Allods Online
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 18 | 28 | 36 |
| 1440p QHD | 21 | 34 | 53 | 68 |
| 1080p Full HD | 34 | 53 | 85 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-13400F + Intel Arc B370, In-Depth Analysis
This analysis examines the performance of the Intel Core i5-13400F paired with the Intel Arc B370 in Allods Online, based exclusively on the provided measured data. The dataset includes a single benchmark score for the GPU and a full suite of CPU tests, alongside 12 measured FPS rows across three resolutions and four settings presets. The goal is to break down how each component contributes to the observed results and to contextualize the combo's standing within the database.
CPU Role
The Intel Core i5-13400F is a 10-core, 16-thread processor from the Raptor Lake family, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. It has a 20 MB shared L3 cache and a 65 W TDP. In synthetic benchmarks, its multi-threaded performance is strong: Cinebench R23 multi-core scores 22,604, while single-core scores 3,191. Geekbench multi-core reaches 11,068, and single-core 1,996. The 3DMark results show a scaling pattern from 1,880 for 2 threads to 7,314 for 16 threads, indicating that the processor handles additional threads efficiently, though the jump from 8 threads (5,591) to 16 threads (7,314) is notable but not linear.
For Allods Online, a 2010 MMORPG, the CPU's role is often more critical than in modern shooters, as the game engine may rely heavily on single-thread performance for game logic and network handling. The single-core Cinebench R15 score of 321 and PassMark single-thread score of 3,634 suggest adequate per-core speed. However, the game's age means it might not utilize all 16 threads; the 3DMark 8-thread score of 5,591 versus the max-thread score of 7,307 shows that performance plateaus beyond 8 threads in some workloads.
The processor sits in the 77th percentile of all CPUs, with an average benchmark score of 25,292. Its nearest rivals include the AMD Ryzen 9 6900HS (avg score 25,284, deltaPct 0) and the Intel Core 5 120 (avg score 25,362, deltaPct -0.3). The deltaPct values are nearly identical, meaning the i5-13400F is statistically tied with these competitors in overall CPU performance. The AMD Ryzen 7 6800H is 0.4% ahead, while the AMD Ryzen 5 5600X3D is 0.3% behind. This tight clustering suggests that the CPU is not a differentiating factor at this performance tier; the measured FPS in Allods Online will depend more on the GPU and settings.
Given the measured FPS data, the CPU's 10 cores and 16 threads appear sufficient to feed the GPU at lower resolutions. At 1080p Low, the combo hits 108 FPS, which is likely CPU-bound in a game from 2010, but the data does not show a bottleneck. At 4K Ultra, the FPS drops to 11, which is clearly GPU-limited. The CPU's boost clock of 4.60 GHz provides headroom for single-threaded tasks, but the game's engine likely caps utilization, making the 16 threads a safety margin rather than a necessity.
GPU Role
The Intel Arc B370 is an integrated GPU (IGP) based on the Xe3-LPG architecture, fabricated on a 3 nm process. It has 1,280 shading units, 40 TMUs, and 20 ROPs. The GPU clock runs from a base of 300 MHz to a boost of 2400 MHz. Memory is "System Shared," meaning it uses the system's RAM, with bandwidth listed as "System Dependent." This is a critical limitation: the GPU has no dedicated VRAM, so performance scales directly with system memory speed and capacity.
The GPU's only benchmark result is a 3DMark Steel Nomad DX12 score of 1,184, which places it in the 5th percentile of all GPUs. This is exceptionally low, and the nearest rivals confirm this: ATI Mobility Radeon HD 5570 (score 1,186, deltaPct -0.2), ATI Radeon HD 5770 (score 1,190, deltaPct -0.5), and AMD Radeon HD 7650M (score 1,192, deltaPct -0.7) are all within 1% of its performance. The AMD FirePro M2000 is 1.4% ahead. These rivals are all over a decade old, which explains the GPU's poor standing.
