Evolve
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 57 | 74 | 92 |
| 1440p QHD | 67 | 97 | 129 | 164 |
| 1080p Full HD | 101 | 147 | 191 | 223 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 3600 + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the AMD Radeon RX 6800 XT presents a fascinating case study in Evolve, a 2015 FPS title. The benchmark data reveals a system where the GPU's immense power is frequently held in check by the CPU's older architecture, yet the combination still manages to deliver playable and often highly fluid performance across most settings. The measured FPS data provides a clear window into how these two components interact under varying graphical loads, showing distinct scaling patterns that point to specific bottlenecks.
Resolution Scaling
The FPS drop from 1080p to 4K is substantial, but the pattern is not uniform across all settings. At Low settings, the average frame rate falls from 223 FPS at 1920x1080 to 164 FPS at 2560x1440, a reduction of 59 FPS. Moving to 4K, the average drops further to 92.4 FPS, a significant 71.6 FPS decline from the 1440p figure. This steep scaling at low settings suggests that while the GPU is being tasked more heavily at higher resolutions, the sheer number of frames being produced at 1080p indicates the CPU is the primary limiting factor at that resolution. The Ryzen 5 3600, with its 6 cores and 12 threads, simply cannot feed the RX 6800 XT enough data to reach its full potential at 1080p.
The scaling pattern shifts dramatically at Ultra settings. The average FPS at 1080p is 100.5, which drops to 67.3 at 1440p, and then plummets to 37.1 at 4K. The percentage drop from 1080p to 4K here is far more severe than at Low settings. This indicates that at Ultra, the graphical workload on the GPU becomes the dominant bottleneck. The RX 6800 XT's 16 GB of VRAM and 512.0 GB/s of memory bandwidth are being pushed to their limits, and the frame rate scales almost linearly with the increase in pixel count, a classic sign of a GPU-bound scenario. The data implies that for this game, the transition from Low to Ultra fundamentally changes which component is holding the system back.
How This Combo Ranks
Within the extensive database of 1695 tested combos for Evolve, this specific pairing of the Ryzen 5 3600 and RX 6800 XT secures a rank of 614. This places it in the upper-middle tier of all tested configurations, which is a notable position given the individual components' high benchmark scores. The GPU alone sits in the 87th percentile when compared to all other GPUs, while the CPU is in the 76th percentile. This rank suggests that the combination is not achieving the top-tier performance one might expect from the GPU's individual standing, primarily due to the CPU's relative weakness in this specific game's engine.
The data indicates that while the GPU is a powerhouse, the CPU's performance level is the anchor that pulls the combo down from the top echelons. The combo's rank of 614 out of 1695 means that a significant number of other pairings, likely with newer or higher-clocked CPUs, achieve better results. This is not a poor performance by any means, but it highlights a clear imbalance. The system is capable of high frame rates, but it is leaving performance on the table, as the CPU's processing power is insufficient to fully leverage the GPU's capabilities in this title.
GPU Role
The AMD Radeon RX 6800 XT is a formidable piece of hardware, built on the RDNA 2.0 architecture with a Navi 21 chip. Its benchmark scores are impressive, with a 3DMark Steel Nomad DX12 score of 3689 and a Geekbench OpenCL score of 154506, placing it in the 87th percentile of all GPUs. The card's specifications are equally imposing, featuring 4608 shading units, 288 TMUs, and 128 ROPs. Its 16 GB of GDDR6 memory on a 256-bit bus provides a bandwidth of 512.0 GB/s, which is crucial for high-resolution textures and demanding effects.
In Evolve, the GPU's role becomes increasingly critical as resolution and settings are raised. At 4K Ultra, the card is clearly the limiting factor, with the average FPS dropping to 37.1. The sheer pixel count and graphical fidelity of the Ultra preset overwhelm the GPU, even with its substantial memory bandwidth. The card's base clock of 1825 MHz and boost clock of 2250 MHz are high, but at 4K Ultra, they are not enough to maintain a smooth 60 FPS experience. The data suggests that for a consistent 60 FPS target at 4K, a lower preset is required, as the GPU is the definitive bottleneck at the highest settings.
FAQ
*Q: What is the best average FPS this combo achieves in Evolve?*
A: The highest average FPS recorded is 223 at 1920x1080 resolution with Low settings.
Q: At which resolution and settings does the combo fail to hit 60 FPS?
A: At 3840x2160 resolution with Ultra settings, the combo achieves an average of only 37.1 FPS, which is below the 60 FPS target.
Q: How does the CPU's performance compare to its nearest rival?
