Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
209
excellent

This combination delivers exceptional performance with an average of 209 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 80 114 161
1440p QHD 146 154 218 307
1080p Full HD 232 244 345 430

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 161
3840x2160 Medium 114
3840x2160 High 80
3840x2160 Ultra 77
2560x1440 Low 307
2560x1440 Medium 218
2560x1440 High 154
2560x1440 Ultra 146
1920x1080 Low 430
1920x1080 Medium 345
1920x1080 High 244
1920x1080 Ultra 232

Pc Building Simulator with Intel Core i5-14600K + NVIDIA GeForce RTX 5080, In-Depth Analysis

Pc Building Simulator, a simulation title from 2019, presents a unique performance profile for the Intel Core i5-14600K and NVIDIA GeForce RTX 5080 combination. The measured data reveals a system that is overwhelmingly GPU-bound at higher resolutions, yet sufficiently powerful to deliver exceptionally high frame rates even at 4K. This analysis breaks down the observed FPS across resolutions and settings, interprets the performance hierarchy, and examines the specific roles of the CPU and GPU based solely on the provided benchmark figures.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 provides a clear picture of how this combo scales under increasing pixel load. At the "High" preset, the average frame rate drops from 244 FPS at 1080p to 154 FPS at 1440p, and finally to 80 FPS at 4K. This represents a 67.2% reduction in FPS from 1080p to 4K, which is a substantial scaling curve indicating that the rendering workload grows almost linearly with pixel count.

The "Low" preset shows an even more dramatic scaling pattern. At 1080p, the system achieves 430 FPS, which falls to 307 FPS at 1440p and 161 FPS at 4K. The 1080p to 4K drop here is 62.6%. The fact that the "Low" preset at 4K (161 FPS) still outperforms the "High" preset at 1440p (154 FPS) suggests that the GPU's raw throughput is the primary constraint, rather than any CPU-side bottleneck.

The "Ultra" preset data reinforces this trend, with average FPS of 232 at 1080p, 146 at 1440p, and 77 at 4K. The 1080p to 4K scaling here is 66.8%. Across all presets, the scaling from 1440p to 4K is consistent, typically resulting in roughly half the frame rate. For instance, "Medium" at 1440p yields 218 FPS, while at 4K it produces 114 FPS — a 47.7% reduction.

This scaling behavior strongly indicates that the RTX 5080 is the limiting component at 4K. The CPU's performance headroom is evident in the 1080p results, where frame rates exceed 400 FPS on the "Low" preset. If the CPU were the bottleneck, we would expect to see a plateau in FPS as resolution decreases. Instead, the data shows a continuous climb, suggesting that even at 1080p, the GPU is still managing to feed frames faster than the display refresh rate for most presets. The only exception might be the "Low" preset at 1080p, where the 430 FPS result approaches a theoretical CPU limit, but without min/max data for that configuration, it is not possible to confirm a CPU bottleneck definitively.

Settings Recommendations

The measured FPS rows provide a clear hierarchy for optimizing the gameplay experience. For users targeting a standard 60 FPS baseline, the "Ultra" preset at 4K (77 FPS) is sufficient, and the "High" preset at 4K (80 FPS) offers a marginal improvement in frame rate with presumably similar visual quality. The "Medium" preset at 4K (114 FPS) provides a substantial boost over "High" and "Ultra", pushing the experience well into high-refresh-rate territory for 4K displays.

For 1440p users, the "Ultra" preset (146 FPS) and "High" preset (154 FPS) are both viable options for 144Hz monitors. The "Medium" preset (218 FPS) exceeds the refresh rate of most 1440p gaming displays, making it the best choice for competitive play or for users with 240Hz monitors. The "Low" preset at 1440p (307 FPS) is excessive for most hardware, but it demonstrates the headroom available.

At 1080p, the "Ultra" preset (232 FPS) and "High" preset (244 FPS) are both excellent choices for 240Hz displays. The "Medium" preset (345 FPS) and "Low" preset (430 FPS) push frame rates to extremes that would only be useful for esports-level competitive play or for users with very high refresh rate monitors (360Hz or above). Given the data, the "High" preset appears to offer the best balance across all resolutions: it delivers 80 FPS at 4K, 154 FPS at 1440p, and 244 FPS at 1080p. These numbers are consistently strong without the potential quality trade-offs of "Low" or the performance hit of "Ultra".