The TDP of 25 W and lack of power connectors confirm this is an integrated solution, not a discrete card. In Allods Online, the measured FPS reflects this limitation. At 1080p Low, the GPU manages 108 FPS, which is playable, but at 1080p Ultra, it drops to 34 FPS. At 4K Ultra, it falls to 11 FPS. The shared memory architecture is likely the primary bottleneck, as the GPU competes with the CPU for system memory bandwidth, which is not quantified in the data but is described as "System Dependent."
The GPU's boost clock of 2400 MHz is decent for an IGP, but the low pixel rate (48.00 GPixel/s) and texture rate (96.00 GTexel/s) limit its ability to handle high resolutions. The FP32 performance of 6.144 TFLOPS is respectable on paper, but the shared memory and low ROP count (20) hamper real-world gaming. The data shows that the GPU is the limiting factor at higher settings and resolutions, as the CPU's performance is relatively consistent across the benchmark suite.
FAQ
Q: What is the average FPS at 1080p Medium?
A: The measured average FPS at 1920x1080 with Medium settings is 85, with a minimum of 72 and a maximum of 97.
Q: How does the CPU compare to its nearest rival?
A: The Intel Core i5-13400F has an average benchmark score of 25,292, which is 0% different from the AMD Ryzen 9 6900HS (score 25,284) and 0.3% behind the Intel Core 5 120 (score 25,362).
Q: What is the GPU's percentile ranking?
A: The Intel Arc B370 is in the 5th percentile of all GPUs, with an average benchmark score of 1,184 from the 3DMark Steel Nomad DX12 test.
Q: Is the GPU faster than the ATI Radeon HD 5770?
A: No. The Intel Arc B370 scores 1,184, which is 0.5% lower than the ATI Radeon HD 5770's score of 1,190.
Q: What is the FPS difference between Low and Ultra at 1440p?
A: At 2560x1440, Low settings produce 68 FPS, while Ultra settings produce 21 FPS, a difference of 47 FPS.
Q: Does the CPU have integrated graphics?
A: No, the Intel Core i5-13400F has no integrated graphics, so the Intel Arc B370 is the only GPU in this combo.
Measured FPS Breakdown
The measured FPS data provides a clear picture of how this combo scales with resolution and settings. At 1920x1080, Low settings yield an average of 108 FPS, which is the highest in the dataset. Medium settings drop to 85 FPS (min 72, max 97), High settings to 53 FPS, and Ultra to 34 FPS. The step from Low to Medium is a 23 FPS drop, while Medium to High is a 32 FPS drop, and High to Ultra is a 19 FPS drop. This suggests diminishing returns on settings increases, but the game remains playable at all presets except maybe Ultra for competitive play.
At 2560x1440, the pattern shifts. Low settings average 68 FPS, which is a 37% drop from 1080p Low. Medium averages 53 FPS (min 45, max 61), High averages 34 FPS, and Ultra averages 21 FPS. The drop from Low to Medium is 15 FPS, Medium to High is 19 FPS, and High to Ultra is 13 FPS. The relative performance gap between settings narrows at this resolution, indicating the GPU is becoming more stressed.
At 3840x2160, the combo struggles. Low settings average 36 FPS, Medium averages 28 FPS (min 24, max 32), High averages 18 FPS, and Ultra averages 11 FPS. The drop from Low to Medium is 8 FPS, Medium to High is 10 FPS, and High to Ultra is 7 FPS. The absolute numbers are low, but the relative gaps are consistent, showing that the GPU's performance ceiling is reached at 4K.
Across all resolutions, the Medium preset is the only one with min/max FPS data, allowing for a stability check. At 1080p, the min of 72 and max of 97 show a 25 FPS variance, which is moderate. At 1440p, the variance is 16 FPS (45 to 61), and at 4K, it is 8 FPS (24 to 32). This suggests that at lower resolutions, the frame pacing is less consistent, possibly due to CPU or system memory contention, while at higher resolutions, the GPU's consistent bottleneck leads to tighter frame times.
How This Combo Ranks
The combo of Intel Core i5-13400F and Intel Arc B370 ranks 2,559 out of 2,775 tested combos in Allods Online. This places it in the bottom 8% of all configurations, which aligns with the GPU's low percentile ranking. The CPU is in the 77th percentile, but the GPU's 5th percentile drags the overall combo down significantly.
