Archeage
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 15 | 22 | 25 |
| 1440p QHD | 18 | 26 | 39 | 43 |
| 1080p Full HD | 27 | 39 | 57 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 7800X3D + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 7 7800X3D and Intel Arc B370 combination delivers a niche performance profile in Archeage, a 2014 MMORPG. The data shows this pairing struggles to achieve smooth frame rates at higher settings, with the system ranking 3423 out of 3708 tested combos in this title. The results clearly indicate a severe GPU bottleneck, as the CPU's substantial multi-threaded capabilities remain largely underutilized while the integrated graphics solution becomes the primary limiting factor. This analysis breaks down the measured performance across resolutions and settings to determine where this hardware stands.
CPU Role
The AMD Ryzen 7 7800X3D is a desktop processor built on the Zen 4 architecture, featuring 8 cores and 16 threads. It operates with a base clock of 4.20 GHz and a boost clock of 5.00 GHz, backed by a large 96 MB shared L3 cache. This cache configuration is particularly beneficial for gaming workloads that rely on rapid data access. The CPU's benchmark scores reflect a strong multi-threaded performer, with a Cinebench R23 multicore score of 16817 and a Geekbench multicore score of 15610. Single-thread performance is also solid, as indicated by a Geekbench single-core score of 2426 and a Passmark single-thread score of 3759.
In the context of Archeage, the CPU's role is largely secondary. The game, originally released in 2014, does not present a significant challenge to modern high-end processors. The 7800X3D's 3DMark scores show a scaling pattern from 1887 in the 2-thread test to 7967 in the max-thread test, indicating that it has ample headroom for any multi-threaded tasks the game might present. The data suggests that this processor is far more capable than what Archeage demands, even in crowded player hubs or large-scale battles. Its performance percentile of 83 among all CPUs places it well above average, and its nearest rivals, such as the AMD Ryzen 7 8700G and Intel Core i7-13650HX, have nearly identical average benchmark scores, with a deltaPct of 0.
However, the measured FPS figures tell a different story, as the CPU's power is not the determining factor in this system's performance. The bottleneck lies elsewhere, and the CPU is effectively waiting on the graphics solution to render each frame. For this specific game, the 7800X3D provides far more processing capability than is necessary, meaning it will not be the source of frame rate dips or stutters in the measured scenarios. The processor's performance is effectively a non-issue here, as it is consistently ahead of what the game requires.
GPU Role
The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture and manufactured on a 3 nm process. It features 1280 shading units, 40 texture mapping units, and 20 ROPs, along with 10 ray tracing cores. Its clock speeds are modest, with a base clock of 300 MHz and a boost clock of 2400 MHz. Critically, the GPU uses "System Shared" memory, meaning it has no dedicated VRAM and instead relies on the system's main memory. This is a fundamental limitation for gaming performance, as memory bandwidth is "System Dependent" and shared with the CPU.
The GPU's benchmark results are extremely poor. It scores 1184 in the 3DMark Steel Nomad DX12 test, and its performance percentile is only 5 among all GPUs. This places it in the bottom tier of graphics hardware, alongside much older dedicated cards like the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, which have average scores of 1186 and 1190, respectively. The deltaPct values for these rivals are -0.2 and -0.5, meaning the Arc B370 is statistically equivalent to these legacy parts. This is a clear indication that the GPU is not designed for modern gaming at playable frame rates.
In Archeage, the GPU is the primary limiting factor. The measured FPS data shows that even at 1080p with Low settings, the average frame rate is only 65 FPS. Moving to higher settings or resolutions causes a dramatic collapse in performance. The GPU's 6.144 TFLOPS of FP32 performance and 96.00 GTexel/s texture rate are insufficient for the demands of the game at higher quality presets. The fact that it is an IGP with no dedicated memory bandwidth compounds this issue, as texture streaming and frame buffer operations are likely to be slow. The data clearly shows that the GPU is the sole reason for the low frame rates, not the CPU.
Resolution Scaling
The measured FPS data shows a clear and predictable pattern when scaling from 1080p to 4K. At 1080p with Low settings, the system averages 65 FPS. At 1440p with Low settings, that average drops to 43 FPS, a reduction of 22 FPS. At 4K with Low settings, the average falls further to 25 FPS. This scaling trend is consistent across all settings presets, indicating that the GPU is the limiting component at every resolution.
The frame rate drop from 1080p to 4K is severe. For example, at High settings, the system goes from 39 FPS at 1080p to 26 FPS at 1440p, and finally to 15 FPS at 4K. This represents a 61.5% decrease in performance from 1080p to 4K. At Ultra settings, the drop is even more dramatic, going from 27 FPS at 1080p to 18 FPS at 1440p and then to 10 FPS at 4K. This behavior is characteristic of a system where the GPU is overwhelmed by the increasing pixel count.
The scaling pattern confirms that the CPU is not a bottleneck. If the CPU were the limiting factor, the frame rates would remain relatively flat across resolutions, as the CPU's workload does not change significantly with resolution. Instead, the frame rates plummet as resolution increases, which is a classic sign of a GPU-bound scenario. The Intel Arc B370 simply does not have the processing power or memory bandwidth to handle the increased load at higher resolutions. For any playable experience, users must stick to 1080p, and even then, only with lower settings presets.
