Outriders

Outriders

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 25 34
1440p QHD 26 36 48 65
1080p Full HD 41 57 75 104

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 25
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 65
2560x1440 Medium 48
2560x1440 High 36
2560x1440 Ultra 26
1920x1080 Low 104
1920x1080 Medium 75
1920x1080 High 57
1920x1080 Ultra 41

Outriders with AMD Ryzen 5 4600G + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the Intel Arc B370 is a combination that targets the entry-level segment of PC gaming, and the measured data for Outriders reflects a system that is heavily constrained by its graphics solution. The benchmark results indicate that while the CPU offers sufficient processing power for this looter shooter, the GPU's performance ceiling dictates that users must be pragmatic with their graphical expectations, particularly at higher resolutions. This analysis breaks down the measured FPS data to provide clear guidance on how to configure the game for the best playable experience.

Settings Recommendations

The measured FPS data for Outriders makes the optimal settings path clear: Low is the only preset that delivers consistently fluid frame rates across all tested resolutions. At 1920x1080, the Low preset achieves an average of 104 FPS, which is not only highly playable but also provides enough headroom for demanding combat scenarios. Moving up to Medium at this resolution drops the average to 75 FPS, which is still acceptable for most players, but the improvement in visual fidelity may not justify the 28% performance cost. The High preset at 1080p yields 57 FPS, which is borderline for a fast-paced title where reaction time matters.

For users with 1440p displays, the situation becomes more restrictive. The Low preset at 2560x1440 produces an average of 65 FPS, which is the only viable option for smooth gameplay at this resolution. Medium at 1440p drops to 48 FPS, which may be tolerable for slower moments but will likely feel stuttery during intense firefights. The High preset at 1440p averages 36 FPS, which is below the threshold for comfortable play. At 4K, the data shows that even the Low preset only manages 34 FPS, indicating that this resolution is not practical for this hardware combination.

The Ultra preset is essentially unusable across all resolutions, with average frame rates ranging from 13 FPS at 4K to 41 FPS at 1080p. The performance gap between Low and Ultra at 1080p is significant, with Ultra delivering 60% fewer frames than Low. Given these numbers, the recommendation is to prioritize frame rate over visual fidelity. Start with the Low preset, and if you have a 1080p monitor and prefer better visuals, experiment with Medium, but be prepared to accept average frame rates in the 70-80 FPS range. For 1440p users, sticking with Low is the only way to maintain a playable experience.

GPU Role

The Intel Arc B370 is the primary bottleneck in this system, and the benchmark data for Outriders shows a GPU that is positioned at the very bottom of the performance spectrum. The GPU's benchmark percentile of 5 indicates that it performs worse than 95% of all tested graphics cards, and its nearest rivals in the database are legacy parts like the ATI Radeon HD 5770 and the AMD Radeon HD 7650M. This context is crucial for understanding why the frame rates in Outriders are so modest.

The Arc B370's specifications paint a picture of an integrated-class solution. It features 1280 shading units, 40 texture mapping units, and 20 raster output units, with a boost clock of 2400 MHz. The memory configuration is "System Shared," meaning it relies on the system's main DDR4 RAM rather than dedicated VRAM. This shared memory setup, with bandwidth described as "System Dependent," is a significant limitation for a game like Outriders that benefits from fast, dedicated video memory. The GPU's FP32 performance is rated at 6.144 TFLOPS, which is low by modern standards.

The measured FPS data shows a direct correlation between the GPU's workload and performance. At 1080p with Low settings, the GPU manages 104 FPS, but this drops to 57 FPS at High settings, a 45% reduction. This scaling indicates that the GPU is heavily taxed by the increased shading and texture work at higher presets. The 4K results are particularly telling: the Arc B370 only manages 19 FPS at High settings and 34 FPS at Low settings. These numbers suggest that the GPU lacks the raw compute throughput and memory bandwidth to handle the pixel count at 4K, making that resolution impractical for this hardware.

CPU Role

The AMD Ryzen 5 4600G provides a solid foundation for this system, and its performance characteristics suggest that it is not the limiting factor in Outriders. This processor features 6 cores and 12 threads based on the Zen 2 architecture, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. The CPU's benchmark scores are respectable for its class, with a Cinebench R23 multicore score of 13593 and a single-core score of 1919. Its percentile of 71 against all CPUs indicates that it outperforms a majority of processors in the database.

In terms of gaming-relevant performance, the Ryzen 5 4600G's single-threaded capabilities are adequate for the demands of Outriders. The 3DMark single-thread score of 726 and the Passmark single-thread score of 2653 suggest that the CPU can handle the game's logic and physics calculations without becoming a bottleneck. The CPU's nearest rivals, such as the AMD Ryzen 3 PRO 5355GE and the Intel Core i3-14100T, have similar average benchmark scores, with deltas of 0.1% and -0.8% respectively, indicating that the 4600G is competitive within its performance tier.

