Outriders
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 25 | 34 |
| 1440p QHD | 26 | 36 | 48 | 65 |
| 1080p Full HD | 41 | 57 | 75 | 104 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 7 7800X3D + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 7 7800X3D and Intel Arc B370 combination delivers a highly constrained gaming experience in Outriders, with benchmark data showing that the processor’s substantial multi-threaded capabilities are almost entirely neutralized by the integrated GPU’s limited throughput. The measured frame rates across all resolutions and settings indicate that this pairing is firmly GPU-bound, with the CPU’s 8 cores, 16 threads, and 96 MB of shared L3 cache providing ample headroom that remains largely unused in this title.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 7800X3D is a desktop processor built on the Zen 4 architecture (Raphael), featuring 8 cores and 16 threads. Its base clock is 4.20 GHz with a boost clock of 5.00 GHz, and it carries a 120 W TDP. The CPU’s standout feature is its 96 MB of shared L3 cache, which is designed to reduce memory latency in gaming workloads. On paper, this processor is exceptionally well-suited for a looter shooter like Outriders, which relies on frequent asset streaming and physics calculations during combat encounters.
However, the measured FPS data reveals that the CPU’s role in this specific combo is minimal. At 1080p with Low settings, the average frame rate is 104 FPS, which is the highest result in the entire dataset. This suggests that even at the lowest graphical load, the GPU is still the primary limiter, as a more powerful discrete graphics card would likely push this number significantly higher given the CPU’s benchmark scores. The Ryzen 7 7800X3D posts a Cinebench R23 multi-core score of 16817 and a single-core score of 1713, along with a Geekbench multi-core score of 15610 and single-core score of 2426. These figures place it in the 83rd percentile of all CPUs, indicating strong performance that far exceeds what this game demands from a processor.
The data shows that as resolution increases, the frame rates drop in a pattern consistent with GPU limitation rather than CPU bottlenecking. For instance, at 1440p High, the average FPS is 36, while at 4K High, it falls to 19. If the CPU were the limiting factor, we would expect to see less variation across resolutions, as the processor’s workload remains relatively constant regardless of pixel count. The fact that frame rates scale down sharply with resolution confirms that the Intel Arc B370 is the component holding back this combo, not the Ryzen 7 7800X3D.
Comparing to its nearest rivals, the Ryzen 7 7800X3D has an average benchmark score of 33079, with the AMD Ryzen 7 8700G and Intel Core i7-13650HX both scoring 33089 (a delta of 0%), and the AMD Ryzen 9 PRO 6950H scoring 33201 (a delta of -0.4%). This near-identical performance among top-tier CPUs further reinforces that the processor choice is not the deciding factor in this game’s results. The CPU is effectively idle in Outriders at these settings, with its 16 threads rarely stressed beyond a fraction of their capacity.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the Low preset offers the only consistently playable experience across all three resolutions. At 1080p Low, the average frame rate is 104 FPS, which is smooth and responsive for a fast-paced looter shooter. At 1440p Low, the average drops to 65 FPS, which remains acceptable for most players. Even at 4K Low, the average of 34 FPS is technically playable, though it falls below the 60 FPS threshold that many consider ideal for this genre.
The Medium preset provides a significant visual upgrade but comes with a substantial performance cost. At 1080p Medium, the average FPS is 75, which is still smooth, but the minimum FPS is 64 and the maximum is 87, indicating some variance. At 1440p Medium, the average drops to 48 FPS, with a minimum of 40 and a maximum of 55, which begins to feel less fluid during intense combat scenarios. At 4K Medium, the average is just 25 FPS, with a minimum of 21 and a maximum of 29, making this preset unsuitable for 4K gaming.
