Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
188
excellent

This combination delivers exceptional performance with an average of 188 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 68 69 100 142
1440p QHD 127 136 190 273
1080p Full HD 206 213 303 428

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 142
3840x2160 Medium 100
3840x2160 High 69
3840x2160 Ultra 68
2560x1440 Low 273
2560x1440 Medium 190
2560x1440 High 136
2560x1440 Ultra 127
1920x1080 Low 428
1920x1080 Medium 303
1920x1080 High 213
1920x1080 Ultra 206

Pc Building Simulator with Intel Core i7-14700F + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

# Pc Building Simulator — Intel Core i7-14700F + NVIDIA GeForce RTX 4070 Ti

The benchmark data for this combination shows a system that is heavily overqualified for the demands of Pc Building Simulator, a simulation title where the core loop involves assembling and configuring virtual hardware rather than rendering complex 3D scenes. Across all twelve measured configurations, the average frame rates are exceptionally high, with the lowest recorded figure being 68.3 FPS at 4K Ultra settings — a result that remains comfortably playable. The data indicates that this pairing produces a performance ceiling that far exceeds the needs of the game, with the primary differentiator between settings presets being how much headroom the user wishes to keep for other tasks or future game loads.

Settings Recommendations

The measured FPS rows provide a clear picture of which preset delivers the best experience. At 1920x1080, the Ultra preset yields an average of 205.6 FPS, while the High preset reaches 213.4 FPS. The difference is marginal — approximately 3.7% — and both are far beyond any display refresh rate commonly available. However, the Low preset at 1080p produces 427.8 FPS, which is more than double the Ultra figure, indicating that the game's visual settings have a profound impact on frame generation despite the simulation's modest graphical requirements.

For 2560x1440, the High preset achieves 135.8 FPS, while Ultra drops to 127 FPS. The Medium preset sits at 190.1 FPS, and Low reaches 273.4 FPS. At this resolution, the Ultra-to-High gap narrows to approximately 6.5%, but the jump from Ultra to Medium represents a 49.7% improvement in frame rate. The 4K results show a similar pattern: High produces 68.9 FPS, Ultra yields 68.3 FPS — a negligible difference of 0.9% — while Medium reaches 100.4 FPS and Low hits 142.2 FPS.

The data suggests that the High preset is the optimal choice for this combination. At every resolution, High delivers within 3.7% of Ultra's performance while presumably reducing some of the more taxing visual effects that do not meaningfully contribute to the simulation experience. For users with high-refresh-rate displays, the Medium preset offers a substantial performance boost — at 4K, it is 45.4% faster than Ultra — without the visual degradation that Low settings would introduce. Given that the game is a simulation about building computers, the additional frame headroom from Medium settings could prove beneficial for users who record or stream their building sessions, as the overhead for capture software is more easily absorbed.

FAQ

Q: What is the highest average frame rate recorded for this combination?

A: The highest measured average FPS is 427.8, achieved at 1920x1080 resolution with Low settings.

Q: How much performance is lost when moving from 1080p to 1440p at Ultra settings?

A: At Ultra settings, the average FPS drops from 205.6 at 1920x1080 to 127 at 2560x1440, representing a 38.2% reduction in frame rate.

Q: Does the Ultra preset provide a significant advantage over High settings?

A: No. Across all resolutions, the difference between High and Ultra is small: at 1080p it is 3.7%, at 1440p it is 6.5%, and at 4K it is 0.9%. The High preset consistently delivers nearly identical performance.

Q: Is 4K Ultra playable with this CPU and GPU combination?

A: Yes. The 4K Ultra configuration produces an average of 68.3 FPS, which is above the 60 FPS threshold commonly considered the minimum for smooth gameplay.

Q: What is the largest performance gap between two consecutive settings presets?

A: The largest gap is between Low and Medium at 1080p, where the average FPS drops from 427.8 to 302.6, a 29.3% reduction. At 1440p, the Low-to-Medium drop is 30.4%, and at 4K it is 29.4%.

Q: How does this combo rank among all tested combinations for this game?

A: The combination ranks 180th out of 1769 tested combos, placing it in the top 10.2% of all configurations tested.

How This Combo Ranks

The comboRankInGame field places this CPU-GPU pairing at position 180 out of 1,769 tested combinations. This ranking is notable because the measured frame rates are exceptionally high — at 1080p Low, the system produces 427.8 FPS, which is far beyond what most games would ever require. The rank suggests that while this combination is powerful, there are 179 other pairings that achieve even higher frame rates in Pc Building Simulator. Given the game's release date of 2019-01-28 and its simulation genre, the ranking is likely influenced by the game's low graphical demands, which allow even mid-range hardware to reach high frame rates.

The percentile data for the individual components provides context. The CPU sits at the 94th percentile among all processors, while the GPU is at the 85th percentile among all graphics cards. The combination's rank in-game, however, is not a simple function of these percentiles; it depends on how the specific workload of Pc Building Simulator scales with CPU and GPU resources. The data shows that this game is not particularly demanding on either component, as evidenced by the 427.8 FPS at 1080p Low. The top 179 combos that rank higher likely include more recent or higher-tier components, but the practical difference in gameplay experience would be minimal, as this system already exceeds the refresh rate of virtually all monitors on the market.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the average frame rates are: Low at 427.8 FPS, Medium at 302.6 FPS, High at 213.4 FPS, and Ultra at 205.6 FPS. The progression from Low to Ultra shows a steady decline, with the most significant single-step drop occurring between Low and Medium (a 29.3% reduction). The High-to-Ultra step is the smallest, with only a 3.7% difference.

