Archeage
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 37 | 54 | 61 |
| 1440p QHD | 44 | 65 | 95 | 107 |
| 1080p Full HD | 65 | 96 | 141 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
# Archeage with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3060 Ti
This combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 3060 Ti lands at rank 1371 out of 2761 tested combos for Archeage, placing it in the middle of the pack. The CPU sits in the 93rd percentile among all processors, while the GPU is in the 59th percentile, suggesting a system that is heavily weighted toward processing power rather than graphics throughput. The measured frame rates across resolutions and settings show a configurable experience, but the data reveals clear bottlenecks that shift depending on the preset chosen.
How This Combo Ranks
The combo's rank of 1371 out of 2761 places it just below the median of tested configurations for Archeage. This is a modest standing, reflecting the GPU's mid-tier position rather than the CPU's strong showing. The Intel Core Ultra 7 265, with an average benchmark score of 64640, sits within 0.7% of the AMD EPYC 7343 and just 0.3% ahead of the Intel Core Ultra 7 265F, indicating that the processor is not the limiting factor here. The RTX 3060 Ti, with an average score of 16129, trails the AMD Radeon RX 5700 XT by 1.4% and leads the AMD Radeon RX 9060 by 0.7%, positioning it as a solid but not exceptional graphics card.
In practical terms for Archeage, this means the combo can handle the game at playable frame rates in most scenarios, but it won't dominate the upper tiers of performance. The data shows that the CPU's 93rd percentile ranking is largely wasted in this title, as the GPU's 59th percentile becomes the binding constraint at higher settings. The rank disparity between the two components — nearly 34 percentile points — indicates a pairing where the processor has significant headroom that the graphics card cannot exploit.
FAQ
Q: What is the best resolution to play Archeage with this combo?
A: Based on measured results, 2560x1440 at Medium settings provides the best balance, delivering 95 FPS average with a minimum of 81 FPS and maximum of 109 FPS. This keeps the experience above 60 FPS consistently while maintaining visual quality.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the system manages only 25 FPS average, which is below playable thresholds for most users. Dropping to High settings at 4K improves this to 37 FPS, still marginal, while Low settings at 4K reach 61 FPS.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The data indicates the GPU is the primary constraint at higher resolutions and settings. The RTX 3060 Ti's 59th percentile rank versus the CPU's 93rd percentile, combined with frame rates that scale inversely with resolution, points to graphics-bound performance.
Q: What frame rates can be expected at 1080p?
A: At 1920x1080, Low settings deliver 159 FPS average, Medium settings provide 141 FPS with a minimum of 120 FPS, High settings reach 96 FPS, and Ultra settings drop to 65 FPS. All are playable, with Low and Medium exceeding typical high-refresh displays.
Q: Does the game favor more CPU cores or higher clock speeds?
A: The Intel Core Ultra 7 265 has 20 cores and 20 threads with a boost clock of 5.30 GHz, yet the game's performance is still limited by the GPU. This suggests Archeage does not heavily utilize the available thread count, as the CPU's strong multi-core scores (42216 in Cinebench R23) do not translate to proportional FPS gains.
Q: How does this combo compare to the nearest GPU rival?
A: The RTX 3060 Ti's average benchmark score of 16129 is 0.7% higher than the AMD Radeon RX 9060's 16014, and 1.4% lower than both the AMD Radeon Pro 5600M (16351) and AMD Radeon RX 5700 XT (16361). In-game, this places the combo in a competitive but not leading position.
Settings Recommendations
For the best overall experience, the data points to 2560x1440 with Medium settings. This configuration yields 95 FPS average, which is well above the 60 FPS threshold, while the minimum of 81 FPS ensures no significant drops during intensive scenes. The 1080p Medium setting is also strong, with a minimum of 120 FPS and average of 141 FPS, making it ideal for high-refresh-rate monitors. However, given that 1440p Medium provides nearly the same smoothness with better image clarity, it is the recommended choice for most users.
At 4K, the options are limited. Medium settings at 3840x2160 produce 54 FPS average with a minimum of 46 FPS, which is borderline playable but may feel inconsistent. Low settings at 4K reach 61 FPS, sacrificing visual fidelity for smoothness. For users prioritizing frame rates over visuals, 1080p Low at 159 FPS is the best option, while those wanting higher quality should stick to 1440p Medium. Ultra settings should be avoided at any resolution, as the 65 FPS at 1080p and 25 FPS at 4K indicate the GPU struggles with the highest preset.
Measured FPS Breakdown
At 1920x1080, the combo delivers a full range of playable results. Low settings produce 159 FPS average, the highest measured for this resolution. Medium settings follow with 141 FPS, a minimum of 120 FPS, and a maximum of 162 FPS, showing consistent performance. High settings drop to 96 FPS, still smooth, while Ultra settings fall to 65 FPS, which is acceptable but noticeably slower. The spread from Low to Ultra is 94 FPS, indicating a significant performance cost for higher visual fidelity.
