Outriders

Outriders

AVERAGE FPS
164
excellent

This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 81 108 148
1440p QHD 111 154 200 225
1080p Full HD 177 210 234 263

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 148
3840x2160 Medium 108
3840x2160 High 81
3840x2160 Ultra 58
2560x1440 Low 225
2560x1440 Medium 200
2560x1440 High 154
2560x1440 Ultra 111
1920x1080 Low 263
1920x1080 Medium 234
1920x1080 High 210
1920x1080 Ultra 177

Outriders with Intel Core i5-14600KF + NVIDIA GeForce RTX 5080, In-Depth Analysis

# Outriders Performance Analysis: Intel Core i5-14600KF + NVIDIA GeForce RTX 5080

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5080 delivers a predominantly GPU-bound experience in Outriders, with measured frame rates ranging from 58 FPS at 4K Ultra to 263 FPS at 1080p Low. The data indicates that this combination ranks 147th out of 3,710 tested combos for this title, placing it in the top 4% of all configurations. The 14-core, 20-thread Raptor Lake processor with its 5.30 GHz boost clock provides ample headroom across all tested resolutions, while the RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth become the primary constraint at higher fidelity settings.

Settings Recommendations

The measured FPS data across four quality presets and three resolutions reveals a clear hierarchy for optimal experience. At 1920x1080, the Ultra preset delivers 177 FPS average, which represents a 33 FPS drop from the High preset's 210 FPS. This 15.7% performance penalty for Ultra settings may be acceptable for competitive play, but the High preset offers a better balance of visual quality and frame rate headroom. The Medium preset at 234 FPS provides the highest frame rate among quality presets at 1080p, though the difference between Medium and High is only 24 FPS (10.3%), making High the recommended choice for most users seeking visual fidelity without sacrificing responsiveness.

At 2560x1440, the pattern shifts more dramatically. High settings produce 154 FPS, which is 46 FPS higher than Ultra's 111 FPS — a 29.3% improvement. The Medium preset at 200 FPS offers the best raw performance at this resolution, but the step from Medium to High costs 46 FPS (23.0%), while the step from High to Ultra costs 43 FPS (27.9%). For 1440p gaming, High settings represent the sweet spot, delivering 154 FPS while maintaining substantial visual quality improvements over Medium. The data shows that Ultra at 1440p still exceeds 100 FPS, so users with high-refresh displays can justify it if visual fidelity takes priority.

At 3840x2160, the performance envelope tightens considerably. High settings produce 81 FPS, which is playable but leaves little headroom for demanding scenes. Medium at 108 FPS offers the best experience at 4K, providing a 27 FPS improvement over High (33.3% faster) while maintaining adequate visual quality. Ultra at 58 FPS falls below the 60 FPS threshold and should be avoided for smooth gameplay. Low at 148 FPS is available for users prioritizing frame rate above all else, but the visual degradation at 4K makes this an unusual choice. The recommendation for 4K is Medium preset, which balances the 108 FPS average with the measured 91 FPS minimum frame rate.

GPU Role

The NVIDIA GeForce RTX 5080 demonstrates its capabilities through the 3DMark Steel Nomad DX12 score of 8,637 and a Passmark G3D score of 36,565, placing it in the 87th percentile of all GPUs. The card's 16 GB of GDDR7 memory across a 256-bit bus delivers 960.0 GB/s of bandwidth, which proves sufficient for Outriders at all tested settings. The 2,295 MHz base clock boosting to 2,617 MHz, combined with 10,752 shading units and 112 ROPs, provides the raw compute throughput needed to sustain high frame rates in this looter shooter.

The GPU's role becomes increasingly dominant as resolution increases. At 1080p, the difference between Low and Ultra settings is 86 FPS (263 to 177), whereas at 4K, the same settings range spans 90 FPS (148 to 58). This similar absolute spread at both resolutions indicates that the RTX 5080's performance scaling is consistent across the resolution spectrum. The 56.28 TFLOPS of FP32 compute power and 879.3 GTexel/s texture rate enable the card to handle the particle effects and environmental destruction common in Outriders' combat scenarios.