Moving to 2560x1440, the results are: Low at 273.4 FPS, Medium at 190.1 FPS, High at 135.8 FPS, and Ultra at 127 FPS. The Low-to-Medium drop is 30.4%, while the High-to-Ultra drop is 6.5%. At this resolution, all presets remain above the 120 FPS threshold, which is important for high-refresh-rate 1440p monitors. The Ultra preset at 127 FPS is particularly notable, as it indicates that even maximum settings at this resolution cannot push the system below playable territory.

At 3840x2160, the results are: Low at 142.2 FPS, Medium at 100.4 FPS, High at 68.9 FPS, and Ultra at 68.3 FPS. The Low-to-Medium drop is 29.4%, while the High-to-Ultra difference is only 0.9%. The 4K Ultra figure of 68.3 FPS is the lowest recorded in the entire dataset, but it remains above the 60 FPS standard. The data shows that 4K Ultra is the only configuration that approaches the lower bound of recommended performance, while every other combination offers substantial headroom.

Resolution Scaling

The resolution scaling behavior reveals important insights about the system's bottleneck characteristics. When moving from 1920x1080 to 2560x1440 at Ultra settings, the average FPS drops from 205.6 to 127, a 38.2% reduction. The further step from 1440p to 4K at Ultra brings the frame rate down to 68.3, a 46.2% reduction from the 1440p figure. This pattern — where each successive resolution increase produces a larger percentage drop — is characteristic of a system that is becoming more GPU-limited at higher resolutions.

At Low settings, the scaling is even more pronounced: 427.8 FPS at 1080p drops to 273.4 FPS at 1440p (a 36.1% reduction), then to 142.2 FPS at 4K (a 48.0% reduction from 1440p). The fact that Low settings still show significant resolution scaling indicates that the GPU is the limiting factor even when the graphical load is minimized. This is consistent with the game's nature as a simulation that may have CPU-bound sections (such as calculating component compatibility) but is ultimately rendering the PC-building environment with the GPU.

The data suggests that the Intel Core i7-14700F is not the bottleneck in this configuration. If the CPU were limiting performance, we would expect to see similar frame rates across different resolutions at the same settings preset, because the CPU workload would remain constant. Instead, the frame rates scale inversely with resolution, which is the classic signature of GPU-bound performance. The CPU's 20 cores and 28 threads, with a boost clock of 5.40 GHz, provide ample processing power for the simulation's logic, while the RTX 4070 Ti's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth handle the increasing pixel count.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. Its base clock is 2.10 GHz, with a boost clock of 5.40 GHz, and it has a 33 MB shared L3 cache. The CPU's benchmark results are strong: it achieves a Cinebench R23 multi-core score of 35,443 and a single-core score of 5,003, placing it at the 94th percentile among all CPUs. Its average benchmark score of 54,097 is slightly below the AMD Ryzen 9 9900X (54,450, a 0.6% delta) and the AMD Ryzen 9 9900X3D (54,681, a 1.1% delta), but it outperforms the Intel Xeon Phi 7290 (53,469, a 1.2% delta) and the AMD EPYC 7313P (53,206, a 1.7% delta).

In Pc Building Simulator, the CPU's role is primarily to handle the game's simulation logic, which includes tracking component specifications, compatibility checks, and the virtual building process. The game's release date of 2019-01-28 predates this CPU's release by several years, meaning the game was not designed to utilize such a high core count. The measured FPS data shows that the CPU is not a limiting factor: at 1080p Low, the system produces 427.8 FPS, which would require the CPU to feed frames to the GPU at an extremely high rate. The PassMark multi-thread score of 41,765 and single-thread score of 4,261 indicate that the CPU has both the parallel throughput and per-core performance necessary to handle the game's demands.

The 65 W TDP is notably low for a 20-core processor, which suggests that the CPU's power efficiency allows it to maintain high boost clocks without thermal throttling, even in sustained gaming sessions. The lack of integrated graphics (the "F" suffix) means the system relies entirely on the RTX 4070 Ti for display output, which is standard for a gaming configuration. The CPU's memory support for both DDR4 and DDR5 provides flexibility, though the game itself is unlikely to be sensitive to memory bandwidth given its simulation focus. Overall, the data indicates that the CPU's high single-thread performance — evidenced by the Geekbench single-core score of 2,711 and Cinebench R23 single-core score of 5,003 — is more relevant to this game than its multi-core capabilities, as the simulation's logic likely runs on a small number of threads.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 4070 Ti in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 142.2
3840x2160 Medium 100.4
3840x2160 High 68.9
3840x2160 Ultra 68.3
2560x1440 Low 273.4
2560x1440 Medium 190.1
2560x1440 High 135.8
2560x1440 Ultra 127.0
1920x1080 Low 427.8
1920x1080 Medium 302.6
1920x1080 High 213.4
1920x1080 Ultra 205.6

Pc Building Simulator with ii7-14700F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 4070 Ti + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 4070 Ti

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