Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 36 51 72
1440p QHD 65 69 97 137
1080p Full HD 103 109 154 217

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 51
3840x2160 High 36
3840x2160 Ultra 34
2560x1440 Low 137
2560x1440 Medium 97
2560x1440 High 69
2560x1440 Ultra 65
1920x1080 Low 217
1920x1080 Medium 154
1920x1080 High 109
1920x1080 Ultra 103

Pc Building Simulator with AMD Ryzen 7 5800X + Intel Arc B580, In-Depth Analysis

Pc Building Simulator, a simulation title where the act of assembling and configuring virtual hardware is the core gameplay, presents an interesting benchmark case for the AMD Ryzen 7 5800X paired with the Intel Arc B580. The measured frame rates across resolutions and settings reveal a configuration that scales predictably with graphical load but shows distinct characteristics at the extremes of the performance envelope. The data suggests a system that is well-balanced for high-refresh 1080p gaming but encounters its computational limits as the resolution climbs, making the interplay between the CPU's Zen 3 architecture and the GPU's Xe2-HPG design the central narrative of this analysis.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate progression from 1080p to 4K in Pc Building Simulator is a textbook demonstration of how resolution dictates the primary bottleneck. At the "High" settings preset, the transition from 1920x1080 to 2560x1440 sees the average frame rate drop from 109 FPS to 69 FPS, a substantial 36.7% reduction. Scaling further to 3840x2160 yields just 36 FPS, representing a 67% drop from the 1080p figure. This steep decline points directly to the GPU becoming the limiting factor, as the pixel fill rate and memory bandwidth requirements of the Intel Arc B580 are being taxed heavily at higher resolutions.

Examining the "Low" preset tells a different story, one that highlights the processor's capability. At 1920x1080 with Low settings, the system achieves 217 FPS, indicating a scenario where the CPU is doing the heavy lifting to feed the GPU with draw calls. Moving to 1440p Low drops the average to 137 FPS, and 4K Low yields 72 FPS. The relative drop from 1080p to 4K is 66.8%, which is nearly identical to the High preset's percentage decline. This consistency across presets suggests that while the absolute frame rates are higher with Low settings, the rate of performance decay as resolution increases is dominated by the GPU's rendering capabilities.

The data implies that the Ryzen 7 5800X is not the primary constraint in this game. The 8-core, 16-thread processor, with its 3.80 GHz base and 4.70 GHz boost clocks, provides ample headroom at 1080p, as evidenced by the 217 FPS Low result. However, the Arc B580, with its 12 GB of GDDR6 memory on a 192-bit bus (456.0 GB/s bandwidth), begins to show its limits. The gap between the "Medium" preset's minimum and maximum frame rates also widens with resolution. At 1080p Medium, the range is 131-177 FPS; at 1440p Medium, it is 83-112 FPS; and at 4K Medium, it narrows to 43-58 FPS. This compression of the frame time variance at 4K suggests the GPU is consistently saturated, leaving less room for fluctuations.

For a game like Pc Building Simulator, where the camera often pans over detailed PC components, the resolution scaling behavior indicates that users seeking a smooth 4K experience will find the configuration wanting, while those targeting 1080p will be rewarded with performance that far exceeds the 60 FPS threshold. The data strongly suggests that the Intel Arc B580 is the component that defines the ceiling for this pairing in graphically intensive scenarios.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Pc Building Simulator?

A: Based on the measured data, 1920x1080 is the optimal resolution. At High settings, the combo achieves 109 FPS, and at Low settings it reaches 217 FPS, ensuring a fluid experience. The 2560x1440 resolution is also viable, with High settings producing 69 FPS, but 3840x2160 falls below 60 FPS on all presets except Low (72 FPS).

Q: How does the "Ultra" preset compare to "High" at the same resolution?

A: The performance cost of Ultra is significant. At 1920x1080, Ultra yields 103 FPS compared to High's 109 FPS, a modest 5.5% reduction. However, at 2560x1440, Ultra drops to 65 FPS from High's 69 FPS, and at 3840x2160, it falls to 34 FPS from 36 FPS. The relative performance penalty of Ultra increases with resolution.

Q: Is the Intel Arc B580's 12 GB of VRAM sufficient for this game?

A: The benchmark data suggests that VRAM capacity is not a bottleneck in Pc Building Simulator. The frame rates at 4K Ultra (34 FPS) and 4K High (36 FPS) are low, but this is more likely due to the GPU's raw compute and memory bandwidth limits (456.0 GB/s) rather than a lack of memory, as the title is not a massive open-world game that typically consumes large VRAM pools.

Q: Can this system maintain 60 FPS at 4K?

A: Only with the "Low" preset, where it achieves 72 FPS. At Medium settings, the average drops to 51 FPS, and at High or Ultra, it stays in the mid-30s. For a consistent 60 FPS at 4K, users would need to reduce the resolution or accept lower detail levels.

