Ready Or Not
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 62 | 68 | 78 |
| 1440p QHD | 83 | 118 | 130 | 149 |
| 1080p Full HD | 132 | 187 | 206 | 236 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i5-12400F + NVIDIA GeForce RTX 5050, In-Depth Analysis
# Ready Or Not: Intel Core i5-12400F + NVIDIA GeForce RTX 5050 — Benchmark Analysis
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5050 delivers a genuinely playable experience across most of Ready Or Not's settings and resolution combinations, though the data reveals a system that leans heavily on its graphics card at higher resolutions while exposing CPU limitations at 1080p. The combo ranks 1782nd out of 2947 tested combinations, placing it in the lower-middle tier of the database, but the measured FPS numbers tell a more nuanced story depending on where you set the resolution slider.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic across all settings, and the pattern reveals which component becomes the bottleneck at each step. At High settings, the average frame rate falls from 187 FPS at 1920x1080 to 118 FPS at 2560x1440 — a 37% reduction — and then further down to 62 FPS at 3840x2160, another 47% cut. This steep, near-linear decline with pixel count indicates the RTX 5050 is the primary limiter as resolution increases. The GPU's 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s bandwidth appears to be the constraining factor at 4K, where the frame rate at High settings (62 FPS) is barely above the 60 FPS threshold and Ultra settings drop to 43 FPS.
The scaling behavior is even more telling when comparing Low settings across resolutions. At 1080p Low, the system produces 236 FPS, which drops to 149 FPS at 1440p (a 37% reduction) and then to 78 FPS at 4K (a 48% reduction from 1440p). The consistent percentage-based drops suggest that even at Low settings, the GPU workload scales predictably with pixel count, and the CPU is not imposing a hard ceiling until very high frame rates. However, the gap between Low and Ultra at 1080p (236 FPS vs 132 FPS) shows that the RTX 5050 has substantial headroom at this resolution, and the 104 FPS difference between these settings is purely a GPU-side effect.
At 4K, the scaling becomes compressed: Low delivers 78 FPS, Medium 68 FPS, and High 62 FPS, but Ultra collapses to 43 FPS. The 35 FPS gap between Low and Ultra at 4K is proportionally smaller than the 104 FPS gap at 1080p, which indicates that the GPU is running out of resources at 4K regardless of settings. The 8 GB VRAM capacity is likely being saturated at 4K Ultra, causing the sharp drop from High (62 FPS) to Ultra (43 FPS) — a 31% penalty that is far larger than the 15% penalty seen moving from Medium to High at the same resolution.
GPU Role
The RTX 5050, based on the GB207 chip with Blackwell 2.0 architecture, operates at a base clock of 2317 MHz and a boost clock of 2572 MHz. Its 2560 shading units, 80 TMUs, and 32 ROPs produce a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. The FP32 throughput of 13.17 TFLOPS positions this card as a mid-range entry in the GeForce 50-series, and the benchmark data for Ready Or Not reflects that positioning.
The GPU's 8 GB VRAM is the most critical specification for this game. At 1080p, the card has enough memory headroom to handle Ultra settings at 132 FPS, but the 4K Ultra result of 43 FPS strongly suggests VRAM capacity is being exhausted. The memory bandwidth of 320.0 GB/s over a 128-bit bus is modest by modern standards, and the 4K results — particularly the 43 FPS at Ultra — indicate that memory bandwidth, not raw compute, is the limiting factor at high resolutions. The transition from Medium (68 FPS) to High (62 FPS) at 4K is relatively mild, but the jump to Ultra (43 FPS) is severe, which is consistent with a VRAM ceiling being hit.
The GPU's percentile rank of 66 among all GPUs places it above the median but not in enthusiast territory. Its nearest rivals in synthetic benchmarks include the AMD Radeon RX 5600 XT (1.6% higher average score) and the AMD Radeon RX Vega M GL (0.6% lower average score), which gives context to its expected rasterization performance. In Ready Or Not, the measured results show the card delivering 187 FPS at 1080p High, which is well above playable thresholds, but the 4K Ultra figure of 43 FPS demonstrates that this GPU is not designed for maximum settings at 4K.