The High preset is only viable at 1080p, where it achieves an average of 57 FPS. At 1440p High, the average falls to 36 FPS, and at 4K High, it drops to 19 FPS, both of which are too low for a responsive experience. The Ultra preset is effectively unplayable at all resolutions, with averages of 41 FPS at 1080p, 26 FPS at 1440p, and 13 FPS at 4K. The data clearly indicates that for this combo, the Low preset at 1080p or 1440p is the most balanced choice, delivering the highest frame rates while maintaining some visual fidelity. Players who prioritize image quality over frame rate could consider Medium at 1080p, but the 75 FPS average comes with a noticeable drop in smoothness compared to Low.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data provides a clear picture of the GPU’s performance ceiling. Moving from 1080p Low (104 FPS) to 1440p Low (65 FPS) represents a 37.5% drop in frame rate, while moving from 1440p Low to 4K Low (34 FPS) represents a 47.7% drop. This pattern of diminishing returns as resolution increases is classic behavior for a GPU that is heavily constrained, as the rendering workload grows quadratically with pixel count.
At Medium settings, the scaling is even more pronounced. The 1080p Medium average of 75 FPS drops to 48 FPS at 1440p (a 36% reduction) and then to 25 FPS at 4K (a 48% reduction). The High preset follows a similar trajectory: 57 FPS at 1080p, 36 FPS at 1440p (a 36.8% drop), and 19 FPS at 4K (a 47.2% drop). The Ultra preset is consistently low across all resolutions, with 41 FPS at 1080p, 26 FPS at 1440p, and 13 FPS at 4K, showing that the GPU is overwhelmed even at the lowest pixel count.
These scaling patterns indicate that the Intel Arc B370 is the limiting component in this combo. The CPU’s performance, as measured by its benchmark scores, is more than sufficient to handle Outriders at any resolution. The fact that frame rates halve or worse when moving from 1080p to 4K is a direct consequence of the GPU’s limited pixel throughput, which is rated at 48.00 GPixel/s. The GPU’s FP32 performance of 6.144 TFLOPS and its 1280 shading units are simply not enough to maintain high frame rates at higher resolutions, regardless of the CPU’s capabilities.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested CPU and GPU combinations for Outriders, this pairing ranks 2679 out of 2913 combos. This places it in the bottom 8% of all tested configurations, which is consistent with the measured frame rates that fall well below the averages for most modern gaming systems. The low ranking is almost entirely attributable to the Intel Arc B370, which sits in the 5th percentile of all GPUs based on its average benchmark score of 1184.
The GPU’s nearest rivals in the benchmark database are the ATI Mobility Radeon HD 5570 (score 1186, delta -0.2%), the ATI Radeon HD 5770 (score 1190, delta -0.5%), and the AMD Radeon HD 7650M (score 1192, delta -0.7%). These are all legacy or low-power GPUs, and the Intel Arc B370’s performance is essentially on par with them, despite being a much newer product built on a 3 nm process. The AMD FirePro M2000 scores 1168 (delta 1.4%), which is slightly lower, but the overall picture is that this GPU is in the entry-level tier for gaming.
The combo’s rank of 2679 is directly explained by the GPU’s limitations. The Ryzen 7 7800X3D, by contrast, is a top-tier processor that ranks in the 83rd percentile of all CPUs. This creates a significant mismatch, where a high-end CPU is paired with a GPU that is only capable of delivering 104 FPS at best in Outriders. The data shows that this combo is not suitable for high-refresh-rate gaming or for playing at resolutions above 1080p with any meaningful graphical fidelity.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
*Q: What is the highest average FPS achievable with this combo in Outriders?*
A: The highest measured average FPS is 104, which occurs at 1920x1080 resolution with Low settings. This is the only configuration that exceeds 100 FPS, and it indicates the GPU’s absolute ceiling in this game.
Q: Is the AMD Ryzen 7 7800X3D the bottleneck in this system?
A: No. The CPU’s benchmark scores, including a Cinebench R23 multi-core score of 16817 and a single-core score of 1713, place it in the 83rd percentile of all CPUs. The frame rates scale down sharply with resolution, which is a sign of GPU limitation, not CPU bottlenecking.
*Q: Can this combo run Outriders at 4K resolution?*
A: Technically yes, but not at playable frame rates. The best 4K result is 34 FPS on Low settings, while Medium averages 25 FPS and High averages 19 FPS. Ultra averages just 13 FPS, making 4K gaming impractical with this setup.
