Outriders

Outriders

AVERAGE FPS
44
playable

This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 23 33
1440p QHD 28 33 48 63
1080p Full HD 36 57 73 102

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 23
3840x2160 High 19
3840x2160 Ultra 15
2560x1440 Low 63
2560x1440 Medium 48
2560x1440 High 33
2560x1440 Ultra 28
1920x1080 Low 102
1920x1080 Medium 73
1920x1080 High 57
1920x1080 Ultra 36

Outriders with Intel Core i5-13400F + AMD Radeon RX 570, In-Depth Analysis

The Intel Core i5-13400F is a 10-core, 16-thread desktop processor based on the Raptor Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. This configuration is well-suited for a looter shooter like Outriders, a genre that typically demands consistent frame pacing and responsive gameplay rather than extreme multi-threaded throughput. The processor’s 20 MB of shared L3 cache and support for both DDR4 and DDR5 memory provide a robust foundation for game logic and asset streaming, which is critical in a game where enemies and loot spawn dynamically.

The CPU’s benchmark profile underscores its capability: it scores 21,279 in Cinebench R23 multi-core and 3,004 in single-core, placing it in the 82nd percentile among all CPUs. This strong single-thread performance is particularly relevant for Outriders, as game engines often rely heavily on a few primary threads for physics, AI, and rendering command submission. The 3DMark results further illustrate balanced scaling: the processor scores 7,314 with 16 threads and 5,591 with 8 threads, showing that performance scales well with core count but remains strong even when fewer threads are active. For this specific title, the CPU is unlikely to be a bottleneck at lower resolutions, but its role becomes more nuanced when paired with a GPU that limits overall output.

How This Combo Ranks

The combination of the Intel Core i5-13400F and the AMD Radeon RX 570 ranks 1,596 out of 1,693 tested combos in Outriders, placing it in the bottom 6% of all configurations in the database. This ranking is a direct consequence of the GPU’s age and performance class relative to the CPU. The RX 570 sits in the 74th percentile of all GPUs based on average benchmark scores, while the i5-13400F sits in the 82nd percentile of CPUs, creating a significant imbalance where the GPU limits overall system performance.

The CPU’s nearest rivals in average benchmark score include the Intel Core i7-13620H (0.1% faster), the AMD Ryzen 5 5600X3D (0.5% slower), the AMD EPYC 9474F (0.5% faster), and the AMD Ryzen AI 5 PRO 340 (0.5% faster). These deltas are negligible, indicating that the i5-13400F is a competent mid-range processor that performs on par with other modern chips. However, the GPU’s nearest rivals — the NVIDIA GeForce RTX 5060 (0.2% faster), the AMD Radeon RX 7700 XT (0.2% faster), the NVIDIA Tesla M60 (0.6% faster), and the NVIDIA GeForce RTX 5070 Mobile (0.8% faster) — are all much more recent and powerful parts. The RX 570’s average benchmark score of 30,158 is in the same ballpark as these modern cards, but its actual gaming performance in Outriders is far behind due to its 4 GB VRAM and older GCN 4.0 architecture.

Resolution Scaling

The measured FPS data reveals a steep performance drop as resolution increases, which is a classic sign of a GPU-bound system. At 1080p with Low settings, the combo achieves 101.5 FPS, but this falls to 62.8 FPS at 1440p and 33 FPS at 4K — a decline of 38% and 67% respectively. This scaling pattern indicates that while the CPU can handle the workload at lower resolutions, the RX 570’s fill rate and memory bandwidth become increasingly inadequate as pixel count rises.

The gap between settings widens dramatically at higher resolutions. At 1080p, the difference between Low and Ultra is 65.1 FPS (101.5 vs 36.4), while at 4K, the same setting gap is only 18.3 FPS (33 vs 14.7). This compression at 4K suggests that the GPU is so heavily saturated that even reducing settings cannot overcome the raw pixel throughput requirement. The data shows that the limiting component at 4K is unequivocally the GPU, as even the lowest settings yield only 33 FPS, which is barely playable. At 1080p, the system is more balanced, but the CPU is still not the primary constraint — it is merely less of a bottleneck than the GPU.

