Pc Building Simulator
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 47 | 66 | 94 |
| 1440p QHD | 85 | 90 | 127 | 179 |
| 1080p Full HD | 135 | 142 | 201 | 284 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5060, In-Depth Analysis
Pc Building Simulator is a simulation title where the CPU's multi-threaded performance and the GPU's raw rendering throughput both play distinct roles in the final frame rates. The AMD Ryzen 7 5800X, with its 8 cores and 16 threads, provides a strong foundation for the game's simulation logic, while the NVIDIA GeForce RTX 5060 handles the visual output. The measured data shows a clear division of labor: at lower resolutions, the CPU's capability shines, but as resolution increases, the GPU becomes the primary constraint. This analysis breaks down the measured FPS across resolutions and settings, interprets the performance relative to other tested combos, and offers practical guidance on how to configure the game for the best experience.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800X is a Zen 3 (Vermeer) part on the AMD Socket AM4 platform, built on a 7 nm process. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a substantial 32 MB of L3 cache, which is crucial for gaming workloads that rely on fast data access. Its memory bandwidth of 51.2 GB/s over a dual-channel DDR4 interface is sufficient for the game's demands. In synthetic benchmarks, the 5800X achieves a multi-threaded score of 15,476 in Cinebench R23 and 27,732 in Passmark, placing it in the 81st percentile of all CPUs.
For Pc Building Simulator, the CPU's role is heavily weighted toward the game's simulation aspects, such as managing component inventories, calculating system compatibility, and processing the logic of building and booting PCs. These tasks benefit from the 16 threads, though the game is not likely to stress all of them equally. The single-thread performance, indicated by a Geekbench single-core score of 2,032 and a passmark single-thread score of 3,445, is also important for the game's UI responsiveness and core game loop. The data shows that in this game, the CPU is not the bottleneck at higher resolutions, but at 1080p, its performance ceiling is evident. The 5800X's nearest rivals in the benchmark database include the Intel Core Ultra 5 135H, which is only 0.1% ahead, and the Intel Core i5-13500HX, which is 0.5% behind, indicating that the 5800X sits at the top of its performance tier for this type of workload.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data provides clear guidance on which settings preset to use at each resolution. The goal is to achieve a smooth, playable frame rate, and the data shows that the "Ultra" preset is the most demanding but also the most visually rewarding. At 1080p, the Ultra preset delivers an average of 135 FPS, which is well above the threshold for smooth gameplay on most monitors. The High preset at 1080p offers a slight improvement to 142 FPS, but the difference is marginal, making Ultra the better choice for visual fidelity without sacrificing performance.
At 1440p, the Ultra preset drops to an average of 85 FPS, which is still very playable, but the High preset at 90 FPS offers a small performance cushion. The Medium preset at 1440p delivers 127 FPS, which is a significant jump, but the visual quality loss from Ultra to Medium may be noticeable to some users. The data suggests that for 1440p, High is the sweet spot, balancing visual quality with a comfortable frame rate margin. For 4K, the situation becomes more constrained. The Ultra preset at 4K yields only 45 FPS, which may feel stuttery on fast-refresh displays. The High preset at 4K offers 47 FPS, which is only a marginal improvement and still below the ideal 60 FPS target. The Medium preset at 4K provides 66 FPS, which is the minimum recommended for smooth gameplay, but the Low preset at 94 FPS is the only one that offers a truly fluid experience at this resolution. Given the simulation genre's focus on UI interaction and detailed component models, the Medium preset at 4K is the best compromise, as it maintains a playable frame rate while preserving enough visual detail. The Low preset at 4K is viable but will noticeably reduce the fidelity of the component models.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear and expected scaling pattern as resolution increases from 1080p to 4K. At 1080p with Low settings, the system achieves 284 FPS, which drops to 179 FPS at 1440p and further to 94 FPS at 4K. This represents a 37% drop from 1080p to 1440p and a 67% drop from 1080p to 4K. This steep decline indicates that the GPU is becoming the primary limiting component as resolution increases. The RTX 5060's 8 GB of GDDR7 memory on a 128-bit bus, with a bandwidth of 448.0 GB/s, is being saturated by the higher pixel counts.
The pattern is consistent across all settings. At Ultra settings, the FPS drops from 135 at 1080p to 85 at 1440p (a 37% drop) and then to 45 at 4K (a 67% drop from 1080p). This consistent scaling across settings suggests that the CPU is not the bottleneck at higher resolutions; if the CPU were the limiting factor, the FPS would remain relatively flat as resolution increases. Instead, the significant drops point directly to the GPU's rendering capabilities. The RTX 5060, with a boost clock of 2497 MHz and 19.18 TFLOPS of FP32 performance, is a capable card, but the 4K resolution demands more pixel throughput than it can sustain at high settings. The data suggests that 1440p is the resolution where this combo is best balanced, with the CPU providing enough headroom for the GPU to work efficiently.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 5060 ranks 1,648 out of 3,723 tested combos in Pc Building Simulator. This puts the combo in the 55th percentile of all tested systems, meaning it outperforms more than half of the other combinations in the database. While this is not a top-tier ranking, it is respectable given the hardware's specifications. The ranking suggests that this combo is well-suited for the game, but it is not the most powerful pairing available.
