Evolve

Evolve

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 24 31
1440p QHD 23 33 42 54
1080p Full HD 34 49 62 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 24
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 54
2560x1440 Medium 42
2560x1440 High 33
2560x1440 Ultra 23
1920x1080 Low 80
1920x1080 Medium 62
1920x1080 High 49
1920x1080 Ultra 34

Evolve with AMD Ryzen 7 7800X3D + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 7 7800X3D paired with the Intel Arc B370 presents a striking contrast in a 2015 FPS like Evolve: the CPU is a high-end desktop part, while the GPU is an integrated graphics solution from a mobile-focused generation. Benchmark results for this combination show a system that is fundamentally limited by its graphics component, with frame rates that scale predictably with resolution and settings but never reach a level that could be considered smooth for a competitive shooter.

Resolution Scaling

The measured FPS data for this combo in Evolve reveals a clear and consistent pattern: performance degrades sharply as resolution increases, a classic sign of a GPU-bound system. At 1080p with Low settings, the combo achieves an average of 80 FPS. Moving to 1440p drops that average to 54 FPS, a 32.5% reduction. Pushing further to 4K (3840x2160) at Low settings yields an average of just 31 FPS, which is a 61.3% decrease from the 1080p result. This steep decline indicates that the rendering workload is overwhelming the Intel Arc B370's capabilities, and the CPU is not the limiting factor at any of these resolutions.

The trend holds across all settings presets, but the drop from 1080p to 4K is most dramatic at the higher quality levels. At High settings, the average FPS falls from 49 at 1080p to 33 at 1440p, and then to 19 at 4K. The scaling from 1440p to 4K at High settings is a 42.4% reduction, which is a larger relative drop than the 32.7% reduction seen when moving from 1080p to 1440p at the same settings. This non-linear scaling suggests that at 4K, the GPU is not just working harder, but is likely running out of memory bandwidth or fill rate, causing a more than proportional loss in frame rate.

Analyzing the Ultra preset provides even more insight into the GPU’s limitations. At 1080p Ultra, the combo manages an average of 34 FPS. At 1440p Ultra, this falls to 23 FPS, and at 4K Ultra, it collapses to just 13 FPS. The gap between Low and Ultra at 1080p is 46 FPS, while at 4K the gap is only 18 FPS. This compression of the settings delta at higher resolutions is a strong indicator that the GPU is saturated. At 4K, even the lowest settings cannot prevent the frame rate from dropping to an unplayable 31 FPS, because the sheer number of pixels being processed is the primary bottleneck.

The data implies that this is not a balanced pairing for high-resolution gaming. The Ryzen 7 7800X3D, with its powerful Zen 4 architecture and large 96 MB shared L3 cache, is clearly capable of feeding the GPU with data. The fact that the frame rate drops so consistently with resolution proves that the Intel Arc B370, with its 1280 shading units and 20 ROPs, is the component that determines performance. The CPU is essentially waiting on the GPU at all times, and any attempt to improve visual fidelity or resolution directly taxes the already strained graphics processor.

FAQ

*Q: What is the maximum average frame rate this combo achieves in Evolve?*

A: The highest average FPS recorded is 80, which occurs at 1920x1080 resolution with Low settings.

*Q: How does the combo perform at 4K resolution in Evolve?*

A: At 3840x2160, the average frame rates are 31 FPS on Low, 24 FPS on Medium, 19 FPS on High, and 13 FPS on Ultra settings.

Q: Is the AMD Ryzen 7 7800X3D or the Intel Arc B370 the limiting factor in this game?

A: The benchmark results indicate the GPU is the limiting factor. Frame rates drop significantly with each resolution increase, which is a characteristic of GPU-bound performance. The CPU has 8 cores and 16 threads, which is more than sufficient for a 2015 title.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the average FPS drops from 80 on Low settings to 34 on Ultra settings, a difference of 46 frames per second.

Q: Does the combo ever drop below 20 FPS in the measured tests?

A: Yes. At 3840x2160 on Medium settings, the minimum FPS is 20, and at 4K Ultra, the average FPS is 13.

*Q: How does the combo rank among all tested configurations for Evolve?*

A: The combo ranks 2639 out of 2872 tested combinations, placing it in the lower percentile of all tested systems for this game.

