Overpower
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 52 | 56 | 90 |
| 1440p QHD | 51 | 61 | 66 | 106 |
| 1080p Full HD | 57 | 69 | 74 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Overpower with Intel Core Ultra 5 245 + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core Ultra 5 245 paired with the AMD Radeon RX 6600 lands at rank 2315 out of 2980 tested combos in Overpower. That places this configuration in the lower third of all combinations evaluated, which is a direct reflection of the GPU’s mid-range positioning rather than the CPU’s capability. The data shows a system that can run the game smoothly at mainstream resolutions and settings, but one that will require deliberate choices in the graphics menu to hit high refresh rates at 1440p or comfortable frame rates at 4K.
How This Combo Ranks
With a combo rank of 2315 out of 2980, this pairing sits in the 22nd percentile of all tested combinations. That is not a flattering position, but it is important to interpret what that rank actually means. The rank aggregates CPU and GPU performance together, and the RX 6600 is the limiting factor here. The GPU’s average benchmark score of 19036 places it at the 63rd percentile among all GPUs, with nearest rivals like the NVIDIA Quadro K6000 (19030, 0% delta) and the NVIDIA GeForce RTX 4050 Mobile (19049, -0.1% delta) showing nearly identical raw compute performance. The CPU, by contrast, is far stronger. The Core Ultra 5 245 achieves an average benchmark score of 48995, which puts it at the 90th percentile among all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 5755G (49196, -0.4% delta) and the AMD Ryzen 9 7900 (49228, -0.5% delta), meaning the CPU is essentially tied with those parts in overall compute performance.
The implication for Overpower is straightforward. The combo’s low rank is not caused by a weak processor; it is caused by a graphics card that, while competent, is nowhere near the top of the GPU hierarchy. In a game like Overpower, which responds to both CPU and GPU load, the CPU has enough headroom to feed the GPU at most settings, but the GPU will cap frame rates in demanding scenarios. The rank of 2315 out of 2980 is a warning that this is a balanced entry-level to mid-range gaming system, not a high-end one. If you are targeting 1080p high refresh rate gameplay, the data supports that this combo can handle it. If you expect 4K ultra performance, the numbers say otherwise.
GPU Role
The AMD Radeon RX 6600 is the heart of this combo’s gaming performance, and its specifications explain why the measured frame rates look the way they do. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, delivering 224.0 GB/s of bandwidth. That memory configuration is adequate for 1080p and 1440p gaming in Overpower, but at 4K the 8 GB capacity and 128-bit interface become bottlenecks. The GPU has 1792 shading units, 112 texture mapping units, and 64 raster operation pipelines. The base clock runs at 1626 MHz, with a boost clock of 2491 MHz and a game clock of 2044 MHz. Those clock speeds are respectable for the RDNA 2.0 architecture, and the 8.928 TFLOPS of FP32 compute power is what drives the rasterization performance in this title.
The GPU’s benchmark results show a mixed picture. In PassMark G3D, it scores 15096, which is a solid mid-range result, but in DirectX 12 it only reaches 51. That low DirectX 12 score is curious and suggests that Overpower’s engine, which likely uses DX12 features, may not be fully optimized for this GPU. The 3DMark Steel Nomad DX12 score of 1492 reinforces that the GPU is not designed for high-end 4K workloads. The nearest GPU rivals, the NVIDIA Quadro K6000 (19030, 0% delta) and the NVIDIA RTX 2000 Ada Generation (18954, 0.4% delta), are all in the same performance class, so the RX 6600 is not an outlier either way. In Overpower specifically, the GPU’s role is to provide playable frame rates up to 1440p, with 4K being possible only at lower settings.
The 8 GB VRAM is a critical detail. At 1080p and 1440p, the game’s textures and effects fit within that capacity, as evidenced by the measured FPS data. At 4K, the higher memory pressure likely causes the GPU to struggle, which shows up in the FPS drop from 1080p to 4K. The 132 W TDP and 300 W suggested PSU mean this is an efficient card, but efficiency does not translate into raw 4K capability. The PCIe 4.0 x8 interface is another consideration; it is not a performance limiter for this game, but it is notably the bus width is half of what a full x16 slot would provide.