Q: Which component is more important for this game's performance?

A: The data indicates the GPU is the primary driver of performance scaling. The Ryzen 7 5800X, with its 16 threads, is capable of producing high frame rates at 1080p (217 FPS on Low), but the Arc B580's performance dictates the frame rates at higher resolutions, as shown by the steep drop-offs when moving from 1440p to 4K.

Q: How does the Ryzen 7 5800X's benchmark score compare to its closest rivals?

A: The CPU has an average benchmark score of 29123, placing it in the 81st percentile of all CPUs. It is nearly identical in performance to the Intel Core Ultra 5 135H, which has a score of 29093 (0.1% faster), and slightly behind the Intel Xeon Phi 7210, which scores 29245 (-0.4% difference).

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 emerges as the decisive component in this configuration's gaming performance. Its architecture, Xe2-HPG (Battlemage), is built on a 5 nm process and features 2560 shading units. The GPU's clock speeds are fixed at a base and boost of 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). This setup provides a theoretical FP32 performance of 13.67 TFLOPS, which is the raw horsepower that determines how quickly the GPU can process the pixel and vertex data for Pc Building Simulator's 3D scenes.

The memory subsystem is a key differentiator. The 12 GB of GDDR6 memory is paired with a 192-bit bus, yielding a bandwidth of 456.0 GB/s. While this is a substantial amount of bandwidth, the resolution scaling data suggests it is insufficient to maintain high frame rates at 4K. The drop from 1440p Medium (97 FPS) to 4K Medium (51 FPS) is a 47.4% reduction, which aligns with the increased memory pressure and pixel fill rate demands. The GPU's pixel rate is 213.6 GPixel/s, and its texture rate is 427.2 GTexel/s, both of which are taxed more heavily as resolution increases.

The GPU's benchmark profile provides context for its gaming performance. Its average benchmark score is 23021, placing it in the 68th percentile of all GPUs. Interestingly, its nearest rivals in the benchmark database include the NVIDIA GeForce RTX 2080 (score 22895, 0.6% slower) and the RTX 3080 (score 23172, 0.7% faster). This indicates that the Arc B580 is positioned between these two well-known cards in raw compute power. However, the measured FPS in Pc Building Simulator shows that the game is not solely dependent on this raw score; the 3DMark Steel Nomad DX12 score of 3068 and the Geekbench Vulkan score of 109672 suggest the architecture is well-optimized for modern APIs, which may explain why the 1080p performance is so strong.

The TDP of 190 W and the suggested 450 W PSU indicate a power-hungry card, but the performance per watt is not directly measured in the FPS data. The presence of 20 ray tracing cores and support for DirectX 12 Ultimate suggests future-proofing, but for this simulation title, the standard rasterization performance is what matters. The data shows that the Arc B580 is a capable 1080p and 1440p card for this game, but its 4K performance is its weak point, likely due to the combination of bandwidth and compute limits.

Settings Recommendations — which preset gives the best experience per the measured rows

Analyzing the measured frame rates, the "High" preset at 1920x1080 offers the most balanced experience for a 60 Hz or higher refresh rate monitor. With an average of 109 FPS, it provides a significant margin above the 60 FPS threshold, allowing for smooth camera movements when examining system builds. The jump to "Ultra" at the same resolution only yields a 6 FPS improvement (103 FPS), which is a negligible gain for the potential visual quality difference. For users with 144 Hz displays, the "Medium" preset at 1080p, with its 154 FPS average, is the better choice, as it ensures the frame rate stays well above the refresh rate, even if the frame time variance (131-177 FPS) is wider.

At 2560x1440, the "High" preset is the recommended starting point, as it produces a solid 69 FPS. This is just above the 60 FPS target, making it playable, but the "Medium" preset (97 FPS) provides a much more comfortable margin for high-refresh 1440p monitors. The "Ultra" preset at 1440p (65 FPS) is not recommended, as it sits too close to the 60 FPS line, and any complex scene could cause a drop below. For 4K, the data is clear: only the "Low" preset (72 FPS) achieves a playable frame rate. The "Medium" preset (51 FPS) is borderline, but the "High" (36 FPS) and "Ultra" (34 FPS) presets are too demanding for this GPU.

The data suggests that the "Medium" preset is the sweet spot for this game, as it consistently delivers frame rates that are roughly 45% higher than "High" across all resolutions. For example, at 1080p, Medium (154 FPS) is 41% faster than High (109 FPS), and at 1440p, it is 40% faster. This indicates that the visual fidelity difference between Medium and High is not worth the performance cost. The recommendation is to prioritize the Medium preset and then adjust resolution based on the target refresh rate.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the grand database of tested hardware combinations for Pc Building Simulator, this particular pairing of the AMD Ryzen 7 5800X and Intel Arc B580 is placed at rank 2799 out of 3723 tested combos. This position in the 25th percentile of all configurations indicates that while this is not a top-tier setup for this specific title, it is also not among the lowest performers. The rank suggests that many other combinations of CPUs and GPUs are capable of producing higher frame rates, likely due to more powerful GPUs that can handle the 4K resolution demands better.

