Ready Or Not
This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 74 | 82 | 94 |
| 1440p QHD | 100 | 142 | 156 | 179 |
| 1080p Full HD | 158 | 225 | 247 | 284 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i3-12100F + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 5060 produces a wide performance spread in Ready Or Not, and the shape of that spread tells a clear story about which component is in charge. At 1080p, the combo is essentially unconstrained: even the Ultra preset delivers 158 FPS, while Low settings reach 284 FPS. That massive headroom indicates the CPU and GPU are both operating well within their limits at this resolution.
Stepping up to 1440p introduces the first meaningful scaling pressure. The High preset drops from 225 FPS at 1080p to 142 FPS at 1440p, a 37% reduction that shows the GPU beginning to feel the increased pixel load. Low settings at 1440p still manage 179 FPS, but the gap between Low and High narrows compared to 1080p, suggesting the rendering pipeline is becoming more GPU-bound.
The jump to 4K is where the RTX 5060's 8 GB memory configuration and 128-bit bus become the dominant factor. Ultra at 3840x2160 produces just 52 FPS, and even the Medium preset drops to 82 FPS with a minimum of 69 FPS. The Low preset at 4K holds 94 FPS, which is playable, but the steep drop from 1440p Low (179 FPS) to 4K Low (94 FPS) represents a 47% loss. This is a textbook case of the GPU being the limiting component at higher resolutions, with the CPU's contribution fading into the background as pixel throughput takes over.
How This Combo Ranks
The data places this configuration at rank 1641 out of 3714 tested combos in Ready Or Not. That puts it in the upper half of all tested systems, though not near the top tier. The percentile position reflects a balanced pairing: the i3-12100F is a 4-core, 8-thread part that sits at the 68th percentile among all CPUs in the database, while the RTX 5060 lands at the 72nd percentile among all GPUs. Neither component is a bottleneck in the traditional sense at lower resolutions, but the combination's overall rank is pulled down by the GPU's 4K performance.
The CPU's nearest rivals in aggregate benchmark scores help contextualize its role. The Intel Core 3 N355 scores 13492, essentially identical to the i3-12100F's 13494 average, a 0% delta. The Intel Core i5-9500 comes in at 13452, just 0.3% behind, while the Intel Core 5 120UL is 0.7% ahead at 13594. These are all closely matched parts, meaning the i3-12100F's 4 cores and 8 threads are competitive with older 6-core designs in this game's workload.
On the GPU side, the RTX 5060's nearest rivals reveal its positioning. The AMD Radeon 860M scores 26401, a 0.3% edge over the RTX 5060's 26331 average. The NVIDIA GeForce MX550 is similarly close at 26421, also 0.3% ahead. The AMD Radeon RX 6750 XT trails by 1.2% at 26011. These small deltas suggest the RTX 5060 is performing as expected for its class, with the measured FPS in Ready Or Not tracking closely to what the aggregate scores would predict.
GPU Role
The RTX 5060's specifications directly explain the measured results. Its 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but becomes strained at 4K. The base clock of 2280 MHz and boost clock of 2497 MHz are relatively high, and the card's 3840 shading units deliver 19.18 TFLOPS of FP32 performance. These figures support the strong 1080p and 1440p results, where the card is rarely memory-limited.
At 4K, the memory subsystem becomes the bottleneck. The 52 FPS at Ultra settings is not a compute limitation but a bandwidth and capacity issue. With 8 GB of VRAM, the card must manage texture streaming and frame buffer demands that push against its limits. The Medium preset at 4K, which shows a minimum FPS of 69, demonstrates that reducing texture quality and shadow complexity relieves some of that pressure, but the card still falls well short of the 1440p performance levels.
The GPU's 145 W TDP and 300 W suggested PSU indicate a power-efficient design, and the 5 nm process from TSMC with 21,900 million transistors on a 181 mm² die contributes to that efficiency. The 30 RT cores and 120 tensor cores are present but not heavily exercised in this tactical shooter, which relies more on traditional rasterization. The card's 72nd percentile ranking among all GPUs aligns with its mid-range positioning, and the measured FPS data confirms it delivers competitive performance at 1080p and 1440p while ceding ground at 4K.
Settings Recommendations
The measured rows provide a clear hierarchy of settings for each resolution. At 1080p, the High preset at 225 FPS is the sensible choice for most users, as it offers a substantial visual upgrade over Low (284 FPS) while still delivering more than double the refresh rate of typical 1440p monitors. The Ultra preset at 158 FPS remains playable, but the 30% drop from High to Ultra suggests diminishing returns for the visual fidelity gained.
At 1440p, the Medium preset at 156 FPS strikes the best balance between image quality and performance. High at 142 FPS is also viable, but Medium's 133 FPS minimum provides a more consistent frame pacing. The Ultra preset at 100 FPS is acceptable for slower-paced tactical gameplay, though it sacrifices the headroom needed for intense firefights with multiple AI enemies.
At 4K, the Medium preset at 82 FPS with a 69 FPS minimum is the highest playable option. Low at 94 FPS offers better frame pacing, but the visual compromise is significant for a game that emphasizes environmental detail and visibility. The Ultra preset at 52 FPS is not recommended, as it dips below the 60 FPS threshold that most players consider the minimum for smooth aiming and reaction times.
