Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 19 26 37
1440p QHD 34 36 50 71
1080p Full HD 54 56 80 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 26
3840x2160 High 19
3840x2160 Ultra 18
2560x1440 Low 71
2560x1440 Medium 50
2560x1440 High 36
2560x1440 Ultra 34
1920x1080 Low 113
1920x1080 Medium 80
1920x1080 High 56
1920x1080 Ultra 54

Pc Building Simulator with Intel Core i5-11400F + Intel Arc B370, In-Depth Analysis

# Pc Building Simulator with Intel Core i5-11400F + Intel Arc B370

The measured performance data for this combo in Pc Building Simulator reveals a system that is fundamentally constrained by its graphics solution. The Intel Arc B370, an integrated-class GPU with a 5th percentile ranking among all tested GPUs, produces playable frame rates only at 1080p with lower settings, while the Intel Core i5-11400F demonstrates ample processing headroom. This pairing ranks 2761st out of 3002 tested combos, placing it in the bottom 8% of all configurations, a position that reflects the GPU's severe limitations rather than any deficiency in the CPU.

FAQ

Q: What is the best playable setting at 1080p for this combo?

A: At 1920x1080, the Medium preset delivers 80 FPS average with a minimum of 68 FPS and a maximum of 92 FPS, making it the highest quality setting that maintains a comfortable margin above 60 FPS. The High preset drops to 56 FPS average, which is below the 60 FPS threshold that most players consider smooth.

Q: How does the CPU compare to its nearest rivals in overall benchmark scores?

A: The Intel Core i5-11400F has an average benchmark score of 17177, placing it within 0.3% of the AMD EPYC 7H12 (17120) and 0.4% of the Intel Core i5-12450H (17239). It also sits 0.6% above the Intel Core Ultra 7 164U (17074) and 0.6% below the AMD Ryzen 3 PRO 8300G (17278), showing that it performs nearly identically to a diverse set of competing processors.

Q: What is the GPU's performance percentile, and what does that indicate?

A: The Intel Arc B370 sits in the 5th percentile of all GPUs, meaning 95% of tested graphics cards perform better. Its only benchmark score, 1184 in 3DMark Steel Nomad DX12, places it within 0.2% of the ATI Mobility Radeon HD 5570 and 0.5% of the ATI Radeon HD 5770, both of which are legacy discrete GPUs.

Q: Which resolution provides the most balanced experience across all settings?

A: The 2560x1440 resolution offers a middle ground, with the Low preset achieving 71 FPS average and Medium reaching 50 FPS. However, neither matches the 1080p experience, where Low hits 113 FPS and Medium reaches 80 FPS, making 1080p the only resolution where multiple presets remain fluid.

Q: How much performance is lost when moving from 1080p to 4K at the same settings?

A: At High settings, the drop from 1920x1080 (56 FPS) to 3840x2160 (19 FPS) represents a 66% reduction in average frame rate. The Medium preset shows a similar pattern, falling from 80 FPS at 1080p to 26 FPS at 4K, a 68% decrease.

Q: Is this combo more limited by the CPU or the GPU?

A: The data strongly indicates the GPU is the limiting factor. At 1080p Low, the system produces 113 FPS, but this drops to 71 FPS at 1440p and 37 FPS at 4K with the same settings — a pattern that reveals the GPU cannot maintain throughput as pixel count rises, while the CPU's 6-core, 12-thread configuration with a 4.40 GHz boost clock appears sufficient for this simulation genre.

Settings Recommendations

The measured FPS data points to a clear hierarchy of playable configurations. At 1920x1080, the Medium preset is the optimal choice, delivering 80 FPS average with a minimum of 68 FPS and a maximum of 92 FPS. This provides a substantial safety margin above the 60 FPS target while still offering better visual quality than Low. The High preset at 56 FPS and Ultra at 54 FPS are both technically playable but sit uncomfortably close to the 60 FPS threshold, and any demanding scene could push them lower.

For 2560x1440, the options narrow considerably. The Low preset achieves 71 FPS average, which is smooth, but Medium drops to 50 FPS with a minimum of 43 FPS — a range that risks noticeable stuttering in a game where managing hardware components is the core gameplay. High at 36 FPS and Ultra at 34 FPS fall below the generally accepted playability threshold, so 1440p Low is the only setting that offers a consistently fluid experience at this resolution.