FAQ
*Q: Can this combo run Ready Or Not at 4K with playable frame rates?*
A: Yes, but only at lower settings. The data shows 78 FPS at 4K Low and 68 FPS at 4K Medium, with High dropping to 62 FPS. Ultra settings at 4K produce 43 FPS, which is below the 60 FPS threshold for smooth gameplay.
Q: What is the best resolution for this system?
A: The 2560x1440 resolution offers the best balance, delivering 118 FPS at High and 130 FPS at Medium. At 1440p, even Ultra settings produce 83 FPS, which is comfortably playable, whereas 4K Ultra falls to 43 FPS.
Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5050's average benchmark score is 21035. Its nearest rival, the AMD Radeon RX 5600 XT, scores 20713 (1.6% lower), while the AMD Radeon RX Vega M GL scores 21153 (0.6% higher). The NVIDIA RTX A4000 Mobile scores 21379, which is 1.6% higher than the RTX 5050.
Q: Is the 8 GB VRAM sufficient for this game?
A: At 1080p and 1440p, 8 GB is sufficient, as evidenced by the 132 FPS at 1080p Ultra and 83 FPS at 1440p Ultra. At 4K, the sharp drop to 43 FPS at Ultra compared to 62 FPS at High suggests VRAM capacity is a limiting factor at the highest settings.
Q: What is the CPU's performance relative to its rivals?
A: The Intel Core i5-12400F has an average benchmark score of 19039, which is nearly identical to the AMD Ryzen 5 7535HS (19047, 0% difference) and the Intel Core 3 201E (19056, -0.1% difference). The Intel Core i5-1335U scores 18982, which is 0.3% lower.
Q: Does the combo rank highly among tested configurations?
A: No, it ranks 1782nd out of 2947 tested combinations for Ready Or Not. This places it in the lower-middle portion of the database, though the measured FPS at 1080p and 1440p shows practical performance that exceeds what the raw rank might suggest.
How This Combo Ranks
The combo's rank of 1782 out of 2947 tested configurations places it in the 60th percentile of the database — meaning roughly 60% of tested combos perform better in Ready Or Not. This positioning is consistent with the hardware's specifications: the RTX 5050 sits at the 66th percentile among GPUs, while the i5-12400F sits at the 73rd percentile among CPUs. The combination of two mid-to-upper-mid components produces a system that is capable but not exceptional in this title.
The rank is somewhat at odds with the measured frame rates, which show strong performance at 1080p and 1440p. This discrepancy suggests that many other combos in the database achieve higher frame rates at 4K, where this system's 8 GB VRAM and 128-bit memory bus become bottlenecks. The 4K Ultra result of 43 FPS likely drags the combo's overall ranking down, as higher-end GPUs with more VRAM and wider memory buses would achieve significantly better 4K performance.
Relative to the GPU's synthetic benchmark peers, the Ready Or Not performance is respectable. The RTX 5050 outperforms the AMD Radeon RX 5600 XT in synthetic tests by 1.6%, and the measured FPS at 1080p High (187 FPS) indicates the card is well-suited to this game at mainstream resolutions. However, the gap between 1440p High (118 FPS) and 4K High (62 FPS) highlights the memory bandwidth limitation that the synthetic benchmarks do not fully capture.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce 236 FPS average, Medium settings yield 206 FPS (with a minimum of 175 FPS and maximum of 237 FPS), High settings achieve 187 FPS, and Ultra settings drop to 132 FPS. The spread from Low to Ultra is 104 FPS, demonstrating that the GPU has ample headroom at this resolution and that settings have a substantial impact on performance.
At 2560x1440, the frame rates remain strong but show the expected decline. Low settings average 149 FPS, Medium settings average 130 FPS (minimum 111 FPS, maximum 150 FPS), High settings average 118 FPS, and Ultra settings average 83 FPS. The 66 FPS spread between Low and Ultra at 1440p is narrower than at 1080p, indicating that the GPU is beginning to become the limiting factor.
