Pc Building Simulator
This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 60 | 85 | 121 |
| 1440p QHD | 110 | 115 | 163 | 193 |
| 1080p Full HD | 171 | 174 | 198 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
Pc Building Simulator places an AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 Ti combination in a unique position: the CPU is a six-core, twelve-thread Zen part with a 3.40 GHz base and 3.90 GHz boost, while the GPU is an Ampere flagship with 12 GB of GDDR6X memory on a 384-bit bus. The measured frame rates across three resolutions and four settings presets reveal a system that is consistently capable, but the scaling behavior shows where each component’s contribution begins and ends.
Resolution Scaling
The data shows a clear and predictable FPS drop as resolution increases from 1920x1080 to 3840x2160, but the magnitude of that drop depends heavily on the settings preset. At Low settings, the average frame rate falls from 225 FPS at 1080p to 193 FPS at 1440p, then to 121 FPS at 4K. That represents a 46% reduction from 1080p to 4K. At High settings, the drop is steeper in absolute terms: 174 FPS at 1080p, 115 FPS at 1440p, and 60 FPS at 4K — a 66% decline. Medium settings show 198 FPS at 1080p, 163 FPS at 1440p, and 85 FPS at 4K, a 57% drop. Ultra settings produce 171 FPS at 1080p, 110 FPS at 1440p, and 57 FPS at 4K, a 67% reduction.
The scaling pattern indicates that at 1080p, the CPU is the limiting factor. The RTX 3080 Ti is capable of far more than 225 FPS at Low settings, but the Ryzen 5 2600’s six cores and twelve threads cannot feed the GPU fast enough to push higher. The FPS gap between Low and Ultra at 1080p is only 54 FPS (225 vs 171), which is relatively narrow compared to the GPU’s headroom. As resolution increases to 1440p, the GPU begins to take on more work, but the CPU still constrains the Low preset: 193 FPS at 1440p Low is only 32 FPS below the 1080p Low result, suggesting the CPU is still near its ceiling. At 4K, the GPU becomes the dominant factor. The difference between Low and Ultra at 4K is 64 FPS (121 vs 57), and the High preset lands at exactly 60 FPS, which is a typical target for 4K gaming. The data suggests that at 4K, the RTX 3080 Ti is fully utilized, and the CPU’s role diminishes.
Looking at the 1440p Medium result, the measured min FPS of 139 and max of 188 show a stable frame delivery. That range is wider than the 1080p Medium min/max (168 to 228), which supports the interpretation that the GPU is becoming more involved at 1440p but the CPU is still keeping pace. The 4K Medium result has a min of 73 and max of 98, which is a narrower spread relative to the average of 85, indicating a more consistent GPU-bound workload.
How This Combo Ranks
The combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 Ti ranks 1321 out of 3723 tested combos in Pc Building Simulator. That places this pairing in the 64.5th percentile of all tested combinations, meaning roughly two-thirds of combos perform worse and one-third perform better. This rank is notable because the GPU alone sits in the 83rd percentile among all GPUs, while the CPU sits in the 75th percentile among all CPUs. The combo rank being lower than either individual component’s percentile suggests that the pairing is not perfectly balanced for this title; the CPU is holding back the GPU in certain scenarios, particularly at lower resolutions where the CPU’s six cores become a bottleneck.
The CPU’s nearest rivals include the Intel Core Ultra 5 228V, which scores 21440 on average (0.2% higher than the Ryzen 5 2600’s 21484), and the Intel Core i9-11900H, which scores 21367 (0.5% lower). The AMD EPYC 9454 scores 21223 (1.2% lower), and the Intel Xeon D-1746TER scores 21635 (0.7% higher). These deltas are all within 1.2%, meaning the Ryzen 5 2600 sits in a very tight performance band. For Pc Building Simulator, which is not a heavily threaded title, the CPU’s single-thread performance matters more than its multi-thread score. The Cinebench R15 single-core score is 157.3, and the Geekbench single-core score is 1154, both of which are modest by modern standards.
The GPU’s nearest rivals show a different picture. The AMD Radeon Pro 5300 scores 40870 (0.8% lower than the RTX 3080 Ti’s 41187), the NVIDIA Tesla M40 24 GB scores 41707 (1.2% higher), and the NVIDIA GeForce RTX 5070 scores 40377 (2.0% lower). The RTX 3080 Ti’s average benchmark score of 41187 is higher than its nearest rivals, but the differences are small. In Pc Building Simulator specifically, the combo rank of 1321 suggests that the GPU’s raw power is not fully expressed due to the CPU pairing.
