Control
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 40 | 45 | 63 |
| 1440p QHD | 52 | 59 | 67 | 94 |
| 1080p Full HD | 68 | 78 | 88 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5050, In-Depth Analysis
Control is a demanding action-adventure title that stresses both the CPU and GPU depending on the resolution and settings you choose. With the AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 5050, the data reveals a system that can handle 1080p and 1440p gameplay comfortably, but struggles to maintain smooth frame rates at 4K with higher settings. The benchmark results indicate that this combination is best suited for high-refresh-rate 1080p or solid 60 FPS 1440p gaming, with 4K requiring significant compromises in visual fidelity.
Resolution Scaling
The measured FPS data shows a predictable but steep decline in performance as resolution increases, which tells a clear story about where the bottleneck lies. At 1080p with High settings, the combo averages 78 FPS, which drops to 59 FPS at 1440p and then plummets to 40 FPS at 4K. This represents a 24% drop from 1080p to 1440p and a further 32% drop from 1440p to 4K. The scaling pattern indicates that the RTX 5050's 8 GB of VRAM and 128-bit memory bus become increasingly limiting factors as pixel count rises, forcing the GPU to work much harder without proportional gains in visual output.
The Low settings data reinforces this interpretation. At 1080p Low, the system achieves 124 FPS, which is a 59% increase over High settings at the same resolution. Moving to 1440p Low yields 94 FPS, and 4K Low still manages 63 FPS. The fact that 4K Low outperforms 1080p High by a significant margin suggests that the GPU is the primary constraint at higher resolutions, while the CPU has enough headroom to push frames when the graphics load is reduced. The RTX 5050's base clock of 2317 MHz and boost clock of 2572 MHz are being pushed to their limits at 4K, particularly with the memory running at 2500 MHz (20 Gbps effective).
The Medium settings data provides additional insight into the scaling curve. At 1080p Medium, the average FPS is 88, with a minimum of 75 and maximum of 101. At 1440p Medium, this drops to 67 FPS (57 min, 77 max), and at 4K Medium it falls to 45 FPS (38 min, 52 max). The minimum frame rates at 4K Medium (38 FPS) are notably low, indicating that the GPU is struggling to maintain consistent performance under load. This suggests that the 8 GB VRAM capacity is being taxed at higher resolutions, potentially causing texture streaming issues that create frame time spikes.
Ultra settings show the most dramatic drop-off. The system delivers 68 FPS at 1080p Ultra, 52 FPS at 1440p Ultra, and only 35 FPS at 4K Ultra. The 4K Ultra result is below the threshold for smooth gameplay, confirming that this combo is not designed for maximum settings at 4K. The scaling from High to Ultra at each resolution is relatively linear, but the absolute numbers at 4K are too low for comfortable play, suggesting that users should stick to Medium or High settings at that resolution.
CPU Role
The AMD Ryzen 7 5700X is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates on the AMD Socket AM4 platform with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The CPU's 32 MB of shared L3 cache and 512 KB of L2 cache per core provide solid gaming performance, and its 65 W TDP makes it an efficient choice for gaming builds. In synthetic benchmarks, the 5700X scores 13184 in Cinebench R23 multi-core and 1499 in single-core, with a Geekbench multi-core score of 10779 and single-core score of 2016.
For a game like Control, which relies heavily on physics calculations and complex AI routines, the CPU's multi-threaded capabilities are relevant. The 5700X's Passmark multi-thread score of 26612 and physics score of 1337 indicate strong performance in workloads that scale with core count. However, the benchmark data for Control shows that the CPU is not the primary bottleneck at higher resolutions. The fact that FPS scales so dramatically with resolution and settings suggests that the GPU is doing most of the heavy lifting, with the CPU having enough headroom to feed frames even at 1080p Low where 124 FPS is achieved.
