Downfall
This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 32 | 39 | 47 |
| 1440p QHD | 32 | 51 | 62 | 76 |
| 1080p Full HD | 44 | 71 | 87 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i3-12100F + Intel Arc B390, In-Depth Analysis
# Resolution Scaling
The measured frame rates for Downfall with the Intel Core i3-12100F and Intel Arc B390 reveal a pronounced sensitivity to resolution changes, with each step from 1080p to 4K producing substantial performance degradation. At 1080p Low settings, the combo achieves 106 FPS, which drops to 76 FPS at 1440p Low and further to 47 FPS at 4K Low. This represents a 28% reduction from 1080p to 1440p and a 38% reduction from 1440p to 4K at Low settings. The scaling pattern indicates that the graphics subsystem is the primary limiter, as resolution scaling directly impacts the GPU's workload while leaving the CPU's processing requirements largely unchanged.
At Medium settings, the same progression shows 87 FPS at 1080p, 62 FPS at 1440p, and 39 FPS at 4K. The percentage drops are similar in magnitude, with a 29% decrease from 1080p to 1440p and a 37% decrease from 1440p to 4K. This consistency across settings levels suggests that the bottleneck remains the GPU throughout the resolution range, rather than the CPU becoming a limiting factor at lower resolutions. High settings follow the pattern with 71 FPS at 1080p, 51 FPS at 1440p, and 32 FPS at 4K, showing a 28% drop and then a 37% drop respectively.
Ultra settings exhibit the steepest resolution penalty, with 44 FPS at 1080p falling to 32 FPS at 1440p and finally 20 FPS at 4K. The 27% reduction from 1080p to 1440p and 38% reduction from 1440p to 4K mirror the other settings tiers, reinforcing that resolution scaling behavior is independent of the quality preset. The uniformity of these percentage decreases across all four settings levels is notable; it indicates that the rendering pipeline scales predictably with pixel count, and no unexpected bottlenecks emerge at any particular resolution.
The data suggests that the Intel Arc B390, with its System Shared memory configuration and 7.680 TFLOPS FP32 throughput, reaches its practical limits well before 4K resolution in this title. At 4K Ultra, the 20 FPS average falls below playable thresholds, while even 4K Low at 47 FPS hovers near the lower boundary of acceptable smoothness. The 1080p results ranging from 44 to 106 FPS across settings demonstrate that this resolution is where the combo operates within its comfort zone, while 1440p represents a transitional point where Medium settings (62 FPS) remain viable but Ultra (32 FPS) becomes marginal.
# FAQ
Q: What is the best resolution for this CPU-GPU combo in Downfall?
A: The measured data shows 1080p as the optimal resolution, with Low settings producing 106 FPS, Medium reaching 87 FPS, and High achieving 71 FPS. At 1440p, only Low (76 FPS) and Medium (62 FPS) maintain reasonable frame rates, while 4K results range from 20 FPS at Ultra to 47 FPS at Low.
Q: How does the Intel Arc B390 compare to its nearest GPU rivals?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12, placing it 1.3% ahead of the NVIDIA GeForce GT 520MX (1463), 1.5% ahead of the GeForce 800M (1460), 2.5% ahead of the GeForce GT 625 OEM (1446), and 2.7% ahead of the GeForce GT 710 (1443). Its 9th percentile ranking among all GPUs indicates very low overall performance positioning.
Q: Which settings preset delivers the most balanced experience at 1080p?
A: Medium settings at 1080p provide 87 FPS average with a minimum of 74 FPS and maximum of 100 FPS. This represents a 19% improvement over High settings (71 FPS) while maintaining a comfortable margin above the 60 FPS threshold, making it the most balanced choice among the measured presets.
Q: Is the Core i3-12100F a bottleneck at any resolution?
A: The consistent percentage drops between resolutions across all settings levels suggest the GPU remains the limiting component. With 4 cores and 8 threads boosting to 4.30 GHz, the i3-12100F shows no signs of CPU limitation in the measured data, as frame rates scale predictably with pixel count rather than showing CPU-bound plateaus.
Q: How does this combo rank among all tested combinations?
A: The combination ranks 2589th out of 2928 tested combos in Downfall, placing it in the bottom 12% of all configurations. This low ranking aligns with the GPU's 9th percentile standing among all graphics cards.
Q: What are the minimum frame rates at Medium settings?
A: The measured minimums are 74 FPS at 1080p, 53 FPS at 1440p, and 33 FPS at 4K. These minimums indicate that even in demanding scenes, the 1080p Medium configuration maintains frame times above the typical stutter threshold.