Q: How does the Intel Arc B370 compare to its nearest rivals in the benchmark database?
A: The GPU’s average benchmark score is 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals are the ATI Mobility Radeon HD 5570 (1186, delta -0.2%) and the ATI Radeon HD 5770 (1190, delta -0.5%), which are both significantly older products.
Q: What is the best settings preset for a balance of performance and visuals?
A: The Low preset at 1080p provides the best experience with an average of 104 FPS. Medium at 1080p offers a higher visual quality at 75 FPS, but the frame rate is less stable. For 1440p, Low is the only preset that maintains an average above 60 FPS.
*Q: What is the combo’s overall ranking among all tested configurations in Outriders?*
A: This combo ranks 2679 out of 2913 tested combinations, placing it in the bottom 8%. The low rank is primarily due to the GPU’s limited performance, as the CPU is a high-end model in the 83rd percentile.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1920x1080:
- Low: average 104 FPS
- Medium: average 75 FPS, minimum 64 FPS, maximum 87 FPS
- High: average 57 FPS
- Ultra: average 41 FPS
2560x1440:
- Low: average 65 FPS
- Medium: average 48 FPS, minimum 40 FPS, maximum 55 FPS
- High: average 36 FPS
- Ultra: average 26 FPS
3840x2160:
- Low: average 34 FPS
- Medium: average 25 FPS, minimum 21 FPS, maximum 29 FPS
- High: average 19 FPS
- Ultra: average 13 FPS
The data shows a consistent pattern where Low settings always outperform Medium by a substantial margin. At 1080p, the gap between Low and Medium is 29 FPS, while at 1440p it is 17 FPS, and at 4K it is 9 FPS. This narrowing gap at higher resolutions suggests that the GPU’s fixed overhead becomes a larger proportion of the total frame time as pixel count increases. The Medium preset also shows the most variability in frame times, with a 23 FPS spread between minimum and maximum at 1080p, which indicates occasional stutters during complex scenes. The Low preset, by contrast, has no reported minimum or maximum values, suggesting a more consistent frame pacing.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, fabricated on Intel’s 3 nm process. It has a base clock of 300 MHz and a boost clock of 2400 MHz, with 1280 shading units, 40 TMUs, and 20 ROPs. The GPU’s memory is system-shared, meaning it relies on the host system’s DDR5 RAM rather than dedicated VRAM. Its bandwidth is listed as system-dependent, which is a critical limitation for a game like Outriders that streams large textures and assets during gameplay.
The GPU’s raw compute capabilities are modest, with an FP32 performance of 6.144 TFLOPS and a pixel rate of 48.00 GPixel/s. These specifications directly explain the measured frame rates. At 1080p Low, the GPU can achieve 104 FPS, but as the pixel count increases to 4K, the pixel rate becomes a bottleneck, limiting the average to 34 FPS on Low settings. The GPU also supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which means it is feature-compatible with modern game APIs, but the hardware throughput is insufficient to take advantage of these features at high resolutions.
The GPU’s benchmark performance is extremely low, with a 3DMark Steel Nomad DX12 score of 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals, as noted, are all much older or lower-tier products. The 25 W TDP and IGP slot width indicate that this is designed for low-power, portable devices rather than desktop gaming. In Outriders, this translates to a ceiling of 104 FPS at 1080p Low, with all other configurations falling below the 60 FPS threshold that is generally required for a smooth experience in a looter shooter. The system-shared memory further compounds the issue, as bandwidth contention with the CPU can cause additional performance dips in scenes with high draw distances or many enemies on screen.
Hardware Specifications
AMD Ryzen 7 7800X3D
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + Intel Arc B370 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 65.0 |
| 2560x1440 | Medium | 48.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 104.0 |
| 1920x1080 | Medium | 75.0 |
| 1920x1080 | High | 57.0 |
| 1920x1080 | Ultra | 41.0 |
Outriders with Ryzen 7 7800X3D + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B370 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.