Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 48 67 91
1440p QHD 86 91 129 176
1080p Full HD 135 143 199 282

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 67
3840x2160 High 48
3840x2160 Ultra 47
2560x1440 Low 176
2560x1440 Medium 129
2560x1440 High 91
2560x1440 Ultra 86
1920x1080 Low 282
1920x1080 Medium 199
1920x1080 High 143
1920x1080 Ultra 135

Pc Building Simulator with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060, In-Depth Analysis

# Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates for this AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060 combination reveal a sharp and predictable decline as resolution climbs, but the shape of that decline tells a revealing story about where the bottleneck lives. At 1920x1080 with Low settings, the combo delivers 281.8 FPS. Move to 2560x1440 Low, and that number falls to 175.6 FPS — a 37.7% drop. Push to 3840x2160 Low, and the average settles at 91.3 FPS, another 48% reduction from the 1440p figure.

The pattern is consistent across all four settings presets. High settings show 143.4 FPS at 1080p, 91.3 FPS at 1440p, and 47.7 FPS at 4K. Medium settings follow the same arc: 199.4 FPS at 1080p, 129.2 FPS at 1440p, and 67.4 FPS at 4K. Ultra settings produce 134.6 FPS at 1080p, 85.8 FPS at 1440p, and 47 FPS at 4K.

What does this scaling behavior imply? The fact that 1080p Low reaches nearly 282 FPS while 4K Low drops below 100 FPS suggests the GPU is the primary constraint at higher resolutions. A CPU-limited scenario would show far less divergence between 1440p and 4K, since the processor's workload doesn't change much with resolution. Instead, the data shows a near-halving of performance at each major resolution step, which is characteristic of a graphics pipeline that is increasingly bound by pixel throughput and memory bandwidth as resolution climbs.

Interestingly, the delta between Low and Ultra at a given resolution is substantial but not extreme. At 1080p, Ultra is 52.2% slower than Low (134.6 vs. 281.8 FPS). At 4K, Ultra is 48.5% slower than Low (47 vs. 91.3 FPS). This relatively stable percentage gap across resolutions indicates that the settings presets are scaling primarily through shading and texture loads rather than introducing a sudden new bottleneck. The RTX 5060's 8 GB of GDDR7 memory over a 128-bit bus with 448.0 GB/s bandwidth appears adequate for this simulation title, but the 4K Ultra result of 47 FPS shows the limits of that configuration.

# How This Combo Ranks — use comboRankInGame vs other tested combos

Within the benchmark database's tested combinations for Pc Building Simulator, this pairing sits at rank 838 out of 1769 total combos. That places it in the upper-middle portion of the field — better than roughly 52.6% of all tested configurations, but far from the top. The rank reflects the overall measured performance across the game's resolution and settings matrix, not just a single peak frame rate.

To contextualize the CPU's contribution, the Ryzen 7 5700X holds an 83rd percentile ranking against all CPUs in the database, with an average benchmark score of 26214. Its nearest rivals in aggregate CPU performance are tightly clustered: the Intel Core i9-11900KF scores 26196 (just 0.1% lower), the AMD Ryzen 7 PRO 6850U scores 26262 (0.2% higher), the AMD Ryzen 5 5500GT scores 26161 (0.2% lower), and the AMD Ryzen 5 7600X scores 26272 (0.2% higher). This tells us that the 5700X is competitive with a broad swath of modern processors, but it isn't a standout in raw compute.

On the GPU side, the RTX 5060 holds a 73rd percentile ranking against all GPUs, with an average benchmark score of 30109. Its nearest rivals are equally tight: the AMD Radeon RX 7700 XT matches at 30097 (0% delta), the AMD Radeon RX 570 scores 30158 (0.2% higher), the NVIDIA Tesla M60 scores 29969 (0.5% lower), and the NVIDIA GeForce RTX 5070 Mobile scores 29928 (0.6% lower). The GPU's aggregate score is strong, but the game-specific combo rank of 838 suggests that Pc Building Simulator doesn't fully leverage the card's compute potential, or that the CPU pairing holds back some scenarios.

The rank position implies that many other combinations deliver higher frame rates in this particular title. Given that the game is a simulation with a 2019 release date, it may not be optimized for the newest architectures, which could explain why a 73rd-percentile GPU and 83rd-percentile CPU together land only in the mid-tier of game-specific rankings.

# CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5700X brings 8 cores and 16 threads based on the Zen 3 architecture, codenamed Vermeer, built on TSMC's 7 nm process. Its base clock is 3.40 GHz with a boost clock of 4.60 GHz, and it carries 32 MB of shared L3 cache alongside 512 KB of L2 per core and 64 KB of L1 per core. The CPU supports DDR4 memory over a dual-channel bus with a bandwidth of 51.2 GB/s, and it connects via PCIe Gen 4 with 20 lanes.

For a simulation game like Pc Building Simulator, the CPU's role is often more pronounced than in action titles, since simulation logic and system state tracking can be single-thread-heavy. The 5700X's single-thread performance is respectable: it scores 921 in 3dmark_single_thread, 321 in cinebench_r15_singlecore, 1341 in cinebench_r20_singlecore, 3193 in cinebench_r23_singlecore, and 2148 in geekbench_singlecore. These numbers position it well for older titles that rely on one or two threads.

However, the measured FPS data suggests that even at 1080p Low — the most CPU-favorable scenario in this test set — the combo reaches 281.8 FPS, which is high but not extraordinary for a modern GPU. If the CPU were the limiting factor, we'd expect to see the 1080p Low and 1440p Low numbers much closer together, since the CPU's workload is largely resolution-independent. Instead, the 106.2 FPS gap between those two resolutions (281.8 vs. 175.6) indicates the GPU is still doing heavy lifting even at 1080p.

The 5700X's multi-threaded scores are strong: 6858 in 3dmark_16_threads, 6850 in 3dmark_max_threads, 2280 in cinebench_r15_multicore, 9500 in cinebench_r20_multicore, 22620 in cinebench_r23_multicore, and 9720 in geekbench_multicore. These suggest the CPU is capable of feeding a fast GPU in well-threaded workloads, but Pc Building Simulator may not fully utilize all 16 threads. The game's 2019 release predates the widespread adoption of high-core-count CPUs for simulation logic, so the 5700X's 8-core/16-thread layout is likely more than sufficient, leaving the GPU as the primary performance limiter.

# Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce 281.8 FPS average, Medium drops to 199.4 FPS, High falls to 143.4 FPS, and Ultra bottoms out at 134.6 FPS. The gap between High and Ultra is just 8.8 FPS, suggesting diminishing returns from the highest preset at this resolution.

Moving to 2560x1440, the results show a clear step down. Low settings average 175.6 FPS, Medium 129.2 FPS, High 91.3 FPS, and Ultra 85.8 FPS. The relative ordering remains consistent, but the margins compress — Low is 89.8 FPS ahead of High, compared to 138.4 FPS at 1080p.

At 3840x2160, the numbers become more modest. Low settings still manage 91.3 FPS, Medium drops to 67.4 FPS, High falls to 47.7 FPS, and Ultra is nearly identical at 47 FPS. The 0.7 FPS difference between High and Ultra at 4K is negligible, indicating that the GPU is saturated by the pixel load regardless of the marginal settings increase.

Across all resolutions, the Low-to-Ultra delta shrinks as resolution rises: from 147.2 FPS at 1080p, to 89.8 FPS at 1440p, to 44.3 FPS at 4K. This pattern reinforces the interpretation that the GPU becomes the dominant bottleneck at higher resolutions, while at 1080p the settings presets have more headroom to express differences.

# GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with the GB206 chip, manufactured on TSMC's 5 nm process. It features 3840 shading units, 120 texture mapping units, and 48 raster output pipelines, along with 30 ray tracing cores and 120 tensor cores. The GPU runs at a base clock of 2280 MHz and boosts to 2497 MHz, with memory clocked at 1750 MHz (28 Gbps effective) across an 8 GB GDDR7 frame buffer on a 128-bit bus, yielding 448.0 GB/s of bandwidth.

The GPU's aggregate benchmark scores are strong: 120785 in geekbench_opencl, 116626 in geekbench_vulkan, 20891 in passmark_g3d, and 10899 in passmark_gpu_compute. Its 73rd percentile ranking against all GPUs places it in the upper tier, but the 4K Ultra result of 47 FPS suggests that 8 GB of VRAM and the 128-bit bus become limiting factors at high resolutions in this simulation title.

The measured FPS data shows that the RTX 5060 can drive very high frame rates at 1080p — 281.8 FPS on Low — which indicates the GPU is not the limiting factor there. But as resolution increases, the pixel fill rate (119.9 GPixel/s) and texture rate (299.6 GTexel/s) come under pressure. The 19.18 TFLOPS FP32 compute is ample for this game, but the memory subsystem's 448.0 GB/s bandwidth may be the constraining factor at 4K, where the 47.7 FPS High and 47 FPS Ultra results show the card plateauing.