A: The AMD Ryzen 5 3600 has an average benchmark score of 18129, which is effectively tied with the Intel Core i5-11400, which scores 18150, a negligible difference of -0.1%.
Q: What is the GPU's memory configuration?
A: The AMD Radeon RX 6800 XT comes with 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 512.0 GB/s.
Q: What is the measured FPS at 2560x1440 with High settings?
A: At 2560x1440 with High settings, the average FPS is 97.1.
Q: Is the GPU or CPU more likely to be the bottleneck at 1080p Low?
A: Given the extremely high FPS of 223 at 1080p Low, the CPU is more likely the limiting factor, as the GPU is not being fully utilized at such a low graphical load.
CPU Role
The AMD Ryzen 5 3600, based on the Zen 2 architecture, is a 6-core, 12-thread processor with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its benchmark performance is solid, with a Cinebench R23 multi-core score of 15045 and a single-core score of 2124, placing it in the 76th percentile of all CPUs. However, in Evolve, the data suggests its performance is a limiting factor at lower resolutions and settings. At 1080p Low, the system produces 223 FPS, a figure that is likely constrained by the CPU's ability to process the game's logic and draw calls.
The CPU's role becomes less critical as the resolution increases, as the GPU takes on more of the workload. The measured FPS at 4K Low (92.4) is still high, but the gap between 1080p and 4K at Low is massive, indicating that the CPU is no longer the primary bottleneck at 4K. The 32 MB of shared L3 cache and dual-channel DDR4 memory support are adequate, but the older Zen 2 architecture lacks the per-core performance of newer CPUs, which is why the combo's rank is 614 out of 1695. The CPU is a capable performer, but it is the weaker link in this pairing for this particular game.
Settings Recommendations
The benchmark data provides clear guidance for the best experience at each resolution. At 1920x1080, the High preset offers an excellent balance, delivering an average of 147.2 FPS. While Low provides a higher 223 FPS, High provides a significantly better visual experience with only a 75.8 FPS penalty, which is a worthwhile trade-off for most users. The Ultra preset at 1080p is also viable, with 100.5 FPS, but High offers a better balance of performance and fidelity.
At 2560x1440, the High preset is again the recommended choice, with an average of 97.1 FPS. This provides a smooth, high-refresh-rate experience well above the 60 FPS threshold. The Medium preset (129 FPS) is also strong, but High offers a noticeable visual upgrade for a 31.9 FPS cost, which is still acceptable. Ultra at 1440p (67.3 FPS) is playable but is starting to show strain, making High the safer recommendation. At 3840x2160, the Medium preset, with an average of 73.6 FPS, is the only viable option for a smooth experience. High (57.3 FPS) is borderline, and Ultra (37.1 FPS) is not recommended for playable frame rates.
Measured FPS Breakdown
The complete dataset for the AMD Ryzen 5 3600 and AMD Radeon RX 6800 XT in Evolve is as follows:
1920x1080:
- Low: 223.0 FPS average
- Medium: 190.5 FPS average
- High: 147.2 FPS average
- Ultra: 100.5 FPS average
2560x1440:
- Low: 164.0 FPS average
- Medium: 129.0 FPS average
- High: 97.1 FPS average
- Ultra: 67.3 FPS average
3840x2160:
- Low: 92.4 FPS average
- Medium: 73.6 FPS average
- High: 57.3 FPS average
- Ultra: 37.1 FPS average
This data reveals a consistent hierarchy, with frame rates dropping as resolution and settings increase. The most significant performance cliff appears at 4K Ultra, where the system falls from a playable 57.3 FPS at High to a stuttery 37.1 FPS. The scaling from Medium to High is also notable, with a consistent drop of around 40-45 FPS at 1080p and 1440p, and a 16.3 FPS drop at 4K. These numbers provide a comprehensive view of the system's capabilities, showing a clear path for users to tune their settings for their preferred balance of visual quality and performance.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 6800 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 92.4 |
| 3840x2160 | Medium | 73.6 |
| 3840x2160 | High | 57.3 |
| 3840x2160 | Ultra | 37.1 |
| 2560x1440 | Low | 164.0 |
| 2560x1440 | Medium | 129.0 |
| 2560x1440 | High | 97.1 |
| 2560x1440 | Ultra | 67.3 |
| 1920x1080 | Low | 223.0 |
| 1920x1080 | Medium | 190.5 |
| 1920x1080 | High | 147.2 |
| 1920x1080 | Ultra | 100.5 |
Evolve with Ryzen 5 3600 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 6800 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.