# How This Combo Ranks
The combination of Intel Core i3-12100F and Intel Arc B390 ranks 2589th out of 2928 tested combos in Downfall, placing it in the 11.6th percentile of all configurations tested. This ranking is heavily influenced by the GPU's weak performance ceiling, as the Arc B390 sits at the 9th percentile among all graphics cards. The CPU component performs relatively stronger, with the i3-12100F ranking at the 68th percentile among all processors, indicating that the graphics card is the primary factor dragging this combo down the rankings.
Within the context of the nearest GPU rivals, the Arc B390's performance is competitive with a cluster of older NVIDIA entry-level parts. The 1.3% advantage over the GeForce GT 520MX and 2.7% advantage over the GeForce GT 710 are marginal in real-world terms, and the 1482-point 3DMark Steel Nomad score places this combo in a performance tier where playable frame rates in modern games are the exception rather than the rule. The combo's rank position suggests that users would need to make substantial compromises in both resolution and settings to achieve acceptable performance in Downfall.
The disparity between the CPU's 68th percentile ranking and the GPU's 9th percentile ranking creates an imbalanced system where the processor's capabilities are largely underutilized. Benchmark results indicate that the i3-12100F could support significantly more powerful graphics hardware, as its 3DMark scores of 4051 in the 16-thread test and 893 in the single-thread test demonstrate adequate processing headroom. However, in this specific configuration, the Arc B390's limited throughput constrains the entire system to the lower echelons of the combo rankings.
# Measured FPS Breakdown
At 1920x1080, the full settings range produces a spread from 44 to 106 FPS. Low settings deliver 106 FPS average, Medium settings provide 87 FPS with a minimum of 74 FPS and maximum of 100 FPS, High settings achieve 71 FPS, and Ultra settings drop to 44 FPS. The gap between Low and Ultra at 1080p is 62 FPS, representing a 58% performance penalty for the highest quality preset.
At 2560x1440, the results show 76 FPS at Low, 62 FPS at Medium (minimum 53 FPS, maximum 71 FPS), 51 FPS at High, and 32 FPS at Ultra. The reduction from 1080p to 1440p ranges from 24 FPS at Low settings to 12 FPS at Ultra settings, with the absolute gap between presets narrowing as resolution increases. The Ultra preset at 1440p falls below the 33 FPS minimum observed at 4K Medium, illustrating how preset selection interacts with resolution to determine viability.
At 3840x2160, Low settings yield 47 FPS, Medium produces 39 FPS (minimum 33 FPS, maximum 44 FPS), High achieves 32 FPS, and Ultra drops to 20 FPS. The spread between Low and Ultra at 4K is 27 FPS, smaller than at lower resolutions, suggesting that at 4K the GPU is so heavily loaded that even the most aggressive settings reductions cannot fully compensate for the pixel count. The 4K Medium minimum of 33 FPS is notable because it exceeds the average FPS of the 4K High preset (32 FPS), indicating that the Medium preset provides more consistent frame delivery than High at the same resolution.
Across all resolutions, the Medium preset is the only one with recorded minimum and maximum values, giving a clearer picture of frame variance. At 1080p Medium, the 74-100 FPS range represents a 35% variance from minimum to maximum, while 1440p Medium spans 53-71 FPS (34% variance), and 4K Medium ranges from 33-44 FPS (33% variance). This consistent variance ratio suggests the frame pacing characteristics remain stable regardless of resolution when using Medium settings.
# Settings Recommendations
The measured data indicates that Medium settings at 1080p provide the optimal balance of visual quality and performance, with 87 FPS average and a 74 FPS minimum ensuring smooth gameplay throughout. This configuration delivers more than double the frame rate of 4K Ultra (20 FPS) while maintaining a 19% advantage over High settings at the same resolution. For users prioritizing smoothness, 1080p Low at 106 FPS offers the highest performance ceiling, though the visual compromise may not be justified given that Medium only costs 19 FPS while presumably providing better image quality.
At 1440p, Medium settings at 62 FPS represent the most viable option, with the 53 FPS minimum still remaining above the 50 FPS threshold for acceptable playability. The jump to High settings at 1440p drops the average to 51 FPS, which may introduce noticeable frame pacing issues during intense scenes. Users with 1440p displays should choose Medium settings to maintain a comfortable margin above minimum performance requirements.
