Outriders
This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 39 | 52 | 72 |
| 1440p QHD | 54 | 75 | 100 | 137 |
| 1080p Full HD | 86 | 119 | 158 | 209 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 7 5700X and NVIDIA GeForce RTX 5050 combination delivers a playable experience in Outriders, but the data reveals a clear pattern: the GPU is the primary bottleneck at higher resolutions. The 8-core processor provides ample headroom, while the 8 GB graphics card struggles to maintain high frame rates as pixel count increases. This pairing sits at rank 1780 out of 2913 tested combos for this game, placing it in the lower-middle tier of performance.
Resolution Scaling
The measured FPS data shows a dramatic drop as resolution increases, which is a classic sign of GPU limitation. At 1080p with High settings, the system produces 119 FPS, but at 1440p that falls to 75 FPS, and at 4K it plummets to 39 FPS. This represents a 37% reduction from 1080p to 1440p, and a further 48% reduction from 1440p to 4K. The scaling is not linear, indicating that the RTX 5050's 8 GB VRAM and 320.0 GB/s bandwidth are being saturated as resolution demands increase.
Looking at the Low settings preset, the pattern becomes even more pronounced. At 1080p Low, the system hits 209 FPS, which drops to 137 FPS at 1440p and 72 FPS at 4K. The 4K Low result is still above 60 FPS, showing that the GPU can handle the resolution if graphical fidelity is sacrificed. However, the jump from 1440p to 4K on Low settings costs 65 FPS, which is nearly half the 1440p score. This suggests the RTX 5050 is hitting a hard memory bandwidth wall at 4K, regardless of how light the settings are.
The Medium settings data includes minimum and maximum FPS values, providing insight into frame time consistency. At 1080p Medium, the average is 158 FPS with a minimum of 135 and maximum of 182. At 1440p Medium, the average drops to 100 FPS with a range of 85 to 115. At 4K Medium, the average is 52 FPS with a range of 44 to 60. The minimum FPS values track closely with the averages, indicating that the system does not experience severe stuttering, but the 4K Medium minimum of 44 FPS falls below the 60 FPS threshold many players target.
The Ultra preset tells the harshest story. At 1080p Ultra, the system manages 86 FPS, but this falls to 54 FPS at 1440p and just 28 FPS at 4K. The 4K Ultra result is essentially unplayable for a looter shooter, where smooth aiming and quick reactions matter. The scaling from 1080p to 1440p on Ultra costs 32 FPS, and from 1440p to 4K costs another 26 FPS. This suggests that the RTX 5050's 2560 shading units and 32 ROPs simply cannot handle the pixel throughput required at 4K with maxed-out settings.
FAQ
Q: Can this system run Outriders at 4K 60 FPS?
A: No, not consistently. The best 4K result is 72 FPS on Low settings, but all other 4K presets fall below 60 FPS. Medium averages 52 FPS, High averages 39 FPS, and Ultra drops to 28 FPS.
Q: What is the best resolution for a 60+ FPS experience?
A: 1440p with Medium settings delivers 100 FPS average, while High at 1440p hits 75 FPS. Both are above 60 FPS. At 1080p, even Ultra settings reach 86 FPS, so all presets at 1080p exceed 60 FPS.
Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5050's average benchmark score is 21035, which puts it within 1.6% of the AMD Radeon RX 5600 XT (20713) and 0.6% below the AMD Radeon RX Vega M GL (21153). It trails the NVIDIA RTX A4000 Mobile (21379) by 1.6%.
Q: Is the Ryzen 7 5700X a bottleneck for this GPU in Outriders?
A: The CPU benchmark data suggests it is not. The Ryzen 7 5700X scores 13184 in Cinebench R23 multi-core and 1499 in single-core, placing it in the 79th percentile of all CPUs. Its nearest rival, the Intel Core i5-12600K, has an identical average score of 27578, showing the CPU has ample processing power.
Q: What FPS can I expect at 1080p with High settings?
A: The measured average is 119 FPS. This is the second-highest 1080p result behind Low settings at 209 FPS, and it provides a comfortable margin above 60 FPS for high refresh rate displays.