Resolution Scaling
The measured FPS data across resolutions reveals a clear scaling pattern that points to the GPU as the primary limiter. At 1080p Low, the combo averages 118 FPS. At 1440p Low, that drops to 106 FPS, and at 4K Low, it falls to 90 FPS. That is a 24% drop from 1080p to 4K at Low settings, which is a relatively mild decline because Low settings reduce the GPU load significantly, allowing the CPU to maintain higher frame rates. However, at High settings, the drop is steeper. 1080p High averages 69 FPS, 1440p High drops to 61 FPS, and 4K High falls to 52 FPS. That is a 25% reduction from 1080p to 4K at High settings, showing that the GPU becomes more of a bottleneck as settings increase.
The Medium setting row provides the most detail, with min and max FPS values. At 1080p Medium, the average is 74 FPS, with a minimum of 63 and a maximum of 85. At 1440p Medium, the average drops to 66 FPS, with a minimum of 56 and a maximum of 76. At 4K Medium, the average falls to 56 FPS, with a minimum of 48 and a maximum of 64. These numbers show that the GPU is consistently the limiting component at higher resolutions. The CPU’s strong performance, with 14 cores and 14 threads, can handle the game’s logic at any resolution, but the GPU’s fill rate and memory bandwidth cannot keep up as pixel count increases.
The scaling from 1080p to 1440p is more forgiving than the scaling from 1440p to 4K. For example, at Ultra settings, 1080p averages 57 FPS, 1440p averages 51 FPS, and 4K averages 43 FPS. The 1080p to 1440p drop is 11%, while the 1440p to 4K drop is 16%. This suggests that the GPU is hitting a memory bandwidth wall at 4K. The 224.0 GB/s of bandwidth is simply not enough for 4K Ultra in a modern action game. This resolution scaling analysis indicates that if you want to play at 4K, you should stick to Low or Medium settings, and even then, the frame rates will be moderate. For 1440p, High settings are playable, and for 1080p, Ultra is borderline but viable.
Measured FPS Breakdown
At 1920x1080, the lowest resolution tested, the combo delivers its best performance. Low settings average 118 FPS, which is well above the threshold for smooth gameplay on a 100 Hz or 120 Hz monitor. Medium settings average 74 FPS, with a minimum of 63 and a maximum of 85, indicating that the frame time variance is acceptable for most players. High settings average 69 FPS, which is still smooth for a 60 Hz display but will not fully saturate a 144 Hz panel. Ultra settings average 57 FPS, which is playable but not ideal for fast-paced action where frame drops can be noticeable. The CPU’s 5.10 GHz boost clock and 14 cores ensure that the game logic is never starved for processing power at 1080p; the GPU is the sole arbiter of frame rate here.
At 2560x1440, the frame rates decrease predictably. Low settings average 106 FPS, which is still excellent for a 1440p monitor. Medium settings average 66 FPS, with a minimum of 56 and a maximum of 76. That is a noticeable step down from 1080p Medium, but it remains playable. High settings average 61 FPS, which is on the edge of what most players would consider smooth; for a 60 Hz monitor it is fine, but for a 144 Hz monitor you will not get the full benefit. Ultra settings average 51 FPS, which is borderline for action games, especially if there are heavy particle effects or large crowds. The data suggests that 1440p High is the sweet spot for this combo, providing a balance between visual quality and frame rate.
At 3840x2160, the GPU’s limitations become stark. Low settings average 90 FPS, which is surprising but plausible because Low settings reduce the GPU load significantly, and the CPU is strong enough to push frame rates up. Medium settings average 56 FPS, with a minimum of 48 and a maximum of 64. That is a wide range, and the 48 FPS minimum suggests occasional stutters during intense scenes. High settings average 52 FPS, which is below the 60 FPS target for most players. Ultra settings average 43 FPS, which is not smooth for an action game. The 8 GB VRAM and 128-bit bus are the culprits here; 4K textures and effects exceed what this GPU can comfortably handle. If you insist on 4K, the recommended approach is to use Low settings, where 90 FPS is achievable, or to step down to Medium and accept the 56 FPS average.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with 24 MB of shared L3 cache and 3 MB of L2 cache per core. The CPU supports DDR5 memory in a dual-channel configuration, with a memory bandwidth of 102.4 GB/s and ECC memory support. It uses the Intel Socket 1851 and has 20 PCIe Gen 5 lanes. The integrated Arc Xe-LPG Graphics 64EU is present but is irrelevant for gaming with a dedicated GPU. The CPU’s benchmark scores are strong: Cinebench R23 multicore reaches 32924, and single-core reaches 4648. PassMark multithread scores 38706, and single-thread scores 4394.