At 3840x2160, the situation becomes marginal. The Low preset at 37 FPS is the only 4K option that approaches playability, but even this is below the 60 FPS standard. Medium at 26 FPS (minimum 22, maximum 30), High at 19 FPS, and Ultra at 18 FPS are all too slow for a game that requires precise interaction with a simulated PC building interface. The benchmark results indicate that 1080p Medium provides the best overall experience, balancing visual fidelity with performance headroom, while 1440p Low serves as a viable alternative for users who prioritize resolution over settings.

Resolution Scaling

The FPS progression across resolutions reveals a GPU that is severely bandwidth and fill-rate limited. From 1080p Low to 1440p Low, the frame rate drops from 113 to 71 FPS, a 37% reduction. The subsequent drop from 1440p Low to 4K Low, from 71 to 37 FPS, represents another 48% decline. This scaling pattern — roughly halving performance each time pixel count roughly doubles — is characteristic of a GPU operating at its absolute throughput ceiling.

The same pattern appears at Medium settings: 80 FPS at 1080p, 50 FPS at 1440p, and 26 FPS at 4K. The High preset shows 56 FPS at 1080p, 36 FPS at 1440p, and 19 FPS at 4K. The consistency of these drops across all settings suggests that the bottleneck is not memory bandwidth (which is "System Shared" and "System Dependent" per the specifications) but rather the GPU's raw pixel and texture processing capabilities. With a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s, the Intel Arc B370 simply cannot sustain the fill rate demands of higher resolutions.

The data also shows that the CPU is not the limiting factor in these scaling tests. If the processor were the bottleneck, we would expect frame rates to remain relatively flat across resolutions, as the CPU's workload (game logic, physics, and simulation calculations) does not scale with pixel count. Instead, the dramatic FPS drops with increasing resolution conclusively indicate that the Intel Arc B370 — with its 1280 shading units, 40 TMUs, and 20 ROPs — is the sole constraint.

Measured FPS Breakdown

At 1920x1080, the measured results span a wide range. The Low preset delivers 113 FPS average, the highest frame rate of any configuration tested. Medium produces 80 FPS average with a minimum of 68 and maximum of 92. High reaches 56 FPS average, while Ultra dips to 54 FPS. This 1080p range of 54 to 113 FPS demonstrates that the GPU can handle the game's demands at lower resolutions, but the gap between Low and Ultra (59 FPS, a 52% improvement for Low) shows how heavily the GPU is taxed by higher settings.

Moving to 2560x1440, the numbers compress downward. Low achieves 71 FPS, Medium hits 50 FPS (minimum 43, maximum 58), High manages 36 FPS, and Ultra falls to 34 FPS. The spread from Low to Ultra is 37 FPS, a 52% reduction, mirroring the percentage gap seen at 1080p. This consistency suggests that the GPU's performance scales predictably with settings regardless of resolution, but the absolute values become increasingly marginal.

At 3840x2160, the results are uniformly low. Low preset reaches 37 FPS, Medium achieves 26 FPS (minimum 22, maximum 30), High drops to 19 FPS, and Ultra bottoms out at 18 FPS. The minimum FPS values recorded only for Medium at each resolution (68 at 1080p, 43 at 1440p, 22 at 4K) indicate that even the safest settings can produce frame drops, and at 4K those drops approach unplayable territory. The data shows a system that can handle 1080p gaming reasonably well but degrades rapidly as resolution increases.

GPU Role

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, fabricated on a 3 nm process. Its specifications — 1280 shading units, 40 TMUs, 20 ROPs, 10 ray tracing cores, and a boost clock of 2400 MHz — position it as a low-power part with a 25 W TDP. The GPU's memory configuration is entirely "System Shared," meaning it relies on the host system's DDR4 memory rather than dedicated VRAM, and bandwidth is "System Dependent" rather than fixed.

This shared memory architecture is a critical factor in the game's performance. Pc Building Simulator is a simulation that involves rendering detailed 3D models of PC components, motherboards, and cases, which requires significant texture memory. With no dedicated VRAM, the GPU must compete with the CPU for memory bandwidth, and the measured FPS data suggests this contention becomes more severe at higher resolutions where texture and framebuffer demands increase.