GPU Role
The NVIDIA GeForce RTX 3080 Ti is built on the GA102 chip with 10,240 shading units, 320 TMUs, and 112 ROPs. It has 80 RT cores and 320 tensor cores, which are not heavily utilized in Pc Building Simulator since the game is a simulation title without demanding ray tracing. The GPU’s base clock is 1365 MHz with a boost of 1665 MHz, and it has 12 GB of GDDR6X memory running at 19 Gbps effective. The memory bus is 384-bit, yielding a bandwidth of 912.4 GB/s. This memory configuration is more than sufficient for Pc Building Simulator, which does not have the same memory demands as AAA shooters or open-world titles.
The GPU’s PassMark G3D score is 26896, and its Geekbench Vulkan score is 192697. These scores place it in the 83rd percentile of all GPUs. In the measured FPS data, the GPU’s role becomes apparent when comparing the 4K results. At 4K Ultra, the average FPS is 57, which is just below the 60 FPS threshold that many players target. At 4K High, the average is exactly 60 FPS. At 4K Medium, the average rises to 85 FPS, and at 4K Low, it jumps to 121 FPS. This scaling shows that the GPU has enough headroom to handle the game at 4K, but only at Medium settings or lower for a smooth experience above 60 FPS.
The GPU’s texture rate is 532.8 GTexel/s, and its pixel rate is 186.5 GPixel/s. These numbers are high, but Pc Building Simulator’s rendering workload is not as intense as modern action games. The 12 GB VRAM is also ample; the game is not likely to exceed 8 GB even at 4K Ultra, so the GPU is never memory-limited. The data shows that the GPU’s performance is consistent with its specifications: it delivers high frame rates at 1080p and 1440p, and it remains playable at 4K with settings adjustments.
Measured FPS Breakdown
At 1920x1080, the average FPS ranges from 171 at Ultra to 225 at Low. The High preset delivers 174 FPS, and Medium delivers 198 FPS with a min of 168 and max of 228. The Ultra preset at 1080p does not have min/max data, but the average of 171 FPS is only 3 FPS below High. This narrow gap suggests that the CPU is the limiting factor at this resolution, as the GPU should easily exceed 200 FPS at Ultra if it were fully utilized. The Low preset at 225 FPS is likely near the CPU’s maximum frame generation rate for this game.
At 2560x1440, the averages are 193 FPS for Low, 163 FPS for Medium (min 139, max 188), 115 FPS for High, and 110 FPS for Ultra. The drop from Low to Ultra is 83 FPS, which is larger than the 54 FPS drop at 1080p. This indicates that the GPU is becoming more involved at 1440p, but the CPU still limits the Low preset. The Medium preset’s min/max range of 139 to 188 shows a 49 FPS spread, which is acceptable for a simulation game.
At 3840x2160, the averages are 121 FPS for Low, 85 FPS for Medium (min 73, max 98), 60 FPS for High, and 57 FPS for Ultra. The Low preset at 4K is still quite high, which suggests that the game is not particularly demanding at lower settings. The jump from Low to Medium is 36 FPS, which is significant. The High and Ultra presets are nearly identical (60 vs 57 FPS), indicating that the GPU is hitting a performance ceiling around 60 FPS at these settings. The Medium preset’s min of 73 FPS shows that even the lowest frame rate at 4K Medium is above 60, which is a good result for this combo.
CPU Role
The AMD Ryzen 5 2600 has six cores and twelve threads, with a base clock of 3.40 GHz and a boost of 3.90 GHz. It is built on the 12 nm process with a TDP of 65 W. The CPU’s cache configuration includes 96 KB L1 per core, 512 KB L2 per core, and 16 MB shared L3. Its memory support is DDR4 with dual-channel bandwidth of 46.9 GB/s. In Pc Building Simulator, which is a simulation title that relies more on single-thread performance than multi-thread scaling, the CPU’s six cores are sufficient but not exceptional.
The CPU’s Cinebench R15 single-core score is 157.3, and its Geekbench single-core score is 1154. These are low compared to modern CPUs, but the game does not require extreme single-thread performance. The multi-core scores are more respectable: Cinebench R15 multi-core is 1248, and Geekbench multi-core is 5648. The PassMark multithread score is 13160, and the PassMark single-thread score is 2239. These scores place the CPU in the 75th percentile of all CPUs, which is decent but not top-tier.
The CPU’s role in the measured FPS is evident when comparing 1080p Low (225 FPS) to 1440p Low (193 FPS) and 4K Low (121 FPS). At 1080p Low, the CPU is almost certainly the bottleneck, as the GPU could produce much higher frame rates. The fact that 1080p Low is only 32 FPS higher than 1440p Low suggests that the CPU is unable to push beyond roughly 225 FPS in this game, regardless of resolution. At 4K Low, the CPU is no longer the primary limiter, as the GPU’s workload increases and the FPS drops to 121.