At 3840x2160, performance drops significantly. Low settings average 78 FPS, Medium settings average 68 FPS (minimum 58 FPS, maximum 78 FPS), High settings average 62 FPS, and Ultra settings average 43 FPS. The 35 FPS spread between Low and Ultra at 4K is the smallest of the three resolutions, confirming that the GPU is the dominant bottleneck at this resolution. The Medium setting's minimum of 58 FPS is notable — it falls below the 60 FPS threshold, which could cause noticeable stuttering in a tactical shooter where precision matters.
Settings Recommendations
For 1920x1080, the data supports using Ultra settings, as the 132 FPS average is well above the 60 FPS threshold and provides ample headroom for demanding scenes. The 236 FPS at Low settings offers no practical benefit over Ultra for most players, and the visual fidelity gains from High to Ultra are worth the 55 FPS cost given the high baseline.
At 2560x1440, High settings provide the best experience with 118 FPS average. Medium settings at 130 FPS offer a modest 10% improvement, but High delivers a better visual experience without compromising smoothness. Ultra at 83 FPS is also playable, but the 35 FPS penalty relative to High may not justify the visual improvements in a game where situational awareness is critical.
For 3840x2160, Medium settings at 68 FPS represent the best compromise, though the minimum of 58 FPS is a concern. High settings at 62 FPS are marginally playable, but the minimum frame rate data is not available for this configuration, introducing uncertainty. Low settings at 78 FPS provide the most stable experience at 4K, but the visual downgrade is significant. Ultra settings at 43 FPS are not recommended for this title, as the frame rate falls below the threshold for responsive gameplay in a tactical shooter.
CPU Role
The Intel Core i5-12400F is a 6-core, 12-thread processor based on the Alder Lake architecture, manufactured on Intel's 10 nm process. Its base clock of 2.50 GHz and boost clock of 4.40 GHz, combined with 18 MB of shared L3 cache, provide solid single-threaded and multi-threaded performance. The CPU's benchmark results show a single-thread score of 909 in 3DMark and 1680 in Cinebench R23 single-core, which indicates strong per-core performance for gaming workloads.
In Ready Or Not, the CPU's role becomes apparent when examining the 1080p results. The fact that the system achieves 236 FPS at Low settings and 187 FPS at High settings — with the GPU being the primary limiter at higher resolutions — indicates that the CPU is not a bottleneck at 1080p. The 3DMark 16-thread score of 5895 and Cinebench R23 multi-core score of 12380 demonstrate that the 12 threads are sufficient for this game's CPU demands, which typically favor single-thread performance in tactical shooters.
The CPU's percentile rank of 73 among all CPUs places it in the upper quartile, and its nearest rivals show it is competitive with modern mid-range options. The AMD Ryzen 5 7535HS has a nearly identical average score (19047 vs 19039), while the Intel Core i5-1335U is 0.3% lower. This positioning suggests that the i5-12400F provides adequate processing power for Ready Or Not without becoming a limiting factor at the resolutions tested.
The 4K results, where the frame rates are significantly lower, confirm that the GPU is the limiting component rather than the CPU. The CPU's 6 cores and 12 threads, with a boost clock of 4.40 GHz, are more than sufficient for this game's requirements, as evidenced by the fact that frame rates scale consistently with resolution and settings — a pattern that would not occur if the CPU were the bottleneck. The PassMark single-thread score of 3481 and multi-thread score of 19433 further support the conclusion that the processor has ample headroom for this workload.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5050 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 68.0 |
| 3840x2160 | High | 62.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 149.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 118.0 |
| 2560x1440 | Ultra | 83.0 |
| 1920x1080 | Low | 236.0 |
| 1920x1080 | Medium | 206.0 |
| 1920x1080 | High | 187.0 |
| 1920x1080 | Ultra | 132.0 |
Ready Or Not with ii5-12400F + Other GPUs
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Ready Or Not with RTX 5050 + Other CPUs
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