Outriders
This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 45 | 60 | 85 |
| 1440p QHD | 63 | 89 | 116 | 163 |
| 1080p Full HD | 105 | 141 | 186 | 224 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i5-13400F + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 5060 delivers a performance curve in Outriders that shifts from being CPU-bound at lower resolutions to heavily GPU-limited at 4K. At 1080p Low, the combo produces 224.4 FPS, but this drops to 141.1 FPS at High and 104.5 FPS at Ultra, indicating that the processor can feed the GPU well beyond typical display refresh rates at this resolution. Moving to 1440p, the average frame rates fall to 162.7 FPS on Low and 89.3 FPS on High, while 4K imposes a much steeper penalty: 85.1 FPS on Low, 59.5 FPS on Medium, 44.7 FPS on High, and only 32.6 FPS on Ultra. The scaling pattern shows that the RTX 5060’s 8 GB frame buffer and 128-bit memory interface become the primary constraint as pixel count rises, with the gap between 1440p and 4K widening dramatically at higher preset levels.
Resolution Scaling
The measured data reveals a clear trend: frame rate drops are modest when moving from 1080p to 1440p, but severe when stepping up to 4K. At Low settings, the transition from 1080p (224.4 FPS) to 1440p (162.7 FPS) represents a 27.5% reduction, while the move from 1440p to 4K (85.1 FPS) cuts performance by 47.7%. This non-linear scaling indicates that the GPU’s rendering throughput, rather than the CPU’s 10 cores and 16 threads, is the limiting factor at higher resolutions. At High settings, the same pattern holds: 1080p runs at 141.1 FPS, 1440p at 89.3 FPS, and 4K at 44.7 FPS, with the 4K figure falling below the 60 FPS threshold that many players target for smooth gameplay.
The Ultra preset amplifies the resolution sensitivity. At 1080p Ultra, the combo achieves 104.5 FPS, which is still very playable, but 1440p Ultra drops to 62.6 FPS, and 4K Ultra falls to 32.6 FPS — a figure that would be considered marginal for a looter shooter where combat readability matters. The delta between Low and Ultra at 4K is particularly stark: 85.1 FPS versus 32.6 FPS, a 52.5 FPS gap. This suggests that the RTX 5060’s 19.18 TFLOPS of FP32 compute and 448.0 GB/s of memory bandwidth are sufficient for lower presets, but the higher preset’s additional shading and texture work overwhelm the 8 GB GDDR7 buffer at 4K. Benchmark results indicate that players seeking 4K performance should stick to Medium settings, where 59.5 FPS is closer to a playable experience, while 1440p High offers a better balance at 89.3 FPS.
How This Combo Ranks
Within the database of tested CPU-GPU combinations for Outriders, this pairing sits at rank 796 out of 1693 combos, placing it in the upper-middle tier of the distribution. The percentile position is more meaningful when contextualized: the CPU ranks in the 82nd percentile among all processors, and the GPU in the 73rd percentile among all graphics cards, yet the combo’s in-game rank is lower than either component’s individual percentile would suggest. This discrepancy implies that Outriders’ engine does not scale perfectly with the i5-13400F’s hybrid architecture or the RTX 5060’s Blackwell design, and that other combinations with similar component-level scores may achieve higher frame rates in this specific title.
The combo rank of 796 out of 1693 means that roughly 53% of tested configurations outperform it in Outriders, which is a middling result for a modern 10-core CPU and a current-generation GPU. However, the rank is based on measured data across all settings, and the actual position varies heavily with resolution. At 1080p, the combo’s high frame rates (224.4 FPS on Low) would push it higher in the rankings, while at 4K Ultra, the 32.6 FPS result would drag it down. The data suggests that this pairing is better suited for 1080p and 1440p gaming, where the CPU’s 4.60 GHz boost clock and the GPU’s 2497 MHz boost clock can work in tandem, rather than for 4K where the GPU becomes the bottleneck. For reference, the i5-13400F’s nearest rivals in synthetic benchmarks — the Intel Core i7-13620H (0.1% faster) and AMD Ryzen 5 5600X3D (0.5% slower) — show that the CPU is competitively positioned, but the RTX 5060’s nearest rival, the AMD Radeon RX 7700 XT, has a 0% delta in average score, indicating that the GPU is not a class leader at its tier.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip fabricated on TSMC’s 5 nm process, containing 21,900 million transistors on a 181 mm² die. Its memory configuration is notable: 8 GB of GDDR7 on a 128-bit bus providing 448.0 GB/s of bandwidth, with memory clocked at 1750 MHz (28 Gbps effective). The GPU’s base clock is 2280 MHz, boosting to 2497 MHz, and it offers 3840 shading units, 120 texture mapping units, and 48 render output units. These specifications translate to a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s, which are moderate for a 50-series card but sufficient for the measured frame rates at lower resolutions.