The 4K Ultra result of 58 FPS represents the only sub-60 FPS measurement in the entire dataset, highlighting that the RTX 5080's limits are reached only at the most demanding configuration. The card's 16 GB VRAM capacity is never a limiting factor in these measurements; instead, the GPU's compute and memory bandwidth become the binding constraints at higher settings. The 3DMark Steel Nomad score of 8,637 places the RTX 5080 within 0.6% of the AMD Radeon 8060S and 0.7% of the AMD Radeon RX 6750 GRE 12 GB, indicating competitive positioning among high-end graphics solutions.

CPU Role

The Intel Core i5-14600KF brings 14 cores and 20 threads with a 3.50 GHz base clock and 5.30 GHz boost clock to this pairing. The Raptor Lake architecture on Intel's 10 nm process delivers strong single-thread performance, as evidenced by the Cinebench R23 single-core score of 4,594 and Geekbench single-core score of 2,445. Multi-threaded capabilities are equally robust, with the Cinebench R23 multi-core score of 32,544 and Passmark multithread score of 38,697. The 24 MB of shared L3 cache provides ample data locality for game workloads.

In Outriders, the CPU's role is secondary to the GPU at all measured settings, but its headroom becomes apparent when examining frame rate scaling. At 1080p Low, the 263 FPS average suggests the CPU can feed the GPU efficiently even at very high frame rates. The 90th percentile ranking among all CPUs, with an average benchmark score of 49,394, places this processor within 0.3% of the AMD Ryzen 9 7900 and 0.8% of the Intel Core Ultra 5 245, confirming its competitive position in the desktop CPU market.

The 125 W TDP and unlocked multiplier allow for sustained performance in gaming workloads. The CPU's 20 threads handle Outriders' background simulation and enemy AI without bottlenecking the RTX 5080, even at 1080p where CPU overhead typically becomes more visible. The absence of min FPS measurements for most settings suggests stable frame pacing, with the only recorded minimums appearing at Medium presets across all resolutions — 91 FPS at 4K, 170 FPS at 1440p, and 199 FPS at 1080p. These minimums remain well above playable thresholds, confirming that the CPU maintains consistent frame delivery.

FAQ

Q: What is the best settings preset for 4K gaming with this combo?

A: Medium settings at 3840x2160 deliver 108 FPS average with a 91 FPS minimum, providing the best balance of visual quality and performance. Ultra at 58 FPS falls below the 60 FPS threshold, while High at 81 FPS leaves limited headroom for demanding scenes.

Q: How much performance is lost when moving from 1080p to 4K at High settings?

A: The average FPS drops from 210 at 1920x1080 to 154 at 2560x1440 to 81 at 3840x2160. This represents a 61.4% reduction from 1080p to 4K, indicating strong GPU scaling with resolution.

Q: Does the RTX 5080's 16 GB VRAM ever become a limiting factor in Outriders?

A: No. The measured data shows no evidence of VRAM-related performance degradation at any resolution or settings preset. The 960.0 GB/s memory bandwidth and 16 GB capacity are sufficient for all tested configurations.

Q: How does this combo rank compared to other tested configurations?

A: This pairing ranks 147th out of 3,710 tested combos for Outriders, placing it in the top 4% of all configurations. The CPU ranks in the 90th percentile of all CPUs, while the GPU ranks in the 87th percentile of all GPUs.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: Low settings produce 225 FPS, while Ultra produces 111 FPS — a difference of 114 FPS. Medium at 200 FPS and High at 154 FPS fill the gap between these extremes.

Q: Is the CPU or GPU the primary bottleneck at 1080p?

A: The GPU remains the primary bottleneck even at 1080p. The CPU's 263 FPS at Low settings demonstrates sufficient headroom, while the GPU's performance scaling from Low to Ultra (86 FPS difference) indicates it is the limiting component.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a consistent pattern across all settings presets. At High settings, the progression is 210 FPS at 1080p, 154 FPS at 1440p, and 81 FPS at 4K — representing a 26.7% drop from 1080p to 1440p and a 47.4% drop from 1440p to 4K. This steep decline at higher resolutions confirms the GPU-bound nature of the workload, as the RTX 5080's compute and memory resources become increasingly strained with each pixel count increase.

The scaling pattern is even more pronounced at Ultra settings. The 1080p result of 177 FPS drops to 111 FPS at 1440p (37.3% reduction) and then to 58 FPS at 4K (47.7% reduction from 1440p). The 4K Ultra result at 58 FPS is the only sub-60 FPS measurement in the entire dataset, indicating that the combination of maximum resolution and maximum quality pushes the RTX 5080 beyond its comfortable operating range.