The combo's rank is influenced by both the CPU and GPU. The CPU's percentile of 81 is higher than the GPU's percentile of 72, which indicates that the CPU is relatively stronger compared to its peers than the GPU. This is reflected in the game's performance, where the CPU is not the limiting factor at higher resolutions. The GPU's nearest rivals include the AMD Radeon RX 6750 XT, which is 1.2% higher in average benchmark score, and the AMD Radeon RX 5700 XT 50th Anniversary, which is 0.8% higher. This puts the RTX 5060 in a competitive position, but the 8 GB VRAM may be a limitation in future titles. For Pc Building Simulator, the combo's rank is solid, and the measured FPS data confirms that it can handle the game well at 1080p and 1440p, with playable performance at 4K on lower settings.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip on a 5 nm process. It features 3,840 shading units, 120 texture mapping units, and 48 raster operation pipelines, along with 30 RT cores and 120 tensor cores. The GPU's base clock is 2280 MHz, with a boost clock of 2497 MHz. It has 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 448.0 GB/s. The GPU's FP32 performance is rated at 19.18 TFLOPS, and its pixel rate is 119.9 GPixel/s.
In Pc Building Simulator, the GPU's role is to render the 3D models of PC components, cases, and the workshop environment. The game is not a graphically intensive AAA title, but it still requires a capable GPU for smooth performance at higher resolutions. The 8 GB of VRAM is sufficient for this game at all tested resolutions, as the game's assets are not particularly large. The measured FPS data shows that the RTX 5060 is the bottleneck at 4K, where even the Low preset yields only 94 FPS. This is because the GPU's pixel and texture fill rates are being taxed by the 4K resolution. The GPU's benchmark scores, such as a Passmark G3D score of 20,891, place it in the 72nd percentile, and its nearest rival, the AMD Radeon RX 6750 XT, is only 1.2% faster in average score. The RTX 5060's 128-bit memory bus is a potential weakness, but for this specific game, it does not appear to cause issues at 1080p or 1440p. The GPU's performance in the DirectX 11 and DirectX 12 benchmarks (Passmark scores of 200 and 77, respectively) suggests that it handles the game's rendering API efficiently.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance. At 1920x1080, the system delivers an average of 284 FPS on Low settings, 201 FPS on Medium, 142 FPS on High, and 135 FPS on Ultra. The Medium settings at 1080p show a minimum of 171 FPS and a maximum of 232 FPS, indicating good frame pacing. This resolution is where the combo is most comfortable, with even the Ultra preset providing a high refresh rate experience. The CPU's strong single-thread performance and the GPU's adequate rendering power ensure that the game runs smoothly without any noticeable stutter.
At 2560x1440, the performance drops but remains highly playable. Low settings yield an average of 179 FPS, Medium delivers 127 FPS (with a minimum of 108 FPS and a maximum of 146 FPS), High provides 90 FPS, and Ultra averages 85 FPS. The drop from High to Ultra is only 5 FPS, making Ultra a viable option for users with G-Sync or FreeSync displays. The 1440p resolution is the sweet spot for this combo, as it balances visual quality with performance, and the CPU is still capable of keeping up with the GPU's output.
At 3840x2160, the GPU becomes the limiting factor. Low settings average 94 FPS, Medium delivers 66 FPS (with a minimum of 56 FPS and a maximum of 76 FPS), High averages 47 FPS, and Ultra drops to 45 FPS. The gap between Low and Medium is 28 FPS, which is significant, but the gap between High and Ultra is only 2 FPS, suggesting that the Ultra preset is not much more demanding than High. For a consistent 60 FPS experience at 4K, the Medium preset is the highest setting that achieves this, with a 66 FPS average. The Low preset is the only one that provides a truly smooth experience at 4K, but it sacrifices a considerable amount of visual detail. The data indicates that users with 4K displays should stick to Medium settings to maintain playability, while those with 1080p or 1440p displays can enjoy the Ultra preset without concern.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5060 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 94.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 179.0 |
| 2560x1440 | Medium | 127.0 |
| 2560x1440 | High | 90.0 |
| 2560x1440 | Ultra | 85.0 |
| 1920x1080 | Low | 284.0 |
| 1920x1080 | Medium | 201.0 |
| 1920x1080 | High | 142.0 |
| 1920x1080 | Ultra | 135.0 |
Pc Building Simulator with Ryzen 7 5800X + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 5060 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.