Evolve

Evolve

AVERAGE FPS
167
excellent

This combination delivers exceptional performance with an average of 167 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 81 103 133
1440p QHD 98 142 181 233
1080p Full HD 146 211 269 347

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 133
3840x2160 Medium 103
3840x2160 High 81
3840x2160 Ultra 56
2560x1440 Low 233
2560x1440 Medium 181
2560x1440 High 142
2560x1440 Ultra 98
1920x1080 Low 347
1920x1080 Medium 269
1920x1080 High 211
1920x1080 Ultra 146

Evolve with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5080, In-Depth Analysis

# How This Combo Ranks

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 5080 lands at rank 146 out of 2,872 tested combos in Evolve. That places this configuration in the top 5.1% of all tested systems, a strong showing for a game released in 2015 that remains surprisingly demanding at higher settings. The combo's percentile positioning reflects a system that can push the game's engine to its limits without breaking a sweat.

Benchmark results indicate that the CPU sits in the 96th percentile against all processors, with an average benchmark score of 93,785. Its nearest rivals in synthetic testing include the Intel Xeon 6520P at 93,786 (a 0% delta), the AMD EPYC 4564P at 95,183 (-1.5%), the AMD EPYC 9175F at 95,615 (-1.9%), and the AMD EPYC 4565P at 95,764 (-2.1%). The GPU, meanwhile, holds the 87th percentile position among all graphics cards, with an average benchmark score of 56,083. Its closest competitors include the AMD Radeon 8060S at 55,757 (0.6% higher), the AMD Radeon RX 6750 GRE 12 GB at 55,698 (0.7% higher), the AMD Radeon Pro W5700X at 54,828 (2.3% higher), and the AMD Radeon RX 9070 GRE at 57,367 (2.2% lower).

The rank of 146 out of 2,872 is particularly noteworthy because Evolve is a CPU-light title at lower resolutions, yet this combo still manages to place exceptionally high. The data suggests that the RTX 5080's raw compute power is the primary driver of this ranking, especially when considering the GPU's 56.28 TFLOPS of FP32 performance. At 1080p Low, the system produces 347 FPS on average, which is a figure that only a handful of configurations can match. The combination of a 24-core Arrow Lake Refresh processor with the Blackwell 2.0 architecture GPU creates a balanced platform that avoids the bottlenecking seen in less capable pairings.

What boosts this combo beyond its raw parts is the consistency across resolutions. The measured FPS data shows no anomalous dips or stutters, with the minimum FPS values at Medium settings remaining within reasonable distance of the averages. This stability is a hallmark of well-matched hardware, and it contributes to the high rank in a game that can punish inconsistent frame pacing.

# GPU Role

The NVIDIA GeForce RTX 5080 is the undisputed workhorse in this configuration for Evolve. Its 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth, which is more than sufficient for the game's texture-heavy environments. The memory clock runs at 1875 MHz (30 Gbps effective), while the base clock sits at 2295 MHz and boosts up to 2617 MHz. These clocks translate directly into the high frame rates observed across all settings presets.

The GPU's architecture, Blackwell 2.0, is built on a 5 nm process at TSMC with 45,600 million transistors on a 378 mm² die. It features 10,752 shading units, 336 texture mapping units, and 112 raster output units. The 84 ray tracing cores and 336 tensor cores are largely irrelevant for a 2015 title like Evolve, but the raw rasterization throughput is what matters here. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s give the card ample headroom to fill frames at high resolutions.

At 4K Ultra, the GPU is clearly the limiting factor, with the average FPS dropping to 56. This is not a criticism of the RTX 5080 — Evolve's Ultra preset is notoriously heavy on post-processing effects that stress the GPU's compute units. The step from High to Ultra at 4K costs 25 FPS (from 81 to 56), a 30.9% reduction that indicates the Ultra preset pushes the card to its limits. At 1080p Low, however, the GPU is barely taxed, producing 347 FPS on average, which suggests the CPU is keeping pace without introducing a bottleneck.

The RTX 5080's nearest rivals in synthetic benchmarks provide context for its Evolve performance. The AMD Radeon 8060S scores 55,757 (0.6% higher), yet the RTX 5080's 16 GB frame buffer and higher memory bandwidth give it an edge in texture-heavy scenes. The AMD Radeon RX 6750 GRE 12 GB is also close at 55,698, but its smaller memory pool would likely cause issues at 4K Ultra in Evolve. The RTX 5080's 87th percentile ranking among all GPUs underscores its position as a high-end part that excels in this title.

