Allods Online
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 34 | 54 | 66 |
| 1440p QHD | 44 | 67 | 100 | 130 |
| 1080p Full HD | 66 | 104 | 160 | 207 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i3-12100F + Intel Arc B580, In-Depth Analysis
Allods Online, a 2010-era MMORPG, places surprisingly heavy demands on modern hardware at its extreme presets. The measured data for the Intel Core i3-12100F paired with the Intel Arc B580 reveals a configuration that excels at high-refresh 1080p gaming but struggles to maintain playable frame rates at 4K Ultra. This analysis breaks down the measured performance across resolutions and settings, contextualizes the combo's ranking among 1,715 tested configurations, and examines the specific role of the GPU's memory and clock architecture.
Settings Recommendations
The benchmark data indicates that the "High" preset offers the most balanced experience for this hardware combination. At 1920x1080, High settings deliver an average of 103.8 FPS, which is more than sufficient for smooth gameplay in an MMORPG environment where reaction times matter but do not demand esports-level frame rates. The jump to "Ultra" at the same resolution yields a significant cost: the average drops to 66 FPS, a 36% reduction from High. Given that Allods Online is a game where visual fidelity at Ultra does not provide a competitive advantage, the performance penalty is hard to justify when High maintains a three-digit frame rate.
For users with 2560x1440 displays, the High preset continues to be the optimal choice. The measured average of 66.5 FPS is right at the threshold of what most players consider acceptable for a fluid MMORPG experience. Dropping to Medium at this resolution increases the average to 99.5 FPS, which may be preferable for those who prioritize frame rate over visual detail. However, the data suggests that High at 1440p is the "best experience" in the sense of maximizing visual quality while staying above the 60 FPS playability floor. The Ultra preset at 1440p, with an average of 43.8 FPS, is below that floor and should be avoided.
At 3840x2160, the picture becomes more complicated. The High preset manages only 34 FPS on average, which is technically playable but feels sluggish for a game with real-time combat. The Medium preset at 53.7 FPS is borderline, while Low pushes to 66.1 FPS. For 4K users, the data strongly suggests that the Low preset is the only viable option for maintaining a consistent frame rate, though this sacrifices most of the graphical enhancements. The Ultra preset at 4K is effectively unplayable at 18.9 FPS. The recommendation across all resolutions is to stick with the High preset at 1080p and 1440p, and to use Low at 4K unless the user accepts the sub-60 FPS experience of Medium.
How This Combo Ranks
The Intel Core i3-12100F + Intel Arc B580 combination ranks 1327 out of 1715 tested combos in Allods Online. This places it in the bottom 23% of all configurations tested, which is a surprising result given the hardware's individual benchmark scores. The CPU sits at the 72nd percentile when compared to all CPUs, with an average benchmark score of 13,516. The GPU is at the 66th percentile among all GPUs, with an average score of 23,021. Despite both components being above the median in their respective categories, the combination ranks poorly in this specific game, indicating that Allods Online's engine does not scale well with this particular pairing.
The ranking suggests that the game is heavily dependent on single-thread CPU performance or specific GPU features that this combo does not optimally provide. The CPU's nearest rival, the AMD Ryzen Threadripper PRO 3975WX, scores nearly identically at 13,534 (a delta of -0.1%), yet the combination with the B580 still lands in the lower quartile. This indicates that the bottleneck is not simply raw compute power but likely driver overhead, memory bandwidth allocation, or the game's specific API path. The GPU's nearest rival, the AMD Radeon 760M, scores 22,999 (a delta of 0.1%), and the NVIDIA GeForce RTX 4060 scores 23,181 (a delta of -0.7%), showing that the B580 is competitive in synthetic benchmarks but fails to translate that into Allods Online performance.
The rank of 1327 out of 1715 implies that most other tested combinations, including many with older or less powerful components, achieve higher frame rates in this title. This is a critical finding for anyone considering this hardware for Allods Online specifically, as the synthetic benchmark strength does not predict in-game success. The data indicates that this combo is better suited for other titles, and that Allods Online's engine presents a unique challenge that this hardware does not overcome.
GPU Role
The Intel Arc B580's memory configuration plays a defining role in its Allods Online performance. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. This is a substantial amount of memory bandwidth, yet the game's performance at 4K Ultra (18.9 FPS) suggests that the memory subsystem is not the limiting factor at lower resolutions. At 1080p, the GPU is clearly capable of high frame rates, reaching 207.1 FPS on Low settings, which indicates that the memory bandwidth is more than sufficient for the data throughput required at that resolution.
The clock speeds are unusual in that the base and boost clocks are identical at 2670 MHz, which is a configuration that ensures consistent performance without thermal throttling variance. The memory clock runs at 2375 MHz, translating to 19 Gbps effective. These clocks, combined with the 2560 shading units and 80 ROPs, give the B580 a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. The FP32 throughput of 13.67 TFLOPS is competitive with the GPU's nearest rivals, yet the game's performance does not reflect this raw compute capacity.
