Overpower
This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 32 | 34 | 54 |
| 1440p QHD | 31 | 37 | 40 | 64 |
| 1080p Full HD | 35 | 42 | 45 | 72 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Overpower with Intel Core i3-12100F + Intel Arc B390, In-Depth Analysis
Overpower pairs a 4-core/8-thread Intel Core i3-12100F with an Intel Arc B390 integrated GPU, producing a combination that ranks 2638th out of 2980 tested combos in this game. The CPU’s benchmark profile shows a strong single-threaded showing, but the GPU’s performance metrics place it in the lowest percentile of tested graphics hardware, which dominates the measured frame rates.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i3-12100F is a desktop processor built on Intel’s Alder Lake architecture, fabricated on a 10 nm process. It operates with a base clock of 3.30 GHz and a boost clock of 4.30 GHz, drawing a TDP of 58 W. The chip features 4 physical cores and 8 threads, which is a modest configuration for a modern action game like Overpower. Its cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 12 MB L3 cache, all of which are relevant for feeding the GPU with draw calls and game logic data.
In synthetic benchmarks, the i3-12100F achieves a single-thread score of 893 in 3dmark and 3444 in passmark_single_thread, while its multi-threaded results peak at 4051 in 3dmark_16_threads and 4023 in 3dmark_max_threads. The Cinebench R23 multicore score of 11860 and single-core score of 1674 further illustrate that this CPU can handle lightly-threaded workloads well but its 4-core limit shows in heavily parallel tasks. The CPU’s overall percentile versus all CPUs is 68, which puts it above the median but not in high-end territory.
Comparing to nearest rivals, the i3-12100F’s average benchmark score of 13494 is nearly identical to the Intel Core 3 N355 (13492, 0% delta) and slightly ahead of the Intel Core i5-9500 (13452, 0.3% delta). It trails the Intel Core 5 120UL (13594, -0.7% delta) and leads the Intel Core i7-1250U (13351, 1.1% delta). These small deltas indicate that the CPU’s compute capability is comparable to several other mid-range parts, and it is unlikely to be the primary bottleneck in Overpower at any resolution. In the measured FPS data, the CPU’s role is to maintain a baseline of performance, but the frame rates are consistently low, which points to the GPU as the limiting factor.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on a 3 nm process. It operates with a base clock of 300 MHz and a boost clock of 2500 MHz, with a TDP of 80 W. The GPU’s memory configuration is entirely system-shared, meaning it has no dedicated VRAM and instead relies on the host system’s memory, with bandwidth described as "System Dependent." This is a critical limitation for a game like Overpower, which typically requires fast, dedicated memory for textures and frame buffers.
The GPU’s compute resources include 1536 shading units, 48 texture mapping units, 24 ROPs, and 12 ray tracing cores. Its peak performance is rated at 7.680 TFLOPS for FP32 and 15.36 TFLOPS for FP16 (2:1 ratio), with pixel and texture rates of 60.00 GPixel/s and 120.0 GTexel/s, respectively. The API support is modern, including DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which means it can technically run the latest graphical features. However, the hardware’s actual throughput is very limited.
In the only available benchmark, 3dmark_steel_nomad_dx12, the Arc B390 scores 1482, which places it in the 9th percentile versus all GPUs. This is an extremely low score, indicating that it performs worse than the vast majority of discrete graphics cards. Its nearest rivals are all legacy NVIDIA parts: the GeForce GT 520MX (1463, 1.3% delta), GeForce 800M (1460, 1.5% delta), GeForce GT 625 OEM (1446, 2.5% delta), and GeForce GT 710 (1443, 2.7% delta). The fact that the Arc B390 scores within a few percent of these decade-old GPUs highlights its severely constrained performance. In Overpower, the measured FPS data confirms this: the highest average frame rate recorded is 72 FPS at 1080p Low, and it drops to 26 FPS at 4K Ultra.
FAQ
Q: What is the best resolution for this combo to achieve playable frame rates?
A: The data shows that at 1920x1080 with Low settings, the combo achieves 72 FPS average, which is the highest measured frame rate. At 2560x1440 Low, it drops to 64 FPS, and at 3840x2160 Low, it falls to 54 FPS. Only the 1080p Low preset provides a comfortable margin above 60 FPS.