Q: Does the 8 GB VRAM limit performance in Outriders?
A: The data indicates a strong GPU-side limitation at higher resolutions. The 4K results show a steep drop across all settings, which aligns with the 8 GB GDDR6 memory and 128-bit bus width being saturated by the increased resolution demands.
CPU Role
The AMD Ryzen 7 5700X is a Zen 3 architecture processor built on the 7 nm process, featuring 8 cores and 16 threads. Its base clock of 3.40 GHz boosts up to 4.60 GHz, providing strong single-thread performance that is critical for game logic and frame pacing. The processor has a 32 MB shared L3 cache, which helps with game data access patterns, and supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s.
In synthetic benchmarks, the 5700X demonstrates balanced multi-threaded capability. It scores 6858 in 3DMark 16-thread tests and 6850 in max-thread tests, showing that scaling from 16 threads to maximum thread count yields no additional performance. The Cinebench R23 multi-core score of 13184 and single-core score of 1499 indicate the CPU can handle both heavily threaded workloads and latency-sensitive single-thread tasks. The Geekbench scores of 10779 multi-core and 2016 single-core reinforce this picture.
The CPU's percentile ranking at 79% of all CPUs, with an average benchmark score of 27578, places it in the upper echelon of processors. Its nearest rival, the Intel Core i5-12600K, matches it exactly with a deltaPct of 0, meaning they perform identically on average. The AMD Ryzen 7 5800 is 0.2% slower, while the AMD Ryzen 5 7600X is 0.2% faster. These differences are within noise margins, so the 5700X provides comparable CPU performance to its direct competitors.
In the context of Outriders, the CPU's 8 cores and 16 threads are more than sufficient for the game's demands. The measured FPS at 1080p Low reaches 209 FPS, which is well above what most displays can show, indicating that the CPU is not the limiting factor at lower resolutions. Even at 1080p Ultra with 86 FPS, the CPU has headroom left. The 5700X's single-thread score of 1499 in Cinebench R23 ensures that game logic and physics calculations are processed without creating a bottleneck.
Measured FPS Breakdown
At 1920x1080, the system demonstrates strong performance across all settings. Low settings produce an average of 209 FPS, which is the highest result in the entire dataset. Medium settings average 158 FPS with a minimum of 135 and maximum of 182, indicating smooth frame delivery. High settings average 119 FPS, which is still excellent for competitive play. Ultra settings average 86 FPS, dropping below 100 but remaining comfortably above 60 FPS. The progression from Low to Ultra shows a 123 FPS reduction, but every preset at 1080p is playable.
Moving to 2560x1440, the performance drops become more significant. Low settings average 137 FPS, which is a 72 FPS reduction from 1080p Low. Medium settings average 100 FPS with a range of 85 to 115, providing a solid 60+ FPS experience. High settings average 75 FPS, which is playable but approaches the boundary where frame drops become noticeable. Ultra settings average 54 FPS, falling below 60 FPS and becoming marginal for smooth gameplay. The 1440p results show that Medium is the highest preset that maintains a comfortable frame rate.
At 3840x2160, the RTX 5050 struggles to keep up. Low settings average 72 FPS, which is the only 4K preset above 60 FPS. Medium settings average 52 FPS with a minimum of 44 and maximum of 60, meaning the system can occasionally hit 60 FPS but often dips below. High settings average 39 FPS, and Ultra settings average 28 FPS. The 4K results demonstrate that the GPU's 8 GB VRAM and 320.0 GB/s bandwidth are insufficient for high-fidelity 4K gaming in Outriders. The gap between Low and Ultra at 4K is 44 FPS, showing that settings have a massive impact at this resolution.