The "Medium" preset is the only one with min and max FPS data. At 1080p, it ranges from 293 to 397 FPS (average 345), at 1440p from 185 to 250 FPS (average 218), and at 4K from 97 to 131 FPS (average 114). This data suggests that the "Medium" preset has a consistent frame pacing, with the 1% lows staying well above 90 FPS even at 4K.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing for Pc Building Simulator. The GPU's specifications include 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. The boost clock is listed at 2617 MHz, with a base clock of 2295 MHz. These figures are relevant when interpreting the benchmark results.

The 16 GB VRAM capacity is notably high for a simulation game from 2019. The measured data shows no indication of VRAM limitations, as the frame rates scale predictably with resolution and settings. This suggests that the game's texture and geometry data fits comfortably within the 16 GB frame buffer, even at 4K Ultra settings. The memory bandwidth of 960.0 GB/s is likely a contributing factor to the strong performance at 4K, where memory bandwidth often becomes a constraint for lower-end GPUs.

The GPU's benchmark scores provide context for its overall performance. The passmark_g3d score is 36565, and the 3dmark_3dmark_steel_nomad_dx12 score is 8637. The GPU's percentileVsAllGpus is 87, meaning it outperforms 87% of all GPUs in the database. Its nearest rivals include the AMD Radeon 8060S (avgScore 55757, deltaPct 0.6) and the AMD Radeon RX 6750 GRE 12 GB (avgScore 55698, deltaPct 0.7). The RTX 5080's avgBenchmarkScore is 56083, which is 0.6% higher than the Radeon 8060S and 0.7% higher than the Radeon RX 6750 GRE 12 GB.

In the context of Pc Building Simulator, the GPU's role is clearly to render the simulation's 3D environment. The data shows that at 4K, the frame rate is heavily dependent on the GPU's ability to process pixels. The 80 FPS at 4K High and 77 FPS at 4K Ultra indicate that the GPU is working near its limits at this resolution, while the 161 FPS at 4K Low shows that reducing the workload can nearly double performance. This pattern is consistent with a GPU-bound scenario.

How This Combo Ranks

The Intel Core i5-14600K and NVIDIA GeForce RTX 5080 combination holds a combo rank of 156 out of 3723 tested combos in Pc Building Simulator. This places the system in the top 4.2% of all tested configurations, which is a strong result for a mid-range CPU paired with a high-end GPU.

The combo rank of 156 indicates that while this is a high-performing system, there are 155 other combinations that achieve higher average FPS in this specific game. These higher-ranked combos likely feature more powerful CPUs, as the game appears to be GPU-bound at higher resolutions. However, the fact that this combo ranks in the 96th percentile suggests that the i5-14600K is not holding back the RTX 5080 to a significant degree, especially considering the high frame rates observed.

The CPU's performance metrics support this analysis. The i5-14600K has an avgBenchmarkScore of 48618 and a percentileVsAllCpus of 90. Its nearest rivals in terms of average benchmark score include the Intel Xeon Gold 5318H (avgScore 48698, deltaPct -0.2) and the AMD EPYC 4345P (avgScore 48470, deltaPct 0.3). This indicates that the CPU is a solid performer, but not the absolute top-tier for gaming.

The GPU's percentileVsAllGpus is 87, which is slightly lower than the CPU's 90. This suggests that, in a general sense, the CPU is a relatively stronger component than the GPU when compared to their respective product stacks. However, in Pc Building Simulator specifically, the GPU is the primary determinant of frame rate at 4K, as evidenced by the resolution scaling data.

CPU Role

The Intel Core i5-14600K features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. The CPU has 24 MB of shared L3 cache and supports DDR4 and DDR5 memory. Its architecture is Raptor Lake, manufactured on a 10 nm process.

In Pc Building Simulator, the CPU's role is likely related to game logic, physics simulation, and managing the various PC-building mechanics. The game is a simulation, so it may have significant CPU overhead for calculating component compatibility, power draw, and thermal dynamics. However, the measured FPS data suggests that the CPU is not the primary bottleneck in most scenarios.

