Palworld

Palworld

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 21 27
1440p QHD 23 30 39 48
1080p Full HD 34 45 59 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 21
3840x2160 High 17
3840x2160 Ultra 13
2560x1440 Low 48
2560x1440 Medium 39
2560x1440 High 30
2560x1440 Ultra 23
1920x1080 Low 73
1920x1080 Medium 59
1920x1080 High 45
1920x1080 Ultra 34

Palworld with AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1650, In-Depth Analysis

Palworld places the AMD Ryzen 7 5800XT and NVIDIA GeForce GTX 1650 combo in a demanding survival sandbox where the GPU is the clear bottleneck. The 8-core, 16-thread Ryzen 7 5800XT provides ample processing headroom, but the GTX 1650’s 4 GB of GDDR5 memory and 128-bit bus restrict performance across all tested resolutions. The measured data reveals a pairing where CPU capability far outstrips graphics throughput, resulting in frame rates that are playable only at 1080p with reduced settings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800XT is a desktop processor from the 5000 series based on the Zen 3 (Vermeer) architecture. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. This configuration positions it as a high-end CPU for gaming workloads, as evidenced by its 81st percentile ranking among all CPUs. The processor’s 32 MB of shared L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are standard for the platform, but its performance in synthetic tests shows considerable single-thread and multi-thread capacity. For instance, the Cinebench R23 multicore score of 23794 and single-core score of 3359 indicate robust processing power that should not hinder frame generation in most games.

However, in Palworld, the CPU’s role is largely secondary. The benchmark results show that the limiting factor is the graphics card. At 1080p Low, the combo achieves 73 FPS, but at 1080p Ultra, it drops to 34 FPS. This 39 FPS swing is exclusively driven by GPU load, as the CPU has the headroom to handle the game’s simulation and AI tasks. The Ryzen 7 5800XT’s PassMark multithread score of 28053 and 3DMark max threads score of 7680 suggest that even in complex scenes with many Pals or base-building objects, the CPU is unlikely to be the primary constraint. Instead, the GTX 1650’s 896 shading units and 2.984 TFLOPS of FP32 performance become the ceiling.

The processor’s nearest rivals, such as the AMD Ryzen 7 7840H (avgScore 29868, delta 0%) and AMD Ryzen 5 9600X (avgScore 29713, delta 0.6%), show nearly identical average benchmark scores, confirming that the 5800XT is a well-balanced performer in its class. Yet, none of this CPU power translates into higher frame rates when paired with the GTX 1650, because the GPU’s 75 W TDP and 12 nm Turing architecture cannot keep pace. In essence, the Ryzen 7 5800XT ensures that frame dips are not caused by processor stalls, but the GTX 1650 governs the absolute FPS numbers seen in the measured rows.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best average FPS this combo can achieve at 1080p?

A: The highest average FPS recorded for this combo at 1920x1080 is 73 FPS, which occurs with the Low settings preset. This is the only setting where the frame rate exceeds 70 FPS, indicating that the game is highly sensitive to GPU load.

Q: How does the combo’s rank in Palworld compare to other tested systems?

A: This specific CPU and GPU pairing ranks 3579 out of 3711 tested combos in Palworld. That places it in the bottom 4% of all configurations, reflecting the GTX 1650’s modest performance tier relative to modern GPUs.

Q: Is the CPU or GPU the bottleneck in this game?

A: The data clearly shows the GPU is the bottleneck. At 1440p High, the average FPS is 30, while at 1080p High, it is 45. The Ryzen 7 5800XT’s strong Cinebench R23 multicore score of 23794 suggests it can handle the game’s logic, but the GTX 1650’s 4 GB memory and 128.1 GB/s bandwidth limit texture streaming and shading.

Q: What is the frame rate difference between Low and Ultra at 4K?