The CPU’s nearest rivals include the Intel Core Ultra 5 228V (0.2% higher average score) and the Intel Core i9-11900H (0.5% lower). These deltas are minimal, but the Ryzen 5 2600’s architecture is older, and its single-thread performance is a weak point. In a game like Pc Building Simulator where frame pacing matters, the CPU’s modest single-thread speed could cause occasional dips, but the measured data does not show any severe stuttering. The Medium presets at all resolutions have min FPS values that are within 15% of the average, indicating stable frame delivery.
FAQ
Q: What is the best resolution for this combo in Pc Building Simulator?
A: The data shows that 2560x1440 at Medium settings provides an average of 163 FPS with min/max of 139/188. This is a good balance, as 1080p at any setting exceeds 171 FPS but is likely CPU-limited, while 4K at High/Ultra drops to 60 FPS or below.
Q: Why does the frame rate not improve much from 1080p High to 1080p Ultra?
A: The measured averages are 174 FPS for High and 171 FPS for Ultra at 1920x1080. The small difference indicates that the CPU is the limiting factor at this resolution, as the GPU has enough headroom to handle both presets without a significant FPS change.
Q: Can this combo run the game at 4K smoothly?
A: Yes, but only at Medium settings or lower. The 4K Medium average is 85 FPS with a min of 73 FPS, which is above 60. The 4K High average is exactly 60 FPS, and 4K Ultra is 57 FPS, so those presets are borderline for a 60 FPS target.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 2600 has an average benchmark score of 21484, which is 0.2% higher than the Intel Core Ultra 5 228V (21440) and 0.5% higher than the Intel Core i9-11900H (21367). It is 0.7% lower than the Intel Xeon D-1746TER (21635).
Q: Is the GPU holding back performance at 1080p?
A: No, the opposite is true. The RTX 3080 Ti is not the limiting factor at 1080p; the CPU is. The data shows that 1080p Low (225 FPS) is not much higher than 1080p Ultra (171 FPS), which suggests the CPU cannot feed the GPU enough frames to reach its full potential.
Q: What is the combo’s rank among all tested combinations?
A: This CPU and GPU pairing ranks 1321 out of 3723 combos in Pc Building Simulator. This places it in the upper third of tested systems, but below what the GPU alone would suggest (83rd percentile) due to the CPU’s limitations.
Settings Recommendations
The measured FPS data provides clear guidance for the best experience with this combo. At 1080p, the Medium preset delivers 198 FPS with min/max of 168/228, which is smooth and only slightly below the Low preset’s 225 FPS. The High and Ultra presets at 1080p (174 and 171 FPS) are also playable, but the 27 FPS gain from Ultra to Medium (171 to 198) makes Medium the best choice for a higher refresh rate display. The Low preset at 1080p (225 FPS) is only 27 FPS higher than Medium, so the visual quality loss is not worth the frame rate gain.
At 1440p, the Medium preset stands out with 163 FPS and a min of 139 FPS. The High preset at 115 FPS is also smooth, but Ultra drops to 110 FPS. Since the difference between Medium and High is 48 FPS (163 vs 115), Medium is the recommended preset for 1440p if the user wants to keep frame rates well above 144 Hz. If the display is 60 Hz, then High or Ultra would be acceptable, as both exceed 110 FPS.
At 4K, the situation changes. The High preset averages exactly 60 FPS, which is the minimum for a smooth experience on a 60 Hz display. The Ultra preset averages 57 FPS, which is below 60 and could cause perceptible stutter. The Medium preset averages 85 FPS with a min of 73 FPS, which is the best choice for 4K because it provides a significant margin above 60 FPS while still looking better than Low. The Low preset at 121 FPS is the highest frame rate at 4K, but the visual quality loss is substantial. For 4K, Medium is the recommended preset, as it balances the GPU’s workload with the CPU’s ability to keep up.
The overall best experience for this combo depends on the display’s refresh rate. For a 1080p 144 Hz monitor, Medium or High are both viable, with Medium offering a higher average. For a 1440p 144 Hz monitor, Medium is the only preset that consistently stays above 144 FPS (average 163, min 139). For a 4K 60 Hz monitor, Medium is the safest choice, with High being borderline. The data does not include any settings below Low, so Low is the floor for this game. The RTX 3080 Ti’s 12 GB VRAM and 912.4 GB/s bandwidth are not limiting factors at any preset, so the recommendation is purely based on the measured FPS numbers.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 Ti in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 121.0 |
| 3840x2160 | Medium | 85.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 57.0 |
| 2560x1440 | Low | 193.0 |
| 2560x1440 | Medium | 163.0 |
| 2560x1440 | High | 115.0 |
| 2560x1440 | Ultra | 110.0 |
| 1920x1080 | Low | 225.0 |
| 1920x1080 | Medium | 198.0 |
| 1920x1080 | High | 174.0 |
| 1920x1080 | Ultra | 171.0 |
Pc Building Simulator with Ryzen 5 2600 + Other GPUs
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Pc Building Simulator with RTX 3080 Ti + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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