Palworld

Palworld

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 31 45 52
1440p QHD 46 61 81 96
1080p Full HD 70 94 121 144

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 45
3840x2160 High 31
3840x2160 Ultra 23
2560x1440 Low 96
2560x1440 Medium 81
2560x1440 High 61
2560x1440 Ultra 46
1920x1080 Low 144
1920x1080 Medium 121
1920x1080 High 94
1920x1080 Ultra 70

Palworld with AMD Ryzen 5 3600 + Intel Arc B580, In-Depth Analysis

Palworld, a survival title released in early 2024, presents a demanding workload that scales significantly across resolutions. This analysis examines the measured performance of the AMD Ryzen 5 3600 paired with the Intel Arc B580, using the provided benchmark data to interpret how the CPU and GPU interact at different settings and resolutions. The data set comprises twelve distinct measured frame rate points, offering a clear picture of the system's capabilities in this specific title.

Resolution Scaling

The measured FPS data reveals a classic resolution scaling pattern, where the frame rate drops as pixel count increases. At 1920x1080 with High settings, the system achieves an average of 94.1 FPS. Moving to 2560x1440 at the same settings reduces the average to 61 FPS, a decline of approximately 35%. At 3840x2160, the average further drops to 30.6 FPS, which is only about a third of the 1080p performance. This steep decline indicates that the Intel Arc B580 is the primary limiting factor as resolution increases, with its 12 GB of GDDR6 memory and 456.0 GB/s bandwidth being challenged by the higher pixel throughput.

The gap between Low and Ultra settings widens considerably at higher resolutions. At 1080p, the difference between Low (144.1 FPS) and Ultra (69.8 FPS) is 74.3 FPS, while at 4K, the same settings gap is 28.7 FPS (51.6 FPS vs 22.9 FPS). This compression of frame rates at 4K suggests that the GPU is so heavily loaded at this resolution that even lowering settings cannot fully compensate for the raw pixel workload. The data shows that the system is far more responsive to settings changes at 1080p and 1440p than at 4K, where the GPU becomes the dominant bottleneck.

Notably, the transition from 1440p to 4K at High settings results in a 50% performance drop (61 to 30.6 FPS). This is a more severe decline than the 35% drop seen from 1080p to 1440p, indicating that the memory bandwidth and fill rate of the Arc B580 are insufficient for smooth 4K gameplay in this title. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s, while respectable, are simply not adequate for maintaining playable frame rates at 3840x2160 with this CPU.

FAQ

Q: What is the highest average frame rate recorded for this combo?

A: The highest average frame rate in the measured data is 144.1 FPS, achieved at 1920x1080 with Low settings.

Q: How does the CPU compare to its nearest rival in multi-threaded performance?

A: The AMD Ryzen 5 3600 has an average benchmark score of 18129, which is essentially tied with the Intel Core i5-11400, which scores 18150, showing a delta of -0.1%. This places the CPU in the 76th percentile of all CPUs.

Q: What is the performance difference between High and Ultra settings at 2560x1440?

A: At 2560x1440, High settings produce an average of 61 FPS, while Ultra settings produce 45.8 FPS. This represents a 15.2 FPS reduction, or a 24.9% decrease in performance when moving from High to Ultra.

Q: Is the Intel Arc B580 more or less powerful than the NVIDIA GeForce RTX 4060?

A: The Intel Arc B580 has an average benchmark score of 23021, while the NVIDIA GeForce RTX 4060 scores 23181. The delta is -0.7%, indicating the Intel GPU is marginally less powerful in general benchmarks.

Q: At which resolution does the system fail to reach 60 FPS on High settings?

A: At 3840x2160 with High settings, the system only achieves an average of 30.6 FPS, which is well below the 60 FPS target. At 2560x1440, High settings maintain 61 FPS, just above the threshold.

Q: How much faster is Low settings compared to Ultra at 1080p?

A: At 1920x1080, Low settings achieve 144.1 FPS, while Ultra settings achieve 69.8 FPS. Low settings are 74.3 FPS faster, representing a 106.4% performance improvement.

GPU Role

The Intel Arc B580, built on the Xe2-HPG architecture and fabricated on a 5 nm process, is the central component for Palworld's rendering. With 2560 shading units, 160 TMUs, and 80 ROPs, the GPU has a substantial amount of parallel processing power. The memory configuration includes 12 GB of GDDR6 on a 192-bit bus, providing 456.0 GB/s of bandwidth. This is a crucial detail for Palworld, as the game's open-world environments often require large texture loads, and the 12 GB capacity helps prevent stuttering in high-detail scenarios.

The GPU's clock speeds are fixed at a base and boost of 2670 MHz, which is a relatively high operating frequency. This contributes to its FP32 performance of 13.67 TFLOPS, which is the raw compute capability used for general shader work. The memory clock runs at 2375 MHz, or 19 Gbps effective, which directly feeds the high bandwidth figure. In the context of Palworld, these specifications result in a GPU that is capable of handling Medium and High settings at 1080p and 1440p, but struggles at 4K.

