Outriders

Outriders

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 36 47 67
1440p QHD 51 67 91 126
1080p Full HD 77 107 146 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 47
3840x2160 High 36
3840x2160 Ultra 28
2560x1440 Low 126
2560x1440 Medium 91
2560x1440 High 67
2560x1440 Ultra 51
1920x1080 Low 200
1920x1080 Medium 146
1920x1080 High 107
1920x1080 Ultra 77

Outriders with Intel Core i3-12100F + Intel Arc B580, In-Depth Analysis

The Intel Core i3-12100F paired with the Intel Arc B580 delivers its most balanced experience in Outriders at Medium settings, where the performance curve remains smooth across all resolutions without the steep penalties seen at Ultra. At 1080p Medium, the combo produces 145.7 FPS, which drops to 91 FPS at 1440p and 46.6 FPS at 4K. This represents a more consistent scaling pattern than High or Ultra, where the GPU’s architectural limits become more apparent. For players prioritizing frame rate over visual fidelity, Low settings at 1440p offers 125.7 FPS and remains highly playable, while 1080p Low reaches 199.8 FPS, indicating the CPU is not the primary constraint at lower graphical loads.

Settings Recommendations

The data shows that Medium is the optimal preset for this combo in Outriders. At 1080p, the jump from Medium (145.7 FPS) to High (107.2 FPS) costs 38.5 FPS, a 26% reduction that is difficult to justify for the marginal visual gain. The Ultra preset is punishing, delivering only 77.3 FPS at 1080p and 27.9 FPS at 4K, which falls below playable thresholds for most users. Low settings at 1080p yields 199.8 FPS, but the visual compromise is significant; the data suggests this is only useful for competitive play or extreme refresh rate displays. At 1440p, Medium’s 91 FPS is the sweet spot, as High drops to 67.4 FPS and Ultra plummets to 51.3 FPS. For 4K, the measured results are uniformly poor: Medium produces 46.6 FPS, High 35.5 FPS, and Ultra 27.9 FPS, making 4K viable only on Low (67.2 FPS) if the user accepts substantial fidelity loss. The recommendation is clear: stick to Medium for the best balance of fluidity and image quality across 1080p and 1440p, and reserve Low for 4K play.

FAQ

Q: What is the highest average FPS this combo achieves in Outriders?

A: The maximum measured average FPS is 199.8, achieved at 1920x1080 with Low settings. This indicates the system has substantial headroom at lower resolutions and graphical loads.

Q: How does the Ultra preset perform compared to Medium at 1440p?

A: At 2560x1440, Medium delivers 91 FPS while Ultra drops to 51.3 FPS, a difference of 39.7 FPS. This represents a 44% performance penalty for Ultra, making it a poor trade-off for the visual improvements.

Q: Is the Intel Core i3-12100F bottlenecking the Intel Arc B580 in this game?

A: The benchmark data does not indicate a CPU bottleneck. At 1080p Low, the combo reaches 199.8 FPS, which is close to the CPU’s multi-threaded limits based on its 3DMark scores (4051 in 16-thread, 4023 in max-thread). The GPU’s performance at higher settings and resolutions shows a typical GPU-bound scaling pattern.

Q: What frame rate can a user expect at 4K with High settings?

A: The measured average FPS at 3840x2160 with High settings is 35.5. This is below the 60 FPS target, indicating that 4K High is not a viable option for smooth gameplay with this hardware.

Q: How does this combo’s performance rank against all tested combinations in Outriders?

A: The combo ranks 1280 out of 1693 tested combinations, placing it in the lower third of all tested systems. This ranking reflects the limitations of the CPU and GPU when paired together in this specific title.

Q: What is the difference between 1080p Medium and 4K Medium performance?

A: At 1080p Medium, the combo achieves 145.7 FPS, while at 4K Medium it drops to 46.6 FPS. This represents a 99.1 FPS reduction, or a 68% decrease, when moving from 1080p to 4K at the same settings.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a system that is heavily GPU-limited at higher resolutions. At Medium settings, the transition from 1080p (145.7 FPS) to 1440p (91 FPS) results in a 37.5% drop, while moving from 1440p to 4K (46.6 FPS) causes an additional 48.8% reduction. This compounding decline indicates that the Intel Arc B580’s memory bandwidth and compute resources are saturated as pixel count increases. The GPU’s 456.0 GB/s bandwidth and 13.67 TFLOPS FP32 performance are adequate for 1080p but insufficient for the 8.3 million pixels at 4K. At Low settings, the scaling is more linear: 199.8 FPS at 1080p, 125.7 FPS at 1440p, and 67.2 FPS at 4K, showing a 66% reduction from 1080p to 4K. This pattern suggests that the CPU (4 cores, 8 threads) can sustain higher frame rates when the GPU is less burdened, but the GPU becomes the limiting factor once settings increase. The data shows that 1440p is the practical ceiling for this combo with Medium settings, as 4K performance falls below 60 FPS across all presets except Low.

