Pc Building Simulator
This combination delivers exceptional performance with an average of 203 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 78 | 110 | 155 |
| 1440p QHD | 141 | 148 | 210 | 297 |
| 1080p Full HD | 224 | 235 | 333 | 430 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-14600K + NVIDIA GeForce RTX 4080, In-Depth Analysis
This combo, built around the Intel Core i5-14600K and the NVIDIA GeForce RTX 4080, delivers an exceptionally strong experience in Pc Building Simulator. The benchmark data indicates that this pairing is firmly in the upper echelon of tested systems, providing high frame rates across all settings and resolutions, with the primary limitation shifting to the CPU only at the lowest settings.
How This Combo Ranks
The measured performance of this CPU and GPU pairing places it at rank 219 out of 3723 tested combos for Pc Building Simulator. This places the combination in the top 6% of all systems tested, signaling that it is a high-end configuration capable of handling the game’s simulation workloads with ease. The rank reflects the synergy between the processor and graphics card, where neither component becomes a severe bottleneck in typical gameplay scenarios.
Looking at the CPU’s position among its peers, the Intel Core i5-14600K has an average benchmark score of 48618, which places it at the 90th percentile of all CPUs. Its nearest rivals show a tightly contested field: the Intel Xeon Gold 5318H scores 48698, a delta of -0.2%, meaning the i5-14600K is essentially tied with it. The AMD EPYC 4345P scores 48470, putting the i5-14600K 0.3% ahead. The Intel Core Ultra 5 245HX scores 48287, which the i5-14600K beats by 0.7%, and the Intel Core Ultra 5 245 scores 48995, placing the i5-14600K 0.8% behind. This grouping suggests that for synthetic multi-threaded workloads, the i5-14600K is competitive with a range of enterprise and newer desktop chips, though the differences are marginal.
For the GPU, the NVIDIA GeForce RTX 4080 holds an average benchmark score of 54247, sitting at the 86th percentile of all GPUs. The nearest rival, the RTX 4080 SUPER, scores 54209, a delta of just 0.1%, making the two cards effectively identical in rasterization performance. The AMD Radeon Pro W5700X scores 54828, putting the RTX 4080 1.1% behind, while the AMD Radeon RX 6750 GRE 12 GB scores 55698, a 2.6% lead for the AMD card, and the AMD Radeon 8060S scores 55757, a 2.7% lead. While these deltas point to some variance in synthetic tests, the in-game FPS data shows that the RTX 4080 is more than sufficient for Pc Building Simulator.
GPU Role
The RTX 4080 is built on the Ada Lovelace architecture and is a substantial piece of hardware, with 16 GB of GDDR6X memory on a 256-bit bus, providing a memory bandwidth of 716.8 GB/s. The card operates at a base clock of 2205 MHz and can boost up to 2505 MHz, with the memory running at a 1400 MHz base that translates to 22.4 Gbps effective. This configuration is far more than Pc Building Simulator requires, as evidenced by the high frame rates at even the most demanding settings. The card’s 9728 shading units and 112 ROPs ensure that even at 4K resolution with Ultra settings, the rendering pipeline is rarely the limiting factor.
The GPU’s role in this specific title becomes clearer when examining the measured FPS. At 1080p with Low settings, the combo produces a staggering 430 FPS on average. This figure is so high that it exceeds the refresh rate of virtually any consumer monitor, indicating that the RTX 4080 is severely underutilized at this resolution and setting. The GPU’s raw compute power, listed at 48.74 TFLOPS for FP32 operations, is more than capable of handling the game’s relatively simple visuals, which are focused on 3D components and workshop environments rather than complex particle effects or high-polygon scenes. The data suggests that the GPU will not be the bottleneck in this game unless the player is aiming for extremely high refresh rates at 1080p with medium-to-high settings.
Resolution Scaling
The performance scaling across resolutions reveals a clear pattern of GPU-bound behavior at higher settings and CPU-bound behavior at lower settings. When moving from 1080p to 1440p to 4K, the average FPS drops consistently, but the magnitude of the drop depends heavily on the graphics preset. At Ultra settings, the average FPS goes from 224 at 1080p to 141 at 1440p, a drop of 37%, and then down to 74 at 4K, a further 48% drop. This steep decline indicates that the GPU is the primary limiting factor at Ultra settings, as the rendering load increases significantly with resolution.
Conversely, at Low settings, the FPS drops from 430 at 1080p to 297 at 1440p, a 31% decrease, and then to 155 at 4K, a 48% decrease. The absolute numbers at Low settings are still exceptionally high, but the percentage drop from 1440p to 4K is similar to Ultra. However, the fact that the 1080p Low result is 430 FPS suggests that the CPU is hitting its limit at that point, as the frame rate is not scaling linearly with the reduced resolution. The CPU, with its 14 cores and 20 threads, has a strong single-thread performance, as shown by its Cinebench R23 single-core score of 2064, but even the fastest cores cannot push the frame rate much beyond 430 FPS in this simulation-heavy title. The data shows that for most players, the GPU will scale predictably with resolution, but chasing extreme frame rates at 1080p will be limited by the processor’s ability to feed the GPU.