At Low settings, the scaling shows the same GPU-bound behavior: 263 FPS at 1080p, 225 FPS at 1440p (14.4% reduction), and 148 FPS at 4K (34.2% reduction from 1440p). The relatively smaller percentage drops at Low settings suggest that the CPU's role becomes slightly more significant at lower GPU loads, though the CPU's 20 threads and 5.30 GHz boost clock prevent it from becoming a limiting factor. The Medium settings preset provides the most complete data, with minimum FPS measurements of 199 at 1080p, 170 at 1440p, and 91 at 4K, alongside maximums of 269, 230, and 124 respectively.

Measured FPS Breakdown

At 1920x1080, the complete settings sweep shows Low at 263 FPS, Medium at 234 FPS (with 199 FPS minimum and 269 FPS maximum), High at 210 FPS, and Ultra at 177 FPS. The scaling from Low to Ultra represents a 32.7% performance reduction, with the largest single step occurring between Medium and High at 24 FPS. The Medium preset's maximum of 269 FPS exceeds the Low preset's average, indicating that frame pacing remains consistent even at high output rates.

At 2560x1440, the measurements show Low at 225 FPS, Medium at 200 FPS (170 FPS minimum, 230 FPS maximum), High at 154 FPS, and Ultra at 111 FPS. The gap between Medium and High widens to 46 FPS, while the gap between High and Ultra is 43 FPS. This clustering suggests that the High preset occupies a performance tier that balances visual effects against GPU load. The Medium preset's maximum of 230 FPS at 1440p approaches the Low preset's average, demonstrating that the RTX 5080 can achieve high frame rates even with moderate quality settings.

At 3840x2160, the measurements are Low at 148 FPS, Medium at 108 FPS (91 FPS minimum, 124 FPS maximum), High at 81 FPS, and Ultra at 58 FPS. The scaling from Low to Ultra represents a 60.8% performance reduction, the largest relative drop among all resolutions. The Medium preset's minimum of 91 FPS remains above the 60 FPS playability threshold, while the Ultra preset's 58 FPS average falls below it. The High preset at 81 FPS offers playable performance but with less headroom than Medium, making Medium the recommended choice for 4K displays.

How This Combo Ranks

The combination of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5080 achieves a rank of 147 out of 3,710 tested combos in Outriders, placing it in the top 3.96% of all configurations. This top-tier ranking reflects the balanced performance of both components, with the CPU's 90th percentile standing complementing the GPU's 87th percentile standing. The 4K Medium result of 108 FPS and the 1440p High result of 154 FPS demonstrate that this pairing excels at high-resolution gaming without requiring settings compromises.

The CPU's nearest rivals in the overall benchmark database provide context for its contribution to this ranking. The AMD Ryzen 9 7900 scores within 0.3% of the i5-14600KF's average benchmark score, while the AMD Ryzen 7 PRO 5755G trails by 0.4% and the Intel Core Ultra 5 245 by 0.8%. The AMD Ryzen AI Max+ 388 leads by 0.8%. These narrow margins indicate that the i5-14600KF is positioned within a tightly competitive CPU performance bracket, and its 14-core, 20-thread configuration is well-suited for Outriders' multi-threaded workload.

The GPU's competitive positioning follows a similar pattern. The AMD Radeon 8060S scores within 0.6% of the RTX 5080's average, while the AMD Radeon RX 6750 GRE 12 GB trails by 0.7% and the AMD Radeon Pro W5700X by 2.3%. The AMD Radeon RX 9070 GRE leads by 2.2%. The RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth provide the memory subsystem necessary for high-resolution textures and effects, while its 56.28 TFLOPS compute throughput handles the physics and particle simulations typical of Outriders' combat encounters. The combo's rank of 147 suggests that only a small fraction of tested configurations can match its combination of high-refresh-rate capability at 1440p and playable 4K performance.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5080 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 148.0
3840x2160 Medium 108.0
3840x2160 High 81.0
3840x2160 Ultra 58.0
2560x1440 Low 225.0
2560x1440 Medium 200.0
2560x1440 High 154.0
2560x1440 Ultra 111.0
1920x1080 Low 263.0
1920x1080 Medium 234.0
1920x1080 High 210.0
1920x1080 Ultra 177.0

Outriders with ii5-14600KF + Other GPUs

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Outriders with RTX 5080 + Other CPUs

See how Outriders performs with the same GPU but different processors.

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