Ready Or Not

Ready Or Not

AVERAGE FPS
66
good

This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 33 36 41
1440p QHD 44 62 69 79
1080p Full HD 69 99 109 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 36
3840x2160 High 33
3840x2160 Ultra 23
2560x1440 Low 79
2560x1440 Medium 69
2560x1440 High 62
2560x1440 Ultra 44
1920x1080 Low 125
1920x1080 Medium 109
1920x1080 High 99
1920x1080 Ultra 69

Ready Or Not with AMD Ryzen 5 5600F + Intel Arc B390, In-Depth Analysis

Ready Or Not is a demanding tactical shooter, and the combination of the AMD Ryzen 5 5600F and the Intel Arc B390 produces a highly constrained experience that hinges entirely on the graphics preset. The data shows that achieving a playable frame rate requires a deliberate choice between visual fidelity and smoothness, with the system landing in the 2611th position out of 2947 tested combinations. This pairing is firmly entry-level for this title, and the benchmark results indicate that the Arc B390 is the primary bottleneck, capping performance at levels that would be considered low for modern gaming standards.

The measured FPS across all resolutions and settings reveals a clear pattern: the Intel Arc B390, despite its modern architecture, delivers frame rates that are only suitable for the lowest tiers of graphical demand. At 1080p, the system can produce an acceptable 125 FPS on Low settings, but this quickly drops to the 60-70 FPS range on higher presets, which is far from ideal for a game that rewards precision. The situation worsens significantly at 1440p and becomes nearly unplayable at 4K, where the average frame rates fall into the 20s and 30s. The data suggests that the 6-core, 12-thread Ryzen 5 5600F is not the limiting factor; instead, the GPU's performance, which is on par with legacy NVIDIA parts like the GeForce GT 710, is the definitive ceiling for this configuration.

Settings Recommendations

The optimal experience for this hardware combination in Ready Or Not is found on the Low settings preset at 1920x1080 resolution. This configuration yields an average frame rate of 125 FPS, which is the only preset that approaches a high-refresh-rate experience. While the Medium preset at 1080p provides a more visually detailed image at 109 FPS, the 16 FPS drop is a significant cost for a game where reaction time is critical. The data shows that the jump from Low to Medium is a 13% reduction in performance, which is a substantial trade-off for marginal graphical gains.

For players prioritizing a stable frame rate over visual quality, the Low preset is the only viable choice at 1080p. The High preset at 1080p yields 99 FPS, which is still playable, but the diminishing returns from Medium to High (a 10 FPS drop) suggest that the GPU is struggling to maintain its target. The Ultra preset at 1080p is not recommended, as the average frame rate of 69 FPS represents a 45% drop from Low, a severe penalty that does not justify the visual upgrade for a competitive tactical shooter. The data indicates that the system is not capable of maintaining a solid 60 FPS at 1440p on any setting, so 1080p is the definitive resolution for this pairing.

FAQ

Q: Can this system run Ready Or Not at 4K resolution?

A: The benchmark data shows that it is not viable for a smooth experience. At 4K, the highest average frame rate achieved is 41 FPS on the Low preset. The Medium preset averages 36 FPS, and the Ultra preset drops to 23 FPS. These results indicate that 4K gaming is beyond the capabilities of the Intel Arc B390 in this title.

Q: What is the best resolution and settings combination for a competitive advantage?

A: The data suggests that 1920x1080 with the Low preset is the best choice. This configuration delivers an average of 125 FPS, which is the highest frame rate recorded for this system. The increased frame rate provides smoother aiming and faster response times, which are crucial in a tactical shooter.

Q: How does the Ultra preset compare to the Low preset at 1440p?

A: The performance difference is stark. At 1440p, the Low preset averages 79 FPS, while the Ultra preset averages only 44 FPS. This represents a 44% drop in performance, making the Ultra preset feel significantly less responsive and fluid.

Q: Is the CPU or the GPU the main bottleneck in this configuration?

A: The benchmark results indicate the GPU is the limiting component. The CPU, a Ryzen 5 5600F, is a modern 6-core processor with a high benchmark score. The GPU, however, scores in the 9th percentile of all GPUs and is comparable to the NVIDIA GeForce GT 710, which is a very old entry-level part. The FPS scaling across resolutions confirms this, as performance drops dramatically when resolution increases, a classic sign of GPU limitation.

Q: What is the frame time consistency like on the Medium preset?

A: At 1080p on Medium, the average frame rate is 109 FPS, with a minimum of 92 FPS and a maximum of 125 FPS. This indicates a stable frame time with minor fluctuations, which is acceptable for play. At 1440p on Medium, the average is 69 FPS, with a minimum of 58 FPS and a maximum of 79 FPS, showing more variance but still a playable range.

Q: Is it worth using the High preset instead of Medium?

A: The data suggests the gains are minimal. At 1080p, moving from Medium to High costs 10 FPS (from 109 to 99), a 9% performance penalty. At 1440p, the drop is 7 FPS (from 69 to 62). Given the modest visual improvements typically associated with the High preset, the performance loss is not justified for this hardware.