The ranking indicates that most other tested combos achieve higher FPS in this game. Given the game's age, many systems with older but discrete GPUs likely outperform this integrated solution. The GPU's nearest rivals are all from 2010-era hardware, and their performance in this game is likely similar, but the combo ranking suggests that even those older GPUs are paired with more capable CPUs or have better driver support for this title.
The deltaPct values for the GPU's rivals are all within 1.4% of its score, meaning the Arc B370 is not uniquely bad but is simply at the bottom of the performance curve. The combo rank of 2,559 means there are only 216 worse combos, which likely include systems with even older integrated graphics or severely underpowered CPUs. For a modern IGP, this is a poor showing, but the data is clear: this combo is not designed for demanding gaming at high resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1080p, Low settings provide the highest average of 108 FPS, which is ideal for fast-paced MMORPG gameplay where reaction time matters. Medium settings at 85 FPS are also viable, offering a balance between visual quality and smoothness. High settings at 53 FPS are playable but may feel less fluid, while Ultra at 34 FPS is borderline for a game that might have large player gatherings.
For 1440p, Low settings are the only preset that maintains an average above 60 FPS, with 68 FPS. Medium at 53 FPS is acceptable for casual play, but High at 34 FPS and Ultra at 21 FPS are likely too choppy for comfortable gaming. The data suggests that 1440p should be reserved for Low or Medium settings at most.
For 4K, none of the settings presets achieve a playable frame rate. Low averages 36 FPS, Medium 28 FPS, High 18 FPS, and Ultra 11 FPS. All of these are below the 40 FPS threshold typically considered minimum for playability. Therefore, 4K is not recommended for this combo, and users should stick to 1080p or 1440p.
The best experience per the measured rows is at 1080p with Medium settings, as it delivers 85 FPS average with a min of 72 FPS, ensuring no major drops below the 60 FPS mark. This provides a visual upgrade over Low while maintaining smooth gameplay. If visual fidelity is a priority, High at 1080p yields 53 FPS, but the frame rate is less consistent. For competitive play, Low at 1080p is the safest choice, as it maximizes FPS and minimizes input lag.
Resolution Scaling
The FPS drop from 1080p to 1440p to 4K reveals the limiting component. At Low settings, the average FPS drops from 108 at 1080p to 68 at 1440p (a 40 FPS decrease) and then to 36 at 4K (a 32 FPS further decrease). The percentage drops are: 37% from 1080p to 1440p, and 47% from 1440p to 4K. This non-linear scaling indicates that the GPU is the bottleneck, as resolution scaling affects pixel count directly.
At Ultra settings, the FPS drops from 34 at 1080p to 21 at 1440p (a 13 FPS decrease) and then to 11 at 4K (a 10 FPS decrease). The percentage drops are 38% and 48%, respectively. The consistent percentage drops across settings suggest that the GPU's fill rate is the limiting factor, not the CPU. If the CPU were the bottleneck, the FPS would remain more constant across resolutions, as CPU load does not scale with pixel count.
The data also shows that the gap between Low and Ultra narrows as resolution increases. At 1080p, the difference is 74 FPS (108 vs 34). At 1440p, it is 47 FPS (68 vs 21). At 4K, it is 25 FPS (36 vs 11). This is typical of a GPU-bound scenario: at lower resolutions, the CPU can push more frames, but the GPU struggles with higher settings; at higher resolutions, both Low and Ultra are constrained by the GPU's pixel throughput. The GPU's shared memory architecture exacerbates this, as system memory bandwidth is likely saturated at 4K, leading to the low FPS figures.
In summary, the Intel Arc B370 is unequivocally the limiting component in this combo. The CPU's 16 threads and high boost clock are more than sufficient for Allods Online, but the GPU's 5th percentile performance and lack of dedicated VRAM cap the frame rates at all resolutions. The measured data shows that this combo is only viable at 1080p with lower settings, and even then, it does not offer a high-end experience.
Hardware Specifications
Intel Core i5-13400F
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + Intel Arc B370 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 28.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 53.0 |
| 2560x1440 | High | 34.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 85.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 34.0 |
Allods Online with ii5-13400F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B370 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
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