The GPU's 3DMark Steel Nomad DX12 benchmark score of 1184 places it in the 5th percentile of all GPUs, and its nearest rivals are all legacy parts: the ATI Mobility Radeon HD 5570 (1186, a 0.2% difference), ATI Radeon HD 5770 (1190, 0.5% difference), and AMD FirePro M2000 (1168, 1.4% difference). This places the Arc B370 in the same performance class as GPUs from over a decade ago, which explains its difficulty maintaining frame rates above 60 FPS at any resolution above 1080p Low.

The GPU's pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are the physical limits that govern its resolution scaling. At 4K (3840x2160, or approximately 8.3 million pixels), even a perfectly optimized renderer would struggle to fill the screen at high frame rates with these rates, and the measured results confirm this: 37 FPS at Low is the best 4K score, far below what modern gaming demands.

CPU Role

The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, built on Intel's 14 nm process. It features a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The cache hierarchy includes 80 KB of L1 per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. Memory support is DDR4 with a dual-channel bus and 51.2 GB/s of theoretical bandwidth.

In Pc Building Simulator, the CPU's role is significant because the game simulates system building with real-time component interaction, thermal calculations, and power delivery modeling. These tasks are largely single-threaded or lightly threaded, which plays to the i5-11400F's strengths. Its single-thread benchmark scores — 868 in 3DMark, 204 in Cinebench R15, 850 in R20, 2024 in R23, and 2981 in PassMark — indicate solid per-core performance that can handle the game's simulation logic without becoming a bottleneck.

The CPU's multi-threaded capabilities are also robust for a 6-core part. It scores 5619 in 3DMark 16-thread, 5652 in max-thread, 6022 in Cinebench R20 multi-core, and 14340 in R23 multi-core. These results place the i5-11400F in the 71st percentile of all CPUs, with a PassMark multithread score of 16908. The nearest rival comparison shows it performing within 0.6% of the AMD Ryzen 3 PRO 8300G (17278) and within 0.4% of the Intel Core i5-12450H (17239), confirming that it is a competitive mid-range processor.

The fact that the measured FPS does not improve when settings are lowered at a fixed resolution (e.g., 1080p Low at 113 FPS vs. 1080p Ultra at 54 FPS) while the CPU workload remains constant indicates that the processor is not the limiting factor. If it were, we would see similar frame rates across settings. Instead, the GPU's fill rate limits dominate, and the i5-11400F's 6 cores and 12 threads provide more than enough processing power for this simulation title.

How This Combo Ranks

The Intel Core i5-11400F + Intel Arc B370 combination ranks 2761st out of 3002 tested combos in Pc Building Simulator, placing it in the bottom 8% of all configurations. This ranking is a direct consequence of the GPU's 5th percentile performance, as the CPU's 71st percentile ranking would otherwise suggest a much higher overall position.

The disconnect between the CPU's solid mid-range standing and the combo's bottom-tier rank illustrates how a weak GPU can drag down an otherwise capable system. The i5-11400F's average benchmark score of 17177 is nearly identical to that of the AMD EPYC 7H12 (17120, a 0.3% difference) and the Intel Core i5-12450H (17239, a 0.4% difference), yet those CPUs paired with stronger GPUs would rank far higher in this game.

With 3002 total combos tested, a rank of 2761 means 241 configurations performed worse, but it also means 2760 performed better — a stark majority. The data suggests that this combo is only suitable for 1080p gaming at Medium settings or below, and even then, the 80 FPS average with a 68 FPS minimum leaves little headroom for demanding scenes. At higher resolutions, the combo falls below playability thresholds, making it a poor choice for users with 1440p or 4K displays.

The GPU's nearest rivals — the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, and AMD Radeon HD 7650M — are all integrated or low-end discrete parts from previous hardware generations. This comparison underscores that the Arc B370 is positioned at the entry level of GPU performance, and its pairing with a mid-range CPU does little to boost the overall gaming experience in a title that is not particularly demanding by modern standards. For Pc Building Simulator, this combo ranks as one of the weaker configurations tested, limited almost entirely by its graphics subsystem.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + Intel Arc B370 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 26.0
3840x2160 High 19.0
3840x2160 Ultra 18.0
2560x1440 Low 71.0
2560x1440 Medium 50.0
2560x1440 High 36.0
2560x1440 Ultra 34.0
1920x1080 Low 113.0
1920x1080 Medium 80.0
1920x1080 High 56.0
1920x1080 Ultra 54.0

Pc Building Simulator with ii5-11400F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B370 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-11400F + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.