Q: How does the CPU compare to its closest rivals in raw processing power?
A: The i3-12100F has an average benchmark score of 13494, which is virtually tied with the Intel Core 3 N355 (13492, 0% delta) and slightly ahead of the Intel Core i5-9500 (13452, 0.3% delta). It is only 0.7% behind the Intel Core 5 120UL (13594) and 1.1% ahead of the Intel Core i7-1250U (13351).
Q: Is the GPU more of a limiting factor than the CPU in this game?
A: Yes, the data strongly indicates this. The GPU scores in the 9th percentile versus all GPUs, while the CPU is in the 68th percentile. The measured FPS scales heavily with resolution and settings, which is typical of GPU-bound scenarios. For example, dropping from Ultra to Low at 1080p increases FPS from 35 to 72, a change that is far larger than any CPU-related variance.
Q: What is the performance difference between Medium and High settings at 1440p?
A: At 2560x1440, Medium settings yield an average FPS of 40 with a minimum of 34 and maximum of 46, while High settings yield an average of 37 FPS. The difference is 3 FPS on average, showing that High is only slightly more demanding than Medium at this resolution.
Q: How does the combo rank overall among all tested configurations?
A: The combo ranks 2638th out of 2980 tested combinations in Overpower, placing it in the lower 12% of all systems. This rank reflects the combined CPU and GPU performance, with the GPU’s low percentile pulling the overall ranking down significantly.
Q: Does the GPU have any ray tracing capability?
A: Yes, the Intel Arc B390 includes 12 ray tracing cores and supports DirectX 12 Ultimate (12_2). However, given the GPU’s low compute performance (7.680 TFLOPS FP32), enabling ray tracing features would likely reduce frame rates further, although no specific ray tracing FPS measurements are provided in the data.
Settings Recommendations
The measured FPS rows provide a clear hierarchy of playability across settings. At 1920x1080, the Low preset delivers an average of 72 FPS, which is the only setting that comfortably exceeds the 60 FPS threshold. The Medium preset drops to 45 FPS average (with a minimum of 38 and maximum of 52), which is playable but not smooth for fast action. High settings yield 42 FPS, and Ultra drops to 35 FPS, both of which are marginal for a game that likely requires quick reactions.
At 2560x1440, the pattern is similar but with lower absolute numbers. Low settings achieve 64 FPS average, which is still above 60 FPS and usable. Medium drops to 40 FPS average (34-46 range), High to 37 FPS, and Ultra to 31 FPS. At 3840x2160, no setting achieves 60 FPS; Low yields 54 FPS, Medium 34 FPS (29-39 range), High 32 FPS, and Ultra 26 FPS.
Given these numbers, the best experience for this combo is to play at 1920x1080 with Low settings, as it provides the highest average frame rate (72 FPS) and the most headroom above the minimum playable threshold. If visual quality is more important than frame rate, Medium at 1080p offers a better balance than High, since the difference between Medium (45 FPS) and High (42 FPS) is only 3 FPS, but the visual improvement may be noticeable. For users willing to accept sub-60 FPS, Low at 1440p (64 FPS) is the best alternative, as it maintains a higher resolution without a major FPS penalty. Ultra settings are not recommended at any resolution, as they consistently produce the lowest frame rates (26-35 FPS) and would likely result in stuttery gameplay.
How This Combo Ranks
The Overpower combo of Intel Core i3-12100F and Intel Arc B390 ranks 2638th out of 2980 tested combinations. This position places it in the bottom 11.5% of all systems tested for this game. The rank reflects a significant imbalance between the CPU and GPU capabilities. The CPU’s 68th percentile standing suggests it is adequate for many tasks, but the GPU’s 9th percentile performance severely limits the overall experience. In the context of the combo ranking, this indicates that most other tested systems, even those with older or less powerful CPUs, likely outperform this configuration because they have discrete GPUs with dedicated VRAM.