Settings Recommendations
The measured data provides a clear picture of how different presets impact performance. The Ultra preset is playable at all resolutions, with a minimum of 74 FPS at 4K, but it does not offer a significant visual advantage over High in a game that is not graphically intensive. The High preset offers a substantial performance increase over Ultra, with a 5.4% improvement at 1080p (235 vs 224 FPS) and a 4.7% improvement at 1440p (148 vs 141 FPS). At 4K, the High preset delivers 78 FPS, which is the same as Ultra’s 74 FPS within the margin of error, making Ultra the better choice at that resolution for maximum visual fidelity.
The Medium preset provides a significant boost in frame rates, with a 1080p average of 333 FPS, a 1440p average of 210 FPS, and a 4K average of 110 FPS. The Medium preset also reports min and max FPS values, showing a 1080p range of 283 to 383 FPS, a 1440p range of 179 to 242 FPS, and a 4K range of 93 to 126 FPS, indicating stable performance with no severe frame dips. For the best balance of visual quality and performance, the High preset is the recommended choice, as it retains most of the visual features while providing a comfortable cushion above 60 FPS at all resolutions. For players with high refresh rate monitors at 1080p or 1440p, the Medium preset is a better fit, as it pushes frame rates well past 200 FPS, ensuring a very smooth experience.
Measured FPS Breakdown
At 1920x1080, the combo delivers outstanding results across all settings. The Low preset averages 430 FPS, which is the highest measured figure in the dataset. The Medium preset averages 333 FPS, with a minimum of 283 FPS and a maximum of 383 FPS. The High preset averages 235 FPS, and the Ultra preset averages 224 FPS. The gap between Low and Medium is 97 FPS, while the gap between High and Ultra is only 11 FPS, suggesting diminishing returns at the top end.
At 2560x1440, the performance remains very strong. The Low preset averages 297 FPS, which is a 31% drop from 1080p. The Medium preset averages 210 FPS, with a minimum of 179 FPS and a maximum of 242 FPS. The High preset averages 148 FPS, and the Ultra preset averages 141 FPS. The difference between High and Ultra at 1440p is just 7 FPS, making High the more efficient choice for players seeking high refresh rates.
At 3840x2160, the system maintains playable frame rates at all presets. The Low preset averages 155 FPS, which is a 48% drop from 1440p. The Medium preset averages 110 FPS, with a minimum of 93 FPS and a maximum of 126 FPS. The High preset averages 78 FPS, and the Ultra preset averages 74 FPS. The data shows that even at 4K, the High and Ultra presets stay above 70 FPS, which is sufficient for a smooth experience on most monitors, though the Medium preset is recommended for players who prefer a higher frame rate at this resolution.
FAQ
Q: Is this combo capable of running Pc Building Simulator at 4K with maximum settings?
A: Yes, the data shows an average FPS of 74 at 3840x2160 with the Ultra preset. While this is not a high refresh rate, it is perfectly playable for a simulation game. The High preset at 4K averages 78 FPS, offering a slightly better frame rate with minimal visual compromise.
Q: What is the best setting to use for a 144Hz monitor at 1440p?
A: The High preset averages 148 FPS at 2560x1440, which is just above a 144Hz refresh rate. The Medium preset averages 210 FPS, providing a larger buffer to prevent frame drops, but High is the best balance of visual fidelity and performance for this target.
Q: Why is the FPS so high at 1080p Low settings, and what does that indicate?
A: The average FPS at 1920x1080 with Low settings is 430. This extremely high number indicates that the GPU is not the limiting factor at this resolution and setting. The bottleneck is the CPU’s single-thread performance, which can only process the game’s simulation logic so fast, even with boost clocks up to 5.30 GHz.
Q: How does the RTX 4080 compare to its direct successor in this context?
A: The RTX 4080 SUPER is the closest rival, with an average benchmark score of 54209 versus 54247 for the RTX 4080, a delta of 0.1%. This indicates the two GPUs perform nearly identically in synthetic tests, so the in-game performance would be expected to be effectively the same.
Q: Should I lower settings from Ultra to High for better performance?
A: The performance gain from Ultra to High is modest. At 1080p, the FPS goes from 224 to 235, and at 1440p it goes from 141 to 148. The gain is more noticeable at 4K, where it goes from 74 to 78 FPS. The visual difference is subjective, but the data suggests that High is a more efficient choice if you want a few extra frames per second without a major visual impact.
Q: Is the CPU or GPU more important for this game’s performance?
A: The data indicates that the GPU is the primary bottleneck at higher resolutions and settings, with FPS dropping significantly from 1080p to 4K. However, at low settings and 1080p, the CPU limits performance, as shown by the 430 FPS ceiling. For most players using High or Ultra settings, the GPU is the more critical component, but the i5-14600K’s strong single-core performance ensures it does not hold the system back in standard scenarios.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 4080 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 155.0 |
| 3840x2160 | Medium | 110.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 74.0 |
| 2560x1440 | Low | 297.0 |
| 2560x1440 | Medium | 210.0 |
| 2560x1440 | High | 148.0 |
| 2560x1440 | Ultra | 141.0 |
| 1920x1080 | Low | 430.0 |
| 1920x1080 | Medium | 333.0 |
| 1920x1080 | High | 235.0 |
| 1920x1080 | Ultra | 224.0 |
Pc Building Simulator with ii5-14600K + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 4080 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with ii5-14600K + RTX 4080
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