Control

Control

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 21 24 33
1440p QHD 27 31 35 50
1080p Full HD 36 41 46 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 24
3840x2160 High 21
3840x2160 Ultra 18
2560x1440 Low 50
2560x1440 Medium 35
2560x1440 High 31
2560x1440 Ultra 27
1920x1080 Low 65
1920x1080 Medium 46
1920x1080 High 41
1920x1080 Ultra 36

Control with AMD Ryzen 7 7800X3D + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 7800X3D paired with the Intel Arc B390 presents a striking imbalance in the benchmark data for Control. The CPU is a high-end desktop part, while the GPU is an integrated graphics solution, and the measured frames-per-second figures reflect this pairing. This analysis examines the specific performance metrics, component roles, and scaling behavior observed in the measured results.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7800X3D is a desktop processor from the 7000 series, built on the Zen 4 architecture with the Raphael codename. It features 8 cores and 16 threads, with a base clock of 4.20 GHz and a boost clock of 5.00 GHz. The processor has a 120 W TDP and is produced on a 5 nm process by TSMC. Its cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and a substantial 96 MB of shared L3 cache. The CPU supports DDR5 memory via a dual-channel bus, providing 83.2 GB/s of bandwidth, and it is compatible with the AMD Socket AM5.

The CPU’s raw processing power is documented in several benchmark suites. In Cinebench R23, the processor scores 16817 in multicore and 1713 in single-core tests. Geekbench results show 15610 for multicore and 2426 for single-core. The 3DMark tests reveal scaling from 959 in single-thread to 7980 in 16-thread and 7967 in max-thread scenarios. PassMark results include a multithread score of 34293 and a single-thread score of 3759. These figures position the CPU at the 83rd percentile among all CPUs, with an average benchmark score of 33079.

In the context of Control, the CPU’s role is to handle game logic, physics, and draw calls. The data suggests that the CPU is not the limiting factor for this game, given its high core count and strong single-thread performance. The nearest rivals, which include the AMD Ryzen 7 8700G and Intel Core i7-13650HX, have average scores of 33089 and 33089, respectively, with a deltaPct of 0. The AMD Ryzen 9 PRO 6950H has a score of 33201 and a deltaPct of -0.4, meaning the 7800X3D is slightly ahead. These comparisons show that the CPU is competitive with other strong processors, but the measured FPS in Control is low, indicating that the GPU is the bottleneck.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the average FPS at 1080p with Low settings?

A: The average FPS at 1920x1080 with Low settings is 65. This is the highest average FPS recorded for this combo across all tested settings and resolutions.

Q: How does the CPU’s Cinebench R23 multicore score compare to its nearest rival?

A: The AMD Ryzen 7 7800X3D scores 16817 in Cinebench R23 multicore. Its nearest rivals, the AMD Ryzen 7 8700G and Intel Core i7-13650HX, have an average benchmark score of 33089, with a deltaPct of 0, indicating they are statistically equivalent in overall benchmark performance.

Q: What is the GPU’s percentile ranking among all GPUs?

A: The Intel Arc B390 is at the 9th percentile among all GPUs, with an average benchmark score of 1482. This is a very low ranking, reflecting its position as an integrated graphics processor.

Q: What is the lowest average FPS recorded in the measured data?

A: The lowest average FPS is 18, which occurs at 3840x2160 with Ultra settings. This is the most demanding configuration tested.

Q: Does the GPU have its own dedicated VRAM?

A: No, the Intel Arc B390 uses System Shared memory. Its memory size, type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent," meaning it relies on the system’s main memory.

Q: What is the boost clock of the Intel Arc B390?

A: The Intel Arc B390 has a boost clock of 2500 MHz. Its base clock is 300 MHz, and its pixel rate is 60.00 GPixel/s.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and dramatic decline as resolution increases from 1920x1080 to 3840x2160. This scaling pattern is consistent with a GPU-bound scenario, where the integrated graphics processor is overwhelmed by the increasing pixel count.

At Low settings, the average FPS drops from 65 at 1080p to 50 at 1440p, and further to 33 at 4K. This represents a 23.1% drop from 1080p to 1440p, and a 34.0% drop from 1440p to 4K. The total drop from 1080p to 4K is 49.2%, meaning the frame rate is nearly halved. For High settings, the average FPS goes from 41 at 1080p to 31 at 1440p, and then to 21 at 4K. The percentage drops are 24.4% and 32.3% for the respective steps, with a total decrease of 48.8%. Medium settings show a similar trend, with averages of 46, 35, and 24 FPS at 1080p, 1440p, and 4K, respectively. This is a 23.9% drop and then a 31.4% drop.

Ultra settings exhibit the steepest decline in absolute terms. The average FPS falls from 36 at 1080p to 27 at 1440p, and then to 18 at 4K. The percentage drops are 25.0% and 33.3%, with a total reduction of 50.0%. The data indicates that the GPU is the limiting component, as the CPU’s performance is more than sufficient to handle the game’s logic at these resolutions. The consistent pattern of roughly a 25% drop from 1080p to 1440p and a further 32-34% drop from 1440p to 4K shows that the rendering workload scales with pixel count, which directly impacts the integrated GPU’s output.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of performance across three resolutions and four settings presets. The data is measured, not estimated, and includes average FPS for all configurations, with some rows also providing minimum and maximum FPS.

1920x1080 (1080p):

  • Low: Average FPS is 65.
  • Medium: Average FPS is 46, with a minimum of 40 and a maximum of 53.
  • High: Average FPS is 41.
  • Ultra: Average FPS is 36.

