Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 20 24 37
1440p QHD 33 37 49 68
1080p Full HD 50 56 77 107

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 24
3840x2160 High 20
3840x2160 Ultra 16
2560x1440 Low 68
2560x1440 Medium 49
2560x1440 High 37
2560x1440 Ultra 33
1920x1080 Low 107
1920x1080 Medium 77
1920x1080 High 56
1920x1080 Ultra 50

Pc Building Simulator with AMD Ryzen 9 5950X + NVIDIA GeForce GTX 1650, In-Depth Analysis

Pc Building Simulator is a simulation title that rarely stresses high-end hardware, yet the pairing of the AMD Ryzen 9 5950X with the NVIDIA GeForce GTX 1650 produces a predictable bottleneck. The data shows a system where the 16-core processor is largely idle while the 4 GB GTX 1650 struggles to maintain playable frame rates at higher resolutions. This combination ranks 1686th out of 1769 tested combos in this game, placing it in the bottom 5% of all configurations, a direct result of the GPU's position in the 43rd percentile of all graphics cards.

Resolution Scaling

The measured FPS data reveals a classic GPU-bound scenario where resolution dictates performance. At 1080p with Low settings, the combo achieves 107.1 FPS, which drops to 77 FPS at Medium, 55.7 FPS at High, and 50.4 FPS at Ultra. The step from Low to Medium costs roughly 30 FPS, while the jump from High to Ultra is a smaller 5.3 FPS loss, indicating that the GTX 1650's shading units and texture units hit a ceiling quickly as quality presets increase.

Moving to 1440p, the frame rates fall into a narrower band. Low settings yield 68.4 FPS, Medium drops to 48.5 FPS, High sits at 36.8 FPS, and Ultra bottoms out at 33.1 FPS. The scaling from 1080p to 1440p at Low settings is a 36% reduction in frame rate, but the more telling figure is at High settings, where the drop is 34%. This consistency suggests the GPU is the limiting component, as the Ryzen 9 5950X's multi-threaded capabilities—evidenced by a Cinebench R23 multi-core score of 38607—are not being utilized by the simulation's workload.

At 4K, the picture becomes stark. High settings produce just 20.3 FPS, Medium drops to 23.6 FPS, Low manages 36.9 FPS, and Ultra falls to 15.9 FPS. The difference between 1440p and 4K at Low settings is a 46% loss, while at High it is a 45% loss. These figures point to the 128-bit memory bus and 128.1 GB/s bandwidth of the GTX 1650 being overwhelmed by the pixel fill rate required at 3840x2160. The GPU's pixel rate of 53.28 GPixel/s is simply insufficient for 4K rendering, regardless of the CPU's headroom.

The scaling pattern across all resolutions shows that dropping from Ultra to Low at any given resolution yields a larger FPS gain than reducing resolution by one step at the same settings. For example, at 1080p, moving from Ultra to Low gains 56.7 FPS, while moving from 1080p to 1440p at Ultra loses 17.3 FPS. This indicates that the GTX 1650's 4 GB VRAM and 896 shading units are the primary constraints, with the Ryzen 9 5950X's 32 threads never becoming a factor.

Settings Recommendations

The optimal experience for this combo depends on the target display resolution, but the data suggests that 1080p with Medium settings provides the best balance of fluidity and visual fidelity. At 1080p Medium, the system delivers 77 FPS, which is smooth for a simulation genre that benefits from consistent frame pacing. High settings at 1080p still achieve 55.7 FPS, but the drop below 60 FPS makes Medium the safer choice for maintaining a stable frame rate.

For 1440p users, Low settings are the only viable option for competitive play, yielding 68.4 FPS. Medium at 1440p drops to 48.5 FPS, which is playable but not ideal for a game where menu navigation and component placement require precision. High and Ultra at 1440p fall below 37 FPS, making them impractical for extended sessions. The data clearly shows that this GPU cannot handle 1440p at higher presets, as the frame rate drops by nearly half from Low to High.

At 4K, no preset is truly playable. Even Low settings only reach 36.9 FPS, and High drops to 20.3 FPS. The recommendation is to avoid 4K entirely with this combo, as the GTX 1650's 4 GB VRAM and 128-bit bus cannot sustain the memory bandwidth required for 3840x2160 rendering. The Ryzen 9 5950X's 64 MB L3 cache and 51.2 GB/s memory bandwidth cannot compensate for the GPU's limitations.

The best experience per the measured rows is 1080p Medium, as it offers a 77 FPS average while retaining enough visual detail to read component names and status indicators in the simulation. Ultra at 1080p provides only 50.4 FPS, which is a marginal improvement in visuals but a significant loss in responsiveness. For users prioritizing frame rate over fidelity, 1080p Low at 107.1 FPS is the maximum performance setting.

FAQ

Q: What is the maximum frame rate achievable with this combo?

A: The highest measured average is 107.1 FPS at 1080p with Low settings. This is the only preset where the system exceeds 100 FPS, indicating the GTX 1650's limits are reached quickly.

