Outriders
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 25 | 34 |
| 1440p QHD | 26 | 36 | 48 | 65 |
| 1080p Full HD | 41 | 57 | 75 | 104 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i5-13400F + Intel Arc B370, In-Depth Analysis
The Intel Core i5-13400F paired with the Intel Arc B370 produces a very specific set of performance characteristics in Outriders, driven almost entirely by the graphics processor's limitations. The data indicates that this combination is severely GPU-bound across all tested resolutions and settings. The Arc B370, with its system-shared memory architecture and a performance percentile that places it near legacy mobile GPUs, acts as the primary bottleneck, capping frame rates well below what the 10-core processor is capable of delivering. The following analysis breaks down the measured results, focusing on the playable presets, the GPU's role, and the scaling behavior observed.
Settings Recommendations
Based strictly on the measured FPS rows, the optimal experience for this combo is found at the Low preset. This is the only setting tier that consistently achieves frame rates above 60 FPS at 1080p, which is the target resolution for playable performance. At 1920x1080 with Low settings, the system produces an average of 104 FPS. This is a significant jump from the Medium preset, which delivers 75 FPS, and it is more than double the 41 FPS seen at Ultra. The data shows a clear pattern: the Arc B370 lacks the raw throughput to maintain fluid motion at higher graphical fidelity.
At 1440p, the Low preset remains the only viable option, yielding an average of 65 FPS. This is technically playable, but the margin for error is thin. The Medium preset at this resolution drops to 48 FPS, which is a noticeable step down in smoothness. For users with a 1440p monitor, the Low preset is the recommended choice, as it is the only one that stays above the 60 FPS threshold. The High preset at 1440p falls to 36 FPS, which is a substantial degradation from Low, suggesting that the cost of enabling higher-quality textures and effects is too high for this GPU.
At 4K, the situation is not favorable for any preset. The Low setting manages an average of 34 FPS, which is marginally better than the 25 FPS on Medium, but both are below the threshold for a comfortable gaming experience. The High preset at 19 FPS and Ultra at 13 FPS are effectively unplayable. Therefore, the recommendation is to prioritize the Low preset at 1080p for the best balance of performance, with 1440p Low being a secondary option if visual clarity on a larger monitor is preferred over the higher frame rate. The Medium preset at 1080p, with an average of 75 FPS, is the only other setting that provides a smooth experience, but the 29 FPS gain from switching to Low is substantial enough to warrant the graphical compromise.
GPU Role
The Intel Arc B370 is the definitive limiting factor in this configuration. Its benchmark profile is extremely weak, with a percentile rank of only 5 among all GPUs and an average benchmark score of 1184. The nearest rivals listed are legacy parts like the ATI Radeon HD 5770 and the ATI Mobility Radeon HD 5570, which highlights the performance tier this chip occupies. The GPU's architecture is listed as Xe3-LPG on a 3 nm process, with a 25 W TDP, but its memory is "System Shared" with "System Dependent" bandwidth. This architecture likely means it is not a discrete card but rather an integrated solution, which explains its severe performance constraints.
The GPU's clocks show a base of 300 MHz and a boost of 2400 MHz. While the boost clock is relatively high, the fundamental limits of shared memory and the low shading unit count (1280) and ROP count (20) restrict its ability to render complex scenes. The FP32 performance is rated at 6.144 TFLOPS, but the data from Outriders suggests this theoretical number does not translate into practical gaming performance. The measured FPS in this game shows that even at Low settings, the GPU is struggling to maintain high frame rates, which indicates that the memory bandwidth and fill rate are insufficient for modern game engines.
The 3DMark Steel Nomad DX12 score of 1184 is a direct indicator of its DirectX 12 capabilities. This score is nearly identical to the ATI Radeon HD 5770 (1190), which is a GPU from a much older generation. This comparison is crucial for understanding the expected performance in a DirectX 12 title like Outriders. The GPU's system-shared memory means that it draws from the system RAM, which is slower than dedicated VRAM, further exacerbating the bottleneck. In terms of the game's results, the GPU's role is to cap the maximum frame rate and cause significant frame rate drops when settings are increased, as seen in the 4K Ultra result of 13 FPS.