The data shows that the CPU is not the primary constraint at lower resolutions. At 1080p with Low settings, the system achieves 104 FPS, which is a frame rate that would likely be higher if the GPU were more powerful. The fact that the FPS drops significantly when moving to higher resolutions or settings points to the GPU as the limiting component. However, the CPU's role should not be dismissed entirely. With 8 MB of shared L3 cache and dual-channel DDR4 memory support, the 4600G provides sufficient bandwidth to feed the Arc B370, but it cannot compensate for the GPU's inherent limitations.

How This Combo Ranks

The combination of the Ryzen 5 4600G and Intel Arc B370 ranks at position 2679 out of 2913 tested combos for Outriders. This places the system in the bottom 8% of all configurations tested, which is a sobering statistic for those considering this hardware pairing. The combo rank reflects the overall gaming performance of the two components working together, and given the GPU's low percentile ranking, this result is unsurprising.

This ranking is influenced heavily by the GPU's performance ceiling. While the CPU's percentile of 71 is respectable, the GPU's percentile of 5 drags the combined score down significantly. The system is effectively a case of a mid-range CPU being paired with a very low-end GPU, resulting in a combo that falls far behind more balanced configurations. The data indicates that even a modest upgrade in GPU performance would yield a substantial improvement in the combo's ranking within the database.

For context, the combo rank means that 234 other tested combinations perform worse than this setup. While that may sound like a positive, it is important to note that the vast majority of combos (over 90%) perform better. This system is suitable for playing Outriders at low settings and lower resolutions, but it is not a configuration that can deliver a high-quality experience. The ranking serves as a clear warning to potential users that this hardware pairing is not optimized for demanding modern games.

Resolution Scaling

The measured FPS data provides a clear picture of how the system scales across resolutions, and the results indicate a strong dependence on the GPU. Moving from 1080p to 1440p to 4K shows a predictable decline in frame rates, but the magnitude of the drop varies by settings preset. This variance is key to understanding which component is the limiting factor.

At Low settings, the average FPS drops from 104 at 1080p to 65 at 1440p, a 37.5% reduction, and then to 34 at 4K, a further 47.7% reduction from the 1440p figure. This steep decline at 4K highlights the GPU's inability to handle the increased pixel throughput. At Medium settings, the FPS falls from 75 at 1080p to 48 at 1440p (a 36% drop) and then to 25 at 4K (a 48% drop). The consistency of these percentage drops across different presets suggests that the GPU is the primary bottleneck, as the CPU's workload does not scale as significantly with resolution.

The High settings data shows a similar pattern: 57 FPS at 1080p, 36 FPS at 1440p, and 19 FPS at 4K. The drop from 1080p to 1440p is 36.8%, and from 1440p to 4K is 47.2%. These numbers indicate that the GPU is being pushed to its limits at every resolution, and the system's performance is directly tied to the graphics card's output capabilities. The data suggests that if the CPU were the bottleneck, we would see smaller FPS differences between resolutions, but the consistent drops point to the Arc B370 as the limiting factor. For users, this means that reducing resolution is the most effective way to improve performance, as lowering settings does not fully compensate for the GPU's lack of raw power.

Measured FPS Breakdown

The following table details the exact measured average FPS for each resolution and settings combination:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840x2160 | High | 19 | - | - |

| 3840x2160 | Low | 34 | - | - |

| 3840x2160 | Medium | 25 | 21 | 29 |

| 3840x2160 | Ultra | 13 | - | - |

| 2560x1440 | High | 36 | - | - |

| 2560x1440 | Low | 65 | - | - |

| 2560x1440 | Medium | 48 | 40 | 55 |

| 2560x1440 | Ultra | 26 | - | - |

| 1920x1080 | High | 57 | - | - |

| 1920x1080 | Low | 104 | - | - |

| 1920x1080 | Medium | 75 | 64 | 87 |

| 1920x1080 | Ultra | 41 | - | - |

At 1080p, the Low preset's 104 FPS average is the only result that offers a truly smooth experience, while Medium's 75 FPS and High's 57 FPS are playable for less demanding users. The Ultra preset's 41 FPS is below the ideal threshold for a shooter. The 1440p data shows that Low is the only viable option at 65 FPS, with Medium at 48 FPS being marginal and High at 36 FPS being too low for comfortable play. At 4K, all presets are effectively unplayable, with the best result being Low at 34 FPS and the worst being Ultra at 13 FPS. The min and max FPS data for Medium settings reveals some variability, but the overall trend is consistent: this system is best suited for 1080p gaming at low to medium settings.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + Intel Arc B370 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 25.0
3840x2160 High 19.0
3840x2160 Ultra 13.0
2560x1440 Low 65.0
2560x1440 Medium 48.0
2560x1440 High 36.0
2560x1440 Ultra 26.0
1920x1080 Low 104.0
1920x1080 Medium 75.0
1920x1080 High 57.0
1920x1080 Ultra 41.0

Outriders with Ryzen 5 4600G + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B370 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.