Pc Building Simulator
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 44 | 62 | 88 |
| 1440p QHD | 80 | 84 | 119 | 168 |
| 1080p Full HD | 127 | 133 | 189 | 266 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4060, In-Depth Analysis
Pc Building Simulator is a simulation title that stresses both CPU and GPU in ways that are unusual for modern games. The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 4060 combination produces a wide spread of frame rates across resolutions and settings, ranging from a highly playable 266 FPS at 1080p Low to a marginal 42 FPS at 4K Ultra. The data suggests this pairing is well-balanced for mid-range 1080p and 1440p play, but the GPU becomes the clear bottleneck at higher resolutions and quality presets.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Pc Building Simulator?
A: Based on the measured FPS, 2560x1440 offers the best balance of visual quality and performance. At this resolution, the combo delivers 84 FPS on High settings and 119 FPS on Medium, both of which are smooth for a simulation game. While 1920x1080 yields higher frame rates (127-266 FPS), the 1440p results are still well above 60 FPS and provide more detail.
Q: How much performance difference is there between the Low and Ultra presets?
A: The performance gap is substantial. At 1080p, the difference between Low (266 FPS) and Ultra (127 FPS) is a 139 FPS drop, representing more than a 50% reduction. At 1440p, the gap is 88 FPS (168 Low vs 80 Ultra), and at 4K, the difference is 46 FPS (88 Low vs 42 Ultra). The scale of the drop indicates that the Ultra preset imposes a heavy load on the system.
Q: Does the RTX 4060's 8 GB VRAM become a limiting factor in this game?
A: The data does not directly measure VRAM usage, but the FPS scaling suggests it could be a factor at 4K. At 4K Ultra, the average FPS drops to 42, which is below the generally accepted 60 FPS standard for smooth play. While this could be due to raw compute limits, the 8 GB VRAM capacity is a potential constraint given the high-resolution textures that Ultra settings typically demand.
Q: How does this combo rank compared to all other tested combinations?
A: The combo ranks 1577 out of 3002 tested combinations in Pc Building Simulator. This places it in the 47th percentile, meaning it performs better than roughly half of all tested systems but is outclassed by a significant portion of the database. It is a mid-pack performer with clear strengths at lower resolutions.
Q: Is the Intel Core Ultra 7 265 a strong CPU based on its benchmark scores?
A: Yes, the CPU is very capable. It scores 42216 in Cinebench R23 multi-core and 5960 in single-core, placing it in the 93rd percentile of all CPUs. Its nearest rival is the AMD EPYC 4464P, which has a similar average score but is 0.3% behind. This indicates the CPU is unlikely to be the primary bottleneck in most gaming scenarios.
Q: What is the minimum FPS on Medium settings at different resolutions?
A: The measured data provides minimum FPS only for the Medium preset. At 1920x1080, the minimum is 160 FPS. At 2560x1440, it drops to 101 FPS. At 3840x2160, the minimum is 53 FPS. These minimums show that the game maintains a consistent frame rate at 1080p and 1440p, but at 4K, the minimum FPS falls below the 60 FPS threshold, indicating potential stutter.
GPU Role
The NVIDIA GeForce RTX 4060 is the primary driver of frame rates in Pc Building Simulator, particularly as resolution and settings increase. The GPU's 8 GB of GDDR6 memory on a 128-bit bus provides 272.0 GB/s of bandwidth. This is a modest amount for a modern GPU, and the data suggests it is the limiting factor at 4K resolution. The boost clock of 2460 MHz and 3072 shading units allow for strong 1080p performance, but the architecture's 15.11 TFLOPS of FP32 compute is not sufficient to maintain high frame rates at 4K Ultra, where the average FPS drops to 42.
The GPU's performance is highly dependent on the settings preset. At 1080p, the RTX 4060 is clearly over-provisioned for this game, delivering 266 FPS on Low and 189 FPS on Medium. This suggests that the GPU is not the bottleneck at this resolution; the CPU is likely keeping up easily, allowing the GPU to render frames as fast as possible. However, at 4K, the GPU becomes the sole bottleneck. The jump from Medium (62 FPS) to High (44 FPS) and Ultra (42 FPS) shows diminishing returns as the GPU struggles to process the increased pixel count and visual effects.
