Outriders

Outriders

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 39 52 72
1440p QHD 54 75 100 137
1080p Full HD 86 119 158 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 52
3840x2160 High 39
3840x2160 Ultra 28
2560x1440 Low 137
2560x1440 Medium 100
2560x1440 High 75
2560x1440 Ultra 54
1920x1080 Low 218
1920x1080 Medium 158
1920x1080 High 119
1920x1080 Ultra 86

Outriders with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 5050 represents a specific configuration point for Outriders, with measured performance data that reveals a system heavily influenced by its graphics component. The available dataset provides a clear picture of how this combination behaves across resolutions and settings, offering a useful reference for understanding its capabilities and limitations in this title.

FAQ

*Q: What is the best resolution and settings combination for this system in Outriders?*

A: The data indicates that 1920x1080 at High settings provides an excellent balance, delivering an average of 119 FPS. For higher fidelity, 2560x1440 at High is viable at 75 FPS average, while 3840x2160 is only playable at Low settings with a 72 FPS average.

*Q: How does this system rank among tested configurations for Outriders?*

A: Out of 2,913 tested combos, this specific pairing of the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5050 ranks at position 1,715. This places it in the middle of the field, indicating a performance level that is typical for this class of hardware.

Q: Is the CPU or GPU the primary bottleneck at 4K resolution?

A: The performance drop from 1080p to 4K is substantial, with the average FPS at High settings falling from 119 to 39. This significant scaling indicates that the GPU is the limiting component at higher resolutions, as the workload becomes increasingly graphics-intensive.

Q: What is the performance difference between the Low and Ultra presets at 1440p?

A: At 2560x1440, the Low preset achieves an average of 137 FPS, while the Ultra preset drops to 54 FPS. This represents a performance difference of over 150% between the two presets, highlighting the significant cost of the highest visual quality settings.

*Q: Does the CPU's 24-thread configuration provide any advantage in Outriders?*

A: The Intel Core Ultra 7 270K Plus has 24 cores and 24 threads. While this is a high core count, the benchmark results show that the GPU becomes the limiting factor at higher resolutions, meaning the CPU's full potential is not required to reach the measured frame rates in most scenarios.

Q: What is the minimum FPS recorded for this system?

A: The dataset includes minimum FPS values only for the Medium preset. At 1920x1080 Medium, the minimum is 135 FPS; at 2560x1440 Medium, it is 85 FPS; and at 3840x2160 Medium, it is 44 FPS.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. This processor ranks in the 96th percentile among all CPUs, indicating its position as a high-end part. Its average benchmark score is 93,785, which places it in very close competition with the Intel Xeon 6520P, which has a nearly identical score of 93,786 and a 0% delta. It is also slightly ahead of the AMD EPYC 4564P, which scores 95,183 and has a -1.5% delta.

In the context of Outriders, the CPU's role is primarily to feed the GPU with draw calls and game logic. With a boost clock of 5.50 GHz and a substantial core count, this processor is more than capable of handling the game's threading requirements. This is evident from the performance scaling data: at 1080p, the system achieves 218 FPS on Low settings, which is a very high frame rate. As the resolution increases, the frame rate drops dramatically, indicating that the processor is not the primary bottleneck. The high single-thread performance, as demonstrated by a Cinebench R23 single-core score of 2,439 points, ensures that the game's main thread is well-served.

The processor's 36 MB of shared L3 cache and support for DDR5 memory with a bandwidth of 115.2 GB/s further contribute to its ability to handle data-intensive tasks. However, the measured FPS in Outriders shows that even at 1080p Ultra, the frame rate is 86 FPS, which is far below the 218 FPS seen at Low settings. This suggests that the game's engine is heavily reliant on the GPU, even at lower resolutions. The CPU is clearly a high-performance part that will not hinder gameplay in this title, but the GPU's capabilities will dictate the final frame rate.

GPU Role

The NVIDIA GeForce RTX 5050 is the graphics component in this configuration, built on the Blackwell 2.0 architecture and utilizing the GB207 chip on a 5 nm process. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. The GPU has a base clock of 2317 MHz and a boost clock of 2572 MHz. With 2,560 shading units, it is positioned as an entry-level to mid-range part in the GeForce 50-series. Its benchmark performance places it in the 66th percentile among all GPUs, with an average score of 21,035.

In Outriders, the GPU is the dominant factor in determining performance. The data shows a clear correlation between resolution and frame rate. At 1920x1080, the RTX 5050 is capable of delivering high frame rates, such as 218 FPS on Low settings. However, at 3840x2160, the frame rate drops significantly, with the High preset only achieving 39 FPS on average. This is a direct consequence of the GPU's 8 GB memory buffer and its overall compute throughput. The GPU's nearest rivals in benchmark scores include the AMD Radeon RX Vega M GL with a score of 21,153 and a delta of -0.6%, and the AMD Radeon HD 8970M with a score of 21,237 and a delta of -1%. The NVIDIA RTX A4000 Mobile is also close, with a score of 21,379 and a delta of -1.6%.

The 8 GB VRAM capacity is a critical factor for Outriders, especially at higher resolutions and settings. The performance drops from 1080p to 4K are substantial, and the inability to maintain playable frame rates at 4K High and Ultra settings suggests that the memory capacity and bandwidth are limiting factors. At 1080p, the GPU has enough resources to maintain high frame rates, but the demands of 4K resolution exceed its capabilities. The GPU's texture rate of 205.8 GTexel/s and pixel rate of 82.30 GPixel/s are adequate for 1080p and 1440p gaming, but they become insufficient for the pixel count at 4K.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 5050 is ranked 1,715 out of 2,913 tested combos for Outriders. This places it in the 41st percentile of all tested configurations, indicating that it is a mid-pack performer. This ranking is likely due to the GPU's performance level, as the CPU is a high-end part that would rank much higher on its own. The CPU's 96th percentile ranking among all processors contrasts sharply with the GPU's 66th percentile ranking, showing a significant imbalance in this pairing.