How This Combo Ranks

In the database of measured configurations for Evolve, this pairing of the AMD Ryzen 7 7800X3D and Intel Arc B370 sits at rank 2639 out of 2872 total combos. This places it in the bottom 8.1% of all tested systems, a position that underscores its poor performance for this title. The rank is a direct reflection of the low frame rates produced across all tested settings and resolutions, with the highest average FPS of 80 being only achievable at the lowest settings and resolution.

The CPU itself is a high performer in general benchmarks. Its average benchmark score of 33079 puts it in the 83rd percentile of all CPUs, and it trades blows with rivals like the AMD Ryzen 7 8700G and Intel Core i7-13650HX, which have nearly identical average scores. However, this CPU strength does not translate to a good in-game rank because the GPU is so weak. The Intel Arc B370, by contrast, has an average benchmark score of only 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals are legacy parts like the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, which are generations old. This massive disparity in component capability explains the poor overall rank.

The combo rank of 2639 is a holistic measure of the system's ability to run Evolve. It shows that despite having a top-tier processor, the experience is dragged down by the integrated GPU. The data suggests that for this specific game, the CPU's potential is entirely untapped. The system's ranking is not a reflection of the CPU's capability, but rather a signal of the GPU's inability to keep up with even a 2015 title at modern resolutions. A system with a more balanced, even if lower-end, dedicated GPU would likely rank much higher, as the CPU would not be the bottleneck.

Settings Recommendations

Based on the measured FPS data, the only settings that provide a consistently playable experience are at 1080p with Low or Medium presets. At 1080p Low, the combo averages 80 FPS, which is smooth. At 1080p Medium, the average drops to 62 FPS, with a minimum of 53 FPS, which is still acceptable for most players. The jump to High settings at 1080p reduces the average to 49 FPS, which is a noticeable step down and may feel less fluid, especially in a fast-paced FPS.

For 1440p, the situation is more challenging. Low settings produce an average of 54 FPS, which is playable but not ideal. Medium settings at 1440p yield an average of 42 FPS, with a minimum of 35 FPS. This level of performance could be considered borderline, and players sensitive to frame drops may find it unsatisfactory. High and Ultra settings at 1440p, with averages of 33 and 23 FPS respectively, are not recommended for a responsive gaming experience.

At 4K, none of the settings presets are viable for actual gameplay. The highest average FPS is 31 at Low settings, which is below the threshold for smooth motion. The Medium preset at 4K has an average of 24 FPS and a minimum of 20 FPS, indicating frequent dips into the low 20s. Ultra at 4K averages just 13 FPS, making it essentially a slideshow. The data clearly shows that this combo is not suited for 4K gaming in Evolve.

The best experience per the measured rows is achieved by selecting 1080p and Low or Medium settings. This configuration allows the game to run at a frame rate that is high enough to be responsive. Choosing Medium over Low offers a visual improvement while only costing an average of 18 FPS, and the minimum FPS of 53 remains above the level where most would perceive stutter. Pushing to High at 1080p sacrifices 13 FPS on average for a modest graphical gain, which is a poor trade-off given the system's limited headroom.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across all tested configurations. At 1920x1080, the results are as follows: Low settings produce an average of 80 FPS; Medium settings produce an average of 62 FPS, with a minimum of 53 and a maximum of 72; High settings produce an average of 49 FPS; and Ultra settings produce an average of 34 FPS. This shows a steady decline in performance as graphical fidelity increases.

At 2560x1440, the average frame rates are lower across the board. Low settings yield an average of 54 FPS. Medium settings produce an average of 42 FPS, with a minimum of 35 and a maximum of 48. High settings drop the average to 33 FPS. Ultra settings are the most demanding, with an average of just 23 FPS. The pattern is consistent with the 1080p results, but the overall performance level is significantly reduced.

At 3840x2160, the performance is critically low. Low settings produce an average of 31 FPS. Medium settings yield an average of 24 FPS, with a minimum of 20 and a maximum of 27. High settings lower the average to 19 FPS. Ultra settings produce an average of just 13 FPS. These numbers confirm that the Intel Arc B370 is overwhelmed by the pixel count at 4K, regardless of the quality preset.

The data also illustrates the impact of settings within a resolution. At 1080p, the difference between Low and Ultra is 46 FPS, showing that the GPU has some headroom at this resolution to handle increased graphical loads, but it comes at a steep cost. At 1440p, the difference between Low and Ultra is 31 FPS. At 4K, the difference is only 18 FPS, which indicates that the GPU is so saturated that even reducing settings cannot meaningfully improve the frame rate. The combination of resolution and settings creates a matrix where the highest playable frame rate is 80 FPS, and the lowest is 13 FPS.

