Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 19 26 37
1440p QHD 34 36 50 71
1080p Full HD 54 56 80 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 26
3840x2160 High 19
3840x2160 Ultra 18
2560x1440 Low 71
2560x1440 Medium 50
2560x1440 High 36
2560x1440 Ultra 34
1920x1080 Low 113
1920x1080 Medium 80
1920x1080 High 56
1920x1080 Ultra 54

Pc Building Simulator with AMD Ryzen 5 4600G + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the Intel Arc B370 lands at rank 2761 out of 3002 tested combos in Pc Building Simulator. That places this configuration in the bottom 8% of all tested pairings, a position that reflects a fundamental mismatch between the game's demands and what this hardware delivers. The combo is not competitive for high-refresh or high-fidelity play, but it does establish a playable baseline at lower settings and resolutions.

How This Combo Ranks

The data places this combo at 2761 out of 3002, meaning roughly 92% of tested combinations perform better in Pc Building Simulator. This is a low ranking, but it is not a catastrophic one — the combo is not at the very bottom of the database. The ranking reflects the cumulative effect of a mid-range CPU paired with a very entry-level iGPU solution. The Ryzen 5 4600G itself scores at the 71st percentile among all CPUs, showing it is a competent processor in general terms. The Intel Arc B370, however, sits at the 5th percentile among all GPUs, which drags the overall gaming experience down significantly. In a simulation title like this, where frame pacing and consistency matter more than raw peak output, the combo's low rank translates to a system that needs settings reduced to achieve acceptable smoothness. The gap between the CPU's relative strength and the GPU's relative weakness is the defining characteristic of this pairing — the processor is not the bottleneck, but the graphics solution clearly is.

GPU Role

The Intel Arc B370 is an integrated graphics processor, not a discrete card. Its memory is listed as "System Shared," meaning it borrows from system RAM rather than having dedicated VRAM. The memory bandwidth is "System Dependent," which means performance will vary based on the speed and configuration of the installed DDR4 memory. The GPU runs at a base clock of 300 MHz and boosts to 2400 MHz, with a 25 W TDP. It has 1280 shading units, 40 texture mapping units, and 20 raster output units, along with 10 ray tracing cores. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s, with FP32 performance rated at 6.144 TFLOPS. In Pc Building Simulator, this GPU configuration produces a 3DMark Steel Nomad DX12 score of 1184. That score places it at the 5th percentile among all GPUs, with nearest rivals including the ATI Mobility Radeon HD 5570 (score 1186, 0.2% faster) and the AMD Radeon HD 7650M (score 1192, 0.7% faster). The Arc B370 is effectively competing with GPU hardware from over a decade ago, which explains why it struggles in this game. The lack of dedicated VRAM is particularly problematic for a simulation title that may need to hold more assets in memory. The system shared memory approach means the GPU is competing with the CPU for bandwidth, and in a game like this, that contention can cause stutters even when average FPS looks passable.

Resolution Scaling

The FPS data shows a clear and expected pattern: performance drops as resolution increases. At 1080p Low, the combo achieves 113 FPS average. Moving to 1440p Low drops that to 71 FPS, a 37% reduction. At 4K Low, it falls to 37 FPS, a 67% reduction from 1080p. The same scaling appears at Medium settings: 80 FPS at 1080p, 50 FPS at 1440p, and 26 FPS at 4K. This scaling pattern reveals that the GPU is the limiting component. A CPU-bound system would show less dramatic FPS drops when resolution increases, because the CPU workload stays roughly constant. Here, the FPS nearly halves from 1080p to 4K at Low settings, which is a classic sign of a GPU that is completely saturated by the increased pixel count. The 4K results are effectively unplayable for anything but static scenes: 19 FPS at High, 26 FPS at Medium, and 18 FPS at Ultra. Even at Low settings, 37 FPS at 4K is below the threshold for comfortable play. The 1440p results are more usable, but only at Low settings does it exceed 60 FPS. At 1080p, the combo can reach 113 FPS at Low, which is smooth, and 80 FPS at Medium, which is acceptable. The takeaway from the scaling data is that this combo is best suited for 1080p gaming, with 1440p reserved for low preset only, and 4K essentially off the table.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 113 FPS, which is well above the 60 FPS threshold for smooth play. Medium settings drop to 80 FPS average, with a minimum of 68 FPS and a maximum of 92 FPS, showing that even the dips stay above 60 FPS. High settings average 56 FPS, which is marginally below the 60 FPS target. Ultra settings average 54 FPS, which is still playable but not ideal for fast-paced interaction. For a simulation game, where precision matters, this is borderline. Moving to 2560x1440, the picture changes. Low settings average 71 FPS, which is playable, but Medium drops to 50 FPS average, with a minimum of 43 FPS and a maximum of 58 FPS. That minimum of 43 FPS indicates noticeable stutters during complex scenes. High settings average 36 FPS, and Ultra averages 34 FPS, both of which are below the playable threshold for most users. At 3840x2160, the results are mostly unusable. Low settings average 37 FPS, which is choppy. Medium averages 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS, meaning the frame rate is consistently in the low 20s to low 30s. High averages 19 FPS, and Ultra averages 18 FPS. The 4K data is clear: this combo cannot handle 4K in Pc Building Simulator at any settings level. The only settings/resolution combinations that consistently exceed 60 FPS are 1080p Low and 1080p Medium. The 1080p High and Ultra results hover in the mid-50s, which is workable if the user accepts occasional dips below 60.