The RTX 4060's 24 RT cores and 96 tensor cores are features that Pc Building Simulator likely does not utilize heavily, given its simulation genre. The game's performance is more dependent on traditional rasterization throughput and memory bandwidth. This explains why the GPU's Passmark G3D score of 19545, which places it in the 61st percentile of all GPUs, does not translate to exceptional 4K performance in this title. The data implies that for this game, the RTX 4060 is best suited for 1080p and 1440p gaming, where its 8 GB VRAM and 272.0 GB/s bandwidth are sufficient.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At High settings, the average frame rate drops from 133 FPS at 1080p to 84 FPS at 1440p to 44 FPS at 4K. This represents a 66.9% reduction from 1080p to 4K. The scaling is not linear, however. The drop from 1080p to 1440p is a 36.8% reduction, while the drop from 1440p to 4K is a 47.6% reduction. This suggests that the GPU is under increasing stress as the pixel count grows.
At Low settings, the scaling is more dramatic. The average FPS goes from 266 at 1080p to 168 at 1440p to 88 at 4K. The drop from 1080p to 1440p is 36.8%, and from 1440p to 4K is 47.6%. This indicates that even with minimal graphical load, the GPU cannot maintain high frame rates at 4K. The fact that Low settings at 4K (88 FPS) are still slower than Ultra settings at 1080p (127 FPS) clearly demonstrates that resolution is the dominant factor in this game's performance.
The Medium settings data includes minimum FPS values, which provide insight into frame time consistency. At 1080p Medium, the minimum is 160 FPS, while the average is 189 FPS. At 1440p Medium, the minimum is 101 FPS, and the average is 119 FPS. At 4K Medium, the minimum is 53 FPS, and the average is 62 FPS. The ratio of minimum to average FPS is relatively consistent across resolutions, indicating that the game does not experience severe frame time spikes. However, the absolute minimum FPS at 4K falls below 60, which is a threshold for smooth gameplay, suggesting the GPU is running out of headroom at this resolution.
How This Combo Ranks
The Intel Core Ultra 7 265 and RTX 4060 combination ranks 1577 out of 3002 combos in Pc Building Simulator. This places it in the bottom half of the database, which is interesting given the individual components' benchmark scores. The CPU ranks in the 93rd percentile of all CPUs, and the GPU ranks in the 61st percentile. The combination of a high-end CPU with a mid-range GPU results in a mid-pack ranking for this specific game.
The ranking suggests that Pc Building Simulator is more GPU-bound than CPU-bound. The RTX 4060's 61st percentile ranking is closer to the combo's 47th percentile ranking than the CPU's 93rd percentile. This indicates that the GPU's performance is dragging the overall combo ranking down. If the game were more CPU-intensive, the combo would likely rank higher due to the Ultra 7 265's strong benchmark scores.
The GPU's nearest rivals highlight its mid-range positioning. The AMD Radeon HD 7790 is 0.2% ahead in average score, while the AMD Radeon 780M is 0.3% behind. These are older or integrated graphics solutions, which shows that the RTX 4060's raw compute performance is not exceptional. However, in Pc Building Simulator, the GPU's 8 GB VRAM and modern architecture likely provide an advantage over these older competitors, even if the raw benchmark scores are similar. The combo's ranking of 1577 out of 3002 means there are 1425 tested systems that perform better, but also 1425 that perform worse, making this a solid mid-range option.
Measured FPS Breakdown
At 1920x1080, the combination delivers excellent performance across all settings. On Low, the average FPS is 266, which is extremely high and likely limited by the CPU or game engine rather than the GPU. Medium settings produce an average of 189 FPS, with a minimum of 160 FPS and a maximum of 217 FPS. High settings yield 133 FPS average, and Ultra drops to 127 FPS. The difference between High and Ultra is only 6 FPS, suggesting that the Ultra preset adds minimal graphical effects that have a negligible impact on performance at this resolution.