The data suggests that the GPU's role in Allods Online is constrained by driver-level inefficiencies or the game's reliance on older DirectX paths. The GPU supports DirectX 12 Ultimate, but a 2010-era MMORPG may not fully utilize modern API features, leaving the B580's architecture underutilized. The 8-lane PCIe 4.0 interface (PCIe 4.0 x8) could also be a factor, as it halves the bandwidth compared to a full x16 slot, though this is unlikely to be the primary bottleneck given the game's age and modest texture sizes. The 190W TDP and 450W suggested PSU indicate that power delivery is not a concern, but the performance data points to the GPU being held back by software rather than hardware limitations.
Measured FPS Breakdown
At 1920x1080, the Intel Core i3-12100F + Intel Arc B580 combo delivers its strongest results. The Low preset achieves an average of 207.1 FPS, which is exceptionally high and indicates that the CPU is not a bottleneck at this resolution when graphical load is minimal. The Medium preset drops to 160.4 FPS, still well above any refresh rate threshold. High settings yield 103.8 FPS, which is the recommended preset for most users. The Ultra preset at 1080p produces an average of 66 FPS, which is interesting because it is nearly identical to the High preset at 1440p (66.5 FPS), suggesting that the game's Ultra settings introduce a heavy shader or post-processing load that scales with resolution.
Moving to 2560x1440, the performance scales predictably but with some notable anomalies. Low settings produce 130.2 FPS, which is a 37% reduction from 1080p Low, a reasonable scaling factor. Medium settings average 99.5 FPS, which is still excellent for a 1440p experience. High settings drop to 66.5 FPS, which is the threshold for smooth play. Ultra settings fall to 43.8 FPS, which is a 34% drop from High, indicating that the Ultra preset's additional effects are disproportionately expensive at this resolution.
At 3840x2160, the performance collapses under the load. Low settings still manage 66.1 FPS, which is playable but not ideal. Medium settings average 53.7 FPS, which is borderline for an MMORPG where precise timing in player-vs-player combat is important. High settings drop to 34 FPS, which is uncomfortable for most players. Ultra settings plummet to 18.9 FPS, which is effectively a slideshow and unplayable. The scaling from 1440p to 4K is not linear; the 4K High result is roughly half of the 1440p High result, which is typical, but the 4K Ultra result is less than half of the 1440p Ultra result, suggesting that the game's Ultra preset at 4K exceeds the GPU's available memory bandwidth or render target capacity.
FAQ
Q: What is the best settings preset for playing Allods Online at 1920x1080 with this hardware?
A: The High preset is recommended, delivering an average of 103.8 FPS. The Ultra preset drops to 66 FPS, which is a significant 36% performance penalty for marginal visual gains, while Low and Medium achieve 207.1 and 160.4 FPS respectively.
Q: How does this CPU+GPU combo rank among all tested combinations in Allods Online?
A: The combination ranks 1327 out of 1715 tested combos, placing it in the bottom 23% of all configurations. This is notably lower than the individual percentile rankings of the CPU (72nd) and GPU (66th), indicating poor game-specific optimization.
Q: Is the Intel Arc B580's 12 GB of VRAM sufficient for Allods Online at 4K?
A: The 12 GB of GDDR6 memory with 456.0 GB/s bandwidth is technically sufficient, as the Ultra preset at 4K averages 18.9 FPS. However, this low frame rate indicates that the GPU's compute or driver performance, rather than VRAM capacity, is the limiting factor.
Q: What frame rate can be expected at 2560x1440 on Medium settings?
A: The measured average is 99.5 FPS. This is a strong result, nearly reaching 100 FPS, and is a recommended alternative to the High preset (66.5 FPS) for users who prefer higher refresh rates over visual detail.
Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 4060 in synthetic benchmarks?
A: The B580 has an average benchmark score of 23,021, while the RTX 4060 scores 23,181, a delta of -0.7%. This means the B580 is slightly slower on average, but the difference is negligible in synthetic tests.
Q: Does the CPU's performance hold up in this game at lower settings?
A: Yes, at 1920x1080 Low settings, the combo achieves 207.1 FPS, indicating that the Intel Core i3-12100F is not a bottleneck at lower graphical loads. The CPU's single-thread score of 3,444 in Passmark supports this, showing strong per-core performance for an older MMORPG engine.
Hardware Specifications
Intel Core i3-12100F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + Intel Arc B580 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.1 |
| 3840x2160 | Medium | 53.7 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 18.9 |
| 2560x1440 | Low | 130.2 |
| 2560x1440 | Medium | 99.5 |
| 2560x1440 | High | 66.5 |
| 2560x1440 | Ultra | 43.8 |
| 1920x1080 | Low | 207.1 |
| 1920x1080 | Medium | 160.4 |
| 1920x1080 | High | 103.8 |
| 1920x1080 | Ultra | 66.0 |
Allods Online with ii3-12100F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B580 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii3-12100F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.