The GPU's nearest rival in aggregate benchmarks, the AMD Radeon RX 7700 XT, scores 30097 (0% delta), suggesting they are near-identical in general compute. Yet the RTX 5060's 8 GB VRAM could be a concern for future titles or for this game at 4K with texture-heavy mods. For Pc Building Simulator specifically, the data shows the GPU is the primary limiter at 4K, while the CPU has headroom to spare.

# FAQ

Q: What is the best resolution for this combo in Pc Building Simulator?

A: Based on measured data, 2560x1440 offers the best balance. At Medium settings it delivers 129.2 FPS, and even Ultra maintains 85.8 FPS, both well above 60 FPS. 4K is playable but drops to 47 FPS on Ultra, which may feel less smooth.

Q: Why is the 4K Ultra FPS so close to 4K High?

A: The difference is only 0.7 FPS (47 vs. 47.7). This indicates the GPU is saturated at 4K regardless of the preset, meaning the pixel load and memory bandwidth are the limiting factors, not the settings complexity.

Q: Is the CPU or GPU the bottleneck in this game?

A: The data shows the GPU is the primary limiter at higher resolutions. At 1080p Low, the combo hits 281.8 FPS, but at 4K Low it falls to 91.3 FPS — a 67.6% drop that cannot be explained by CPU load, which is resolution-independent.

Q: How does this combo rank against other tested configurations?

A: It ranks 838 out of 1769 tested combos for this game. The CPU sits at the 83rd percentile and the GPU at the 73rd percentile in aggregate benchmarks, but the game-specific rank is mid-tier, suggesting the pairing doesn't fully exploit the hardware.

Q: What settings preset should I use at 1080p for the highest frame rate?

A: Low settings produce 281.8 FPS, while Medium drops to 199.4 FPS. If maximum smoothness is the goal, Low is the choice; if visual quality matters more, Medium still delivers nearly 200 FPS.

Q: Does the 8 GB VRAM limit performance at 4K?

A: The 4K results show a plateau around 47-67 FPS across High, Ultra, and Medium. While VRAM capacity is not directly measured in the FPS data, the 128-bit bus and 448.0 GB/s bandwidth are likely contributing to the sharp drop from 1440p, where the same settings perform much better.

# Settings Recommendations — which preset gives the best experience per the measured rows

The measured data points to different optimal presets depending on the target resolution and desired frame rate. At 1920x1080, the Ultra preset delivers 134.6 FPS, which is still highly playable on most displays. However, the jump from High (143.4 FPS) to Ultra (134.6 FPS) costs 8.8 FPS for what is likely a marginal visual gain in a simulation game. Medium at 199.4 FPS offers a substantial frame rate advantage over High — a 56 FPS difference — making it the best choice for players who prioritize smoothness over the highest visual fidelity.

At 2560x1440, the Medium preset at 129.2 FPS is the standout recommendation. It provides nearly double the frame rate of Ultra (85.8 FPS) while still offering mid-tier visuals. High at 91.3 FPS is also viable for those who want better graphics, but the 37.9 FPS gap between Medium and High makes Medium the more efficient choice. Low at 175.6 FPS is unnecessary unless chasing maximum refresh rates on a 144Hz+ monitor.

At 3840x2160, the options narrow considerably. Low at 91.3 FPS is the only preset that comfortably exceeds 60 FPS. Medium at 67.4 FPS is playable but close to the edge, while High (47.7 FPS) and Ultra (47 FPS) both fall below 60 FPS. For 4K owners, Low or Medium is the practical recommendation, with the understanding that the GPU's 8 GB memory and 128-bit bus are the constraining factors.

Across all resolutions, the data suggests that Medium settings offer the best balance of visual quality and performance for this combo. It delivers 199.4 FPS at 1080p, 129.2 FPS at 1440p, and 67.4 FPS at 4K — all respectably high for their respective resolutions. The Ultra preset, while visually superior, carries a significant frame rate penalty that is most pronounced at 1440p (43.4 FPS slower than Medium) and 4K (20.4 FPS slower than Medium). For a simulation game where system-building menus and 3D views benefit from smooth camera movement, Medium is the clear winner in the measured data.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 91.3
3840x2160 Medium 67.4
3840x2160 High 47.7
3840x2160 Ultra 47.0
2560x1440 Low 175.6
2560x1440 Medium 129.2
2560x1440 High 91.3
2560x1440 Ultra 85.8
1920x1080 Low 281.8
1920x1080 Medium 199.4
1920x1080 High 143.4
1920x1080 Ultra 134.6

Pc Building Simulator with Ryzen 7 5700X + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5060 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.