A: At 3840x2160, the Low preset delivers an average of 27 FPS, while the Ultra preset drops to 13 FPS. This 14 FPS difference highlights the GPU’s inability to manage higher fidelity settings at this resolution.

Q: Does the combo maintain consistent frame times across settings?

A: Only the Medium preset has min/max FPS data. At 1080p Medium, the average is 59 FPS with a minimum of 50 and maximum of 68, showing a 18 FPS variance. At 1440p Medium, the average is 39 FPS with a min of 33 and max of 45, indicating similar variance.

Q: How does the GTX 1650 compare to its nearest GPU rivals?

A: The GTX 1650 has an average benchmark score of 7472, with its closest rival being the Intel Arc A310 at 7550 (delta -1%). It also sits near the AMD Radeon HD 8850M (7447, delta 0.3%) and Intel UHD Graphics 750 (7441, delta 0.4%), making it a mid-low tier GPU, which is consistent with its 40th percentile ranking.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data provides a textbook example of GPU-bound performance. Moving from 1080p Low to 4K Low, the average FPS falls from 73 to 27, a 63% reduction. Similarly, at High settings, the drop is from 45 FPS at 1080p to 17 FPS at 4K, a 62% decrease. This proportional scaling is characteristic of a graphics card that is saturated at all resolutions; doubling the pixel count roughly halves the frame rate, but the GTX 1650’s limited fill rate (53.28 GPixel/s) and texture rate (93.24 GTexel/s) cannot compensate.

At 1440p Medium, the combo produces 39 FPS, which drops to 21 FPS at 4K Medium. The min/max data for Medium settings at both 1440p (33-45 FPS) and 4K (18-25 FPS) shows that frame pacing remains stable, but the overall performance is low. This pattern indicates that the CPU is not the limiting factor; if it were, we would see more pronounced frame drops at lower resolutions where the GPU has less work. Instead, the consistent scaling across all presets points to the GTX 1650’s 4 GB memory buffer being exhausted at higher resolutions, causing the GPU to thrash.

The jump from 1080p Ultra (34 FPS) to 1440p Ultra (23 FPS) and then to 4K Ultra (13 FPS) further confirms this. The Ultra preset likely increases texture detail and draw distances, which directly impacts the GPU’s memory bandwidth. With only 128.1 GB/s of bandwidth, the GTX 1650 struggles to feed the render pipeline at 4K, resulting in single-digit to low-teen frame rates. In contrast, the Ryzen 7 5800XT’s memory bandwidth of 51.2 GB/s is not a factor, as the game’s CPU-side data fits within the 32 MB L3 cache. The data strongly suggests that upgrading the GPU would yield the most significant FPS improvements.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the Palworld benchmark database, this AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1650 combination holds a rank of 3579 out of 3711 tested combos. This places it in the 4th percentile, meaning only 132 configurations perform worse. This low ranking is almost entirely attributable to the GTX 1650, which sits at the 40th percentile among all GPUs, while the CPU is at the 81st percentile. The disparity between the two components creates an imbalanced system where the processor is underutilized.

The GTX 1650’s nearest rivals include the Intel Arc A310 (avgScore 7550, delta -1%), which is slightly faster, and the AMD Radeon HD 8850M (avgScore 7447, delta 0.3%), which is marginally slower. These comparisons show that the GPU is in the entry-level segment of modern graphics hardware, despite its 2019 release date. In Palworld, this translates to the measured FPS figures, which are far below the 60 FPS target for smooth gameplay at most settings.

When compared to other combos, the 3579 rank indicates that users would need to significantly lower graphical fidelity to achieve playable frame rates. The combo’s performance is more aligned with older or integrated graphics solutions, as evidenced by the Intel UHD Graphics 750 (avgScore 7441, delta 0.4%) being a close rival. This ranking serves as a warning that the GTX 1650 is not suited for modern survival games like Palworld, which demand more than 4 GB of VRAM for high-resolution textures. The CPU’s strong synthetic scores do not rescue the system’s overall rank, as the bottleneck is the GPU’s raw rendering power.