2560x1440 (1440p):

  • Low: Average FPS is 50.
  • Medium: Average FPS is 35, with a minimum of 30 and a maximum of 40.
  • High: Average FPS is 31.
  • Ultra: Average FPS is 27.

3840x2160 (4K):

  • Low: Average FPS is 33.
  • Medium: Average FPS is 24, with a minimum of 20 and a maximum of 27.
  • High: Average FPS is 21.
  • Ultra: Average FPS is 18.

The data shows that at 1080p, only the Low preset achieves an average FPS above 60, which is often considered the target for smooth gameplay. The Medium preset at 1080p (46 FPS) and the Low preset at 1440p (50 FPS) are the only other configurations that exceed 40 FPS. At 4K, all presets fall below 35 FPS, with the Ultra preset dipping to 18 FPS. The minimum FPS values recorded for the Medium preset at all resolutions (40 at 1080p, 30 at 1440p, and 20 at 4K) suggest that frame pacing can be inconsistent, leading to occasional stutters even when the average FPS is moderate.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics processor (IGP) from Intel, built on the Xe3-LPG architecture with the Panther Lake chip. It is manufactured on a 3 nm process by Intel. The GPU has a base clock of 300 MHz and a boost clock of 2500 MHz. Its memory configuration is entirely system-shared, with no dedicated VRAM. This means the GPU uses the system’s main memory, and its bandwidth is listed as "System Dependent."

The GPU’s compute resources include 1536 shading units, 48 texture mapping units (TMUs), and 24 raster operation units (ROPs). It also has 12 ray tracing cores. The pixel rate is 60.00 GPixel/s, and the texture rate is 120.0 GTexel/s. The FP32 performance is 7.680 TFLOPS, with FP16 performance at 15.36 TFLOPS (2:1). The GPU has a TDP of 80 W and uses no power connectors, as it is an IGP. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Given its nature as an integrated GPU, the Arc B390’s performance is limited. Its average benchmark score in 3DMark Steel Nomad DX12 is 1482, which places it at the 9th percentile among all GPUs. Its nearest rivals are all older NVIDIA discrete GPUs, including the GeForce GT 520MX (score 1463, deltaPct 1.3), GeForce 800M (score 1460, deltaPct 1.5), GeForce GT 625 OEM (score 1446, deltaPct 2.5), and GeForce GT 710 (score 1443, deltaPct 2.7). The Arc B390 is slightly ahead of these, but they are all in the same performance class, which is far below what is needed for modern gaming at high settings.

In Control, the GPU’s role is to render the game’s graphics, including its physics-based destruction and particle effects. The measured FPS indicates that the GPU is the primary bottleneck, as the CPU is a high-end model that is not being fully utilized. The low FPS at 4K and even at 1080p with higher settings shows that the GPU’s shading units and memory bandwidth are insufficient for the game’s demands.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the best experience for this combo depends on the user’s priority for frame rate versus visual quality. The data shows that the GPU is the limiting factor, so settings that reduce the rendering load will yield the highest FPS.

For a target of 60 FPS, the only configuration that achieves this is 1080p with Low settings, which averages 65 FPS. This is the only preset that provides a smooth, high-refresh-rate experience. If the user can tolerate a lower frame rate, 1440p with Low settings averages 50 FPS, which is playable but not ideal for fast-paced action.

At 1080p, the Medium preset averages 46 FPS, which is a 29.2% drop from Low. The High preset averages 41 FPS, and Ultra averages 36 FPS. The difference between High and Ultra is only 5 FPS, suggesting that the Ultra preset’s additional effects are not worth the performance cost. At 1440p, the Medium preset averages 35 FPS, which is a drop of 30% from Low. The High and Ultra presets average 31 and 27 FPS, respectively.

For 4K, all presets are below 35 FPS, with Low at 33 FPS and Ultra at 18 FPS. This resolution is not viable for this combo for anything beyond a slideshow. The data suggests that the best experience is achieved at 1080p with Low settings, as it is the only configuration that provides a frame rate above 60 FPS. For users who prefer higher visual fidelity, 1080p with Medium settings offers a playable 46 FPS, but the trade-off is a significant reduction in smoothness.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 7 7800X3D and Intel Arc B390 combo ranks 2551 out of 2888 tested combinations in Control. This places it in the bottom 11.7% of all combos tested, indicating that it is a very low-performing configuration for this game. The ranking is primarily driven by the GPU’s weak performance, as the CPU is a high-end part.

The combo’s rank of 2551 is a direct result of the Intel Arc B390’s low benchmark scores. The GPU’s percentile of 9 means that 91% of all GPUs tested are faster. The CPU’s percentile of 83 is high, but it cannot compensate for the GPU’s limitations. The data shows that this is a fundamentally unbalanced pairing, where the CPU’s capabilities are wasted due to the GPU’s inability to render frames quickly enough.

In practical terms, this combo is suitable for older or less demanding games, but for Control, it struggles to maintain playable frame rates at higher settings. The rank of 2551 out of 2888 is a clear indicator that users should consider a different GPU if they want to play this game with better performance. The combo’s position in the database reflects the reality of pairing a top-tier CPU with an entry-level integrated GPU, where the latter becomes the bottleneck in every gaming scenario.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + Intel Arc B390 in Control

Resolution Settings Avg FPS
3840x2160 Low 33.0
3840x2160 Medium 24.0
3840x2160 High 21.0
3840x2160 Ultra 18.0
2560x1440 Low 50.0
2560x1440 Medium 35.0
2560x1440 High 31.0
2560x1440 Ultra 27.0
1920x1080 Low 65.0
1920x1080 Medium 46.0
1920x1080 High 41.0
1920x1080 Ultra 36.0

Control with Ryzen 7 7800X3D + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with Arc B390 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.