Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
193
excellent

This combination delivers exceptional performance with an average of 193 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 73 103 146
1440p QHD 133 140 198 279
1080p Full HD 211 221 314 429

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 146
3840x2160 Medium 103
3840x2160 High 73
3840x2160 Ultra 70
2560x1440 Low 279
2560x1440 Medium 198
2560x1440 High 140
2560x1440 Ultra 133
1920x1080 Low 429
1920x1080 Medium 314
1920x1080 High 221
1920x1080 Ultra 211

Pc Building Simulator with Intel Core i7-14700F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The Intel Core i7-14700F and NVIDIA GeForce RTX 5070 Ti combination delivers exceptional performance in Pc Building Simulator, placing in the 91st percentile of all tested CPU configurations and the 86th percentile for GPUs. The measured frame rates across all settings and resolutions are consistently high, with the 1080p High preset achieving 221 FPS and even the demanding 4K Ultra preset maintaining a playable 70 FPS average. The data indicates this is a top-tier pairing for the simulation genre, where system stability and component management are more critical than raw graphical fidelity.

Settings Recommendations

The benchmark results show a clear hierarchy in performance scaling across presets. At 1920x1080, the Ultra preset delivers 211 FPS, which is only 10 FPS lower than the High preset's 221 FPS, making Ultra the superior choice for users with high-refresh-rate monitors. The Medium preset at 314 FPS and Low at 429 FPS offer diminishing returns since the simulation's interface and 3D component models do not benefit significantly from frame rates beyond 200 FPS. For 1440p, the Ultra preset maintains 133 FPS, which is still well above the 60 FPS threshold for smooth gameplay, while High drops slightly to 140 FPS — the difference is negligible, so Ultra is recommended for maximum visual fidelity.

At 4K, the situation changes notably. The Ultra preset averages 70 FPS, which is technically playable but leaves little headroom for complex scenes with many components on screen. The High preset improves this to 73 FPS, a marginal gain that does not justify reducing visual quality. However, the Medium preset at 4K achieves 103 FPS with a minimum of 88 FPS, providing a much more comfortable margin while still looking substantially better than Low. The 4K Low preset reaches 146 FPS, but the visual compromise is severe for a game focused on inspecting detailed hardware.

The optimal experience across the board is the Medium preset at 1440p, which delivers 198 FPS with a minimum of 168 FPS. This combination offers smooth performance, high visual quality, and enough headroom for streaming or recording. For 4K users, Medium is the sweet spot, balancing the 103 FPS average against the visual richness needed to read component labels and connector layouts. The data strongly suggests that Ultra settings are only advisable at 1080p, where the 211 FPS result ensures no compromise in either visual fidelity or responsiveness.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. Its 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample bandwidth for the simulation's physics and logic calculations. In Pc Building Simulator, the CPU handles the game's core systems: component compatibility checks, thermal simulation, and power draw calculations, all of which are single-threaded or lightly threaded tasks. The processor's Cinebench R23 multi-core score of 35,122 and single-core score of 4,958 indicate strong performance in both metrics, though the single-core result is more relevant for this game's primary loop.

The CPU's 91st percentile ranking against all CPUs places it near the top of the performance hierarchy. Its nearest rival, the Intel Xeon 6505P, scores 53,701 on average, a negligible 0.2% advantage, while the AMD Ryzen 9 7900X trails by 0.6% with a score of 53,288. This positions the i7-14700F in a tightly contested performance band where the differences are within statistical noise. The PassMark single-thread score of 4,257 and multi-thread score of 41,317 further confirm its capability, though the simulation's dependency on single-threaded performance means the boost clock of 5.40 GHz is the more critical specification.

The processor's 65W TDP and support for DDR4 and DDR5 memory allow flexible system building, which is thematically appropriate for a game about assembling PCs. The data shows that the CPU is not a bottleneck at any tested resolution, as frame rates scale primarily with GPU load. At 1080p Low, the system achieves 429 FPS, which far exceeds what the game's logic requires, indicating the CPU delivers frames faster than the simulation can update. The 20 cores are more than sufficient for background tasks like operating system overhead and recording software, ensuring consistent frame times during complex builds with dozens of active components.

GPU Role

The NVIDIA GeForce RTX 5070 Ti, based on the Blackwell 2.0 architecture, is a 16 GB GDDR7 card with a 256-bit memory bus and 896.0 GB/s of bandwidth. Its 8,960 shading units and 70 RT cores provide substantial compute power, with a 3DMark Steel Nomad DX12 score of 6,604 and PassMark G3D score of 32,974. The 86th percentile GPU ranking shows it outperforms the AMD Radeon RX 6900 XT by 2% and the RX 6800 XT by 3.1%, while trailing the RX Vega 64 by just 0.1% in average benchmark score. This places the RTX 5070 Ti in a competitive mid-to-high tier, though the simulation's load is not particularly GPU-intensive.

The GPU's role in Pc Building Simulator is primarily handling the 3D rendering of components, case interiors, and the workbench environment. The game's visual style uses detailed textures for circuit boards, cooling solutions, and cable management, which benefit from the 16 GB VRAM but do not stress it heavily. The memory clock of 1750 MHz (28 Gbps effective) and boost clock of 2452 MHz are more than adequate for the simulation's demands, as evidenced by the 4K Ultra result of 70 FPS. The GPU's 43.94 TFLOPS FP32 performance provides headroom for high-resolution rendering without compromising frame rates.

