Control
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 55 | 67 | 90 |
| 1440p QHD | 75 | 89 | 97 | 135 |
| 1080p Full HD | 101 | 113 | 130 | 170 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 3600 + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the AMD Radeon RX 6800 XT delivers a robust 1080p and 1440p experience in Control, with the data showing a clear transition to GPU-bound performance at higher resolutions. The measured frame rates across three resolutions and four quality presets reveal how this combination allocates work between the six-core, twelve-thread Zen 2 processor and the RDNA 2 graphics card.
Resolution Scaling
The frame rate progression from 1920x1080 to 3840x2160 demonstrates a predictable scaling curve that shifts the bottleneck from the CPU to the GPU as pixel count increases. At Low settings, the average FPS drops from 169.9 at 1080p to 135.4 at 1440p — a reduction of 34.5 FPS — and then falls further to 90.4 at 4K, which is 79.5 FPS below the 1080p result. This pattern indicates that at Low settings and 1080p, the Ryzen 5 3600 is likely the limiting factor, as the RX 6800 XT has ample headroom to push well beyond the measured 169.9 FPS.
Moving to High settings, the scaling becomes steeper: 112.5 FPS at 1080p drops to 88.8 at 1440p (a 23.7 FPS loss) and then to 55.3 at 4K (a 57.2 FPS total decline from 1080p). The percentage drop from 1440p to 4K at High is roughly 37.7%, which is slightly larger than the 29.2% drop from 1080p to 1440p. This suggests that the RX 6800 XT's 16 GB of GDDR6 memory and 512.0 GB/s bandwidth are being taxed more heavily as resolution rises, with the GPU's compute resources becoming the primary constraint.
At Ultra settings, the curve flattens considerably: 101 FPS at 1080p, 75 at 1440p, and 52.1 at 4K. The gap between 1080p and 1440p is 26 FPS, while the 1440p-to-4K gap is 22.9 FPS. This compression indicates that Ultra settings impose a near-constant cost per pixel, and the GPU is the clear limiting component at every resolution under this preset. The 4K Ultra result of 52.1 FPS is only 3.2 FPS below the 4K High result of 55.3 FPS, showing that the RX 6800 XT is running out of compute headroom rather than memory bandwidth at this extreme.
Settings Recommendations
The data suggests that High settings at 2560x1440 provide the most balanced experience for this combo. The measured 88.8 FPS average at 1440p High keeps the frame rate comfortably above 60 FPS while maintaining visual fidelity. Comparatively, Ultra at 1440p yields 75 FPS — a 13.8 FPS penalty — which may not justify the additional visual load for a game like Control where particle effects and physics are prominent.
For 1920x1080, High settings at 112.5 FPS is the recommended starting point, as it offers a significant 11.5 FPS advantage over Ultra (101 FPS) while remaining far below the 169.9 FPS Low ceiling, which suggests the CPU is not a limiting factor at this resolution. Medium settings at 1080p (129.6 FPS) provide a middle ground but do not offer the same visual quality-to-performance ratio as High, given that High only costs 17.1 FPS less than Medium.
At 3840x2160, no preset achieves a locked 60 FPS. The best result is Low at 90.4 FPS, but this likely sacrifices too much visual quality. High at 55.3 FPS is the closest to a playable 4K experience, and the 3.2 FPS difference between High and Ultra (52.1 FPS) indicates that High is the sensible maximum for 4K gaming with this hardware. Users prioritizing frame rate over detail should consider Medium at 66.5 FPS, which sits 11.2 FPS above High but may introduce noticeable visual compromises.
How This Combo Ranks
The combination of the Ryzen 5 3600 and RX 6800 XT ranks 561st out of 1636 tested combos in Control, placing it in the 65.7th percentile of all configurations. This is a solid mid-to-upper tier result, reflecting the GPU's strength (87th percentile among all GPUs) partially offset by the CPU's more modest standing (76th percentile among all CPUs).
The RX 6800 XT's average benchmark score of 49982 places it 0.5% ahead of the Intel Arc A550M and 1.9% ahead of the NVIDIA CMP 50HX, while trailing the NVIDIA RTX A1000 by 1.7%. The nearest rival, the RTX 4070 Ti SUPER, sits 2.6% behind the RX 6800 XT in average GPU score. On the CPU side, the Ryzen 5 3600's average score of 18129 is nearly identical to the Intel Core i5-11400 (18150, a 0.1% difference) and the AMD Ryzen 5 7535HS (18101, 0.2% ahead). This means the combo's rank is driven more by the GPU's dominance than the CPU's performance, which aligns with the resolution scaling analysis showing GPU-bound behavior at 1440p and above.
Given that 1080p Low reaches 169.9 FPS, the CPU is likely preventing higher frame rates at that setting, but the 66.5th percentile rank suggests that most other combos in the database either use stronger CPUs or are tested at resolutions where the GPU bottleneck is more pronounced.
