Pc Building Simulator
This combination delivers exceptional performance with an average of 196 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 77 | 80 | 116 | 164 |
| 1440p QHD | 152 | 156 | 224 | 281 |
| 1080p Full HD | 235 | 252 | 286 | 326 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 5080, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800X3D is an 8-core, 16-thread processor built on the Zen 3 architecture, codenamed Vermeer, using TSMC's 7 nm process. It operates with a base clock of 3.40 GHz and a boost clock of 4.50 GHz, with a 105 W TDP. Its distinguishing feature is the 96 MB of shared L3 cache, which is considerable for a desktop part. The processor supports DDR4 memory on a dual-channel bus with 51.2 GB/s of bandwidth, and it uses the AMD Socket AM4 platform.
Benchmark data shows this CPU's multithreaded muscle: it scores 7,299 in 3DMark's 16-thread test and 7,285 at max threads, while the single-thread score is 884. Cinebench R23 results reinforce this picture, with a multicore score of 24,063 and a single-core score of 3,397. In PassMark multithread testing, the chip reaches 28,309, and its floating-point math score is 50,100. The CPU sits in the 83rd percentile against all CPUs, with an average benchmark score of 26,574.
For Pc Building Simulator, this processor's characteristics matter in a specific way. The game is a simulation title where the CPU handles game logic, component interactions, and the virtual building environment. The strong multithreaded showing — for instance, the 16-thread 3DMark score of 7,299 versus the max-thread score of 7,285 — indicates the CPU can leverage all its cores effectively under load. However, the game's measured FPS data reveals that at lower resolutions, the CPU's single-thread performance becomes a limiting factor. At 1080p, the gap between Low and Ultra settings is substantial, suggesting the CPU's per-core throughput (single-thread score of 884 in 3DMark) sets an upper bound on frame rates. The processor's 83rd percentile ranking places it well above average, but not at the top of the heap; its nearest rivals include the AMD EPYC 8024P (0.1% ahead) and the Intel Core i9-11900K (0.1% ahead), while the AMD Ryzen 5 7600 trails by 0.2%.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data provides clear guidance on settings choices across resolutions. At 1080p, the Ultra preset delivers 235.1 FPS, which is already far beyond smooth gameplay. However, the High preset at 251.5 FPS and the Medium preset at 285.6 FPS both offer higher frame rates. The Low preset reaches 326.2 FPS, but such a high rate is unnecessary for a simulation game where visual fidelity matters more than raw speed. Given that the game is not a fast-twitch shooter, the High preset at 1080p represents the best balance: it yields 251.5 FPS, which is 16.4 FPS higher than Ultra while maintaining better visuals than Medium.
At 1440p, the recommendation shifts slightly. The High preset produces 156.2 FPS, while Ultra drops to 151.6 FPS. The difference is only 4.6 FPS, so the Ultra preset becomes more attractive at this resolution because the visual upgrade comes at a negligible frame rate cost. The Medium preset at 223.5 FPS and Low at 281.2 FPS are available, but they sacrifice visual quality for headroom that the hardware does not need. For a simulation game, the Ultra preset at 1440p is the sweet spot, as it maintains well over 150 FPS while delivering the best image quality.
At 4K, the situation changes. The Ultra preset drops to 77.1 FPS, which is still playable but approaches the lower end of smooth. The High preset at 80 FPS is nearly identical — only 2.9 FPS faster — so the choice between them is marginal. However, the Medium preset at 116.1 FPS offers a substantial improvement of 36.1 FPS over High. For 4K gaming, the Medium preset is the recommended choice: it provides a comfortable frame rate cushion above 100 FPS while still looking better than Low. The Low preset at 164.2 FPS is overkill for this genre. Overall, the data indicates that High is optimal at 1080p, Ultra at 1440p, and Medium at 4K.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions reveals where the bottleneck lies. At 1080p High, the system produces 251.5 FPS. Moving to 1440p High, the frame rate drops to 156.2 FPS, a reduction of 95.3 FPS (37.9%). At 4K High, the frame rate falls to 80 FPS, which is 171.5 FPS lower than 1080p (68.2% drop). This steep decline as resolution increases points to the GPU becoming the primary limiting factor at higher pixel counts.
The pattern is consistent across all settings. At Low, the frame rate goes from 326.2 FPS at 1080p to 281.2 FPS at 1440p (down 45 FPS, 13.8%) and then to 164.2 FPS at 4K (down 162 FPS from 1080p, 49.7%). At Medium, the progression is 285.6 → 223.5 → 116.1 FPS, with the 4K figure representing a 59.3% drop from 1080p. At Ultra, the numbers are 235.1 → 151.6 → 77.1 FPS, a 67.2% reduction from 1080p to 4K.
The fact that the percentage drop from 1080p to 4K is larger at higher settings (67.2% at Ultra versus 49.7% at Low) indicates that the GPU's rendering workload scales with both resolution and visual complexity. At 1080p, the CPU's single-thread performance (3DMark single-thread score of 884) likely caps the frame rate, as evidenced by the relatively small difference between Medium (285.6 FPS) and Low (326.2 FPS) — only 40.6 FPS. But at 4K, the GPU's pixel throughput becomes the dominant constraint, and the RTX 5080's capabilities (56.28 TFLOPS FP32, 293.1 GPixel/s pixel rate) determine the outcome. The data suggests this is a balanced pairing: the CPU holds up at lower resolutions, while the GPU takes over as the resolution climbs.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the AMD Ryzen 7 5800X3D and NVIDIA GeForce RTX 5080 ranks 121st out of 1,769 tested combos in Pc Building Simulator. This places it in the top 6.8% of all tested pairings, which is a strong showing for a system built around a CPU that is now end-of-life and a GPU that is currently active.