FAQ
Q: Is the AMD Ryzen 7 7800X3D a good match for the Intel Arc B370 in Archeage?
A: No. The data shows the CPU is vastly more powerful than the GPU, with the CPU scoring in the 83rd percentile while the GPU is in the 5th percentile. The CPU's performance is essentially wasted in this configuration, as the GPU becomes the limiting factor at all tested settings and resolutions.
Q: What is the best resolution to play Archeage with this hardware?
A: The only resolution that yields an average frame rate above 60 FPS is 1920x1080 with Low settings, achieving 65 FPS. At 1440p, the best average is 43 FPS on Low settings, and at 4K, the best is 25 FPS on Low settings. Higher resolutions are not viable for smooth gameplay.
Q: Can this system handle Archeage at Ultra settings?
A: No. At all tested resolutions, the Ultra preset results in average frame rates below 30 FPS. The best Ultra result is 27 FPS at 1080p, which drops to 18 FPS at 1440p and 10 FPS at 4K. These are not playable frame rates for an MMORPG.
Q: How does the Intel Arc B370 compare to its nearest rivals in terms of benchmark scores?
A: The Arc B370's 3DMark Steel Nomad score of 1184 is nearly identical to that of the ATI Mobility Radeon HD 5570 (1186) and the ATI Radeon HD 5770 (1190), with deltaPct values of -0.2 and -0.5. This indicates performance on par with those much older discrete GPUs.
Q: Is the frame rate difference between Medium and High settings significant?
A: Yes, but not as large as the jump to Ultra. At 1080p, Medium averages 57 FPS while High averages 39 FPS, a difference of 18 FPS. At 1440p, the difference is 13 FPS (39 vs 26), and at 4K, it is 7 FPS (22 vs 15). The scaling shows that High settings cost a significant amount of performance over Medium.
Q: Will lowering the resolution from 1440p to 1080p provide a substantial FPS boost?
A: Yes. At Low settings, the frame rate increases from 43 FPS at 1440p to 65 FPS at 1080p, a 51.2% improvement. At High settings, it increases from 26 FPS to 39 FPS, a 50% improvement. The performance gain is consistent across settings, confirming the GPU-bound nature of the system.
Measured FPS Breakdown
The following data is derived directly from the measured FPS table. All values represent average frames per second unless otherwise noted.
1920x1080:
- Low: 65 FPS average.
- Medium: 57 FPS average, with a minimum of 49 FPS and a maximum of 66 FPS.
- High: 39 FPS average.
- Ultra: 27 FPS average.
2560x1440:
- Low: 43 FPS average.
- Medium: 39 FPS average, with a minimum of 33 FPS and a maximum of 44 FPS.
- High: 26 FPS average.
- Ultra: 18 FPS average.
3840x2160:
- Low: 25 FPS average.
- Medium: 22 FPS average, with a minimum of 19 FPS and a maximum of 25 FPS.
- High: 15 FPS average.
- Ultra: 10 FPS average.
The data reveals a consistent hierarchy across all resolutions. The Low preset provides the highest frame rates, followed by Medium, then High, with Ultra being the most demanding. The Medium preset shows some variance in frame times, with the minimum and maximum values provided, indicating some instability. The gap between Medium and High is substantial, while the gap between High and Ultra is even more pronounced, with Ultra roughly halving the performance of High at every resolution.
Settings Recommendations
Based on the measured FPS data, the only playable configuration for this hardware is at 1920x1080 resolution. The data shows that the Low preset is the only one that consistently delivers an average frame rate above 60 FPS, hitting 65 FPS. This is the only setting that provides a smooth experience for an MMORPG, where consistent frame times are important for combat and movement.
The Medium preset at 1080p offers a playable experience with an average of 57 FPS, but the minimum frame rate of 49 FPS suggests there may be noticeable hitches in demanding scenes. This preset is a viable alternative if visual quality is a priority, as it offers a significant improvement over Low while remaining mostly playable. The High preset at 1080p drops to 39 FPS, which is below the threshold for smooth, responsive gameplay in a fast-paced environment.
At 1440p and 4K, no settings preset provides a consistently playable experience. The best results at 1440p are 43 FPS on Low, which is borderline, and the minimum frame rate data for Medium (33 FPS) suggests it will feel sluggish. At 4K, all presets result in average frame rates below 30 FPS, making the game effectively unplayable. The recommendation is clear: use the Low preset at 1080p for the best balance of performance and responsiveness. If the visual fidelity of Medium is desired, it is only viable at 1080p and comes with the risk of frame rate dips. Higher resolutions should be avoided entirely.
Hardware Specifications
AMD Ryzen 7 7800X3D
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + Intel Arc B370 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 15.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 43.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 26.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 65.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 39.0 |
| 1920x1080 | Ultra | 27.0 |
Archeage with Ryzen 7 7800X3D + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B370 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.