FAQ
Q: What is the best resolution to use with this CPU and GPU combo for Outriders?
A: The data shows that 1920x1080 is the only resolution where the system can achieve a frame rate above 60 FPS. At 1080p Low, the average is 104 FPS; at 1440p Low, it drops to 65 FPS; and at 4K Low, it falls to 34 FPS.
Q: How does the Ultra preset affect performance compared to Low?
A: The Ultra preset severely impacts performance. At 1080p, the average FPS drops from 104 on Low to 41 on Ultra. At 1440p, it drops from 65 to 26, and at 4K, it drops from 34 to 13, making it unplayable.
Q: Is this combo more limited by the CPU or the GPU?
A: The benchmark results indicate the GPU is the limiting factor. The GPU's percentile rank is 5, with an average score of 1184, while the CPU has a percentile rank of 77 and an average score of 25292. The low FPS at all resolutions, even with a powerful CPU, confirms the GPU bottleneck.
Q: What is the expected performance at Medium settings in Outriders?
A: At Medium settings, the system achieves 75 FPS at 1080p, 48 FPS at 1440p, and 25 FPS at 4K. The 1080p result is playable, but the 1440p and 4K results are below the 60 FPS threshold.
Q: How does the Arc B370 compare to its closest rivals in terms of raw score?
A: The Arc B370's average benchmark score is 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, has a score of 1186, which is a -0.2% delta. The ATI Radeon HD 5770 has a score of 1190, showing a -0.5% delta, indicating that the Arc B370 is statistically comparable to these older parts.
Q: Can this system handle 4K gaming in Outriders?
A: No. The highest average FPS at 4K is 34 on Low settings. The Medium, High, and Ultra presets yield 25, 19, and 13 FPS respectively, all of which are too low for a playable experience.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's capabilities across different settings. At 1920x1080, the results are as follows:
- Low: 104 FPS average.
- Medium: 75 FPS average, with a minimum of 64 and a maximum of 87.
- High: 57 FPS average.
- Ultra: 41 FPS average.
This resolution shows a linear degradation from Low to Ultra, with the system losing 63 FPS going from the lowest to the highest preset. The Medium preset provides a stable frame rate with a narrow range between its minimum and maximum, suggesting it is a consistent experience.
At 2560x1440, the performance drops significantly:
- Low: 65 FPS average.
- Medium: 48 FPS average, with a minimum of 40 and a maximum of 55.
- High: 36 FPS average.
- Ultra: 26 FPS average.
The step from Low to Medium costs 17 FPS, which is a substantial hit. The High preset falls below the 40 FPS mark, making it less fluid. The Ultra preset at 26 FPS is on the edge of playability for slower-paced games.
At 3840x2160, the data shows the GPU is overwhelmed:
- Low: 34 FPS average.
- Medium: 25 FPS average, with a minimum of 21 and a maximum of 29.
- High: 19 FPS average.
- Ultra: 13 FPS average.
The 4K results are all below the 60 FPS threshold, and even the Low preset does not provide a smooth experience. The frame rates here are so low that they suggest the GPU is running out of memory bandwidth or fill rate, leading to a severe performance collapse.
Resolution Scaling
The performance drop from 1080p to 4K is stark and reveals the nature of the bottleneck. At Low settings, the FPS drops from 104 at 1080p to 65 at 1440p, a reduction of 39 FPS, and then to 34 at 4K, another reduction of 31 FPS. This scaling pattern shows that the GPU is struggling to fill the increasing number of pixels. The drop from 1080p to 1440p represents a 37.5% decrease in FPS, and the drop from 1080p to 4K represents a 67.3% decrease.