At 1080p, the "Low" preset achieves 430 FPS. This extremely high frame rate indicates that the CPU is capable of feeding the GPU with enough draw calls to exceed 400 FPS. The "Ultra" preset at 1080p (232 FPS) is less demanding on the CPU than the "Low" preset, which is counterintuitive but suggests that the GPU is still the limiting factor even at 1080p Ultra.

The CPU's benchmark results show strong multi-threaded performance, with a cinebench_cinebench_r23_multicore score of 24491 and a passmark_multithread score of 38682. The single-threaded performance is also robust, with a cinebench_cinebench_r23_singlecore score of 2064 and a passmark_single_thread score of 4270. These figures indicate that the CPU can handle both multi-threaded workloads and single-threaded tasks effectively.

Given that the combo ranks 156 out of 3723, it is likely that the i5-14600K provides enough CPU performance to avoid being a significant bottleneck in Pc Building Simulator. The data shows that the frame rate scales almost linearly with resolution, which is a characteristic of a GPU-bound scenario. If the CPU were the bottleneck, we would expect to see a smaller difference between 1080p and 1440p frame rates.

FAQ

Q: What is the average FPS at 4K with High settings?

A: The average FPS at 3840x2160 with High settings is 80 FPS.

Q: How does the "Medium" preset frame rate at 1440p compare to the "High" preset at 1080p?

A: The "Medium" preset at 1440p yields 218 FPS, while the "High" preset at 1080p yields 244 FPS. The 1080p High configuration is 26 FPS faster.

Q: Is the RTX 5080 a bottleneck at 1080p in this game?

A: Based on the data, the RTX 5080 is likely the primary bottleneck even at 1080p. The "Low" preset achieves 430 FPS, while "Ultra" achieves 232 FPS, showing that the GPU's workload scales with settings.

Q: What is the best preset for a 144Hz 1440p monitor?

A: The "Ultra" preset at 2560x1440 averages 146 FPS, and the "High" preset averages 154 FPS. Both are suitable for 144Hz displays, with "High" offering a slight FPS advantage.

Q: How does the i5-14600K's single-thread performance compare to its multi-thread performance?

A: The CPU scores 2064 in cinebench_r23_singlecore and 24491 in cinebench_r23_multicore. The multicore score is approximately 11.9 times higher than the single-core score.

Q: What is the combo's rank among all tested configurations?

A: The Intel Core i5-14600K + RTX 5080 combo ranks 156 out of 3723 tested combos in Pc Building Simulator.

Measured FPS Breakdown

The following data represents the exact measured average FPS for each resolution and settings combination.

At 1920x1080:

  • High: 244 FPS
  • Low: 430 FPS
  • Medium: 345 FPS (min 293, max 397)
  • Ultra: 232 FPS

At 2560x1440:

  • High: 154 FPS
  • Low: 307 FPS
  • Medium: 218 FPS (min 185, max 250)
  • Ultra: 146 FPS

At 3840x2160:

  • High: 80 FPS
  • Low: 161 FPS
  • Medium: 114 FPS (min 97, max 131)
  • Ultra: 77 FPS

This breakdown shows a consistent pattern: the "Low" preset always provides the highest frame rate, followed by "Medium", "High", and "Ultra" in descending order. The "Ultra" preset at 4K (77 FPS) is the only configuration that dips below 80 FPS, while the "Low" preset at 1080p (430 FPS) is the fastest. The data confirms that this combo is capable of running the game at playable frame rates across all tested settings and resolutions, with the only potential concern being the 4K Ultra preset at 77 FPS, which is still above the 60 FPS threshold for smooth gameplay.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5080 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 161.0
3840x2160 Medium 114.0
3840x2160 High 80.0
3840x2160 Ultra 77.0
2560x1440 Low 307.0
2560x1440 Medium 218.0
2560x1440 High 154.0
2560x1440 Ultra 146.0
1920x1080 Low 430.0
1920x1080 Medium 345.0
1920x1080 High 244.0
1920x1080 Ultra 232.0

Pc Building Simulator with ii5-14600K + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5080 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5080

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