Measured FPS Breakdown
At 1920x1080, the full range of settings produces a spread from 101 FPS (Ultra) to 169.9 FPS (Low). The increments are: Low to Medium adds 40.3 FPS, Medium to High subtracts 17.1 FPS, and High to Ultra subtracts 11.5 FPS. The 1080p results show the CPU's influence at Low settings, where the 169.9 FPS average suggests a ceiling that is not present at higher presets.
At 2560x1440, the frame rates compress: 75 FPS at Ultra, 88.8 at High, 96.7 at Medium, and 135.4 at Low. The difference between Low and Ultra is 60.4 FPS, which is smaller than the 68.9 FPS spread at 1080p. This compression continues at 3840x2160, where the range from Ultra (52.1 FPS) to Low (90.4 FPS) is just 38.3 FPS. The 4K results show that even dropping from Ultra to Low only recovers 38.3 FPS, confirming that the GPU is saturated at this resolution.
Notably, the 1440p High result of 88.8 FPS is nearly identical to the 4K Low result of 90.4 FPS, differing by only 1.6 FPS. This suggests that the visual settings have a larger impact on performance than resolution at this tier of hardware, with the gap between 1440p High and 4K Low being negligible in practice.
FAQ
Q: Can this combo hit 60 FPS at 4K in Control?
A: No preset at 3840x2160 reaches 60 FPS. The best result is Low at 90.4 FPS, followed by Medium at 66.5 FPS. High and Ultra fall short at 55.3 and 52.1 FPS respectively.
Q: What is the best 1440p setting for this hardware?
A: High at 88.8 FPS is the recommended balance. Ultra at 75 FPS is playable but sacrifices 13.8 FPS, while Medium at 96.7 FPS offers a 7.9 FPS gain over High at the cost of visual fidelity.
Q: Is the CPU or GPU the bottleneck at 1080p?
A: At Low settings (169.9 FPS), the CPU is likely the limiting factor, as the RX 6800 XT should be capable of higher frame rates. At higher presets (101-129.6 FPS), the GPU becomes the primary constraint.
Q: How does the RX 6800 XT compare to its nearest rivals?
A: Its average score of 49982 is 0.5% above the Intel Arc A550M, 1.9% above the NVIDIA CMP 50HX, and 2.6% above the RTX 4070 Ti SUPER, but 1.7% below the NVIDIA RTX A1000.
Q: What is the frame rate difference between 1080p and 4K at High settings?
A: The drop is 57.2 FPS, from 112.5 FPS at 1080p to 55.3 FPS at 4K. This represents a 50.8% reduction in average frame rate.
Q: Does the Ryzen 5 3600 hold back the RX 6800 XT?
A: The data suggests it does at 1080p Low (169.9 FPS), where the CPU's 6-core, 12-thread configuration may limit performance. At 1440p and 4K, the GPU is clearly the bottleneck, as evidenced by the smaller FPS gaps between presets.
CPU Role
The Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 (Matisse) architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its 32 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide adequate throughput for Control's physics and particle systems. The CPU's 3DMark scores show a single-thread result of 696 and a max-thread result of 4603, indicating that multi-threaded scaling is strong but not exceptional.
In this game, the CPU's role is most evident at 1080p Low settings, where the 169.9 FPS average approaches the practical limit for this processor. The 3DMark 16-thread score of 4605 is nearly identical to the max-thread score of 4603, suggesting that the 12 threads are being fully utilized. At higher resolutions, the CPU's influence diminishes, as the 4K results show a narrow spread between presets (52.1 to 90.4 FPS), indicating that the RX 6800 XT's 4608 shading units and 72 RT cores are the dominant factor.
The CPU's 65 W TDP and 7 nm process node allow for sustained boost clocks without thermal throttling, which helps maintain consistent frame times in demanding scenes. However, the 4.20 GHz boost clock is modest compared to newer processors, and the benchmark results show a 3DMark single-thread score of 696, which places it behind more modern designs. For Control, the CPU provides sufficient performance to avoid being a major bottleneck below 1440p, but users seeking maximum frame rates at 1080p may find the CPU limiting when the GPU has headroom.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 6800 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.4 |
| 3840x2160 | Medium | 66.5 |
| 3840x2160 | High | 55.3 |
| 3840x2160 | Ultra | 52.1 |
| 2560x1440 | Low | 135.4 |
| 2560x1440 | Medium | 96.7 |
| 2560x1440 | High | 88.8 |
| 2560x1440 | Ultra | 75.0 |
| 1920x1080 | Low | 169.9 |
| 1920x1080 | Medium | 129.6 |
| 1920x1080 | High | 112.5 |
| 1920x1080 | Ultra | 101.0 |
Control with Ryzen 5 3600 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6800 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.