Pc Building Simulator
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 36 | 51 | 72 |
| 1440p QHD | 65 | 69 | 97 | 137 |
| 1080p Full HD | 103 | 109 | 154 | 217 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 9850X3D + Intel Arc B580, In-Depth Analysis
# Pc Building Simulator — AMD Ryzen 7 9850X3D + Intel Arc B580
The AMD Ryzen 7 9850X3D pairs with the Intel Arc B580 to deliver a simulation-focused configuration that prioritizes CPU throughput while maintaining a usable graphics baseline. In Pc Building Simulator, this combination produces a measurable spread of frame rates across resolutions and settings, with the data indicating a system that is heavily CPU-bound at lower resolutions and progressively GPU-limited as pixel count rises. The 8-core, 16-thread processor, based on the Zen 5 architecture on a 4 nm process, posts an average benchmark score of 58386, placing it in the 92nd percentile of all CPUs. The Arc B580, on the other hand, carries a 12 GB GDDR6 frame buffer on a 192-bit bus with a bandwidth of 456.0 GB/s, and its average benchmark score of 23021 puts it in the 68th percentile of all GPUs. The measured FPS data shows a clear hierarchy: 1080p Low reaches 217 FPS, while 4K Ultra drops to 34 FPS, revealing a system whose performance ceiling shifts dramatically based on workload.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 7 9850X3D is a desktop processor with 8 cores and 16 threads, built on the Zen 5 (Granite Ridge) architecture using a 4 nm process at TSMC. Its base clock is 4.70 GHz, and it boosts to 5.60 GHz, with a 120 W TDP. The L3 cache totals 96 MB shared across all cores, a substantial pool that benefits simulation workloads which often exhibit irregular memory access patterns. Memory support is DDR5 over a dual-channel bus, providing 89.6 GB/s of bandwidth, and ECC memory is supported. The processor runs on the AMD Socket AM5 and includes PCIe Gen 5 with 24 lanes from the CPU. The integrated Radeon Graphics unit is present but does not factor into the discrete GPU results here.
Benchmark data for the CPU shows a multi-threaded Cinebench R23 score of 22807, a single-core score of 2228, and a PassMark multithread score of 41318. The PassMark single-thread score is 4704. These numbers place the processor at the 92nd percentile against all CPUs, with an average benchmark score of 58386. Its nearest rivals include the Intel Xeon Platinum 8260M (avg score 58323, delta +0.1%), the Intel Xeon w5-2545 (avg score 58504, delta -0.2%), the Intel Core i9-14900 (avg score 58115, delta +0.5%), and the AMD Ryzen AI 9 HX 470 (avg score 58826, delta -0.7%). The differences are small, all within 1% of each other, suggesting that the 9850X3D sits in a tightly contested performance band.
In Pc Building Simulator, the CPU's role is dominant at 1080p. At 1080p Low, the system hits 217 FPS average, which is more than double the 4K High result of 36 FPS. This gap indicates that at lower resolutions, the processor is the primary driver of frame generation. The high boost clock of 5.60 GHz and the large 96 MB L3 cache are likely contributors to the strong single-thread performance needed for simulation logic. The single-core Cinebench R23 score of 2228 suggests that the CPU can handle the game's simulation tick rate without becoming a bottleneck at moderate settings. However, as resolution increases, the CPU's advantage diminishes, and the GPU takes over as the limiting factor.
The data shows that at 1440p Medium, the average FPS is 97, while at 1080p Medium it is 154. This 37% drop in frame rate when moving from 1080p to 1440p at the same settings indicates that the GPU is beginning to struggle with the increased pixel load. At 4K Medium, the average FPS falls to 51, a further 47% reduction. These numbers suggest that while the CPU is capable of feeding the GPU at lower resolutions, the Arc B580 cannot maintain the same throughput as pixel count rises. The CPU's benchmark scores, particularly the passmark integer math score of 123140 and floating point math score of 81998, reflect strong general-purpose compute, but the game's performance at high resolutions is not CPU-bound.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS rows provide a clear picture of how settings impact performance at each resolution. At 1080p, the Low preset delivers 217 FPS, Medium delivers 154 FPS, High delivers 109 FPS, and Ultra delivers 103 FPS. The jump from Low to Medium is substantial (63 FPS drop), but the jump from High to Ultra is only 6 FPS. This suggests that the Ultra preset offers diminishing returns over High at 1080p, with the extra visual fidelity costing only a marginal frame rate penalty. For a smooth experience on a 60 Hz display, any preset above Low would suffice, but Medium or High would be the sweet spot, as Ultra's 103 FPS is still well above refresh rates common in simulation gaming.
At 1440p, the Low preset produces 137 FPS, Medium produces 97 FPS, High produces 69 FPS, and Ultra produces 65 FPS. The drop from High to Ultra is only 4 FPS, making Ultra a viable choice if the user wants maximum visual quality without a significant performance hit. However, the Medium preset at 97 FPS offers a better balance, as it is nearly 30 FPS higher than High while still providing acceptable visual fidelity. The Low preset at 137 FPS is the best option for high-refresh-rate monitors, but it sacrifices visual quality for speed.