CPU Role

The AMD Ryzen 7 7800X3D is a desktop processor from the 7000 series, based on the Zen 4 architecture and codenamed Raphael. It has 8 cores and 16 threads, with a base clock of 4.20 GHz and a boost clock of 5.00 GHz. It features a substantial 96 MB of shared L3 cache, which is designed to reduce memory latency and improve gaming performance. The processor is built on a 5 nm process and has a TDP of 120 W.

In the context of Evolve, a game released in 2015, the CPU’s capabilities are far beyond what is needed. The game was designed for the multi-core processors of that era, and the 8-core, 16-thread configuration of the 7800X3D is more than adequate to handle the game's simulation and AI workloads. The high boost clock of 5.00 GHz and the large L3 cache ensure that the CPU can process game logic and feed draw calls to the GPU without becoming a bottleneck.

The benchmark data for the CPU supports this conclusion. In the 3DMark tests, it scores 7980 in the 16-thread test and 959 in the single-thread test. Its Cinebench R23 multi-core score is 16817, and its single-core score is 1713. These scores place the CPU in the 83rd percentile of all CPUs, with an average benchmark score of 33079. Its nearest rivals, such as the AMD Ryzen 7 8700G and Intel Core i7-13650HX, have nearly identical average scores, indicating that the 7800X3D is at the top of its class.

Given this immense processing power, the CPU is not the limiting factor in the measured FPS results. The frame rates are uniformly low and scale with resolution, which is the signature of a GPU bottleneck. The CPU is likely idle for much of the time, waiting for the Intel Arc B370 to complete its rendering tasks. The data implies that the 7800X3D has the power to run Evolve at far higher frame rates if paired with a more capable graphics solution. The CPU's role in this combo is to be a silent, powerful partner that is never stretched by the demands of the game.

GPU Role

The Intel Arc B370 is an integrated graphics processor (IGP) from Intel, based on the Xe3-LPG architecture and part of the Arc Graphics-M generation for Panther Lake. It has a base clock of 300 MHz and a boost clock of 2400 MHz. The GPU has 1280 shading units, 40 texture mapping units, and 20 raster output pipelines. It also has 10 ray tracing cores. Its memory is system shared, meaning it uses a portion of the system's DDR5 memory rather than having its own dedicated VRAM. The TDP is just 25 W.

The GPU's performance in standardized benchmarks is very low. It has an average benchmark score of 1184, which places it in the 5th percentile of all GPUs. Its score in the 3DMark Steel Nomad DX12 test is 1184. Its nearest rivals are the ATI Mobility Radeon HD 5570, the ATI Radeon HD 5770, and the AMD Radeon HD 7650M, all of which are much older parts. This places the Arc B370 in a performance tier that is not designed for modern gaming, and its performance in Evolve reflects this.

The GPU is the clear bottleneck in this system. The measured FPS in Evolve are low at all settings, and they drop dramatically with resolution. This is directly attributable to the GPU's limited processing power and memory bandwidth. With only 20 ROPs, the GPU struggles to fill pixels at higher resolutions. The system-shared memory also means that the GPU must compete with the CPU for memory bandwidth, which can further limit performance in memory-intensive scenarios.

The data shows that the GPU is overwhelmed by the demands of Evolve at 1080p, and the situation worsens at higher resolutions. The fact that the frame rate at 4K Low (31 FPS) is lower than the frame rate at 1080p Ultra (34 FPS) indicates that the resolution increase is a more significant burden than the quality settings. This is a clear sign of a GPU that lacks the raw pixel-pushing power and memory throughput for high-resolution gaming. The Intel Arc B370, with its low FP32 throughput of 6.144 TFLOPS and a pixel rate of 48.00 GPixel/s, is simply not equipped to handle the rendering load of Evolve at playable frame rates beyond the lowest settings.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + Intel Arc B370 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 24.0
3840x2160 High 19.0
3840x2160 Ultra 13.0
2560x1440 Low 54.0
2560x1440 Medium 42.0
2560x1440 High 33.0
2560x1440 Ultra 23.0
1920x1080 Low 80.0
1920x1080 Medium 62.0
1920x1080 High 49.0
1920x1080 Ultra 34.0

Evolve with Ryzen 7 7800X3D + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with Arc B370 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.