Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
141
excellent

This combination delivers exceptional performance with an average of 141 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 55 79 111
1440p QHD 103 108 153 213
1080p Full HD 165 169 229 260

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 111
3840x2160 Medium 79
3840x2160 Ultra 55
3840x2160 High 55
2560x1440 Low 213
2560x1440 Medium 153
2560x1440 High 108
2560x1440 Ultra 103
1920x1080 Low 260
1920x1080 Medium 229
1920x1080 High 169
1920x1080 Ultra 165

Pc Building Simulator with AMD Ryzen 5 3600 + AMD Radeon RX 6800 XT, In-Depth Analysis

Pc Building Simulator presents an interesting case for the AMD Ryzen 5 3600 and AMD Radeon RX 6800 XT combination. The data reveals a system that is heavily GPU-bound at higher resolutions, but shows the CPU's limitations at 1080p. The measured frames per second (FPS) across various settings and resolutions provide a clear picture of where this pairing excels and where it leaves performance on the table. This analysis breaks down the benchmark results to understand the role each component plays in this specific simulation title.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. It features a 32 MB shared L3 cache and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. In the broader context of all CPUs, it sits at the 76th percentile, with an average benchmark score of 18129. Its nearest rival, the Intel Core i5-11400, scores 18150, a mere 0.1% difference, indicating that the Ryzen 5 3600 is a very competitive mid-range option.

In Pc Building Simulator, the CPU's influence on the measured FPS becomes most apparent at the lower resolution of 1920x1080. At this resolution, the graphics card is less burdened, allowing the processor to become a more significant factor. The data shows that the difference between Low and Ultra settings at 1080p is a drop from 260 FPS to 164.5 FPS, a substantial 95.5 FPS decline. This suggests that while the game is simulating PC building, the in-game rendering engine is still sensitive to the CPU's capability to feed the GPU with instructions. The single-threaded performance, indicated by a 3dmark_single_thread score of 696, is crucial here, as the game's logic and rendering draw calls often rely on a few strong cores rather than scaling perfectly across all 12 threads.

The multi-threaded capabilities are not entirely irrelevant, however. The Ryzen 5 3600's 12 threads provide a solid foundation for the background simulation tasks that a game like this might run. Its Cinebench R23 multicore score of 15045 shows a strong overall throughput. Yet, the FPS data implies that the game's bottleneck at 1080p is not a lack of raw multi-core power, but rather the per-core performance ceiling. The 0.2% lead of the AMD Ryzen 5 7535HS (avgScore 18101) over the 3600 further highlights that this CPU is performing right at the expected level for its class, with its performance being a known quantity that doesn't dramatically shift the game's outcome.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6800 XT is a high-end graphics card built on the RDNA 2.0 architecture, featuring 16 GB of GDDR6 memory on a 256-bit bus with a bandwidth of 512.0 GB/s. Its boost clock reaches 2250 MHz, and it offers 4608 shading units. The GPU's percentile ranking is high, sitting at the 87th percentile of all GPUs, with an average benchmark score of 49982. It is narrowly ahead of the Intel Arc A550M by 0.5% and trails the NVIDIA RTX A1000 by 1.7%, placing it in a strong performance tier.

The GPU's role in Pc Building Simulator is definitive, particularly as resolution increases. The most telling data point is at 3840x2160 (4K), where the High and Ultra settings both produce an average FPS of 54.8. This identical score for two different quality presets is a classic sign of a GPU bottleneck; the card is fully utilized and cannot push more frames regardless of the graphics load. The 16 GB of VRAM is more than sufficient for this title, so it is not a limiting factor, but rather the sheer processing power of the chip that is being maxed out.

The RX 6800 XT's performance scales significantly when resolution is lowered. At 2560x1440, the High preset yields 107.9 FPS, nearly doubling the 4K result. This demonstrates that the GPU has ample headroom to deliver high refresh rate experiences at lower resolutions. The card's passmark_g3d score of 24980 underscores its formidable rendering capabilities. The data shows that this GPU is the primary driver of performance in this game, and its capabilities are the deciding factor for playable frame rates at 4K, while at 1440p and 1080p, it becomes less of a constraint, allowing the CPU's limits to surface.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. The data shows a clear trade-off between visual quality and performance.

For a 4K experience, the High and Ultra presets both cap out at 54.8 FPS. This is a playable frame rate for a simulation title, but it is not ideal for smooth motion. Choosing the High preset over Ultra is an easy decision, as it provides the same performance with no benefit to choosing the more demanding Ultra setting. The Medium preset at 78.9 FPS offers a significant performance boost, making it the best choice for a smoother 4K experience, as it is 24.1 FPS faster than High while likely offering a modest visual downgrade.

At 1440p, the High preset achieves 107.9 FPS, which is excellent for most displays. The Ultra preset drops to 102.9 FPS, a small 5 FPS difference, so Ultra is a viable choice here if you have a high refresh rate monitor. The Medium preset at 152.8 FPS is exceptionally fast and would be ideal for competitive play or very high refresh rate panels, but the visual fidelity loss might not be worth it for a simulation game.

For 1080p, all presets are above 164 FPS. The High preset at 168.6 FPS is a fantastic balance, providing high visual quality and a frame rate that exceeds most monitors' refresh rates. The Ultra preset at 164.5 FPS is nearly identical in performance, so it is the recommended choice for maximum visual quality. The Low and Medium presets, at 260 and 229 FPS respectively, are unnecessary for most users unless they have a 240Hz+ display and prioritize frame rate above all else. In summary, the High preset at 4K delivers the best experience, while at 1440p and 1080p, the Ultra preset is the best choice due to its minimal performance cost.