At 4K, the Low preset yields 72 FPS, Medium yields 51 FPS, High yields 36 FPS, and Ultra yields 34 FPS. The gap between High and Ultra is negligible (2 FPS), so Ultra is essentially free in terms of performance. However, the Medium preset at 51 FPS is the only one that approaches a playable 60 FPS target, and even it falls short. Low at 72 FPS is the only preset that exceeds 60 FPS at 4K. For users with a 4K display, the Low preset is the only measured configuration that provides a consistently smooth frame rate, while Medium might be acceptable for those who tolerate sub-60 FPS. The data indicates that the system is not well-suited for 4K gaming at higher presets, as the GPU becomes the limiting factor.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS values show a pronounced resolution scaling effect. At Medium settings, the average FPS is 154 at 1080p, 97 at 1440p, and 51 at 4K. This represents a 37% drop from 1080p to 1440p, and a further 47% drop from 1440p to 4K. The total reduction from 1080p to 4K is 67%, meaning the system loses two-thirds of its frame rate when moving to 4K. This scaling pattern is characteristic of a GPU-bound scenario at higher resolutions, where the Arc B580's 12 GB GDDR6 memory and 456.0 GB/s bandwidth are insufficient to maintain the same throughput as pixel count quadruples.
At High settings, the average FPS is 109 at 1080p, 69 at 1440p, and 36 at 4K. The drop from 1080p to 1440p is 37%, and from 1440p to 4K is 48%. This is similar to the Medium preset scaling, though the absolute values are lower. At Low settings, the average FPS is 217 at 1080p, 137 at 1440p, and 72 at 4K. The drop from 1080p to 1440p is 37%, and from 1440p to 4K is 47%. The consistency of these percentage drops across settings suggests that the scaling is primarily resolution-driven rather than settings-driven, reinforcing the notion that the GPU is the limiting factor at higher resolutions.
The fact that the FPS does not halve when going from 1080p to 4K (which would be a 75% reduction if purely pixel-bound) indicates that the CPU still plays a role at 4K Low, where the 72 FPS result is higher than the 51 FPS at 4K Medium. This suggests that even at 4K, the CPU is not fully idle, and the GPU is not entirely saturated. However, the trend is clear: the system is CPU-bound at 1080p, where the 217 FPS Low result far exceeds what the GPU could push if it were the bottleneck, and GPU-bound at 4K, where the 34 FPS Ultra result is limited by the graphics card's compute and memory throughput.
FAQ
Q: What is the highest average FPS recorded for this combination?
A: The highest average FPS is 217, achieved at 1920x1080 with the Low preset. The next highest is 154 FPS at 1080p Medium, showing that the Low preset provides a substantial frame rate advantage.
Q: Is the system capable of 60 FPS at 4K?
A: Only at the Low preset, where the average FPS is 72. At Medium, the average drops to 51 FPS, and at High and Ultra, it falls to 36 and 34 FPS respectively. None of the higher presets achieve 60 FPS at 4K.
Q: How does the Ultra preset compare to High in terms of FPS?
A: At 1080p, Ultra is 103 FPS versus High's 109 FPS, a difference of 6 FPS. At 1440p, Ultra is 65 FPS versus High's 69 FPS, a difference of 4 FPS. At 4K, Ultra is 34 FPS versus High's 36 FPS, a difference of 2 FPS. The performance penalty for Ultra is minimal across all resolutions.
Q: What is the CPU's percentile ranking among all processors?
A: The AMD Ryzen 7 9850X3D is in the 92nd percentile of all CPUs, with an average benchmark score of 58386. Its nearest rival, the Intel Xeon Platinum 8260M, scores 58323, which is a delta of 0.1% lower.
Q: What is the GPU's percentile ranking among all graphics cards?
A: The Intel Arc B580 is in the 68th percentile of all GPUs, with an average benchmark score of 23021. Its nearest rival, the AMD Radeon RX 580 2048SP, scores 23061, which is a delta of -0.2% (the B580 is slightly lower).
Q: Which resolution and settings combo yields the lowest FPS?
A: The lowest average FPS is 34, recorded at 3840x2160 with the Ultra preset. The 4K High preset is close at 36 FPS, indicating that the Ultra preset at 4K is the most demanding configuration.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is a discrete graphics card based on the Xe2-HPG architecture, using a 5 nm process at TSMC. Its chip, designated BMG-G21, contains 19,600 million transistors on a die size of 272 mm². The GPU runs at a base clock of 2670 MHz and a boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). The 12 GB of GDDR6 memory is connected via a 192-bit bus, providing a bandwidth of 456.0 GB/s. The card has 2560 shading units, 160 texture mapping units, and 80 render output units, with 20 ray tracing cores. It offers a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s, with an FP32 throughput of 13.67 TFLOPS.