The rank of 2799 out of 3723 is a crucial data point for contextualizing the measured FPS. It shows that in the broader ecosystem of hardware, this combo is below the median performance level. However, the absolute FPS figures at 1080p (109 FPS on High) are still very playable. This discrepancy between rank and absolute performance is because the rank is determined by the average frame rate across all tested settings and resolutions. Since this combo struggles at 4K, its overall average is dragged down, placing it lower in the rankings than its 1080p performance might suggest.

The CPU's individual performance, with an average benchmark score of 29123 and a percentile rank of 81, is quite strong. Its nearest rivals include the AMD Ryzen 5 5600XT (score 28940, 0.6% slower) and the Intel Core i5-13500HX (score 29270, 0.5% faster). This indicates that the CPU is not the limiting factor for the combo's rank. Instead, the GPU's percentile rank of 68 (average score 23021) is the more likely culprit. The Arc B580's nearest rivals include the AMD Radeon RX 580 2048SP (score 23061, 0.2% faster) and the NVIDIA GeForce RTX 3080 (score 23172, 0.7% faster). This suggests that the GPU is competitive with mid-range to high-end cards from previous generations, but the game's 4K demands exceed its capabilities, leading to the lower combo rank.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the configuration demonstrates its peak performance. The "Low" setting produces an average of 217 FPS, while "Medium" yields 154 FPS with a minimum of 131 and a maximum of 177. The "High" setting drops to 109 FPS, and "Ultra" is only marginally slower at 103 FPS. This shows a clear performance hierarchy where Low is 41% faster than Medium, and High is 5.5% slower than Ultra.

Moving to 2560x1440, the frame rates decrease across the board. "Low" achieves 137 FPS, and "Medium" produces 97 FPS (with a range of 83-112 FPS). The "High" setting delivers 69 FPS, while "Ultra" is at 65 FPS. The drop from 1080p to 1440p is consistent at roughly 37% for the Low, Medium, and High presets. The "Ultra" preset sees a smaller drop of 37% as well, indicating a uniform scaling behavior.

At 3840x2160, the performance takes a significant hit. The "Low" setting is the only one that remains above 60 FPS, with an average of 72 FPS. "Medium" drops to 51 FPS (with a range of 43-58 FPS), which is below the 60 FPS target. The "High" setting produces 36 FPS, and "Ultra" is at 34 FPS. The frame rate deltas between 1440p and 4K are steep: Low sees a 47.4% drop, Medium sees a 47.4% drop, High sees a 47.8% drop, and Ultra sees a 47.7% drop. This consistency across presets reinforces that the GPU is the sole bottleneck at 4K.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800X is a robust processor for Pc Building Simulator, providing the computational foundation for the high frame rates seen at lower resolutions. With 8 cores and 16 threads, based on the Zen 3 architecture (codename Vermeer), this CPU is well-suited for a simulation game that may have various background tasks. Its base clock of 3.80 GHz can boost up to 4.70 GHz, which is the key to maintaining high single-threaded performance, as evidenced by its 3DMark single-thread score of 943 and Cinebench R23 single-core score of 1574.5.

The processor's multi-threaded capabilities are also strong, with a Cinebench R23 multi-core score of 15476 and a Passmark multithread score of 27732. These scores suggest that the CPU can handle the game's logic and any physics calculations without becoming a bottleneck. The data supports this, as the frame rate scaling from 1080p to 1440p is primarily GPU-driven. For instance, at Low settings, the 1080p score is 217 FPS, but at 1440p it is 137 FPS, a drop that is not consistent with a CPU limitation, as the CPU load does not change with resolution.

The CPU's 32 MB of L3 cache and dual-channel DDR4 memory support (with a bandwidth of 51.2 GB/s) provide sufficient data throughput for the game. The processor's percentile rank of 81 and its average benchmark score of 29123, which puts it on par with the Intel Core Ultra 5 135H (0.1% faster) and slightly behind the Intel Xeon Phi 7210 (0.4% slower), indicate that it is a high-performing chip. In the context of this game, the CPU's role is to ensure that frame rates are not artificially capped. The fact that the system can reach 217 FPS at 1080p Low proves that the CPU is more than capable, and the performance limitations at 4K are squarely on the GPU's shoulders.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + Intel Arc B580 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 51.0
3840x2160 High 36.0
3840x2160 Ultra 34.0
2560x1440 Low 137.0
2560x1440 Medium 97.0
2560x1440 High 69.0
2560x1440 Ultra 65.0
1920x1080 Low 217.0
1920x1080 Medium 154.0
1920x1080 High 109.0
1920x1080 Ultra 103.0

Pc Building Simulator with Ryzen 7 5800X + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B580 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.