At 2560x1440, the numbers shift downward. Low settings yield 107 FPS, Medium settings provide 95 FPS with a minimum of 81 FPS and maximum of 109 FPS, High settings reach 65 FPS, and Ultra settings drop to 44 FPS. The Medium preset maintains the best consistency, as the minimum-to-maximum range of 28 FPS is tighter than other settings. High settings at 1440p match the 4K High result, suggesting a resolution-based ceiling rather than a settings-based one.
At 3840x2160, performance becomes more constrained. Low settings yield 61 FPS, Medium settings provide 54 FPS with a minimum of 46 FPS and maximum of 63 FPS, High settings drop to 37 FPS, and Ultra settings fall to 25 FPS. The Medium preset at 4K is the only one that stays near playable territory, while Ultra is clearly not viable. The data shows a consistent pattern: each resolution step down from 4K to 1080p roughly doubles the frame rate at equivalent settings, with the exception of Ultra where the drop is less pronounced.
Resolution Scaling
The transition from 1080p to 4K reveals how the system scales under increasing pixel load. At Low settings, frame rates drop from 159 FPS at 1080p to 107 FPS at 1440p (a 33% reduction) and then to 61 FPS at 4K (a 62% reduction from 1440p). This steep decline indicates that the RTX 3060 Ti is the limiting factor, as the GPU's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth become saturated at higher resolutions.
At Medium settings, the scaling is more gradual: 141 FPS at 1080p, 95 FPS at 1440p, and 54 FPS at 4K. The percentage drops are 33% from 1080p to 1440p and 43% from 1440p to 4K, suggesting that the GPU's compute resources, rather than memory bandwidth, are the primary constraint. High settings show a sharper decline: 96 FPS at 1080p, 65 FPS at 1440p, and 37 FPS at 4K, with drops of 32% and 43% respectively.
Ultra settings exhibit the worst scaling: 65 FPS at 1080p, 44 FPS at 1440p, and 25 FPS at 4K, representing 32% and 43% drops. The consistent pattern across settings suggests that the CPU is not a limiting factor in resolution scaling, as the Intel Core Ultra 7 265's 20 cores and 5.30 GHz boost clock provide ample headroom. Instead, the GPU's 16.20 TFLOPS of FP32 performance and 80 ROPs are the binding constraints, with the 4K results falling to levels that indicate the graphics card is fully saturated.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. Its base clock of 2.40 GHz and boost clock of 5.30 GHz, combined with 30 MB of shared L3 cache, position it as a high-end desktop part. The CPU's benchmark results are strong: a Cinebench R23 multi-core score of 42216 and single-core score of 5960, with a Passmark multithread score of 49682 and single-thread score of 4689.
In Archeage, the CPU's role appears secondary to the GPU. The combo's rank of 1371 out of 2761 is driven more by the graphics card's limitations than the processor's capabilities. The data shows that frame rates scale almost linearly with resolution changes, which is characteristic of a GPU-bound scenario. If the CPU were the bottleneck, we would expect less variation between resolutions and more variation between settings at the same resolution.
The 20 cores and 20 threads are likely more than sufficient for Archeage, an MMORPG from 2014 that may not be optimized for high core counts. The CPU's percentile ranking of 93 versus the GPU's 59 suggests that the processor has significant headroom. However, the fact that Ultra settings at 1080p still only reach 65 FPS indicates that the game's engine may not be able to leverage the CPU's full potential, or that the GPU simply cannot push more frames regardless of CPU availability.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is based on the GA104 chip with Ampere architecture, manufactured on an 8 nm process by Samsung. It features 4864 shading units, 152 TMUs, and 80 ROPs, with 38 RT cores and 152 tensor cores. The GPU has 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. Its clock speeds are 1410 MHz base and 1665 MHz boost, yielding 16.20 TFLOPS of FP32 performance.
The GPU's benchmark results show a Passmark G3D score of 20349 and a 3DMark Steel Nomad DX12 score of 2626, placing it in the 59th percentile of all GPUs. In Archeage, the RTX 3060 Ti's performance is the determining factor for the combo's rank. The measured frame rates across all resolutions and settings demonstrate that the GPU is the bottleneck, particularly at higher quality presets.
At 1080p, the GPU can deliver up to 159 FPS at Low settings, but this drops to 65 FPS at Ultra, showing a 59% reduction. The 8 GB VRAM capacity is sufficient for 1080p and 1440p, but at 4K, the memory bandwidth of 448.0 GB/s and the 256-bit bus become limiting. The 4K Ultra result of 25 FPS indicates that the GPU is unable to handle the pixel throughput and memory demands simultaneously. The RTX 3060 Ti's position relative to rivals — 1.4% behind the AMD Radeon RX 5700 XT and 0.7% ahead of the AMD Radeon RX 9060 — underscores its mid-range standing, which aligns with the observed in-game performance.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3060 Ti in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 95.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 159.0 |
| 1920x1080 | Medium | 141.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 65.0 |
Archeage with iUltra 7 265 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 3060 Ti + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RTX 3060 Ti
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