At 2560x1440, performance remains strong but begins to show the GPU's limitations. Low settings average 168 FPS, which is still very playable. Medium settings average 119 FPS, with a minimum of 101 FPS and a maximum of 137 FPS. High settings drop to 84 FPS, and Ultra falls to 80 FPS. The gap between High and Ultra is only 4 FPS, indicating that the GPU is becoming the bottleneck as the resolution increases. The minimum FPS on Medium (101) is still well above 60, ensuring smooth gameplay.
At 3840x2160, the GPU is clearly the limiting factor. Low settings average 88 FPS, which is playable but not ideal for a simulation game that may have many on-screen elements. Medium settings average 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS. The minimum FPS below 60 indicates potential stuttering during complex scenes. High settings drop to 44 FPS, and Ultra falls to 42 FPS. These frame rates are marginal at best and would not provide a smooth experience. The data shows a clear trend: this combo is not suitable for 4K gaming in Pc Building Simulator, except at Low settings.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution. At 1920x1080, the Ultra preset delivers 127 FPS, which is well above the 60 FPS threshold for smooth play. Since the difference between High (133 FPS) and Ultra (127 FPS) is minimal, players can enable Ultra settings without sacrificing performance. The Medium preset at 189 FPS is also viable for players with high refresh rate monitors, but the visual quality improvement from Ultra is worth the 62 FPS reduction.
At 2560x1440, the High preset at 84 FPS is the recommended choice. It provides a good balance between visual fidelity and performance. The Ultra preset at 80 FPS is also playable, but the 4 FPS difference suggests that the High preset is more efficient. The Medium preset at 119 FPS is ideal for players who prioritize frame rate over visual quality, as it offers a 35 FPS improvement over High while still looking decent. Low settings at 168 FPS are only recommended for competitive play or if the player has a 165Hz or higher refresh rate monitor.
At 3840x2160, the data suggests that this combo is not well-suited for high-quality 4K play. The Medium preset at 62 FPS is the highest playable option, but the minimum FPS of 53 indicates potential stutter. The Low preset at 88 FPS is the only fully smooth option, but it sacrifices significant visual quality. Players with a 4K monitor should either use Low settings or consider lowering the resolution to 1440p for a better experience. The High and Ultra presets at 44 FPS and 42 FPS, respectively, are not recommended for anything other than screenshots or non-interactive viewing.
CPU Role
The Intel Core Ultra 7 265 plays a significant role in Pc Building Simulator, especially at lower resolutions where the GPU is not the bottleneck. The CPU has 20 cores and 20 threads, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. This high boost clock is crucial for gaming, as it provides strong single-threaded performance, which is often the limiting factor in simulation games. The CPU's Cinebench R23 single-core score of 5960 is exceptional, placing it in the top tier of processors.
The CPU's 30 MB of shared L3 cache and 3 MB per-core L2 cache help reduce memory latency, which is beneficial for games that require frequent data access. The 17,800 million transistors on a 3 nm process node from TSMC indicate a highly efficient design. The CPU's Passmark single-thread score of 4689 further confirms its strong single-core performance. In Pc Building Simulator, this likely translates to high FPS at 1080p, as the CPU can quickly process game logic and simulation calculations.
However, the CPU's role diminishes at higher resolutions. At 4K, the GPU becomes the bottleneck, as evidenced by the significant FPS drops. The CPU's 20 cores and 20 threads are more than sufficient for this game, as it likely does not utilize more than a few cores. The CPU's 102.4 GB/s memory bandwidth and DDR5 support are adequate for feeding the GPU at lower resolutions, but at 4K, the GPU's 272.0 GB/s bandwidth and 8 GB VRAM are the limiting factors. The data suggests that while the Ultra 7 265 is a powerful CPU, it is overkill for this game at 4K, as the RTX 4060 cannot fully leverage its capabilities.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4060 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 168.0 |
| 2560x1440 | Medium | 119.0 |
| 2560x1440 | High | 84.0 |
| 2560x1440 | Ultra | 80.0 |
| 1920x1080 | Low | 266.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 133.0 |
| 1920x1080 | Ultra | 127.0 |
Pc Building Simulator with iUltra 7 265 + Other GPUs
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Pc Building Simulator with RTX 4060 + Other CPUs
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