Outriders

Outriders

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 21 28 38
1440p QHD 29 40 53 72
1080p Full HD 45 63 83 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 38
3840x2160 Medium 28
3840x2160 High 21
3840x2160 Ultra 15
2560x1440 Low 72
2560x1440 Medium 53
2560x1440 High 40
2560x1440 Ultra 29
1920x1080 Low 115
1920x1080 Medium 83
1920x1080 High 63
1920x1080 Ultra 45

Outriders with AMD Ryzen 7 7800X3D + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 7800X3D paired with the Intel Arc B390 is a profoundly unbalanced combination for Outriders, ranking 2582nd out of 2913 tested combos. This places the pairing in the bottom 11% of all configurations, a direct consequence of the GPU's performance tier. The Arc B390, with an average benchmark score of just 1482, is positioned far behind contemporary gaming hardware, as its nearest rivals are the NVIDIA GeForce GT 520MX (1.3% faster), GeForce 800M (1.5% faster), and GeForce GT 625 OEM (2.5% faster). While the CPU is a top-tier gaming processor, the GPU acts as a severe bottleneck, dragging the entire experience down. This combo is not viable for smooth gameplay at mainstream resolutions, and the data suggests the GPU is the primary limiting factor in nearly every scenario, leaving the substantial processing power of the 7800X3D largely untapped.

How This Combo Ranks

The composite ranking of 2582 out of 2913 combos is a clear indicator of severe performance mismatch. This percentile position, roughly in the bottom 11%, is not a measure of a mediocre system; rather, it confirms how a high-end CPU cannot compensate for a GPU that sits at the 9th percentile among all GPUs. The Intel Arc B390's average benchmark score of 1482 is a baseline figure that, when paired with the Ryzen 7 7800X3D's average score of 33079, creates an extreme disparity in capability. The data shows that while the CPU is capable of feeding frames at a very high rate, the GPU is unable to process them, resulting in a system that performs far below what the CPU alone would suggest.

This rank is not an outlier; it is consistent with the GPU's standing among its own peers. The Arc B390's nearest rivals, all from the NVIDIA GeForce 600M and 700M series, are legacy parts from a bygone era of mobile computing. The deltaPct values between the Arc B390 and these rivals are remarkably small, ranging from 1.3% to 2.7%. This indicates that the Intel GPU's raw compute performance is on par with these decade-old parts, which explains why the combo ranks so poorly in a modern game like Outriders. The combination of a high-end CPU and a low-end GPU produces a result that is dominated by the weaker component, and the rank reflects this reality. The data confirms that this is a system where the CPU's potential is completely wasted, making the combo rank a predictable outcome of pairing a top-tier processor with a bottom-tier graphics solution.

CPU Role

The AMD Ryzen 7 7800X3D is a powerhouse designed for gaming, but its role in this combo is largely theoretical. With 8 cores and 16 threads, a base clock of 4.20 GHz, and a boost clock of 5.00 GHz, it possesses the raw processing power to handle any game's logic and physics. Its 96 MB of shared L3 cache is a significant asset, designed to reduce memory latency and improve frame pacing in CPU-bound scenarios. The CPU's benchmark scores, such as a Cinebench R23 multi-core score of 16817 and a single-core score of 1713, place it in the 83rd percentile of all CPUs, confirming its high-end status.

However, in Outriders, the CPU's role is secondary due to the GPU bottleneck. The data shows that at 1080p Low, the system achieves an average of 115 FPS, which is the highest in the measured set. This suggests that even at the lowest settings and resolution, the GPU is still the limiting factor, as a more capable GPU would likely push this number much higher. The CPU's single-thread performance, as evidenced by a 3DMark single-thread score of 959, is more than sufficient for the game's engine. The 7800X3D is not the constraining component; it is a high-performance part that is waiting for a graphics card that can keep up. Its 120W TDP and 5nm process node from TSMC make it an efficient and powerful processor, but none of that matters when the GPU is only capable of rendering frames at a fraction of the pace the CPU can deliver them.

GPU Role

The Intel Arc B390 is the sole determinant of this combo's performance, and its role is that of a critical bottleneck. As an integrated graphics processor (IGP) based on the Panther Lake chip with a 3nm process, it is not designed for high-end gaming. Its base clock of 300 MHz and boost clock of 2500 MHz are not indicative of its actual gaming capability, which is severely limited by its specifications. With 1536 shading units, 48 TMUs, and just 24 ROPs, its pixel fill rate is 60.00 GPixel/s and texture rate is 120.0 GTexel/s. These are figures that are far too low for a modern game like Outriders, especially at higher resolutions.

The GPU's memory configuration, listed as "System Shared," is a major disadvantage. It relies on system RAM for its frame buffer, which is typically slower and has higher latency than dedicated VRAM. This contributes to the low performance figures observed. The Arc B390's single benchmark result, a 3DMark Steel Nomad DX12 score of 1482, places it at the 9th percentile of all GPUs, a clear indication of its entry-level performance class. This is further confirmed by its nearest rivals, which are the NVIDIA GeForce GT 520MX and GT 710, both of which are extremely weak by modern standards. In Outriders, the GPU's limitations are exposed immediately. At 1080p Low, it manages 115 FPS, but this drops significantly with any increase in resolution or settings, confirming that the GPU's processing power is insufficient for the game's demands.

Measured FPS Breakdown

The measured FPS data reveals a consistent pattern of performance degradation as resolution and settings increase. At 1920x1080, the combo achieves an average of 115 FPS on Low settings, which is the only playable frame rate in the entire dataset. Moving to Medium settings at the same resolution drops the average to 83 FPS, with a minimum of 71 and a maximum of 96 FPS. High settings at 1080p yields an average of 63 FPS, while Ultra settings produces a borderline unplayable average of 45 FPS. These numbers illustrate that the GPU is already struggling at the lowest resolution, and any increase in graphical fidelity causes a disproportionate drop in performance.