Measured FPS Breakdown
At 1920x1080, the data shows a consistent scaling pattern across presets. Low settings produce 284 FPS average, Medium 247 FPS with a 210 FPS minimum and 285 FPS maximum, High 225 FPS, and Ultra 158 FPS. The gap between Low and Medium is 37 FPS, while the gap between Medium and High is 22 FPS. The largest single drop is from High to Ultra at 67 FPS, indicating that the Ultra preset introduces effects that disproportionately impact performance.
At 2560x1440, the same pattern holds but with compressed absolute values. Low delivers 179 FPS, Medium 156 FPS (133 minimum, 180 maximum), High 142 FPS, and Ultra 100 FPS. The drop from High to Ultra is 42 FPS, smaller in absolute terms than at 1080p but similar in percentage. The Medium preset's 180 FPS maximum shows the GPU can still spike high, but the 133 FPS minimum reveals occasional dips during busy scenes.
At 3840x2160, the scaling becomes steeper. Low produces 94 FPS, Medium 82 FPS (69 minimum, 94 maximum), High 74 FPS, and Ultra 52 FPS. The jump from Low to Medium is 12 FPS, from Medium to High 8 FPS, and from High to Ultra 22 FPS. The Ultra preset's 52 FPS is the only measured result below 60 FPS, and the Medium preset's 69 FPS minimum is the only sub-70 FPS minimum across all resolutions. This resolution is clearly where the 8 GB VRAM and 128-bit bus become limiting factors.
CPU Role
The Intel Core i3-12100F brings 4 cores and 8 threads to this pairing, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its 12 MB of shared L3 cache and dual-channel memory support for both DDR4 and DDR5 provide sufficient bandwidth for the GPU at lower resolutions. The CPU's 58 W TDP and 10 nm Alder Lake architecture contribute to its efficiency, and its 68th percentile ranking among all CPUs reflects solid mid-range performance.
In Ready Or Not, the CPU's role is most evident at 1080p, where the GPU is not saturated. The 284 FPS at Low settings suggests the CPU can feed frames faster than the GPU can render them, and the 225 FPS at High shows the CPU maintains that advantage even with increased GPU load. The 4-core, 8-thread configuration is sufficient for this game's AI and physics calculations, which are not heavily multithreaded compared to other genres.
The CPU's benchmark scores support this interpretation. The Cinebench R23 multicore score of 11860 and single-core score of 1674 indicate strong per-thread performance, which matters more than raw core count for a tactical shooter. The 3DMark 8-thread score of 4026 and max-thread score of 4023 show the CPU reaches its full potential with just 8 threads, confirming that additional cores would not meaningfully improve Ready Or Not performance. The Geekbench single-core score of 1932 and multicore score of 7252 further validate this balance.
FAQ
Q: Can this combo maintain 60 FPS at 4K in Ready Or Not?
A: Yes, but only at Low and Medium settings. The measured data shows 94 FPS at Low and 82 FPS at Medium (69 FPS minimum). High settings drop to 74 FPS, and Ultra falls to 52 FPS, which is below the 60 FPS threshold.
Q: What is the best setting for a 1440p 144Hz monitor?
A: The Medium preset at 156 FPS average and 133 FPS minimum is the safest choice, as it stays above 144 FPS on average. The High preset at 142 FPS is close but may dip below the refresh rate during intense scenes.
Q: How does the RTX 5060 compare to its nearest GPU rivals?
A: The RTX 5060's average benchmark score of 26331 is 0.3% behind both the AMD Radeon 860M (26401) and NVIDIA GeForce MX550 (26421), and 1.2% ahead of the AMD Radeon RX 6750 XT (26011).
Q: Is the i3-12100F a bottleneck at 1080p?
A: No. At 1080p Low settings, the combo produces 284 FPS, and at High settings 225 FPS. The CPU's 4 cores and 8 threads are sufficient to keep the GPU fed at this resolution.
Q: What is the FPS difference between High and Ultra at 1440p?
A: The measured data shows 142 FPS at High and 100 FPS at Ultra, a 42 FPS difference. This represents a 30% performance cost for the Ultra preset's additional visual effects.
Q: Does the 8 GB VRAM limit performance at any resolution?
A: At 4K Ultra, the combo drops to 52 FPS, and the Medium preset shows a 69 FPS minimum. These results indicate the 8 GB GDDR7 memory on a 128-bit bus is the limiting factor at 3840x2160, whereas 1080p and 1440p results are not VRAM-constrained.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5060 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 94.0 |
| 3840x2160 | Medium | 82.0 |
| 3840x2160 | High | 74.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 179.0 |
| 2560x1440 | Medium | 156.0 |
| 2560x1440 | High | 142.0 |
| 2560x1440 | Ultra | 100.0 |
| 1920x1080 | Low | 284.0 |
| 1920x1080 | Medium | 247.0 |
| 1920x1080 | High | 225.0 |
| 1920x1080 | Ultra | 158.0 |
Ready Or Not with ii3-12100F + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with RTX 5060 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.