The benchmark results show the Arc B580 sits in the 66th percentile of all GPUs, with an average score of 23021. Its nearest rival, the NVIDIA GeForce RTX 4060, has a delta of -0.7%, meaning the Arc B580 is slightly slower in synthetic tests. However, the measured FPS data in Palworld shows that the GPU can deliver 94.1 FPS at 1080p High, which is a solid result. The GPU's performance is directly evident in the 4K Ultra result of 22.9 FPS, where the 80 ROPs and 456.0 GB/s bandwidth are insufficient for the extreme pixel workload.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system's performance across all settings. At 1920x1080, the frame rates are as follows: Low settings produce 144.1 FPS, Medium produces 121.2 FPS, High produces 94.1 FPS, and Ultra produces 69.8 FPS. This shows a clear scaling curve where each settings tier reduces performance by a significant margin. The 1080p results indicate that the system is capable of high refresh rate gaming at lower presets, but even at Ultra, the frame rate remains above 60 FPS.

At 2560x1440, the performance drops noticeably. Low settings achieve 96.1 FPS, Medium reaches 80.9 FPS, High falls to 61 FPS, and Ultra drops to 45.8 FPS. The 1440p High result is particularly noteworthy as it sits right at the 60 FPS threshold, making it a borderline playable experience. The drop from High to Ultra at this resolution is 15.2 FPS, which is a 24.9% performance hit for what is often a marginal visual improvement in many games.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings yield 51.6 FPS, Medium produces 45.4 FPS, High drops to 30.6 FPS, and Ultra falls to 22.9 FPS. The 4K results are consistently below 60 FPS, and even Low settings cannot reach this target. This indicates that the Intel Arc B580 is not suited for 4K gaming in Palworld, regardless of the settings used. The data shows a clear hierarchy: 1080p is fully playable, 1440p is playable at Medium and High, and 4K is only playable at Low with compromises.

CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture. It operates with a base clock of 3.60 GHz and a boost clock of 4.20 GHz, and it has a 32 MB shared L3 cache. In synthetic benchmarks, the CPU achieves a Cinebench R23 multicore score of 15045 and a single-core score of 2124. These scores indicate a balanced processor that excels in multi-threaded workloads but is not a leader in single-threaded performance.

In Palworld, the CPU's role is to handle game logic, physics, and AI, which often scale with the number of threads. The 12 threads provide ample parallelism for these tasks. The measured FPS data shows that at 1080p Low, the system achieves 144.1 FPS, which suggests that the CPU is capable of feeding the GPU with enough data to reach high frame rates. The CPU's benchmark scores place it in the 76th percentile of all CPUs, with an average score of 18129, which is nearly identical to its nearest rival, the Intel Core i5-11400, which has a delta of -0.1%.

The CPU's memory bandwidth of 51.2 GB/s and dual-channel DDR4 support are adequate for the game's data transfer needs. However, the CPU's single-thread performance, as measured by the 3DMark single-thread score of 696, may become a limiting factor in scenarios with heavy AI or physics calculations. The data suggests that the Ryzen 5 3600 is not the primary bottleneck at higher resolutions, as the frame rate drops consistently with resolution increases, which points to GPU limitation. At 1080p, the CPU is likely the limiting factor at Low settings, where the GPU is not fully utilized.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the user's resolution and frame rate target. For 1920x1080, the High preset at 94.1 FPS offers an excellent balance between visual fidelity and smoothness. For users with high refresh rate monitors, the Medium preset at 121.2 FPS is a strong choice, providing a substantial FPS boost over High while maintaining good image quality. The Ultra preset at 69.8 FPS is also viable for those prioritizing visual quality, as it remains above 60 FPS.

For 2560x1440, the Medium preset at 80.9 FPS is the recommended choice for a smooth experience. The High preset at 61 FPS is playable but leaves little headroom for demanding scenes. The Ultra preset at 45.8 FPS is not recommended for general gameplay, as the frame rate dips below 60 FPS, which can lead to a less responsive feel. The Low preset at 96.1 FPS is an option for competitive play, but the visual compromises may not be worth the FPS gain for most users.

For 3840x2160, the data shows that no preset achieves a consistent 60 FPS. The Low preset at 51.6 FPS is the most playable option, but it requires significant visual compromises. The Medium preset at 45.4 FPS is acceptable for slower-paced gameplay, but the High and Ultra presets at 30.6 and 22.9 FPS, respectively, are not recommended for a smooth experience. For 4K users, the best experience per the measured rows is to use Low settings, or to consider reducing the resolution to 1440p and using a higher preset. The overall recommendation is to prioritize Medium settings at 1440p or High settings at 1080p for the best balance of performance and visual quality.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + Intel Arc B580 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 51.6
3840x2160 Medium 45.4
3840x2160 High 30.6
3840x2160 Ultra 22.9
2560x1440 Low 96.1
2560x1440 Medium 80.9
2560x1440 High 61.0
2560x1440 Ultra 45.8
1920x1080 Low 144.1
1920x1080 Medium 121.2
1920x1080 High 94.1
1920x1080 Ultra 69.8

Palworld with Ryzen 5 3600 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B580 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.