How This Combo Ranks

The combination ranks 1280 out of 1693 tested combos in Outriders, placing it in the 75th percentile of all systems tested. This is a below-average result, but the context is important: the ranking reflects the entire system, not just the GPU. The Intel Core i3-12100F holds a 72nd percentile ranking among all CPUs, while the Intel Arc B580 sits at the 66th percentile among all GPUs. When paired together, their combined performance in Outriders is less than the sum of their individual percentiles, suggesting a suboptimal match for this specific title. The nearest rival comparisons show the CPU is competitive with other mid-range processors: it trails the AMD Ryzen Threadripper PRO 3975WX by 0.1%, leads the Intel Core i7-1250U by 0.4%, and beats the Intel Core i7-7700K by 1.8%. The GPU’s nearest rivals include the AMD Radeon 760M (0.1% ahead) and the NVIDIA GeForce RTX 4060 (0.7% behind), indicating the Arc B580 is closely matched with mainstream options. However, the combo’s rank of 1280 suggests that Outriders does not favor this pairing, likely due to the CPU’s limited core count interacting poorly with the GPU’s driver overhead in this engine.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its benchmark scores show strong single-thread performance (3DMark single-thread score of 893, Cinebench R23 single-core of 1681) but modest multi-thread capabilities (Cinebench R23 multicore of 11912, Geekbench multicore of 7413). In Outriders, the CPU’s role becomes evident when comparing Low and Medium settings at 1080p: the jump from 199.8 FPS to 145.7 FPS (a 27% decrease) indicates the CPU can push high frame rates when the GPU is not constrained. However, the 4-core/8-thread configuration limits the CPU’s ability to maintain those high frame rates with more complex scenes, as evidenced by the drop to 107.2 FPS at High settings. The CPU’s 12 MB of shared L3 cache and dual-channel memory support (DDR4, DDR5) provide adequate bandwidth for this workload, but the lack of additional cores means Outriders’ multithreaded rendering tasks cannot be fully parallelized. The CPU’s 3DMark 8-thread score of 4026 is nearly identical to its max-thread score of 4023, confirming that scaling beyond 8 threads is negligible. This suggests that in Outriders, the CPU can deliver playable frame rates in most scenarios, but it will not sustain 144+ FPS at higher settings, as seen in the 1440p High result of 67.4 FPS.

Measured FPS Breakdown

At 1920x1080, the combo delivers 199.8 FPS on Low, 145.7 FPS on Medium, 107.2 FPS on High, and 77.3 FPS on Ultra. The progression from Low to Ultra shows a 61% total reduction in frame rate, with the largest single drop occurring between Medium and High (38.5 FPS). At 2560x1440, the measured values are 125.7 FPS (Low), 91 FPS (Medium), 67.4 FPS (High), and 51.3 FPS (Ultra). The drop from 1080p to 1440p at the same settings is consistent: Low loses 74.1 FPS (37%), Medium loses 54.7 FPS (38%), High loses 39.8 FPS (37%), and Ultra loses 26 FPS (34%). At 3840x2160, the results are 67.2 FPS (Low), 46.6 FPS (Medium), 35.5 FPS (High), and 27.9 FPS (Ultra). The scaling from 1440p to 4K is more severe: Low loses 58.5 FPS (47%), Medium loses 44.4 FPS (49%), High loses 31.9 FPS (47%), and Ultra loses 23.4 FPS (46%). This consistent 34-37% drop from 1080p to 1440p and 46-49% drop from 1440p to 4K across settings indicates a predictable GPU-bound scaling pattern, with the GPU’s 12 GB of GDDR6 memory and 192-bit bus being the primary constraints at higher resolutions.

GPU Role

The Intel Arc B580, based on the Xe2-HPG architecture and manufactured on TSMC’s 5 nm process, features 2560 shading units, 160 TMUs, and 80 ROPs. Its 12 GB of GDDR6 memory runs at 2375 MHz (19 Gbps effective), providing 456.0 GB/s of bandwidth across a 192-bit bus. The GPU’s base and boost clocks are both 2670 MHz, and its FP32 compute is rated at 13.67 TFLOPS. In Outriders, the GPU’s role is clearly demonstrated by the performance scaling across resolutions. At 1080p Low, the GPU can deliver 199.8 FPS, but this drops to 67.2 FPS at 4K Low, showing that the GPU’s fill rate and bandwidth are exhausted at 4K even with minimal graphical demands. The GPU’s pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are sufficient for 1080p and 1440p gaming but struggle at 4K, where the Ultra preset produces only 27.9 FPS. The GPU’s benchmark scores place it at the 66th percentile among all GPUs, with a PassMark G3D score of 15748 and a 3DMark Steel Nomad score of 3068. Its nearest rivals include the AMD Radeon 760M (0.1% ahead) and NVIDIA GeForce RTX 4060 (0.7% behind), indicating it performs comparably to mainstream options. However, the measured FPS data shows that the Arc B580 is not well-optimized for Outriders’ engine, as the 4K High result of 35.5 FPS is substantially below what the GPU’s raw compute would suggest based on its 13.67 TFLOPS rating. The GPU’s 190 W TDP and dual-slot design are typical for this performance class, but the data indicates that Outriders does not fully utilize the GPU’s capabilities, particularly at higher settings where driver overhead may be a factor.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + Intel Arc B580 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 67.2
3840x2160 Medium 46.6
3840x2160 High 35.5
3840x2160 Ultra 27.9
2560x1440 Low 125.7
2560x1440 Medium 91.0
2560x1440 High 67.4
2560x1440 Ultra 51.3
1920x1080 Low 199.8
1920x1080 Medium 145.7
1920x1080 High 107.2
1920x1080 Ultra 77.3

Outriders with ii3-12100F + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B580 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii3-12100F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.