# FAQ

Q: Is the Intel Core Ultra 7 270K Plus strong enough to avoid bottlenecking the RTX 5080 in Evolve?

A: Yes. The CPU's Cinebench R23 multi-core score of 44,253 and single-core score of 2,439 indicate ample headroom. At 1080p Low, the combo produces 347 FPS on average, showing no CPU limitation. The 24 cores and 24 threads with a boost clock of 5.50 GHz ensure the GPU receives frames as fast as it can render them.

Q: How does the RTX 5080's 16 GB of VRAM affect Evolve performance at 4K?

A: The 16 GB GDDR7 memory with 960.0 GB/s bandwidth is more than adequate for Evolve. At 4K Ultra, the game averages 56 FPS, and even the most demanding moments do not appear to exceed the VRAM capacity. The memory clock of 1875 MHz (30 Gbps effective) contributes to consistent frame delivery at high resolutions.

Q: What is the best settings preset for smooth 4K gameplay?

A: High settings at 3840x2160 produce an average of 81 FPS, which is well above the 60 FPS threshold for smooth play. Medium settings yield 103 FPS with a minimum of 87 FPS, providing additional headroom for demanding scenes. Ultra settings drop to 56 FPS on average, which may be acceptable but leaves little margin.

Q: How does this combo compare to its nearest GPU rival in synthetic tests?

A: The RTX 5080 scores 56,083 on average, while the AMD Radeon 8060S scores 55,757 (0.6% higher) and the AMD Radeon RX 9070 GRE scores 57,367 (2.2% lower than the RTX 5080). The AMD Radeon RX 6750 GRE 12 GB trails at 55,698 (0.7% higher than the RTX 5080's score, though with less VRAM).

Q: Does the CPU's 96th percentile ranking translate to better in-game performance?

A: The CPU's percentile ranking of 96 reflects its overall synthetic performance, but in Evolve, the GPU dominates the workload. The CPU's PassMark single-thread score of 5,068 ensures it can feed the GPU efficiently at high frame rates, but the measured FPS differences between settings presets are driven primarily by the RTX 5080.

Q: Are the measured FPS values consistent across runs?

A: At Medium settings, the data shows minimum FPS values of 229 (1080p), 153 (1440p), and 87 (4K) against averages of 269, 181, and 103 respectively. These gaps of 40, 28, and 16 FPS indicate stable frame delivery with no severe hitches, particularly at higher resolutions where the GPU is more stressed.

# Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this combo performs across three resolutions and four settings presets. At 1920x1080, the system delivers exceptional frame rates across the board. Low settings produce an average of 347 FPS, while Medium settings average 269 FPS with a minimum of 229 and maximum of 310. High settings yield 211 FPS on average, and Ultra settings still manage 146 FPS. These numbers indicate that at 1080p, the system is almost entirely GPU-bound at lower presets, with the CPU providing ample frame delivery.

Moving to 2560x1440, the frame rates remain high but show the expected scaling. Low settings average 233 FPS, Medium settings average 181 FPS with a minimum of 153 and maximum of 208, High settings produce 142 FPS on average, and Ultra settings drop to 98 FPS. The transition from 1080p to 1440p costs roughly 33% of the frame rate across most presets, which is consistent with the pixel count increase of 78%. This suggests the GPU is scaling efficiently without hitting a memory bandwidth wall.

At 3840x2160, the system shows its limits. Low settings still manage 133 FPS on average, which is impressive for 4K. Medium settings average 103 FPS with a minimum of 87 and maximum of 118, providing a playable experience with some headroom. High settings drop to 81 FPS on average, and Ultra settings fall to 56 FPS. The 4K results demonstrate that the RTX 5080's 960.0 GB/s memory bandwidth and 56.28 TFLOPS of compute power are sufficient to handle Evolve at high frame rates until the Ultra preset's demanding effects take over.

The minimum FPS data at Medium settings provides insight into frame pacing. At 1080p, the minimum of 229 FPS versus an average of 269 FPS represents a 14.9% dip, which is acceptable. At 1440p, the minimum of 153 FPS against an average of 181 FPS is a 15.5% dip. At 4K, the minimum of 87 FPS versus the average of 103 FPS is a 15.5% dip as well. This consistency in frame delivery across resolutions indicates that the system maintains stable performance without sudden drops, which is critical for a competitive FPS title.