Measured FPS Breakdown

At 1920x1080, the combo delivers 101.5 FPS on Low settings, which is the only configuration in the entire dataset to exceed 100 FPS. Moving to Medium settings drops the average to 72.7 FPS, while High settings yield 56.6 FPS. Ultra settings produce 36.4 FPS, which is below the threshold for smooth gameplay in a fast-paced shooter. The step from Low to Medium is a 28.8 FPS loss, while the step from Medium to High is a 16.1 FPS loss, and from High to Ultra is a 20.2 FPS loss. These diminishing returns suggest that the GPU’s shading units and texture units are the primary constraint, as each settings tier adds more pixel and texture work.

At 2560x1440, the pattern continues but with lower absolute numbers. Low settings produce 62.8 FPS, which is still playable, but Medium drops to 48.4 FPS, High to 32.8 FPS, and Ultra to 27.9 FPS. The 1440p Low result is notable because it is 9.3 FPS lower than the 1080p High result, showing that resolution has a larger impact than settings at this level. At 3840x2160, all settings are below playable thresholds: Low yields 33 FPS, Medium 22.9 FPS, High 18.9 FPS, and Ultra 14.7 FPS. The 4K Low result is particularly telling — it matches the 1440p High result exactly at 33 FPS, illustrating that the GPU’s memory bandwidth (224.0 GB/s) and 4 GB VRAM capacity are exhausted well before the processor’s capabilities are tested.

GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip with a GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries. It operates with a base clock of 1168 MHz and a boost clock of 1244 MHz, with memory running at 1750 MHz (7 Gbps effective) across a 256-bit bus, yielding a bandwidth of 224.0 GB/s. The GPU features 2,048 shading units, 128 texture mapping units, and 32 ROPs, delivering a theoretical FP32 performance of 5.095 TFLOPS. Its 4 GB of GDDR5 memory is the most significant limitation in Outriders, as modern looter shooters often require more VRAM at higher settings and resolutions.

The GPU’s benchmark results show a score of 880 in 3DMark Steel Nomad DX12, and Geekbench scores of 44,915 in Metal, 32,084 in OpenCL, and 42,752 in Vulkan. These numbers place it in the 74th percentile of all GPUs, but this percentile is misleading for gaming performance in Outriders. The nearest rivals by average score are the RTX 5060 (0.2% faster), RX 7700 XT (0.2% faster), Tesla M60 (0.6% faster), and RTX 5070 Mobile (0.8% faster), all of which are significantly more capable in real-world gaming scenarios. The RX 570’s pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s are simply insufficient for 4K rendering, as evidenced by the measured FPS data.

Settings Recommendations

Based on the measured rows, the optimal experience for this combo is at 1920x1080 with Low settings, yielding 101.5 FPS. This is the only configuration that provides a framerate comfortably above 100 FPS, which is ideal for a looter shooter where responsiveness matters. The next best option is 1920x1080 at Medium settings, which delivers 72.7 FPS — a solid playable framerate, but with a 28.8 FPS penalty compared to Low. For players who prioritize visual fidelity over absolute smoothness, 1080p High at 56.6 FPS is the highest quality preset that remains playable, though it approaches the 60 FPS threshold.

At 1440p, the only viable option is Low settings at 62.8 FPS, which is playable but offers no visual quality advantage over 1080p High. Medium settings at 1440p drop to 48.4 FPS, which is borderline for a shooter, and High and Ultra settings are not recommended due to sub-40 FPS averages. 4K is not a realistic option for this combo; even the lowest settings produce only 33 FPS, which is not suitable for the game’s combat pacing. The data clearly indicates that the RX 570’s 4 GB VRAM and 224.0 GB/s bandwidth are the limiting factors at higher resolutions, and the best experience is achieved by staying at 1080p with Low or Medium settings, where the i5-13400F can provide consistent frame delivery without being constrained by the GPU.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 570 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 33.0
3840x2160 Medium 22.9
3840x2160 High 18.9
3840x2160 Ultra 14.7
2560x1440 Low 62.8
2560x1440 Medium 48.4
2560x1440 High 32.8
2560x1440 Ultra 27.9
1920x1080 Low 101.5
1920x1080 Medium 72.7
1920x1080 High 56.6
1920x1080 Ultra 36.4

Outriders with ii5-13400F + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RX 570 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii5-13400F + RX 570

Explore FPS benchmarks for other games using this same hardware combination.