The CPU's percentile ranking of 79 (vs all CPUs) places it above average, and its nearest rivals include the Intel Core i5-12600K (0% delta), AMD Ryzen 7 5800 (+0.2%), AMD Ryzen 5 7600X (-0.2%), and Intel Core Ultra 5 125H (+0.3%). These results show that the 5700X is competitive with modern mid-range processors, delivering performance that is essentially on par with the i5-12600K and slightly ahead of the Ryzen 5 7600X in average benchmark scores. For Control specifically, the 8-core/16-thread configuration provides sufficient parallelism for the game's multi-threaded rendering tasks, and the boost clock of 4.60 GHz ensures strong single-thread performance where it matters.
GPU Role
The NVIDIA GeForce RTX 5050 is the graphics card in this combo, featuring the GB207 chip on the Blackwell 2.0 architecture. It comes with 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The GPU has 2560 shading units, 80 TMUs, and 32 ROPs, along with 20 RT cores and 80 tensor cores. Its boost clock of 2572 MHz and base clock of 2317 MHz deliver a peak FP32 performance of 13.17 TFLOPS, with a pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s.
The GPU's memory configuration is the most significant factor in Control's performance. The 8 GB VRAM capacity is adequate for 1080p and 1440p gaming, but at 4K with Ultra settings, the memory bandwidth and capacity become limiting. The 320.0 GB/s bandwidth is relatively modest for a modern GPU, and the 128-bit bus width constrains how much data can be moved per clock cycle. This explains why 4K Ultra drops to 35 FPS — the GPU is likely hitting VRAM capacity limits, causing the system to swap textures in and out of system memory, which severely impacts frame times.
In synthetic benchmarks, the RTX 5050 scores 2502 in 3DMark Steel Nomad DX12 and 17326 in Passmark G3D, with a GPU compute score of 9184. Its percentile ranking of 66 (vs all GPUs) places it in the mid-range tier. The nearest rivals include the AMD Radeon RX Vega M GL (-0.6%), AMD Radeon HD 8970M (-1%), AMD Radeon RX 5600 XT (+1.6%), and NVIDIA RTX A4000 Mobile (-1.6%). These comparisons show the RTX 5050 performing slightly below the RX 5600 XT in average benchmark scores, which is notable given the generational gap between the two cards.
The GPU's clock speeds are relatively high, but the modest memory subsystem prevents it from fully leveraging those clocks at high resolutions. The RTX 5050's 130 W TDP and suggested 300 W PSU indicate that it is a power-efficient card, but the performance ceiling is clear in the 4K results. For Control, the card performs best at 1080p where the memory bandwidth is sufficient, and it can handle 1440p with some settings compromises.
How This Combo Ranks
In the database of tested combinations, this pairing of the AMD Ryzen 7 5700X and NVIDIA GeForce RTX 5050 ranks 1756 out of 2888 total combos for Control. This places it in the 39th percentile of all tested systems, meaning that roughly 61% of tested combos outperform it in this specific game. The ranking reflects the fact that while the CPU is strong, the GPU is the limiting factor, particularly at higher resolutions where the 8 GB VRAM and 128-bit memory bus become liabilities.
The combo rank is notably lower than what the individual component percentiles might suggest. The CPU's 79th percentile ranking and the GPU's 66th percentile ranking both exceed the combo's 39th percentile performance. This discrepancy highlights the importance of balanced system design — a strong CPU cannot compensate for a GPU that is underpowered relative to the game's demands at high settings. For Control specifically, the game's use of advanced rendering techniques like ray tracing and volumetric effects likely amplifies the GPU's weaknesses.
Compared to other combos in the database, this system is best suited for 1080p gaming, where it delivers 78 FPS at High settings and 68 FPS at Ultra. At 1440p, it can achieve 59 FPS at High and 52 FPS at Ultra, which is playable but not ideal for competitive or fast-paced action. The 4K results are disappointing, with only Medium settings (45 FPS) approaching playability, and even then, the minimum frame rate of 38 FPS suggests inconsistent performance.