# Resolution Scaling

The FPS scaling from 1080p to 4K reveals important characteristics about this combo's balance. At Low settings, the system produces 347 FPS at 1080p, 233 FPS at 1440p, and 133 FPS at 4K. The drop from 1080p to 1440p is 32.9%, and from 1440p to 4K is 42.9%. The scaling is not linear with pixel count, which indicates that the GPU is not fully saturated at 1080p — the CPU or other system components may impose a soft ceiling. The 347 FPS at 1080p Low suggests the CPU's single-thread performance (Cinebench R23 score of 2,439) is sufficient to feed the GPU at very high rates.

At Medium settings, the frame rates are 269 FPS at 1080p, 181 FPS at 1440p, and 103 FPS at 4K. The drop from 1080p to 1440p is 32.7%, and from 1440p to 4K is 43.1%. The similarity to the Low settings scaling suggests that the GPU is becoming the limiting factor even at 1080p Medium, though the CPU still has headroom. The minimum FPS values at Medium settings show that the system maintains playable frame rates even at 4K, with a minimum of 87 FPS.

High settings show 211 FPS at 1080p, 142 FPS at 1440p, and 81 FPS at 4K. The scaling here is 32.7% from 1080p to 1440p and 43.0% from 1440p to 4K. This consistency across presets is notable — the percentage drops remain nearly identical regardless of settings, which indicates that the GPU's workload scales uniformly with resolution. The Ultra settings show 146 FPS at 1080p, 98 FPS at 1440p, and 56 FPS at 4K, with drops of 32.9% and 42.9% respectively.

The limiting component shifts subtly with resolution. At 1080p Low, the system may be partially CPU-limited, as the 347 FPS is close to what a high-end CPU can deliver in a 2015 game engine. At 4K Ultra, the GPU is definitively the bottleneck, with the 56 FPS average reflecting the RTX 5080's absolute limits in this title. The consistent scaling percentages across settings suggest that the CPU is not introducing a variable bottleneck — it either keeps up or the GPU is always the primary constraint.

# Settings Recommendations

For the best balance of visual quality and performance, High settings at 2560x1440 offer an excellent experience with 142 FPS on average. This resolution and preset combination provides a significant visual upgrade over 1080p while maintaining frame rates well above the 120 FPS threshold that competitive FPS players prefer. The 142 FPS average leaves room for occasional dips without dropping below 100 FPS in demanding scenes.

At 4K, High settings are the recommended choice for players prioritizing visual fidelity. The 81 FPS average at 3840x2160 is playable on high-refresh-rate displays that support VRR, and the jump from Medium (103 FPS) to High (81 FPS) delivers noticeable improvements to texture filtering and shadow quality. Ultra settings at 4K drop to 56 FPS, which is below the ideal range for a fast-paced FPS, and the visual difference between High and Ultra in Evolve does not justify the 30.9% performance hit.

For competitive play, 1080p Medium settings offer a compelling option with 269 FPS on average and a minimum of 229 FPS. This preset provides enough visual detail to spot enemies while maintaining frame rates that exceed most 240 Hz monitors' refresh rates. The 1080p Low preset at 347 FPS is only beneficial for players with 360 Hz displays, and the visual sacrifices are substantial. At 1440p, Medium settings at 181 FPS with a minimum of 153 FPS provide a strong middle ground for players who want high frame rates without dropping to 1080p.

The data indicates that the RTX 5080 is best utilized at 1440p High or 4K High, depending on the player's display and preference for frame rate versus resolution. The Ultra preset is only recommended for 1080p, where 146 FPS remains playable, or for players who prioritize maximum visual quality over competitive performance. The measured FPS values show that this combo handles Evolve gracefully across all settings, with no configuration producing unplayable results — even 4K Ultra at 56 FPS is technically playable, though not ideal for a fast-paced shooter.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5080 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 133.0
3840x2160 Medium 103.0
3840x2160 High 81.0
3840x2160 Ultra 56.0
2560x1440 Low 233.0
2560x1440 Medium 181.0
2560x1440 High 142.0
2560x1440 Ultra 98.0
1920x1080 Low 347.0
1920x1080 Medium 269.0
1920x1080 High 211.0
1920x1080 Ultra 146.0

Evolve with iUltra 7 270K Plus + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5080 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 5080

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