The combo rank suggests that while this system can handle the game, it does not excel in the way that a more balanced high-end setup might. The data shows that the system is capable of high frame rates at 1080p, but the performance at 4K is underwhelming. The ranking of 1,715 out of 2,913 is a clear indicator that there are many other configurations that provide better performance in this title. This is likely because the RTX 5050 is a lower-tier GPU in the 50-series lineup, and it cannot fully utilize the capabilities of the high-end Intel processor. The bottleneck is clearly on the graphics side, as evidenced by the large frame rate drops when moving to higher resolutions.

The data implies that a system with a less powerful CPU but a more powerful GPU would likely achieve a higher rank in this game. The current ranking is a reflection of the GPU's limitations at higher resolutions, which is the primary factor in determining the overall gaming experience. The CPU is more than adequate for the task, but the GPU holds the system back from achieving higher performance levels.

Settings Recommendations

The measured FPS data provides a clear guide for optimal settings. For players prioritizing high frame rates, the 1920x1080 Low preset delivers an average of 218 FPS, ensuring a very smooth experience. However, the High preset at the same resolution still offers an excellent 119 FPS average, which is likely the best overall choice for a balance of visual quality and performance. The Medium preset at 1080p provides a middle ground at 158 FPS, with a minimum of 135 FPS, which is also a solid option.

At 2560x1440, the Low preset is the best option for high refresh rate monitors, achieving 137 FPS average. The High preset at 75 FPS is still playable and offers a significant visual upgrade over Low. The Medium preset at 100 FPS is also a good choice, providing a good balance. The Ultra preset at 54 FPS is playable but may not be ideal for fast-paced action, as the frame rate is less stable.

At 3840x2160, only the Low preset is recommended for a playable experience, with an average of 72 FPS. The Medium preset drops to 52 FPS, with a minimum of 44 FPS, which may be too low for consistent gameplay. The High and Ultra presets at 39 FPS and 28 FPS, respectively, are not recommended for a smooth experience. The data suggests that this system is best suited for 1080p or 1440p gaming, with 4K being viable only at the lowest settings. For the best experience, the High preset at 1080p provides a high frame rate with good visual fidelity, making it the recommended choice.

Measured FPS Breakdown

The measured FPS data offers a comprehensive view of the system's performance across all tested configurations. At 1920x1080, the system achieves an average of 218 FPS on Low, 158 FPS on Medium, 119 FPS on High, and 86 FPS on Ultra. The Medium preset has a minimum of 135 FPS and a maximum of 182 FPS. This shows a clear performance hierarchy, with the Ultra preset costing a significant amount of performance compared to High.

Moving to 2560x1440, the frame rates drop considerably. The system achieves an average of 137 FPS on Low, 100 FPS on Medium, 75 FPS on High, and 54 FPS on Ultra. The Medium preset has a minimum of 85 FPS and a maximum of 115 FPS. This represents a roughly 35-40% performance reduction compared to 1080p across most settings. The Ultra preset at 54 FPS is on the edge of playability for many users.

At 3840x2160, the performance drops further, with the system achieving an average of 72 FPS on Low and 52 FPS on Medium. The High and Ultra presets drop to 39 FPS and 28 FPS, respectively. The Medium preset has a minimum of 44 FPS and a maximum of 60 FPS. This shows that 4K gaming is only feasible at the lowest settings. The data indicates that the GPU is the primary performance limiter, as the frame rate scales almost linearly with the number of pixels rendered.

Resolution Scaling

The performance scaling from 1080p to 4K reveals the GPU-bound nature of this system in Outriders. At 1080p High, the average frame rate is 119 FPS. At 1440p High, it drops to 75 FPS, and at 4K High, it falls to 39 FPS. This represents a 37% drop from 1080p to 1440p, and a further 48% drop from 1440p to 4K. The total drop from 1080p to 4K is a 67% reduction in frame rate.

This scaling pattern is typical for a system where the GPU is the bottleneck. The CPU is capable of handling the game logic at all tested resolutions, as evidenced by the high frame rates at 1080p Low (218 FPS). The frame rate drops are directly proportional to the increase in pixel count, which is a clear sign that the GPU's fill rate and memory bandwidth are the limiting factors. The RTX 5050 has a memory bandwidth of 320.0 GB/s, which is insufficient for the demands of 4K resolution in a game like Outriders.

The data suggests that the CPU has significant headroom, as the frame rate at 1080p Low is more than double the frame rate at 4K Low. This indicates that the CPU is not being fully utilized at higher resolutions. The performance scaling shows that to achieve a stable 60 FPS at 4K, a more powerful GPU would be required. Conversely, at 1080p, the system has ample performance to take advantage of high refresh rate monitors, especially at lower settings. The limiting component is unambiguously the GPU, as its performance dictates the frame rates across all resolutions and settings.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 52.0
3840x2160 High 39.0
3840x2160 Ultra 28.0
2560x1440 Low 137.0
2560x1440 Medium 100.0
2560x1440 High 75.0
2560x1440 Ultra 54.0
1920x1080 Low 218.0
1920x1080 Medium 158.0
1920x1080 High 119.0
1920x1080 Ultra 86.0

Outriders with iUltra 7 270K Plus + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5050 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.