The ranking reflects the balance between the two components. The CPU's 83rd percentile standing among all CPUs and the GPU's 89th percentile among all GPUs suggest that neither component is a weak link. However, the 121st rank out of 1,769 combos indicates that there are 120 other pairings that achieve higher FPS in this game. Given that the RTX 5080 is a high-end GPU (launch MSRP of 999 USD) and the Ryzen 7 5800X3D was a premium CPU at its 2022 launch (MSRP of $449), the combo performs as expected but does not top the charts. The game's simulation nature may favor CPUs with even higher single-thread performance, and the CPU's single-thread score of 884 in 3DMark, while respectable, is not class-leading. Still, a top-7% ranking means this combo will handle Pc Building Simulator with ease, as the measured FPS data confirms.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture, using the GB203 chip fabricated on TSMC's 5 nm process. It carries 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth. The GPU's base clock is 2295 MHz, boosting to 2617 MHz, with memory running at 1875 MHz (30 Gbps effective). It has 10,752 shading units, 336 texture mapping units, and 112 raster operation units, along with 84 RT cores and 336 tensor cores. The card's FP32 compute reaches 56.28 TFLOPS, with a texture rate of 879.3 GTexel/s and a pixel rate of 293.1 GPixel/s. It has a 360 W TDP and requires a 750 W suggested PSU.
In benchmark tests, the RTX 5080 scores 36,565 in PassMark G3D, 21,789 in PassMark GPU compute, and 264,461 in Geekbench OpenCL. Its Vulkan score is 257,942. The GPU sits in the 89th percentile against all GPUs, with an average benchmark score of 59,188. Its nearest rivals include the Intel Arc A570M (1.6% ahead) and the Intel Arc Pro A60 (1.9% behind), which are notably less powerful cards, indicating the 5080 sits in a competitive mid-to-high range.
For Pc Building Simulator, the GPU's role becomes evident in the resolution scaling. At 1080p, the GPU is not fully utilized, as the CPU limits frame rates — the difference between Low (326.2 FPS) and Ultra (235.1 FPS) is only 91.1 FPS. But at 4K, the GPU's 16 GB of VRAM and 960.0 GB/s bandwidth are put to work. The 4K Ultra result of 77.1 FPS and 4K High of 80 FPS show the GPU handling the higher pixel count, but the substantial drop from 1440p suggests the card's compute throughput is the limiting factor at 4K. The GPU's 89th percentile ranking means it outperforms most cards, but the measured FPS shows it cannot maintain high frame rates at 4K Ultra in this simulation title.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1080p (1920x1080): The highest frame rate is achieved at Low settings with 326.2 FPS. Medium settings produce 285.6 FPS, which is 40.6 FPS lower than Low. High settings yield 251.5 FPS, a drop of 34.1 FPS from Medium. Ultra settings deliver 235.1 FPS, which is 16.4 FPS lower than High. The total spread from Low to Ultra is 91.1 FPS, indicating that settings have a moderate impact at this resolution, but even the lowest result (Ultra) is far above the refresh rate of typical monitors.
1440p (2560x1440): Low settings produce 281.2 FPS, the highest at this resolution. Medium settings follow at 223.5 FPS, a reduction of 57.7 FPS (20.5%). High settings yield 156.2 FPS, which is 67.3 FPS lower than Medium. Ultra settings deliver 151.6 FPS, just 4.6 FPS below High. The spread from Low to Ultra is 129.6 FPS, showing that settings have a larger impact at 1440p than at 1080p. The Ultra result of 151.6 FPS remains smooth, but the gap between Medium and High (67.3 FPS) is significant.
4K (3840x2160): Low settings produce 164.2 FPS, the only result above 150 FPS at this resolution. Medium settings deliver 116.1 FPS, a drop of 48.1 FPS (29.3%) from Low. High settings yield 80 FPS, which is 36.1 FPS lower than Medium. Ultra settings produce 77.1 FPS, just 2.9 FPS below High. The spread from Low to Ultra is 87.1 FPS. Notably, the difference between High and Ultra at 4K is minimal (2.9 FPS), suggesting diminishing returns beyond Medium settings. The data shows that 4K Ultra is playable but sits near the threshold where frame rate drops become noticeable, while 4K Medium offers a comfortable 116.1 FPS for a simulation game.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 5080 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 164.2 |
| 3840x2160 | Medium | 116.1 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Ultra | 77.1 |
| 2560x1440 | Low | 281.2 |
| 2560x1440 | Medium | 223.5 |
| 2560x1440 | High | 156.2 |
| 2560x1440 | Ultra | 151.6 |
| 1920x1080 | Low | 326.2 |
| 1920x1080 | Medium | 285.6 |
| 1920x1080 | High | 251.5 |
| 1920x1080 | Ultra | 235.1 |
Pc Building Simulator with Ryzen 7 5800X3D + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 5080 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.