Measured FPS Breakdown
The measured FPS data provides a complete picture of how this combo performs across all tested configurations. At 1920x1080, the system achieves the following average FPS: 124 FPS at Low, 88 FPS at Medium (75 min, 101 max), 78 FPS at High, and 68 FPS at Ultra. The spread from Low to Ultra is 56 FPS, showing that the GPU has significant headroom at this resolution and that the CPU can keep up even at maximum settings.
At 2560x1440, the results are: 94 FPS at Low, 67 FPS at Medium (57 min, 77 max), 59 FPS at High, and 52 FPS at Ultra. The drop from 1080p to 1440p is most pronounced at Low settings (124 to 94, a 24% decline) and least at Ultra (68 to 52, a 24% decline). This consistency suggests that the GPU is scaling predictably with pixel count, though the absolute numbers at Ultra are getting close to the edge of playability.
At 3840x2160, the performance falls off sharply: 63 FPS at Low, 45 FPS at Medium (38 min, 52 max), 40 FPS at High, and 35 FPS at Ultra. The fact that even Low settings cannot maintain 60 FPS at 4K indicates that the RTX 5050 simply does not have enough memory bandwidth or VRAM capacity for this resolution. The difference between Low and Ultra at 4K is only 28 FPS, which is much smaller than at 1080p (56 FPS difference), further confirming that the GPU is bottlenecked at 4K regardless of settings.
For gamers looking to use this combo, the sweet spot is 1080p Ultra (68 FPS) or 1440p High (59 FPS). Those wanting to play at 4K should use Medium settings and accept an average of 45 FPS, or drop to Low for 63 FPS. The minimum frame rates at 4K Medium (38 FPS) are concerning and may cause noticeable stuttering in action-heavy scenes.
FAQ
Q: What is the best resolution and settings combo for this system?
A: The data shows that 1080p Ultra (68 FPS) and 1440p High (59 FPS) are the optimal configurations. At 1080p, all settings are playable, with Low hitting 124 FPS. For 1440p, stick to High or below, as Ultra drops to 52 FPS. 4K is only viable at Low settings (63 FPS) or Medium (45 FPS with 38 FPS minimum).
Q: Is this CPU or GPU limited in Control?
A: The system is GPU-limited at all resolutions. The CPU has enough headroom to deliver 124 FPS at 1080p Low, but the GPU cannot maintain high frame rates at 4K even with Low settings (63 FPS). The GPU's 8 GB VRAM and 128-bit memory bus are the main constraints at higher resolutions.
Q: Can this combo handle 4K gaming?
A: Yes, but with significant compromises. At 4K Low, the system averages 63 FPS, which is playable. Medium settings drop to 45 FPS with a 38 FPS minimum, which is borderline. High (40 FPS) and Ultra (35 FPS) are not recommended for smooth gameplay.
Q: How does the RTX 5050 compare to its nearest rivals?
A: In average benchmark scores, the RTX 5050 is 1.6% faster than the AMD Radeon RX 5600 XT, 0.6% slower than the AMD Radeon RX Vega M GL, and 1% slower than the AMD Radeon HD 8970M. It is 1.6% faster than the NVIDIA RTX A4000 Mobile.
Q: Is the Ryzen 7 5700X a strong match for this game?
A: Yes, the CPU is well-suited for Control. It ranks in the 79th percentile of all CPUs and performs on par with the Intel Core i5-12600K (0% delta) and AMD Ryzen 5 7600X (-0.2% delta). Its 8 cores and 16 threads provide ample processing power for the game's physics and AI.
Q: What should I do if I want higher frame rates at 4K?
A: The data indicates that reducing settings is the only option with this hardware. Dropping from High to Medium at 4K increases FPS from 40 to 45, and going to Low boosts it to 63. The GPU's 8 GB VRAM is the limiting factor, so lower texture quality settings would likely provide the most benefit.
Hardware Specifications
AMD Ryzen 7 5700X
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5050 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 94.0 |
| 2560x1440 | Medium | 67.0 |
| 2560x1440 | High | 59.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 124.0 |
| 1920x1080 | Medium | 88.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 68.0 |
Control with Ryzen 7 5700X + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5050 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.