 30, max 41), High settings average 33 FPS, and Ultra settings average just 23 FPS. These numbers indicate that 4K gaming is not viable for this combo, as even the lowest settings fail to maintain a consistent 60 FPS. The data shows a steep performance cliff between 1440p and 4K, which is characteristic of a GPU that lacks the fill rate and bandwidth for high-resolution rendering.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling of FPS across resolutions provides a clear picture of the system’s bottleneck. From 1080p to 1440p, the average framerate at High settings drops from 99 FPS to 62 FPS, a reduction of approximately 37%. From 1440p to 4K, the same settings drop from 62 FPS to 33 FPS, a further reduction of approximately 47%. This pattern of increasing percentage losses at higher resolutions is a classic sign of a GPU-limited scenario. If the CPU were the bottleneck, the framerate would remain relatively flat as resolution increases, because the CPU’s work load is largely independent of pixel count.
The data for Low settings reinforces this conclusion. At 1080p Low, the average is 125 FPS; at 1440p Low, it is 79 FPS (a 37% drop); and at 4K Low, it is 41 FPS (a 48% drop from 1440p). The consistent scaling pattern across all presets indicates that the Intel Arc B390’s rendering capabilities are the primary constraint. The CPU, with its 90th percentile ranking, has more than enough headroom to feed the GPU, but the GPU simply cannot keep up with the increased pixel workload at higher resolutions.
This behavior suggests that the Arc B390’s shared memory architecture and limited shading units (1,536) are the key limiting factors. The GPU’s fill rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are modest, and as resolution increases, the demand on these resources grows exponentially. The measured FPS drops are consistent with a component that is saturated well before the CPU’s capabilities are fully utilized.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS rows, the optimal settings preset depends on the target resolution and the user’s preference for smoothness versus visual fidelity. At 1920x1080, the data shows that Medium settings provide an average of 109 FPS with a minimum of 92 FPS, which is a strong balance between performance and visual quality. High settings at 99 FPS are also viable, but Medium offers a higher minimum framerate, which is important for maintaining consistency in a tactical shooter where frame spikes can affect aiming. Ultra settings at 69 FPS are playable, but the drop below 100 FPS may not justify the visual gains.
At 2560x1440, Medium settings are the recommended choice, with an average of 69 FPS and a minimum of 58 FPS. This is the highest preset that stays close to the 60 FPS threshold, and the minimum framerate indicates that occasional dips are manageable. High settings at 62 FPS are also acceptable, but the minimum framerate is not recorded, leaving uncertainty about worst-case performance. Low settings at 79 FPS are smoother, but they sacrifice significant visual detail. Ultra settings at 44 FPS are not recommended, as the average falls below the playable threshold.
At 3840x2160, none of the presets provide a consistently smooth experience. Low settings average 41 FPS, which is technically above 40 FPS, but it is still below the 60 FPS target for most players. Medium settings at 36 FPS, High at 33 FPS, and Ultra at 23 FPS are all suboptimal. For this resolution, the data suggests that the user should either lower the resolution or accept that the game will run at reduced framerates. The best experience per the measured rows is at 1080p Medium, which offers the highest combination of average and minimum FPS across all tested configurations.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i5-14600K and Intel Arc B390 combination ranks 2,611 out of 2,947 tested combos in Ready Or Not. This ranking places it in the bottom 11% of all tested systems, which is a poor result for a CPU that is in the 90th percentile of all processors. The disparity between the CPU’s strong synthetic performance and the combo’s low game-specific ranking underscores the extent to which the GPU is dragging down the overall experience.
The rank of 2,611 indicates that this combo is outperformed by the vast majority of systems in the database, many of which likely feature dedicated graphics cards with higher performance tiers. The Intel Arc B390’s 9th percentile GPU ranking is a clear predictor of this outcome, as it is one of the weakest GPUs in the database, comparable only to decade-old entry-level parts like the NVIDIA GeForce GT 520MX. While the CPU is capable of driving high framerates in CPU-bound scenarios, Ready Or Not’s rendering demands are too heavy for the integrated GPU to handle effectively.
In practical terms, this ranking means that users of this combo should expect a subpar experience in Ready Or Not relative to other systems. The data shows that the combo is best suited for 1080p gaming with lower settings, and even then, it does not achieve the high framerates typical of mid-range dedicated GPUs. The 2,611 rank serves as a cautionary data point, illustrating that a powerful CPU cannot compensate for a weak GPU in a graphically intensive title like Ready Or Not. For those considering this setup, the measured FPS and ranking data suggest that gameplay will be limited to lower resolutions and settings to maintain playable performance.
Hardware Specifications
Intel Core i5-14600K
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + Intel Arc B390 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 41.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 79.0 |
| 2560x1440 | Medium | 69.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 125.0 |
| 1920x1080 | Medium | 109.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 69.0 |
Ready Or Not with ii5-14600K + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with Arc B390 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
Other Games with ii5-14600K + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.