Q: Can this system run Pc Building Simulator at 4K?

A: Technically yes, but not well. The best 4K result is 36.9 FPS at Low settings, while High and Ultra produce 20.3 FPS and 15.9 FPS respectively. These figures are below playable thresholds for most users.

Q: Which component is the bottleneck in this pairing?

A: The GPU is the clear bottleneck. The Ryzen 9 5950X ranks in the 93rd percentile of all CPUs with a Cinebench R23 multi-core score of 38607, while the GTX 1650 sits in the 43rd percentile of GPUs. The frame rate scaling with resolution changes confirms the GPU limits performance.

Q: How does the GTX 1650 compare to its nearest rivals in synthetic benchmarks?

A: The GeForce GTX 1650 has an average benchmark score of 8713, which is nearly identical to the NVIDIA GeForce RTX 3050 A Mobile at 8746 (-0.4%) and the AMD Radeon 550X at 8749 (-0.4%). It slightly edges out the NVIDIA Quadro P2200 at 8671 (+0.5%).

Q: What is the best setting for a 60 FPS target at 1080p?

A: Medium settings at 1080p achieve 77 FPS, which exceeds the 60 FPS target. High settings at 55.7 FPS fall short, so Medium is the highest preset that maintains a comfortable margin above 60 FPS.

Q: Does the CPU's high core count help in this game?

A: No. Pc Building Simulator's workload does not scale with the Ryzen 9 5950X's 16 cores and 32 threads. The CPU's single-thread performance, evidenced by a Geekbench single-core score of 2211, is more than sufficient, but the game's engine does not utilize the available multi-threading.

How This Combo Ranks

The AMD Ryzen 9 5950X + NVIDIA GeForce GTX 1650 combination ranks 1686th out of 1769 tested combos in Pc Building Simulator, placing it in the bottom 5% of all configurations. This low ranking is surprising given the CPU's high standing—the Ryzen 9 5950X sits in the 93rd percentile of all CPUs—but it underscores how completely the GPU dominates the performance equation in this title.

The combo's rank reflects the GTX 1650's position in the 43rd percentile of all GPUs, making it a mid-to-low tier graphics solution. The CPU's nearest rivals in synthetic benchmarks—the Intel Core i5-14600K with a deltaPct of -0.2% and the Intel Core i5-14600KF at -0.6%—show that the Ryzen 9 5950X is competitive in raw processing power. However, this processing power is irrelevant when the GPU can only produce 20.3 FPS at 4K High.

The measured FPS data shows that the combo performs best at 1080p Low with 107.1 FPS, but this score is still below what many other GPU pairings achieve at higher settings. The ranking of 1686 out of 1769 means that 83% of tested combos outperform this system in Pc Building Simulator, a statistic that aligns with the GPU's low percentile ranking. The CPU's 3DMark max threads score of 11597 and Passmark multithread score of 45424 are impressive, but they do not translate to in-game performance gains.

GPU Role

The NVIDIA GeForce GTX 1650 is the definitive limiting factor in this configuration. Its 4 GB of GDDR5 memory on a 128-bit bus provides 128.1 GB/s of bandwidth, which is insufficient for the high-resolution textures and effects in Pc Building Simulator at 4K. The GPU's base clock of 1485 MHz and boost clock of 1665 MHz are modest, and the 896 shading units cannot keep up with the pixel fill rate demands at higher resolutions.

The GTX 1650's memory clock of 2001 MHz (8 Gbps effective) is a bottleneck when the game loads multiple component models and tooltips simultaneously. The 32 ROPs and 56 TMUs are adequate for 1080p, but at 1440p and 4K, the texture rate of 93.24 GTexel/s and pixel rate of 53.28 GPixel/s become limiting. The data shows a direct correlation: as resolution increases, frame rates drop proportionally across all settings, confirming that the GPU's memory bandwidth and pixel throughput are the primary constraints.

The GPU's synthetic benchmark scores support this analysis. A Passmark G3D score of 7880 and a 3DMark Steel Nomad DX12 score of 305 place it well below modern gaming GPUs. The Geekbench OpenCL score of 39112 and Vulkan score of 35966 indicate adequate compute performance for a simulation game, but these metrics do not translate to high FPS when the game's rendering pipeline is heavily pixel-bound. The GTX 1650's nearest rivals in terms of average benchmark score—the RTX 3050 A Mobile at 8746 and the Radeon 550X at 8749—show that this GPU is at the bottom of its performance class, which explains its poor showing in Pc Building Simulator.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce GTX 1650 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 36.9
3840x2160 Medium 23.6
3840x2160 High 20.3
3840x2160 Ultra 15.9
2560x1440 Low 68.4
2560x1440 Medium 48.5
2560x1440 High 36.8
2560x1440 Ultra 33.1
1920x1080 Low 107.1
1920x1080 Medium 77.0
1920x1080 High 55.7
1920x1080 Ultra 50.4

Pc Building Simulator with Ryzen 9 5950X + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with GTX 1650 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.