In Overpower, the CPU’s role is to manage game logic, physics, and AI, which it does effortlessly. The 14 cores and 14 threads provide ample parallel processing power, and the 5.10 GHz boost clock ensures that single-threaded tasks are handled quickly. The CPU’s average benchmark score of 48995 places it at the 90th percentile, and its nearest rival, the AMD Ryzen 9 7900, is only 0.5% faster on average. This means that the CPU is not the bottleneck in this combo. The measured FPS data confirms this: at 1080p Low, the combo achieves 118 FPS, and the CPU is still not maxed out. At 4K Low, the frame rate drops to 90 FPS, but that drop is due to the GPU’s pixel throughput, not the CPU’s processing power.
The CPU’s 65 W TDP and 3 nm process node mean it runs cool and efficient, but that is not a performance metric. The PassMark data compression score of 400942 and integer math score of 91187 show that the CPU is capable in compute-heavy tasks, but those are not directly relevant to gaming. What matters for Overpower is that the CPU can feed the GPU with draw calls and game state updates without stalling. The data shows that it does so at all tested settings and resolutions. If you were to pair this CPU with a higher-end GPU, the combo rank would improve dramatically, but as it stands, the RX 6600 is the limiting factor. The CPU has headroom to spare, and that is a good sign for future GPU upgrades.
Settings Recommendations
Based on the measured FPS data, the best experience for this combo depends on your monitor’s resolution and refresh rate. For 1080p users, the Medium preset is the recommended starting point. The 74 FPS average with a 63 FPS minimum ensures that the game remains smooth even during demanding scenes. If you have a 144 Hz monitor and want higher frame rates, the Low preset at 118 FPS is the way to go, but you will sacrifice visual fidelity. The High preset at 69 FPS is acceptable for 60 Hz displays but does not offer enough headroom for higher refresh rates. The Ultra preset at 57 FPS is not recommended because the frame rate is too close to the 60 FPS threshold, and any scene with heavy effects will push it below that.
For 1440p users, the High preset at 61 FPS is the best balance. It provides good visual quality while maintaining a playable frame rate. The Medium preset at 66 FPS is slightly faster and may be preferable if you notice frame dips in action-heavy moments. The Low preset at 106 FPS is excellent for competitive play or if you have a high-refresh 1440p monitor, but the visual downgrade is significant. The Ultra preset at 51 FPS is only suitable for slower-paced sections of the game, and it is not recommended for general play. If you are sensitive to frame rate dips, the Medium preset’s minimum of 56 FPS is safer than the High preset’s 61 FPS average, which will occasionally fall lower.
For 4K users, the situation is more constrained. The Low preset at 90 FPS is the only setting that provides a consistently smooth experience, despite the low visual quality. The Medium preset at 56 FPS is playable but will stutter in intense scenes, as indicated by the 48 FPS minimum. The High preset at 52 FPS and Ultra preset at 43 FPS are not recommended for an action game like Overpower, where reaction time matters. If you have a 4K display, the best approach is to play at Low settings and accept the reduced visual detail, or to step down to 1440p and use High settings for a much better visual-to-performance ratio. The data is clear: this combo is a 1080p to 1440p gaming system, and 4K is only viable at the lowest settings.
Hardware Specifications
Intel Core Ultra 5 245
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6600 in Overpower
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 66.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 51.0 |
| 1920x1080 | Low | 118.0 |
| 1920x1080 | Medium | 74.0 |
| 1920x1080 | High | 69.0 |
| 1920x1080 | Ultra | 57.0 |
Overpower with iUltra 5 245 + Other GPUs
See how Overpower performs with the same CPU but different graphics cards.
Overpower with RX 6600 + Other CPUs
See how Overpower performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.