The 4K resolution presents significant challenges for this combo, as even Low settings only achieve 47 FPS average. Medium at 4K produces 39 FPS with a 33 FPS minimum, which may be acceptable for a horror title where slower pacing is common, but the 20 FPS at Ultra is clearly unplayable. Given the data, 4K should be reserved for Low or Medium settings at most, with the understanding that performance will fluctuate between the mid-30s and upper-40s frame rate range.
Ultra settings are not recommended at any resolution in this configuration. At 1080p, the 44 FPS average is only 50% of the Medium preset's frame rate, and the visual improvement from Medium to Ultra typically does not justify halving performance in a fast-paced horror environment. The 32 FPS at 1440p Ultra and 20 FPS at 4K Ultra fall below any reasonable playability threshold, making these configurations effectively non-functional for interactive use.
# CPU Role
The Intel Core i3-12100F brings 4 cores and 8 threads to this configuration, with a base clock of 3.30 GHz and boost clock of 4.30 GHz. This Alder Lake-S architecture processor features a 12 MB shared L3 cache and 1.25 MB L2 cache per core, with 80 KB of L1 cache per core. The processor's benchmark results demonstrate solid single-thread performance with a 3DMark single-thread score of 893 and multi-thread scaling that reaches 4051 in the 16-thread test.
In Downfall specifically, the CPU's role appears secondary to the GPU bottleneck. The consistent frame rate scaling with resolution changes indicates that the i3-12100F is not limiting performance at any tested configuration. The processor's Cinebench R23 scores of 1674 single-core and 11860 multi-core suggest it can handle the game's threading requirements without becoming a constraint, even at 1080p Low where the GPU is less burdened and CPU demands become relatively more significant.
The i3-12100F's 68th percentile ranking among all CPUs places it in the upper two-thirds of processors tested, which is respectable for a 4-core part. Its nearest rivals include the Intel Core 3 N355 with an identical average score of 13492 (0% delta), the Intel Core i5-9500 at 13452 (0.3% ahead), and the Intel Core 5 120UL at 13594 (0.7% behind). These close scores indicate that the i3-12100F's performance level is well-established and consistent with other mid-range processors of its generation.
The processor's PCIe Gen 5 support with 16 lanes and dual-channel memory support for both DDR4 and DDR5 provide ample bandwidth for the integrated Arc GPU, which relies on System Shared memory. The 58W TDP and active production status indicate this is a current, efficient processor that generates modest heat output, though the exact cooling requirements are not specified in the data.
# GPU Role
The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture with a Panther Lake chip, manufactured on Intel's 3nm process. It operates with a base clock of 300 MHz and boost clock of 2500 MHz, containing 1536 shading units, 48 texture mapping units, and 24 render output units, along with 12 ray tracing cores. Its theoretical peak performance is 7.680 TFLOPS FP32 and 15.36 TFLOPS FP16, with pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s.
The GPU's memory configuration is entirely System Shared, meaning it uses the host system's RAM rather than dedicated VRAM. This arrangement makes bandwidth "System Dependent" and represents a significant limitation for gaming performance, as shared memory access patterns are typically slower than dedicated graphics memory. The 80W TDP for an IGP indicates this is a power-efficient design, but the performance trade-off is evident in the 3DMark Steel Nomad DX12 score of 1482, which places the B390 at the 9th percentile among all GPUs.
In Downfall, the GPU's limitations manifest clearly in the resolution scaling data. The Arc B390's performance relative to its nearest rivals — the GeForce GT 520MX (1.3% behind), GeForce 800M (1.5% behind), GeForce GT 625 OEM (2.5% behind), and GeForce GT 710 (2.7% behind) — shows it is competitive with entry-level discrete GPUs from previous generations. However, all of these cards are designed for basic computing tasks rather than gaming, and their collective low performance tier explains the combo's 2589th rank out of 2928 configurations.
The 2500 MHz boost clock provides the GPU with reasonable compute density, but the lack of dedicated memory bandwidth severely constrains its ability to feed the 1536 shading units effectively. This is particularly evident at 4K where the 20 FPS Ultra result represents the GPU's worst-case scenario in the measured data. The API support for DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 ensures compatibility with modern game engines, but the underlying hardware performance remains the determining factor in Downfall's frame rates.
Hardware Specifications
Intel Core i3-12100F
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + Intel Arc B390 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 47.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 62.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 106.0 |
| 1920x1080 | Medium | 87.0 |
| 1920x1080 | High | 71.0 |
| 1920x1080 | Ultra | 44.0 |
Downfall with ii3-12100F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B390 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with ii3-12100F + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.