Settings Recommendations — which preset gives the best experience per the measured rows

Given the measured FPS data, the optimal settings for this combo depend on the user’s performance priorities. At 1080p, the Low preset delivers 73 FPS, which is the only setting that approaches or exceeds the 60 FPS threshold for smooth play. The Medium preset at 1080p provides 59 FPS with a minimum of 50 FPS, which is acceptable but may experience noticeable dips during intense combat or when multiple Pals are on screen. For a balance of visual quality and performance, 1080p Medium is the recommended choice, as it offers a 14 FPS improvement over High (45 FPS) while retaining some graphical enhancements.

At 1440p, the situation becomes more challenging. The Low preset yields 48 FPS, which is playable but not ideal for fast-paced action. The Medium preset drops to 39 FPS, and High falls to 30 FPS. For 1440p users, the Low preset is the only viable option to maintain a playable frame rate, as it avoids the sub-40 FPS territory that can feel sluggish. The Ultra presets at 1440p (23 FPS) and 4K (13 FPS) are not recommended, as they produce frame rates that are below the threshold for comfortable gameplay.

At 4K, none of the settings provide a good experience. The Low preset offers 27 FPS, which is borderline playable for casual exploration, but the Medium (21 FPS) and High (17 FPS) presets are too slow. The data suggests that users should avoid 4K entirely with this GPU. Instead, sticking to 1080p Medium or Low will yield the best experience, with the Medium preset providing a 59 FPS average that is close to the standard refresh rate. For those who prioritize frame rate over visuals, 1080p Low at 73 FPS is the clear winner.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1920x1080 (1080p)

  • Low: 73 FPS average
  • Medium: 59 FPS average, 50 FPS minimum, 68 FPS maximum
  • High: 45 FPS average
  • Ultra: 34 FPS average

At 1080p, the combo shows a clear performance hierarchy. The Low preset is the only one that exceeds 60 FPS, providing a smooth experience for most users. The Medium preset’s minimum of 50 FPS indicates some frame dips, but it remains playable. High and Ultra presets fall below 45 FPS, which can feel stuttery in a game like Palworld where environmental interactions are frequent.

2560x1440 (1440p)

  • Low: 48 FPS average
  • Medium: 39 FPS average, 33 FPS minimum, 45 FPS maximum
  • High: 30 FPS average
  • Ultra: 23 FPS average

Moving to 1440p, the frame rates drop significantly. The Low preset’s 48 FPS is the only playable option, while Medium dips to 39 FPS with a minimum of 33 FPS. High and Ultra are not recommended for action sequences, as they hover around 30 FPS and below. The variance in Medium settings (33-45 FPS) shows that the GTX 1650 struggles to maintain consistent performance at this resolution.

3840x2160 (4K)

  • Low: 27 FPS average
  • Medium: 21 FPS average, 18 FPS minimum, 25 FPS maximum
  • High: 17 FPS average
  • Ultra: 13 FPS average

At 4K, the combo is not viable for serious gameplay. Even the Low preset’s 27 FPS is below playable thresholds, and the Ultra preset’s 13 FPS is a slideshow. The Medium preset’s min/max data (18-25 FPS) confirms that the GPU is overwhelmed, likely due to the 4 GB VRAM limit. These numbers reinforce the conclusion that the GTX 1650 is a 1080p card, and even then, only at lower settings for modern titles like Palworld.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1650 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 21.0
3840x2160 High 17.0
3840x2160 Ultra 13.0
2560x1440 Low 48.0
2560x1440 Medium 39.0
2560x1440 High 30.0
2560x1440 Ultra 23.0
1920x1080 Low 73.0
1920x1080 Medium 59.0
1920x1080 High 45.0
1920x1080 Ultra 34.0

Palworld with Ryzen 7 5800XT + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with GTX 1650 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.