This scaling behavior is typical of a GPU-bound scenario. If the CPU were the limiting factor, the FPS would remain relatively constant across resolutions, as the CPU's workload does not change significantly with resolution. Instead, the FPS falls sharply as resolution increases, which indicates that the GPU's pixel processing capabilities are the primary constraint. The fact that the Arc B370 uses system-shared memory means that the memory bandwidth is also a factor, as higher resolutions require more data to be transferred, which can saturate the available bandwidth.
The data suggests that the limiting component is the GPU's render output units (ROPs) and texture mapping units (TMUs). With only 20 ROPs, the GPU cannot efficiently fill the framebuffer at high resolutions. The pixel rate is rated at 48.00 GPixel/s, but this is theoretical and is not achieved in practice due to other bottlenecks. The result is a system that is only suitable for 1080p gaming, and even then, only at lower settings to maintain smooth frame rates.
CPU Role
The Intel Core i5-13400F is a capable processor that is not the bottleneck in this configuration. The CPU has 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. Its benchmark scores are robust, with a Cinebench R23 multicore score of 22604 and a single-core score of 3191. The CPU's percentile rank is 77, placing it well above average. In comparison to its rivals, it is within a fraction of a percent of the AMD Ryzen 9 6900HS and the AMD Ryzen 7 6800H, showing that it is a solid performer in its class.
In the context of Outriders, the CPU's role is to feed the GPU with draw calls and physics calculations. Given the GPU's low performance, the CPU is likely idle most of the time, waiting for the GPU to finish rendering each frame. The data supports this, as the FPS is consistently low regardless of the resolution, which is a hallmark of a GPU bottleneck. The CPU's high single-thread score of 3191 in Cinebench R23 ensures that it can handle the game's main thread logic without issue.
The CPU's cache configuration includes 20 MB of shared L3 cache, which is sufficient for the data accessed by the game's engine. The memory support for DDR4 and DDR5 provides flexibility, but the actual bottleneck is the GPU's shared memory architecture. The CPU's performance is more than adequate for this game; the Arc B370 simply cannot keep up, making the CPU's contribution to the final frame rate negligible in most scenarios.
How This Combo Ranks
The combination of the Intel Core i5-13400F and the Intel Arc B370 ranks at 2679 out of 2913 tested combos for Outriders. This places it in the bottom 8% of all configurations, which is a direct reflection of the GPU's poor performance. The combo rank is heavily weighted by the GPU, as the CPU is a strong performer. This ranking indicates that while the processor is not holding the system back, the graphics solution is severely inadequate for this game.
The GPU's percentile rank of 5 is the primary driver of this low combo ranking. In contrast, the CPU's percentile rank of 77 is quite high. The disparity between these two scores shows a massive imbalance in the system's capabilities. The data suggests that this combo is not well-suited for Outriders, as the GPU is closer in performance to legacy hardware from the early 2010s than to modern gaming GPUs. The ranking is a clear warning that users should expect significant compromises in graphical settings and resolution to achieve playable frame rates.
The nearest rivals for the GPU include the ATI Radeon HD 5770 and the ATI Mobility Radeon HD 5570, which are over a decade old. This comparison highlights the fact that the Arc B370 is not a gaming-focused part. The combo's ranking of 2679 means that the vast majority of other CPU and GPU pairings will deliver a better experience in this game. For users seeking a smooth Outriders experience, this data indicates that a different GPU is necessary, as the current configuration is firmly in the lower percentile of performance.
Hardware Specifications
Intel Core i5-13400F
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + Intel Arc B370 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 65.0 |
| 2560x1440 | Medium | 48.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 104.0 |
| 1920x1080 | Medium | 75.0 |
| 1920x1080 | High | 57.0 |
| 1920x1080 | Ultra | 41.0 |
Outriders with ii5-13400F + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B370 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii5-13400F + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.