The Medium settings data provides the only min/max values in the dataset, revealing frame time consistency. At 1080p, the minimum of 135 FPS is only 14.6% below the average of 158 FPS. At 1440p, the minimum of 85 FPS is 15% below the average of 100 FPS. At 4K, the minimum of 44 FPS is 15.4% below the average of 52 FPS. This consistent 15% variance across resolutions indicates stable frame pacing without severe spikes, even when the average frame rate is low.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using TSMC's 5 nm process. It features 2560 shading units, 80 texture mapping units, and 32 ROPs, with 20 RT cores and 80 tensor cores. The boost clock of 2572 MHz enables a peak FP32 throughput of 13.17 TFLOPS. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. This configuration puts the RTX 5050 at the 66th percentile of all GPUs, with an average benchmark score of 21035.
In synthetic benchmarks, the RTX 5050 shows mixed results. It scores 2502 in 3DMark Steel Nomad DX12, 90334 in Geekbench OpenCL, and 89381 in Geekbench Vulkan. The Passmark G3D score of 17326 and GPU compute score of 9184 further characterize its performance. The nearest rival, the AMD Radeon RX Vega M GL, has an average score of 21153, which is 0.6% higher. The AMD Radeon HD 8970M scores 21237, 1% higher, while the AMD Radeon RX 5600 XT scores 20713, 1.6% lower. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher. These close margins show that the RTX 5050 sits at the edge of a very competitive performance bracket.
The GPU's memory configuration is likely the limiting factor in Outriders at high resolutions. The 8 GB VRAM capacity and 320.0 GB/s bandwidth are modest by modern standards, and the 128-bit bus width restricts data throughput. The measured FPS data supports this hypothesis: at 1080p, where memory pressure is lower, the GPU delivers strong results, but at 4K, the memory subsystem becomes overwhelmed. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are also modest, further limiting 4K performance.
The RTX 5050's TDP of 130 W and suggested PSU of 300 W indicate it is a power-efficient card, but this efficiency comes at the cost of raw throughput. The 20 Gbps effective memory speed and 2500 MHz memory clock provide reasonable bandwidth, but the narrow 128-bit interface caps the total bandwidth at 320.0 GB/s. For a game like Outriders, which has detailed environments and particle effects, this bandwidth is insufficient for 4K Ultra settings, as evidenced by the 28 FPS result.
Settings Recommendations
The measured data provides clear guidance for optimal settings. At 1080p, every preset is playable, with even Ultra averaging 86 FPS. For players with high refresh rate monitors, Low settings at 209 FPS or Medium at 158 FPS offer the smoothest experience. High settings at 119 FPS provide a good balance of visual quality and performance, making it the recommended choice for most 1080p players.
At 1440p, Medium settings at 100 FPS is the sweet spot. It delivers a frame rate well above 60 FPS with a minimum of 85 FPS, ensuring consistent gameplay. High settings at 75 FPS are also viable, but the margin above 60 FPS is thinner. Ultra settings at 54 FPS dip below the 60 FPS threshold, so they are not recommended for competitive play. Low settings at 137 FPS are an option for players who prioritize frame rate over visuals, but Medium provides a better balance.
At 4K, only Low settings at 72 FPS achieve a playable frame rate above 60 FPS. Medium settings at 52 FPS with a minimum of 44 FPS are playable but may cause issues in intense combat scenarios. High settings at 39 FPS and Ultra at 28 FPS are not recommended for a looter shooter where responsive aiming is critical. Players targeting 4K should accept Low settings or consider lowering the resolution to 1440p for a better experience.
The data suggests that the RTX 5050 is best suited for 1080p gaming with high settings, or 1440p gaming with medium settings. The 8 GB VRAM and 320.0 GB/s bandwidth are adequate for these configurations but become bottlenecks at 4K. The Ultra preset provides diminishing returns, as the visual uplift from High to Ultra costs 33 FPS at 1080p, 21 FPS at 1440p, and 11 FPS at 4K. For most players, High settings offer the best visual quality per frame rate cost. The minimum FPS data at Medium settings shows consistent frame delivery, making Medium the safest choice for maintaining smooth gameplay across all resolutions.
Hardware Specifications
AMD Ryzen 7 5700X
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5050 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 100.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 209.0 |
| 1920x1080 | Medium | 158.0 |
| 1920x1080 | High | 119.0 |
| 1920x1080 | Ultra | 86.0 |
Outriders with Ryzen 7 5700X + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5050 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.