At lower resolutions, the GPU's advantage becomes more apparent. The 1080p Low preset achieves 429 FPS, which is likely limited by the CPU's single-threaded game logic rather than the GPU's rendering capability. The 1440p High result of 140 FPS shows the GPU scaling efficiently with resolution, while the 4K High result of 73 FPS indicates the expected performance curve for increased pixel count. The RTX 5070 Ti's PCIe 5.0 x16 interface and 300W TDP are appropriate for a high-end build, and the 16 GB GDDR7 memory ensures compatibility with future simulation updates that may add more detailed component models.

How This Combo Ranks

The combination ranks 328th out of 3,723 tested CPU-GPU pairings in the database, placing it in the top 8.8% of all configurations. This high ranking is driven by the balanced performance of both components, where neither the CPU nor GPU creates a significant bottleneck in this simulation. The CPU's 91st percentile and GPU's 86th percentile individually are strong, but the combined rank reflects the synergy between the 20-core processor and the 16 GB graphics card.

The rank suggests that this combo outperforms the vast majority of systems tested, including many with newer or more expensive components. The 328th position out of 3,723 means there are only 327 configurations that deliver better measured performance in this specific game, which is a remarkable result given the simulation's modest graphical requirements. The data indicates that the i7-14700F's high single-thread performance (Cinebench R23 single-core score of 4,958) complements the RTX 5070 Ti's raw throughput, creating a system that excels in both CPU-bound and GPU-bound scenarios.

Notably, the combo's ranking is higher than what either component's individual percentile would suggest, indicating that the pairing is particularly well-suited for this game. The GPU's nearest rivals, the RX 6900 XT and RX 6800 XT, are older architectures with lower VRAM bandwidth, which could limit performance in scenes with many high-resolution textures. The CPU's nearest rivals, the Xeon 6505P and EPYC 7313P, are server processors with lower single-thread clocks, making them less ideal for the simulation's logic-heavy gameplay. This combination of gaming-focused silicon from both Intel and NVIDIA proves to be an excellent match for the simulation genre.

Resolution Scaling

The frame rate data shows a clear pattern of performance degradation as resolution increases, with the most dramatic drops occurring between 1080p and 1440p. At High settings, the average FPS drops from 221 at 1080p to 140 at 1440p, a 37% reduction. The further drop to 73 FPS at 4K represents another 48% decrease from the 1440p figure)Skip the calculation, the absolute numbers tell the story: 221 to 140 to 73 FPS across the three resolutions. This scaling pattern indicates that the GPU becomes progressively more load-limited as pixel count increases, while the CPU maintains its frame production capability.

The Low settings show even more extreme scaling, with 429 FPS at 1080p dropping to 279 FPS at 1440p and 146 FPS at 4K. This steeper curve suggests that at Low settings, the GPU is less constrained by shading work and more by memory bandwidth and fill rate, which scale directly with resolution. The Medium settings provide the most consistent minimum frame rates, with 267 FPS at 1080p, 168 FPS at 1440p, and 88 FPS at 4K, indicating that this preset balances load evenly across the GPU's resources.

The Ultra settings show the smallest relative drops, from 211 FPS at 1080p to 133 FPS at 1440p and 70 FPS at 4K. This smaller percentage decrease suggests that at Ultra quality, the GPU is already near its peak utilization at 1080p, and the additional pixel count at higher resolutions does not proportionally increase the workload. The data reveals that the limiting component shifts from CPU at 1080p to GPU at 4K, with the crossover point occurring around 1440p where both components are nearly balanced. This is evidenced by the 1440p High result of 140 FPS, which is high enough to indicate neither component is severely bottlenecked.

FAQ

Q: What is the best resolution for this combo in Pc Building Simulator?

A: The 1440p Medium preset offers the best balance, delivering 198 FPS average with a 168 FPS minimum. This provides smooth performance with sufficient visual detail for reading component labels and observing system behavior.

Q: How does the i7-14700F compare to its closest CPU rivals?

A: The i7-14700F has an average benchmark score of 53,620, which is 0.2% lower than the Intel Xeon 6505P (53,701) and 0.3% higher than the Intel Xeon Phi 7290 (53,469). It also outperforms the AMD Ryzen 9 7900X by 0.6% and the AMD EPYC 7313P by 0.8%.

Q: Is the RTX 5070 Ti's 16 GB VRAM sufficient for this game?

A: Yes, the 16 GB GDDR7 memory with 896.0 GB/s bandwidth is more than adequate. The 4K Ultra preset achieves 70 FPS, demonstrating that the memory capacity and bandwidth handle the game's highest-quality textures without issue.

Q: Will the 4K Ultra preset provide a playable experience?

A: The 4K Ultra preset averages 70 FPS, which is playable but leaves minimal headroom for complex scenes with many components. For a more comfortable experience, the 4K Medium preset at 103 FPS with an 88 FPS minimum is recommended.

Q: How does this combo rank compared to other tested configurations?

A: The combination ranks 328th out of 3,723 total combos, placing it in the top 8.8% of all tested systems. This is a strong result given that both components are high-performance consumer parts.

Q: Does the CPU or GPU limit performance at 1080p?

A: At 1080p, the CPU is the limiting factor, as evidenced by the 429 FPS result at Low settings. The GPU can render frames faster than the simulation's logic can update, making the i7-14700F's 5.40 GHz boost clock the primary constraint on maximum frame rate.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5070 Ti in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 146.0
3840x2160 Medium 103.0
3840x2160 High 73.0
3840x2160 Ultra 70.0
2560x1440 Low 279.0
2560x1440 Medium 198.0
2560x1440 High 140.0
2560x1440 Ultra 133.0
1920x1080 Low 429.0
1920x1080 Medium 314.0
1920x1080 High 221.0
1920x1080 Ultra 211.0

Pc Building Simulator with ii7-14700F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5070 Ti + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.