The GPU’s nearest rivals, all of which score within 2.7% of the Arc B390, are legacy NVIDIA parts from over a decade ago. This means the combo is competing with systems that were considered low-end even in their own era. The rank of 2638 out of 2980 is consistent with the measured FPS data: at 4K Ultra, the combo only manages 26 FPS, which is below the minimum threshold for playable action games. Even at 1080p Low, the 72 FPS average is only slightly above what a modern discrete GPU would achieve at much higher settings. The combo’s rank is therefore a direct consequence of the GPU’s inability to handle the game’s graphical demands, regardless of the CPU’s competence.
Measured FPS Breakdown
At 1920x1080, the combo produces the following average FPS across settings: Low yields 72 FPS, Medium yields 45 FPS (with a measured range of 38-52 FPS), High yields 42 FPS, and Ultra yields 35 FPS. The step from Low to Medium is a 27 FPS drop, which is substantial, while the step from Medium to High is only 3 FPS, and from High to Ultra is 7 FPS. This suggests that the Low preset is significantly less demanding, possibly due to reduced texture quality and draw distance, while the Medium-to-High transition has diminishing returns on performance.
At 2560x1440, the results are: Low yields 64 FPS, Medium yields 40 FPS (34-46 range), High yields 37 FPS, and Ultra yields 31 FPS. The drop from 1080p to 1440p at Low settings is 8 FPS (from 72 to 64), which is a moderate reduction. At Medium, the drop is 5 FPS (from 45 to 40), at High it is 5 FPS (from 42 to 37), and at Ultra it is 4 FPS (from 35 to 31). These consistent 4-8 FPS reductions indicate that the GPU is struggling to maintain frame rates as pixel count increases, but the relative gaps between settings remain similar.
At 3840x2160, the results are: Low yields 54 FPS, Medium yields 34 FPS (29-39 range), High yields 32 FPS, and Ultra yields 26 FPS. The jump from 1440p to 4K at Low settings is a 10 FPS drop (from 64 to 54), which is the largest absolute reduction. At Medium, the drop is 6 FPS (from 40 to 34), at High it is 5 FPS (from 37 to 32), and at Ultra it is 5 FPS (from 31 to 26). The minimum FPS values at Medium settings are 38 at 1080p, 34 at 1440p, and 29 at 4K, showing that even the minimum frame rates degrade with resolution.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the GPU’s limitations. At Low settings, the average FPS goes from 72 at 1080p to 64 at 1440p (an 11.1% reduction) and then to 54 at 4K (a 25% reduction from 1080p). At Medium settings, the FPS goes from 45 at 1080p to 40 at 1440p (11.1% reduction) and then to 34 at 4K (a 24.4% reduction from 1080p). At High settings, the FPS goes from 42 at 1080p to 37 at 1440p (11.9% reduction) and then to 32 at 4K (a 23.8% reduction from 1080p). At Ultra settings, the FPS goes from 35 at 1080p to 31 at 1440p (11.4% reduction) and then to 26 at 4K (a 25.7% reduction from 1080p).
These consistent percentage drops across all settings indicate that the limiting component scales linearly with pixel count, which is characteristic of a GPU-bound scenario. If the CPU were the bottleneck, the FPS would remain relatively constant as resolution increases, since the CPU’s workload (draw calls, physics) does not change with resolution. The fact that FPS drops by roughly 25% from 1080p to 4K across all presets confirms that the Intel Arc B390’s fill rate and memory bandwidth are the primary constraints. The system-shared memory, with bandwidth that is "System Dependent," further exacerbates this, as higher resolutions require more memory traffic that the shared bus cannot sustain. The CPU, with its 68th percentile ranking and 4-core design, is not the limiting factor here; the data shows that even at 1080p Low, the combo only achieves 72 FPS, which is far below what the CPU is capable of feeding.
Hardware Specifications
Intel Core i3-12100F
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + Intel Arc B390 in Overpower
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 54.0 |
| 3840x2160 | Medium | 34.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 64.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 37.0 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 72.0 |
| 1920x1080 | Medium | 45.0 |
| 1920x1080 | High | 42.0 |
| 1920x1080 | Ultra | 35.0 |
Overpower with ii3-12100F + Other GPUs
See how Overpower performs with the same CPU but different graphics cards.
Overpower with Arc B390 + Other CPUs
See how Overpower performs with the same GPU but different processors.
Other Games with ii3-12100F + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.