Benchmark data for the GPU shows a PassMark G3D score of 15748, a PassMark GPU compute score of 7729, and a Geekbench Vulkan score of 109672. The 3DMark Steel Nomad DX12 score is 3068. These results place the B580 at the 68th percentile of all GPUs, with an average benchmark score of 23021. Its nearest rivals include the AMD Radeon RX 580 2048SP (avg score 23061, delta -0.2%), the NVIDIA GeForce RTX 2080 (avg score 22895, delta +0.6%), the NVIDIA GeForce RTX 3080 (avg score 23172, delta -0.7%), and the NVIDIA P106-100 (avg score 23249, delta -1%). The B580 sits within 1% of these competitors, indicating that it is a mid-range performer in the broader GPU landscape.
In Pc Building Simulator, the GPU's role becomes evident at higher resolutions and settings. At 4K Ultra, the average FPS is 34, which is far below the 60 FPS target. The 12 GB VRAM is not the bottleneck, as the game is not likely to exceed that capacity at 4K, but the raw compute throughput of 13.67 TFLOPS is insufficient for 4K high-detail rendering. The memory bandwidth of 456.0 GB/s is also a factor, as 4K resolution requires substantial data transfer to fill the frame buffer. The fact that the GPU's average benchmark score is only 68th percentile suggests that it is a mid-range card, and the measured FPS data confirms this: it can handle 1080p and 1440p well, but struggles at 4K.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data is divided into three resolutions and four settings each. At 1920x1080, the Low preset achieves an average of 217 FPS, the Medium preset achieves 154 FPS with a minimum of 131 and a maximum of 177, the High preset achieves 109 FPS, and the Ultra preset achieves 103 FPS. The Medium preset has the only reported min/max range at this resolution, indicating a frame time variance of 46 FPS. The gap between Low and Medium is 63 FPS, while the gap between High and Ultra is only 6 FPS.
At 2560x1440, the Low preset achieves an average of 137 FPS, the Medium preset achieves 97 FPS with a minimum of 83 and a maximum of 112, the High preset achieves 69 FPS, and the Ultra preset achieves 65 FPS. The Medium preset again has the only min/max range, with a variance of 29 FPS. The drop from Low to Medium is 40 FPS, and the drop from High to Ultra is 4 FPS. The High preset at 1440p is 29 FPS below the Medium preset, showing a steeper performance cliff between these settings.
At 3840x2160, the Low preset achieves an average of 72 FPS, the Medium preset achieves 51 FPS with a minimum of 43 and a maximum of 58, the High preset achieves 36 FPS, and the Ultra preset achieves 34 FPS. The Medium preset has a min/max variance of 15 FPS, which is the smallest range across all resolutions. The drop from Low to Medium is 21 FPS, and the drop from High to Ultra is 2 FPS. The 4K results show that the system cannot maintain 60 FPS at any setting except Low, and even at Low, the 72 FPS average leaves little headroom.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 9850X3D and the Intel Arc B580 ranks 2243 out of 3002 tested combos in Pc Building Simulator. This places it in the 74.7th percentile of all combinations, meaning that roughly 25% of tested combos perform worse. Given that the CPU is in the 92nd percentile of all processors and the GPU is in the 68th percentile of all graphics cards, the combo rank is dragged down by the GPU's relatively lower standing. The rank of 2243 suggests that while the CPU is a top-tier performer, the GPU's mid-range position limits the overall system's ability to compete with combos that pair high-end CPUs with more powerful graphics cards.
The delta between the CPU's high percentile and the GPU's lower percentile indicates a potential imbalance. The CPU's average benchmark score of 58386 is within 1% of its nearest rivals, all of which are server or high-end desktop processors. The GPU's average benchmark score of 23021 is similarly within 1% of its nearest rivals, which include older cards like the RX 580 2048SP and the RTX 2080. This suggests that the Arc B580 is a competent mid-range card, but it cannot fully leverage the 9850X3D's compute headroom in this game. The combo rank of 2243 reflects this: it is not a top-tier pairing, but it is not a bottom-tier one either.
In practical terms, the combo rank means that users of this system will experience performance that is better than three-quarters of tested configurations. However, the 4K results show that this system is not designed for high-resolution gaming, and users seeking 4K performance would need to consider a different GPU. The measured FPS data at 1080p and 1440p is strong, with the system easily exceeding 60 FPS at most settings, which aligns with its mid-pack combo ranking. The rank is a useful summary metric, but it does not capture the nuance that this system excels at lower resolutions and struggles at higher ones.
Hardware Specifications
AMD Ryzen 7 9850X3D
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + Intel Arc B580 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 97.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 65.0 |
| 1920x1080 | Low | 217.0 |
| 1920x1080 | Medium | 154.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 103.0 |
Pc Building Simulator with Ryzen 7 9850X3D + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with Arc B580 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + Arc B580
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