FAQ

Q: Can this system run Pc Building Simulator at 4K with high settings?

A: Yes, the data shows the AMD Ryzen 5 3600 and AMD Radeon RX 6800 XT combination achieves an average of 54.8 FPS at 3840x2160 with High settings.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data suggests the CPU becomes a more significant limiting factor at 1080p, as the GPU has more headroom. This is evident in the large FPS jump from 164.5 at Ultra to 260 at Low, indicating the processor is struggling to feed the high-speed GPU at lower resolutions.

Q: What is the performance difference between High and Ultra settings at 1440p?

A: At 2560x1440, the High preset delivers an average of 107.9 FPS, while the Ultra preset delivers 102.9 FPS, a difference of only 5 FPS.

Q: How does the RX 6800 XT compare to its nearest rival in terms of benchmark scores?

A: The RX 6800 XT has an average benchmark score of 49982. Its nearest rival, the Intel Arc A550M, scores 49737, which is 0.5% lower, making the RX 6800 XT the faster card by that margin.

Q: Does the game benefit from the CPU's multi-threading capabilities?

A: While the Ryzen 5 3600 has 12 threads, the FPS data indicates that the game's bottleneck at high frame rates is more likely related to single-thread performance, as the FPS scales significantly with resolution, shifting the load to the GPU.

Q: What is the best setting to use for maximum visual quality without sacrificing too much performance?

A: At 1080p and 1440p, the Ultra preset is recommended, as its performance cost is minimal (4.1 FPS and 5 FPS lower than High, respectively). At 4K, the High preset is the best choice, as it performs identically to Ultra at 54.8 FPS.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling across resolutions provides a clear diagnostic of the system's bottleneck. At the High settings preset, the average FPS drops from 168.6 at 1920x1080 to 107.9 at 2560x1440, and then to 54.8 at 3840x2160. This is a classic pattern of a GPU-bound workload. The number of pixels increases dramatically from 1080p to 4K (over 4 times more), and the GPU's rendering workload scales accordingly, causing the frame rate to plummet. The fact that the FPS nearly halves from 1440p to 4K (107.9 to 54.8) strongly indicates the graphics card is the primary constraint at these higher resolutions.

Conversely, the FPS scaling at the Low preset tells a different story. The frame rate at 1080p is 260, which drops to 212.6 at 1440p, and then to 110.5 at 4K. The drop from 1080p to 1440p is only 47.4 FPS, which is a smaller percentage decrease than the High preset's drop (60.7 FPS). This suggests that at Low settings, the GPU is not the sole limiting factor at 1080p and 1440p. The CPU's ability to process the game's simulation logic likely caps the maximum frame rate, preventing the GPU from reaching even higher numbers. The data implies a system where the GPU is the dominant bottleneck at 4K and High/Ultra settings, but the CPU becomes a co-limiting factor at lower resolutions and settings, preventing the massive frame rates that the GPU could theoretically deliver.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following is the complete set of measured FPS data for this combination.

At 1920x1080, the average FPS is as follows:

  • Low: 260
  • Medium: 229
  • High: 168.6
  • Ultra: 164.5

At 2560x1440, the average FPS is as follows:

  • Low: 212.6
  • Medium: 152.8
  • High: 107.9
  • Ultra: 102.9

At 3840x2160, the average FPS is as follows:

  • Low: 110.5
  • Medium: 78.9
  • High: 54.8
  • Ultra: 54.8

This data shows a consistent trend: higher resolutions and settings result in lower FPS. The most notable anomaly is the identical FPS for High and Ultra at 4K, which confirms a hard GPU performance limit. The data also highlights the massive headroom at 1080p, where even the Ultra preset exceeds 160 FPS, making the system more than capable for high-refresh-rate gaming in this title.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested combinations, the AMD Ryzen 5 3600 and AMD Radeon RX 6800 XT pairing holds a rank of 667 out of 1769 tested combos. This places it in the top 37.7% of all systems tested for this game. This ranking is a relative measure, showing that while the system is far from the top, it is also well above the median performance tier.

This rank of 667 reflects the balance of the components. The RX 6800 XT is a powerful GPU that can push high frame rates, but it is paired with a mid-range CPU that may hold it back in certain scenarios, as seen in the 1080p data. A combination with a more powerful CPU would likely rank higher, as it could better feed the GPU at lower resolutions. Conversely, a system with a weaker GPU would rank lower, as it would struggle more at 4K. The rank indicates that this combo is a solid, upper-mid-tier performer in Pc Building Simulator, capable of delivering a great experience at 1440p and a playable one at 4K, but it is not among the elite configurations that can max out the game's performance at all resolutions. The data confirms that this pairing is well-suited for high-resolution gaming, but its overall standing is limited by the CPU's performance ceiling in less GPU-intensive situations.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 6800 XT in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 110.5
3840x2160 Medium 78.9
3840x2160 Ultra 54.8
3840x2160 High 54.8
2560x1440 Low 212.6
2560x1440 Medium 152.8
2560x1440 High 107.9
2560x1440 Ultra 102.9
1920x1080 Low 260.0
1920x1080 Medium 229.0
1920x1080 High 168.6
1920x1080 Ultra 164.5

Pc Building Simulator with Ryzen 5 3600 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 6800 XT + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.