In Outriders, the GPU’s role is decisive at 4K. The 8 GB VRAM capacity is likely the primary constraint at Ultra settings, where the game’s high-resolution textures and effects can exceed that allocation, causing the frame rate to drop to 32.6 FPS. At 1440p High, the 89.3 FPS result suggests the 8 GB buffer is adequate, but the 62.6 FPS at 1440p Ultra indicates that the GPU’s compute resources, not just memory, are being taxed. The RTX 5060’s nearest rival in synthetic benchmarks, the AMD Radeon RX 7700 XT, has a 0% delta in average score, meaning the two GPUs are effectively tied in raw performance metrics, yet the RTX 5060’s 73rd percentile ranking among all GPUs shows it is not an outlier in either direction. The measured data shows that at 1080p, the GPU is rarely the bottleneck — the 224.4 FPS on Low and 186.4 FPS on Medium demonstrate that the card can push high frame rates when the CPU keeps up, but at 4K, the 448.0 GB/s bandwidth and 8 GB capacity become limiting factors that no amount of CPU headroom can overcome.
FAQ
Q: What is the best resolution and preset combination for this setup in Outriders?
A: Based on the measured FPS data, 1440p High at 89.3 FPS offers the best balance of image quality and smoothness. For higher frame rates, 1080p High at 141.1 FPS is excellent, while 4K is only playable at Medium (59.5 FPS) or Low (85.1 FPS) settings.
Q: How does the RTX 5060 compare to its closest GPU rival in this system?
A: The RTX 5060’s average benchmark score is 30109, which is essentially identical to the AMD Radeon RX 7700 XT’s 30097, showing a 0% delta. This indicates the two GPUs perform at parity in synthetic tests, though in-game results may vary.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: At 1080p Low, the combo reaches 224.4 FPS, which is likely near the CPU’s maximum frame delivery capability given its 3DMark single-thread score of 960 and passmark single-thread score of 3634. The GPU is not the bottleneck here, as the frame rate is high enough to exceed most display refresh rates.
Q: Why does 4K Ultra performance drop so significantly?
A: The 4K Ultra result of 32.6 FPS is 69% lower than 1080p Ultra’s 104.5 FPS. This steep decline is attributable to the GPU’s 8 GB memory capacity and 128-bit bus, which limit the amount of high-resolution texture data that can be processed quickly, as well as the increased shading load on the 3840 shading units.
Q: How does this combo rank compared to all tested combinations?
A: It ranks 796 out of 1693 tested combos in Outriders, placing it in the 47th percentile of performance. This is a mid-tier result, reflecting that while the individual components are above average, the pairing is not optimized for this specific game’s engine.
Q: What is the CPU’s multi-threaded capability in this context?
A: The i5-13400F scores 21279 in Cinebench R23 multi-core and 7314 in 3DMark 16-thread tests, indicating strong multi-threaded performance. However, in Outriders, the game’s engine appears to rely more on single-thread performance, where the CPU scores 3004 in Cinebench R23 single-core, which is adequate but not exceptional.
CPU Role
The Intel Core i5-13400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. It has a 20 MB shared L3 cache, with 1.25 MB L2 per core and 80 KB L1 per core, and supports both DDR4 and DDR5 memory in dual-channel configuration. The CPU’s 65 W TDP and Intel Socket 1700 compatibility make it a mainstream desktop part, and its 3DMark scores — 7314 for 16 threads, 3459 for 4 threads, and 960 for single-thread — reveal that it scales well with thread count but has modest per-core performance compared to higher-clocked rivals. Its passmark multithread score of 25032 and single-thread score of 3634 confirm this profile.
In Outriders, the CPU’s role is most evident at lower resolutions. The jump from 1080p Low (224.4 FPS) to 1080p High (141.1 FPS) is a 37% reduction, which is less than the 63% reduction seen from 1080p Low to 4K Low (85.1 FPS). This suggests that the CPU can maintain high frame rates at 1080p, but the GPU’s workload becomes the dominant factor as resolution increases. The CPU’s 82nd percentile ranking among all processors indicates it is well above average, and its nearest rival, the Intel Core i7-13620H, is only 0.1% faster in average score, meaning the i5-13400F is essentially at parity with a mobile H-series chip in synthetic tests. However, the combo’s rank of 796 out of 1693 in Outriders suggests that the CPU’s 10 cores and 16 threads do not translate into a top-tier gaming experience, likely because Outriders is not heavily multi-threaded.
The 4.60 GHz boost clock is the key attribute for this game, as higher single-thread performance directly impacts frame pacing. The measured 104.5 FPS at 1080p Ultra versus 224.4 FPS at 1080p Low shows that the CPU can push high frame rates when the GPU is not the bottleneck, but the 62.6 FPS at 1440p Ultra and 32.6 FPS at 4K Ultra demonstrate that the CPU’s headroom is wasted at higher resolutions. The i5-13400F’s passmark physics score of 1437 and data compression score of 311364 indicate strong general-purpose computing, but these do not directly translate to gaming performance. For Outriders, the CPU is sufficient to avoid being the primary limiter at 1080p and 1440p, but its mid-tier single-thread scores mean it cannot compensate for the GPU’s limitations at 4K, making the RTX 5060 the clear focus for any performance tuning.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 5060 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.1 |
| 3840x2160 | Medium | 59.5 |
| 3840x2160 | High | 44.7 |
| 3840x2160 | Ultra | 32.6 |
| 2560x1440 | Low | 162.7 |
| 2560x1440 | Medium | 115.9 |
| 2560x1440 | High | 89.3 |
| 2560x1440 | Ultra | 62.6 |
| 1920x1080 | Low | 224.4 |
| 1920x1080 | Medium | 186.4 |
| 1920x1080 | High | 141.1 |
| 1920x1080 | Ultra | 104.5 |
Outriders with ii5-13400F + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5060 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii5-13400F + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.