CPU Role

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, codenamed Renoir, built on TSMC's 7 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The CPU supports DDR4 memory in dual-channel configuration, with a theoretical memory bandwidth of 51.2 GB/s. Its cache layout includes 64 KB of L1 per core, 512 KB of L2 per core, and 8 MB of shared L3 cache. The 4600G also includes integrated Radeon Vega 7 graphics, but in this combo, the Intel Arc B370 handles the display output. The CPU's benchmark scores show a solid mid-range performer. In Cinebench R23, it scores 13593 multicore and 1919 singlecore. In Geekbench, it scores 6637 multicore and 1460 singlecore. Its 3DMark results range from 726 single-thread to 4889 max-threads. The CPU sits at the 71st percentile among all CPUs, with nearest rivals including the AMD Ryzen 3 PRO 5355GE (avg score 17482, 0.1% lower) and the Intel Core 7 150U (avg score 17395, 0.6% higher). This places the 4600G in the middle of the pack for processors. In Pc Building Simulator, the CPU's role is to handle game logic, simulation calculations, and scene management. The data shows that the CPU is not the primary constraint in this combo. The FPS scaling with resolution strongly indicates the GPU is the bottleneck. If the CPU were the limiting factor, the 1080p and 4K results would be much closer together. Instead, they diverge sharply, which points to the Arc B370 being unable to keep up with the rendering demands. The 4600G's 6 cores and 12 threads are sufficient for this simulation game, and its single-thread performance is adequate for the frame pacing required at 1080p. The CPU's strong multicore scores (13593 in Cinebench R23) suggest it can handle the complex calculations that simulation games often require, but that headroom is wasted when the GPU cannot deliver frames fast enough.

FAQ

Q: What is the best resolution and settings for this combo in Pc Building Simulator?

A: The data shows 1920x1080 at Low settings is the only configuration that delivers a comfortable margin above 60 FPS, averaging 113 FPS. Medium settings at 1080p average 80 FPS with a minimum of 68 FPS, which is also smooth. 1440p Low averages 71 FPS, which is playable, but any higher settings at 1440p drop below 60 FPS.

Q: Can this combo handle 4K gaming in Pc Building Simulator?

A: No. At 3840x2160, the best result is 37 FPS average at Low settings. Medium settings average 26 FPS, High averages 19 FPS, and Ultra averages 18 FPS. None of these are playable, and the minimum frame rates at Medium (22 FPS) confirm severe stuttering.

Q: Is the CPU or GPU the limiting factor in this combo?

A: The GPU is the limiting factor. The Intel Arc B370 scores at the 5th percentile among all GPUs, while the Ryzen 5 4600G sits at the 71st percentile among CPUs. The FPS drops by roughly half from 1080p to 4K at the same settings, which is a classic sign of GPU saturation, not CPU limitation.

Q: How does the Intel Arc B370 compare to its nearest rivals?

A: The Arc B370 has a 3DMark Steel Nomad score of 1184. Its closest competitors are the ATI Mobility Radeon HD 5570 at 1186 (0.2% faster), the ATI Radeon HD 5770 at 1190 (0.5% faster), and the AMD Radeon HD 7650M at 1192 (0.7% faster). The AMD FirePro M2000 is 1.4% slower with a score of 1168.

Q: What are the CPU's key specifications for gaming?

A: The Ryzen 5 4600G has 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. It has 8 MB of shared L3 cache and supports dual-channel DDR4 memory with 51.2 GB/s bandwidth. Its Cinebench R23 scores are 13593 multicore and 1919 singlecore.

Q: Is the 1080p High setting playable?

A: At 1080p High, the combo averages 56 FPS. This is just below the 60 FPS threshold, meaning it is playable but with occasional dips. The Ultra setting averages 54 FPS, which is similar. For a simulation game where smoothness matters, Low or Medium at 1080p is the safer choice, as both stay above 60 FPS average with minimums above 60 FPS at Medium.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + Intel Arc B370 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 26.0
3840x2160 High 19.0
3840x2160 Ultra 18.0
2560x1440 Low 71.0
2560x1440 Medium 50.0
2560x1440 High 36.0
2560x1440 Ultra 34.0
1920x1080 Low 113.0
1920x1080 Medium 80.0
1920x1080 High 56.0
1920x1080 Ultra 54.0

Pc Building Simulator with Ryzen 5 4600G + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B370 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.