At 2560x1440, the situation worsens. Low settings achieve an average of 72 FPS, which is a significant drop from the 115 FPS at 1080p. Medium settings at 1440p produce an average of 53 FPS, with a minimum of 45 and a maximum of 61 FPS. High settings drop to 40 FPS, and Ultra settings fall to just 29 FPS. These figures are consistently below the threshold for smooth gameplay, indicating that the GPU is overwhelmed by the increased pixel count. At 3840x2160, the performance collapses. Low settings only manage an average of 38 FPS, Medium settings drop to 28 FPS (with a minimum of 23 and a maximum of 32), High settings fall to 21 FPS, and Ultra settings produce a slideshow-like 15 FPS average. The data clearly shows that this combo is only viable at 1080p Low, and even then, the performance is not exceptional for a CPU of this caliber.

Resolution Scaling

The scaling of FPS from 1080p to 4K provides clear evidence of the GPU-bound nature of this system. At Low settings, the average FPS drops from 115 at 1080p to 72 at 1440p, a 37.4% decrease, and then to 38 at 4K, a 67% decrease from the 1080p baseline. This steep decline is typical of a GPU that is overwhelmed by the increasing number of pixels. For a CPU-bound system, we would expect a much flatter curve, as the resolution would have a smaller impact on the CPU's workload. The data shows the opposite, confirming that the GPU is the limiting factor.

The scaling is even more pronounced at higher settings. At Ultra settings, the average FPS drops from 45 at 1080p to 29 at 1440p (a 35.6% decrease) and then to 15 at 4K (a 66.7% decrease). This demonstrates that the GPU's inability to handle the computational load is the primary constraint. The Ryzen 7 7800X3D is more than capable of handling the game's logic at any of these resolutions, but the Arc B390 simply cannot render the frames fast enough. The data indicates that the GPU is the sole limiting component, and its performance headroom is essentially zero. The gap between the CPU's potential and the GPU's actual output is the defining characteristic of this pairing.

FAQ

Q: Is this combination able to run Outriders at a consistent 60 FPS at 1080p?

A: No. The measured data shows that only the Low preset at 1080p achieves an average FPS above 60, hitting 115 FPS. The Medium preset at 1080p averages 83 FPS, but the High preset drops to 63 FPS, and the Ultra preset falls to 45 FPS, which is below the 60 FPS target.

Q: What is the limiting component in this system for Outriders?

A: The Intel Arc B390 GPU is the definitive bottleneck. The CPU, an AMD Ryzen 7 7800X3D, is a high-end processor with an average benchmark score of 33079, while the GPU's average score is just 1482. The FPS scaling from 1080p to 4K shows a steep decline, which is characteristic of a GPU-limited scenario.

Q: How does the Arc B390's performance compare to its nearest rivals?

A: The Arc B390 has an average benchmark score of 1482. Its nearest rival, the NVIDIA GeForce GT 520MX, has a score of 1463, making the Intel GPU 1.3% faster. The GeForce 800M is 1.5% slower, and the GeForce GT 625 OEM is 2.5% slower.

Q: What is the best frame rate this combo can achieve at 1440p?

A: The highest average FPS at 1440p is 72, achieved on the Low preset. The Medium preset reaches an average of 53 FPS, while High and Ultra settings produce 40 FPS and 29 FPS, respectively.

Q: Is the Ryzen 7 7800X3D's performance the reason for the high frame rates at low settings?

A: No. While the CPU is powerful, the frame rates are entirely dictated by the GPU. The CPU's capabilities, such as its 8 cores and 16 threads, are not the limiting factor. The GPU's low performance is why the system struggles at higher settings and resolutions.

Q: What is the playable settings threshold for this combo?

A: Based on the data, the only setting that provides an average FPS above 60 is 1080p Low with an average of 115 FPS. At 1080p Medium, the average is 83 FPS, which is above 60, but the minimum FPS of 71 is still playable. Any higher settings or resolutions result in average FPS below 60.

Settings Recommendations

The data from the measured FPS suggests that the only viable configuration for this combo is the Low preset at 1920x1080. This is the only row in the dataset that achieves an average frame rate (115 FPS) that is clearly above the standard for smooth gameplay. While the Medium preset at 1080p also averages 83 FPS with a minimum of 71 FPS, it is a less stable option. The choice between Low and Medium at 1080p is essentially a choice between maximum performance and slightly better visuals, but both are playable.

For any resolution above 1080p, the data shows that even the Low preset is not a good experience. At 1440p Low, the average FPS is 72, which is acceptable but not ideal, and at 4K Low, it drops to 38 FPS, which is not smooth. The High and Ultra presets are not recommended at any resolution, as they consistently produce average frame rates below 50 FPS. The best experience, per the measured rows, is to prioritize frame rate over visual fidelity, and the only way to achieve that is to use the Low preset at 1080p. This setup is a clear example of a system where the GPU is the primary constraint, and the settings must be tuned to accommodate its limitations rather than the CPU's capabilities.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + Intel Arc B390 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 38.0
3840x2160 Medium 28.0
3840x2160 High 21.0
3840x2160 Ultra 15.0
2560x1440 Low 72.0
2560x1440 Medium 53.0
2560x1440 High 40.0
2560x1440 Ultra 29.0
1920x1080 Low 115.0
1920x1080 Medium 83.0
1920x1080 High 63.0
1920x1080 Ultra 45.0

Outriders with Ryzen 7 7800X3D + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B390 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.