GPU Role

The Intel Arc B390 is unequivocally the bottleneck in this system for Ready Or Not. Its performance, as measured by the 3DMark Steel Nomad DX12 test, is a score of 1482, which places it in the 9th percentile of all GPUs. This score is nearly identical to that of the NVIDIA GeForce GT 520MX and the GeForce 800M, indicating that its raw rasterization power is comparable to a decade-old entry-level mobile part. The GPU's specifications, with 1536 shading units and a boost clock of 2500 MHz, are not sufficient to handle the demands of a modern game at high resolutions.

The GPU's memory configuration is "System Shared," meaning it relies on the system's main memory for VRAM. This is a critical limitation, as the bandwidth is described as "System Dependent" and will be significantly slower than dedicated VRAM. This shared memory architecture explains the severe performance drops when moving to higher resolutions, as the GPU must access more data from the slower system memory pool. The data shows that the GPU is only capable of providing a smooth experience at 1080p on Low settings, where the demand on memory bandwidth is the lowest.

The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are also indicative of its entry-level performance. These figures directly translate to the FPS results seen in the benchmarks. The GPU simply cannot fill the pixel and texture pipelines fast enough to maintain high frame rates at higher resolutions. The 80-watt TDP and "IGP" slot width confirm that this is a low-power integrated solution, not a discrete gaming card, which aligns perfectly with the observed performance metrics.

Measured FPS Breakdown

At 1920x1080, the system shows its best results. The Low preset achieves an average of 125 FPS, which is the peak performance for this configuration. The Medium preset averages 109 FPS, with a minimum of 92 and a maximum of 125 FPS, indicating a stable experience. The High preset averages 99 FPS, and the Ultra preset brings the frame rate down to 69 FPS. This resolution is the only one where the system can consistently deliver frame rates above 60 FPS.

Moving to 2560x1440, the performance drops significantly. The Low preset averages 79 FPS, which is still playable, but the Medium preset falls to 69 FPS (with a minimum of 58 and a maximum of 79 FPS). The High preset averages 62 FPS, and the Ultra preset drops to 44 FPS. This resolution is the limit for acceptable playability, and only on the Low or Medium presets. At 3840x2160, the system struggles considerably. The Low preset averages 41 FPS, the Medium preset averages 36 FPS (with a minimum of 30 and a maximum of 41 FPS), the High preset averages 33 FPS, and the Ultra preset is unplayable at 23 FPS. The data clearly shows that 4K is not a viable resolution for this hardware.

Resolution Scaling

The frame rate drop from 1080p to 4K is severe and tells a clear story about the limiting component. At 1080p Low, the system averages 125 FPS. At 1440p Low, this drops to 79 FPS, a 37% reduction. At 4K Low, the average is 41 FPS, a 67% reduction from the 1080p result. This pattern holds across all settings; for example, on High, the drop from 1080p to 4K is from 99 FPS to 33 FPS, a 67% decrease. This dramatic scaling is a textbook indicator of a GPU-bound scenario.

The reason for this steep decline is the GPU's limited pixel throughput and memory bandwidth. As resolution increases, the number of pixels that need to be rendered grows exponentially, and the Intel Arc B390's 24 ROPs and shared memory system simply cannot keep up. The CPU, with its 6 cores and 12 threads, is not the cause of this scaling, as its workload remains relatively constant across resolutions. If the CPU were the bottleneck, the frame rates would remain similar regardless of resolution. The data shows a clear and direct correlation between pixel count and performance loss, confirming that the GPU is the sole limiting factor.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, and its performance is more than adequate for Ready Or Not when paired with a stronger GPU. Its average benchmark score is 36945, placing it in the 85th percentile of all CPUs. This places it in the same performance bracket as the Intel Core Ultra 5 225 and the AMD Ryzen 5 5500X3D, with a negligible performance delta of less than 1%. The CPU's capabilities are far beyond what the GPU can utilize in this game.

With a base clock of 3.00 GHz and a boost clock of 4.00 GHz, the Ryzen 5 5600F provides sufficient single-thread performance for the game's core logic. Its 32 MB of shared L3 cache is also beneficial for game data. However, the benchmark results indicate that the CPU is not the limiting factor. The FPS scaling across resolutions is entirely dependent on the GPU, and the CPU consistently has headroom to spare. The fact that the system can achieve 125 FPS at 1080p Low shows that the CPU can process frames quickly; the GPU is what prevents it from going higher.

The data suggests that this CPU would be a capable partner for a much more powerful graphics card. Its benchmark scores are comparable to modern mid-range processors, and its 12 threads provide ample parallelism for modern game engines. The bottleneck in this system is unambiguously the Intel Arc B390, which holds the entire platform back. If paired with a discrete GPU, the Ryzen 5 5600F would likely be able to deliver significantly higher frame rates in Ready Or Not, but in this specific configuration, its potential is left untapped.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + Intel Arc B390 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 41.0
3840x2160 Medium 36.0
3840x2160 High 33.0
3840x2160 Ultra 23.0
2560x1440 Low 79.0
2560x1440 Medium 69.0
2560x1440 High 62.0
2560x1440 Ultra 44.0
1920x1080 Low 125.0
1920x1080 Medium 109.0
1920x1080 High 99.0
1920x1080 Ultra 69.0

Ready Or Not with Ryzen 5 5600F + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B390 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.